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author | Lukas Pioch <lukas@zgow.de> | 2017-03-18 21:45:28 +0100 |
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committer | GitHub <noreply@github.com> | 2017-03-18 21:45:28 +0100 |
commit | 2b46a32a216dad5ef58e44d02e4bc7a45d9e7c13 (patch) | |
tree | 632b84d3cc854a725cbf45bcd1c0195e636355e8 | |
parent | Fixed looping when unable to bind port (#3621) (diff) | |
parent | Boat spawned, remove it from player's hand (diff) | |
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-rw-r--r-- | src/Items/ItemBoat.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/Items/ItemBoat.h b/src/Items/ItemBoat.h index 5f7f91b57..be1663eef 100644 --- a/src/Items/ItemBoat.h +++ b/src/Items/ItemBoat.h @@ -98,6 +98,12 @@ public: cBoat * Boat = new cBoat(x + 0.5, y + 0.5, z + 0.5); Boat->Initialize(*a_World); + // Remove boat from players hand + if (!a_Player->IsGameModeCreative()) + { + a_Player->GetInventory().RemoveOneEquippedItem(); + } + return true; } } ; |