diff options
author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-07-01 20:46:45 +0200 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-07-01 20:46:45 +0200 |
commit | 37f6c78404aeb92a40c1a96c856e69225788c3db (patch) | |
tree | a0fc1be5a64a00b46c6a01db21a936d6f56ab9c3 | |
parent | Fixed burn / fire damage in each game tick. (diff) | |
download | cuberite-37f6c78404aeb92a40c1a96c856e69225788c3db.tar cuberite-37f6c78404aeb92a40c1a96c856e69225788c3db.tar.gz cuberite-37f6c78404aeb92a40c1a96c856e69225788c3db.tar.bz2 cuberite-37f6c78404aeb92a40c1a96c856e69225788c3db.tar.lz cuberite-37f6c78404aeb92a40c1a96c856e69225788c3db.tar.xz cuberite-37f6c78404aeb92a40c1a96c856e69225788c3db.tar.zst cuberite-37f6c78404aeb92a40c1a96c856e69225788c3db.zip |
-rw-r--r-- | MCServer/Plugins/Debuggers/Debuggers.lua | 2 | ||||
-rw-r--r-- | source/Bindings.cpp | 125 | ||||
-rw-r--r-- | source/Bindings.h | 2 | ||||
-rw-r--r-- | source/BlockID.cpp | 102 | ||||
-rw-r--r-- | source/BlockID.h | 48 | ||||
-rw-r--r-- | source/Entity.h | 42 |
6 files changed, 244 insertions, 77 deletions
diff --git a/MCServer/Plugins/Debuggers/Debuggers.lua b/MCServer/Plugins/Debuggers/Debuggers.lua index fa49456bb..12929541e 100644 --- a/MCServer/Plugins/Debuggers/Debuggers.lua +++ b/MCServer/Plugins/Debuggers/Debuggers.lua @@ -438,7 +438,7 @@ function OnTakeDamage(Receiver, TDI) -- Receiver is cPawn
-- TDI is TakeDamageInfo
- LOG(Receiver:GetClass() .. " was dealt RawDamage " .. TDI.RawDamage .. ", FinalDamage " .. TDI.FinalDamage .. " (that is, " .. (TDI.RawDamage - TDI.FinalDamage) .. " HPs covered by armor)");
+ LOG(Receiver:GetClass() .. " was dealt " .. DamageTypeToString(TDI.DamageType) .. " damage: Raw " .. TDI.RawDamage .. ", Final " .. TDI.FinalDamage .. " (" .. (TDI.RawDamage - TDI.FinalDamage) .. " covered by armor)");
return false;
end
diff --git a/source/Bindings.cpp b/source/Bindings.cpp index 9e6e69005..63d414194 100644 --- a/source/Bindings.cpp +++ b/source/Bindings.cpp @@ -1,6 +1,6 @@ /* ** Lua binding: AllToLua -** Generated automatically by tolua++-1.0.92 on 07/01/13 09:49:28. +** Generated automatically by tolua++-1.0.92 on 07/01/13 20:42:05. */ #ifndef __cplusplus @@ -2590,6 +2590,65 @@ static int tolua_AllToLua_StringToDimension00(lua_State* tolua_S) } #endif //#ifndef TOLUA_DISABLE +/* function: DamageTypeToString */ +#ifndef TOLUA_DISABLE_tolua_AllToLua_DamageTypeToString00 +static int tolua_AllToLua_DamageTypeToString00(lua_State* tolua_S) +{ +#ifndef TOLUA_RELEASE + tolua_Error tolua_err; + if ( + !tolua_isnumber(tolua_S,1,0,&tolua_err) || + !tolua_isnoobj(tolua_S,2,&tolua_err) + ) + goto tolua_lerror; + else +#endif + { + eDamageType a_DamageType = ((eDamageType) (int) tolua_tonumber(tolua_S,1,0)); + { + AString tolua_ret = (AString) DamageTypeToString(a_DamageType); + tolua_pushcppstring(tolua_S,(const char*)tolua_ret); + } + } + return 1; +#ifndef TOLUA_RELEASE + tolua_lerror: + tolua_error(tolua_S,"#ferror in function 'DamageTypeToString'.",&tolua_err); + return 0; +#endif +} +#endif //#ifndef TOLUA_DISABLE + +/* function: StringToDamageType */ +#ifndef TOLUA_DISABLE_tolua_AllToLua_StringToDamageType00 +static int tolua_AllToLua_StringToDamageType00(lua_State* tolua_S) +{ +#ifndef TOLUA_RELEASE + tolua_Error tolua_err; + if ( + !tolua_iscppstring(tolua_S,1,0,&tolua_err) || + !tolua_isnoobj(tolua_S,2,&tolua_err) + ) + goto tolua_lerror; + else +#endif + { + const AString a_DamageString = ((const AString) tolua_tocppstring(tolua_S,1,0)); + { + eDamageType tolua_ret = (eDamageType) StringToDamageType(a_DamageString); + tolua_pushnumber(tolua_S,(lua_Number)tolua_ret); + tolua_pushcppstring(tolua_S,(const char*)a_DamageString); + } + } + return 2; +#ifndef TOLUA_RELEASE + tolua_lerror: + tolua_error(tolua_S,"#ferror in function 'StringToDamageType'.",&tolua_err); + return 0; +#endif +} +#endif //#ifndef TOLUA_DISABLE + /* get function: g_BlockLightValue */ #ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockLightValue static int tolua_get_AllToLua_g_BlockLightValue(lua_State* tolua_S) @@ -27784,6 +27843,37 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S) tolua_constant(tolua_S,"dimNether",dimNether); tolua_constant(tolua_S,"dimOverworld",dimOverworld); tolua_constant(tolua_S,"dimEnd",dimEnd); + tolua_constant(tolua_S,"dtAttack",dtAttack); + tolua_constant(tolua_S,"dtLightning",dtLightning); + tolua_constant(tolua_S,"dtFalling",dtFalling); + tolua_constant(tolua_S,"dtDrowning",dtDrowning); + tolua_constant(tolua_S,"dtSuffocating",dtSuffocating); + tolua_constant(tolua_S,"dtStarving",dtStarving); + tolua_constant(tolua_S,"dtCactusContact",dtCactusContact); + tolua_constant(tolua_S,"dtLavaContact",dtLavaContact); + tolua_constant(tolua_S,"dtPoisoning",dtPoisoning); + tolua_constant(tolua_S,"dtOnFire",dtOnFire); + tolua_constant(tolua_S,"dtFireContact",dtFireContact); + tolua_constant(tolua_S,"dtInVoid",dtInVoid); + tolua_constant(tolua_S,"dtPotionOfHarming",dtPotionOfHarming); + tolua_constant(tolua_S,"dtAdmin",dtAdmin); + tolua_constant(tolua_S,"dtPawnAttack",dtPawnAttack); + tolua_constant(tolua_S,"dtEntityAttack",dtEntityAttack); + tolua_constant(tolua_S,"dtMob",dtMob); + tolua_constant(tolua_S,"dtMobAttack",dtMobAttack); + tolua_constant(tolua_S,"dtFall",dtFall); + tolua_constant(tolua_S,"dtDrown",dtDrown); + tolua_constant(tolua_S,"dtSuffocation",dtSuffocation); + tolua_constant(tolua_S,"dtStarvation",dtStarvation); + tolua_constant(tolua_S,"dtHunger",dtHunger); + tolua_constant(tolua_S,"dtCactus",dtCactus); + tolua_constant(tolua_S,"dtCactuses",dtCactuses); + tolua_constant(tolua_S,"dtCacti",dtCacti); + tolua_constant(tolua_S,"dtLava",dtLava); + tolua_constant(tolua_S,"dtPoison",dtPoison); + tolua_constant(tolua_S,"dtBurning",dtBurning); + tolua_constant(tolua_S,"dtInFire",dtInFire); + tolua_constant(tolua_S,"dtPlugin",dtPlugin); tolua_function(tolua_S,"BlockStringToType",tolua_AllToLua_BlockStringToType00); tolua_function(tolua_S,"StringToItem",tolua_AllToLua_StringToItem00); tolua_function(tolua_S,"ItemToString",tolua_AllToLua_ItemToString00); @@ -27791,6 +27881,8 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S) tolua_function(tolua_S,"ItemToFullString",tolua_AllToLua_ItemToFullString00); tolua_function(tolua_S,"StringToBiome",tolua_AllToLua_StringToBiome00); tolua_function(tolua_S,"StringToDimension",tolua_AllToLua_StringToDimension00); + tolua_function(tolua_S,"DamageTypeToString",tolua_AllToLua_DamageTypeToString00); + tolua_function(tolua_S,"StringToDamageType",tolua_AllToLua_StringToDamageType00); tolua_array(tolua_S,"g_BlockLightValue",tolua_get_AllToLua_g_BlockLightValue,tolua_set_AllToLua_g_BlockLightValue); tolua_array(tolua_S,"g_BlockSpreadLightFalloff",tolua_get_AllToLua_g_BlockSpreadLightFalloff,tolua_set_AllToLua_g_BlockSpreadLightFalloff); tolua_array(tolua_S,"g_BlockTransparent",tolua_get_AllToLua_g_BlockTransparent,tolua_set_AllToLua_g_BlockTransparent); @@ -27916,37 +28008,6 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S) tolua_function(tolua_S,"GetViewDistance",tolua_AllToLua_cClientHandle_GetViewDistance00); tolua_function(tolua_S,"GetUniqueID",tolua_AllToLua_cClientHandle_GetUniqueID00); tolua_endmodule(tolua_S); - tolua_constant(tolua_S,"dtAttack",dtAttack); - tolua_constant(tolua_S,"dtLightning",dtLightning); - tolua_constant(tolua_S,"dtFalling",dtFalling); - tolua_constant(tolua_S,"dtDrowning",dtDrowning); - tolua_constant(tolua_S,"dtSuffocating",dtSuffocating); - tolua_constant(tolua_S,"dtStarving",dtStarving); - tolua_constant(tolua_S,"dtCactusContact",dtCactusContact); - tolua_constant(tolua_S,"dtLavaContact",dtLavaContact); - tolua_constant(tolua_S,"dtPoisoning",dtPoisoning); - tolua_constant(tolua_S,"dtOnFire",dtOnFire); - tolua_constant(tolua_S,"dtFireContact",dtFireContact); - tolua_constant(tolua_S,"dtInVoid",dtInVoid); - tolua_constant(tolua_S,"dtPotionOfHarming",dtPotionOfHarming); - tolua_constant(tolua_S,"dtAdmin",dtAdmin); - tolua_constant(tolua_S,"dtPawnAttack",dtPawnAttack); - tolua_constant(tolua_S,"dtEntityAttack",dtEntityAttack); - tolua_constant(tolua_S,"dtMob",dtMob); - tolua_constant(tolua_S,"dtMobAttack",dtMobAttack); - tolua_constant(tolua_S,"dtFall",dtFall); - tolua_constant(tolua_S,"dtDrown",dtDrown); - tolua_constant(tolua_S,"dtSuffocation",dtSuffocation); - tolua_constant(tolua_S,"dtStarvation",dtStarvation); - tolua_constant(tolua_S,"dtHunger",dtHunger); - tolua_constant(tolua_S,"dtCactus",dtCactus); - tolua_constant(tolua_S,"dtCactuses",dtCactuses); - tolua_constant(tolua_S,"dtCacti",dtCacti); - tolua_constant(tolua_S,"dtLava",dtLava); - tolua_constant(tolua_S,"dtPoison",dtPoison); - tolua_constant(tolua_S,"dtBurning",dtBurning); - tolua_constant(tolua_S,"dtInFire",dtInFire); - tolua_constant(tolua_S,"dtPlugin",dtPlugin); tolua_cclass(tolua_S,"TakeDamageInfo","TakeDamageInfo","",NULL); tolua_beginmodule(tolua_S,"TakeDamageInfo"); tolua_variable(tolua_S,"DamageType",tolua_get_TakeDamageInfo_DamageType,tolua_set_TakeDamageInfo_DamageType); diff --git a/source/Bindings.h b/source/Bindings.h index f1ebbac51..1b2c12dad 100644 --- a/source/Bindings.h +++ b/source/Bindings.h @@ -1,6 +1,6 @@ /* ** Lua binding: AllToLua -** Generated automatically by tolua++-1.0.92 on 07/01/13 09:49:29. +** Generated automatically by tolua++-1.0.92 on 07/01/13 20:42:05. */ /* Exported function */ diff --git a/source/BlockID.cpp b/source/BlockID.cpp index a3bb75cf4..f89178c73 100644 --- a/source/BlockID.cpp +++ b/source/BlockID.cpp @@ -323,6 +323,7 @@ EMCSBiome StringToBiome(const AString & a_BiomeString) eDimension StringToDimension(const AString & a_DimensionString) { + // First try decoding as a number int res = atoi(a_DimensionString.c_str()); if ((res != 0) || (a_DimensionString == "0")) { @@ -330,7 +331,7 @@ eDimension StringToDimension(const AString & a_DimensionString) return (eDimension)res; } - // Convert using a built-in map: + // Decode using a built-in map: static struct { eDimension m_Dimension; @@ -361,6 +362,105 @@ eDimension StringToDimension(const AString & a_DimensionString) +/// Translates damage type constant to a string representation (built-in). +AString DamageTypeToString(eDamageType a_DamageType) +{ + switch (a_DamageType) + { + case dtAttack: return "dtAttack"; + case dtLightning: return "dtLightning"; + case dtFalling: return "dtFalling"; + case dtDrowning: return "dtDrowning"; + case dtSuffocating: return "dtSuffocation"; + case dtStarving: return "dtStarving"; + case dtCactusContact: return "dtCactusContact"; + case dtLavaContact: return "dtLavaContact"; + case dtPoisoning: return "dtPoisoning"; + case dtOnFire: return "dtOnFire"; + case dtFireContact: return "dtFireContact"; + case dtInVoid: return "dtInVoid"; + case dtPotionOfHarming: return "dtPotionOfHarming"; + case dtAdmin: return "dtAdmin"; + } + + // Unknown damage type: + ASSERT(!"Unknown DamageType"); + return Printf("dtUnknown_%d", (int)a_DamageType); +} + + + + + +/// Translates a damage type string to damage type. Takes either a number or a damage type alias (built-in). Returns -1 on failure +eDamageType StringToDamageType(const AString & a_DamageTypeString) +{ + // First try decoding as a number: + int res = atoi(a_DamageTypeString.c_str()); + if ((res != 0) || (a_DamageTypeString == "0")) + { + // It was a valid number + return (eDamageType)res; + } + + // Decode using a built-in map: + static struct + { + eDamageType m_DamageType; + const char * m_String; + } DamageTypeMap [] = + { + // Cannonical names: + { dtAttack, "dtAttack"}, + { dtLightning, "dtLightning"}, + { dtFalling, "dtFalling"}, + { dtDrowning, "dtDrowning"}, + { dtSuffocating, "dtSuffocation"}, + { dtStarving, "dtStarving"}, + { dtCactusContact, "dtCactusContact"}, + { dtLavaContact, "dtLavaContact"}, + { dtPoisoning, "dtPoisoning"}, + { dtOnFire, "dtOnFire"}, + { dtFireContact, "dtFireContact"}, + { dtInVoid, "dtInVoid"}, + { dtPotionOfHarming, "dtPotionOfHarming"}, + { dtAdmin, "dtAdmin"}, + + // Common synonyms: + { dtPawnAttack, "dtAttack"}, + { dtEntityAttack, "dtAttack"}, + { dtMob, "dtAttack"}, + { dtMobAttack, "dtAttack"}, + { dtFall, "dtFalling"}, + { dtDrown, "dtDrowning"}, + { dtSuffocation, "dtSuffocating"}, + { dtStarvation, "dtStarving"}, + { dtHunger, "dtStarving"}, + { dtCactus, "dtCactusContact"}, + { dtCactuses, "dtCactusContact"}, + { dtCacti, "dtCactusContact"}, + { dtLava, "dtLavaContact"}, + { dtPoison, "dtPoisoning"}, + { dtBurning, "dtOnFire"}, + { dtInFire, "dtFireContact"}, + { dtPlugin, "dtAdmin"}, + } ; + for (int i = 0; i < ARRAYCOUNT(DamageTypeMap); i++) + { + if (NoCaseCompare(DamageTypeMap[i].m_String, a_DamageTypeString) == 0) + { + return DamageTypeMap[i].m_DamageType; + } + } // for i - DamageTypeMap[] + + // Not found: + return (eDamageType)-1; +} + + + + + // This is actually just some code that needs to run at program startup, so it is wrapped into a global var's constructor: class cBlockPropertiesInitializer { diff --git a/source/BlockID.h b/source/BlockID.h index 7e03388d3..9b2a104f3 100644 --- a/source/BlockID.h +++ b/source/BlockID.h @@ -614,6 +614,48 @@ enum eDimension } ; + + + +/// Damage type, used in the TakeDamageInfo structure and related functions +enum eDamageType +{ + // Canonical names for the types (as documented in the plugin wiki): + dtAttack, // Being attacked by a mob + dtLightning, // Hit by a lightning strike + dtFalling, // Falling down; dealt when hitting the ground + dtDrowning, // Drowning in water / lava + dtSuffocating, // Suffocating inside a block + dtStarving, // Hunger + dtCactusContact, // Contact with a cactus block + dtLavaContact, // Contact with a lava block + dtPoisoning, // Having the poison effect + dtOnFire, // Being on fire + dtFireContact, // Standing inside a fire block + dtInVoid, // Falling into the Void (Y < 0) + dtPotionOfHarming, + dtAdmin, // Damage applied by an admin command + + // Some common synonyms: + dtPawnAttack = dtAttack, + dtEntityAttack = dtAttack, + dtMob = dtAttack, + dtMobAttack = dtAttack, + dtFall = dtFalling, + dtDrown = dtDrowning, + dtSuffocation = dtSuffocating, + dtStarvation = dtStarving, + dtHunger = dtStarving, + dtCactus = dtCactusContact, + dtCactuses = dtCactusContact, + dtCacti = dtCactusContact, + dtLava = dtLavaContact, + dtPoison = dtPoisoning, + dtBurning = dtOnFire, + dtInFire = dtFireContact, + dtPlugin = dtAdmin, +} ; + // tolua_end @@ -649,6 +691,12 @@ extern EMCSBiome StringToBiome(const AString & a_BiomeString); /// Translates a dimension string to dimension enum. Takes either a number or a dimension alias (built-in). Returns -1000 on failure extern eDimension StringToDimension(const AString & a_DimensionString); +/// Translates damage type constant to a string representation (built-in). +extern AString DamageTypeToString(eDamageType a_DamageType); + +/// Translates a damage type string to damage type. Takes either a number or a damage type alias (built-in). Returns -1 on failure +extern eDamageType StringToDamageType(const AString & a_DamageString); + // tolua_end diff --git a/source/Entity.h b/source/Entity.h index 775b95253..0faa10830 100644 --- a/source/Entity.h +++ b/source/Entity.h @@ -43,48 +43,6 @@ class cChunk; // tolua_begin -enum eDamageType -{ - // Canonical names for the types (as documented in the plugin wiki): - dtAttack, // Being attacked by a mob - dtLightning, // Hit by a lightning strike - dtFalling, // Falling down; dealt when hitting the ground - dtDrowning, // Drowning in water / lava - dtSuffocating, // Suffocating inside a block - dtStarving, // Hunger - dtCactusContact, // Contact with a cactus block - dtLavaContact, // Contact with a lava block - dtPoisoning, // Having the poison effect - dtOnFire, // Being on fire - dtFireContact, // Standing inside a fire block - dtInVoid, // Falling into the Void (Y < 0) - dtPotionOfHarming, - dtAdmin, // Damage applied by an admin command - - // Some common synonyms: - dtPawnAttack = dtAttack, - dtEntityAttack = dtAttack, - dtMob = dtAttack, - dtMobAttack = dtAttack, - dtFall = dtFalling, - dtDrown = dtDrowning, - dtSuffocation = dtSuffocating, - dtStarvation = dtStarving, - dtHunger = dtStarving, - dtCactus = dtCactusContact, - dtCactuses = dtCactusContact, - dtCacti = dtCactusContact, - dtLava = dtLavaContact, - dtPoison = dtPoisoning, - dtBurning = dtOnFire, - dtInFire = dtFireContact, - dtPlugin = dtAdmin, -} ; - - - - - struct TakeDamageInfo { eDamageType DamageType; // Where does the damage come from? Being hit / on fire / contact with cactus / ... |