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author | tonibm19 <tonibm19@gmail.com> | 2014-02-03 21:06:43 +0100 |
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committer | tonibm19 <tonibm19@gmail.com> | 2014-02-03 21:06:43 +0100 |
commit | df8b589b31af5a94c06ad042a1d2b01f723ab4ee (patch) | |
tree | 7042b3f0d2873002291a4256189a183c5a52280f | |
parent | Fixed compilation (diff) | |
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-rw-r--r-- | src/World.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/World.h b/src/World.h index 531154181..33db16614 100644 --- a/src/World.h +++ b/src/World.h @@ -248,7 +248,7 @@ public: bool FindAndDoWithPlayer(const AString & a_PlayerNameHint, cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS << // TODO: This interface is dangerous - rewrite to DoWithClosestPlayer(pos, sight, action) - cPlayer * FindClosestPlayer(const Vector3d & a_Pos, float a_SightLimit, bool a_CheckLineOfSight = true); // tolua_export + cPlayer * FindClosestPlayer(const Vector3d & a_Pos, float a_SightLimit, bool a_CheckLineOfSight = true); void SendPlayerList(cPlayer * a_DestPlayer); // Sends playerlist to the player |