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author | STRWarrior <niels.breuker@hotmail.nl> | 2013-12-21 20:42:43 +0100 |
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committer | STRWarrior <niels.breuker@hotmail.nl> | 2013-12-21 20:42:43 +0100 |
commit | 76ff71810a4746eeeedc81365e925a3861af07f9 (patch) | |
tree | 2407db6fd4fb20a2694c42488a83fdd10658c49c | |
parent | Merge pull request #460 from mc-server/Fishing_Items (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Items/ItemFishingRod.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Items/ItemFishingRod.h b/src/Items/ItemFishingRod.h index 80ff6cf1c..e941251b2 100644 --- a/src/Items/ItemFishingRod.h +++ b/src/Items/ItemFishingRod.h @@ -174,8 +174,8 @@ public: Vector3d FloaterPos(Callbacks.GetPos()); - Vector3d FlyDirection(a_Player->GetPosition() - FloaterPos); - a_World->SpawnItemPickups(Drops, FloaterPos.x, FloaterPos.y, FloaterPos.z, FlyDirection.x, FlyDirection.Length() / (FlyDirection.y * 2), FlyDirection.z); + Vector3d FlyDirection(a_Player->GetEyePosition() - FloaterPos); + a_World->SpawnItemPickups(Drops, FloaterPos.x, FloaterPos.y, FloaterPos.z, FlyDirection.x, FlyDirection.y + 1, FlyDirection.z); } } else |