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author | archshift <admin@archshift.com> | 2014-04-27 02:08:39 +0200 |
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committer | archshift <admin@archshift.com> | 2014-04-27 02:08:39 +0200 |
commit | bc5c28a0beef335edf3b930e069b9152ef0a912f (patch) | |
tree | 19cefeeef25f834328314cf24ec09a8ef2d80e33 | |
parent | Moved cThrownEggEntity out of ProjectileEntity.h (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/ProjectileEnderPearl.cpp | 54 | ||||
-rw-r--r-- | src/Entities/ProjectileEnderPearl.h | 39 | ||||
-rw-r--r-- | src/Entities/ProjectileEntity.cpp | 55 | ||||
-rw-r--r-- | src/Entities/ProjectileEntity.h | 32 | ||||
-rw-r--r-- | src/WorldStorage/WSSAnvil.cpp | 1 |
5 files changed, 95 insertions, 86 deletions
diff --git a/src/Entities/ProjectileEnderPearl.cpp b/src/Entities/ProjectileEnderPearl.cpp new file mode 100644 index 000000000..4e848f189 --- /dev/null +++ b/src/Entities/ProjectileEnderPearl.cpp @@ -0,0 +1,54 @@ +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "ProjectileEnderPearl.h" + + + + + +cThrownEnderPearlEntity::cThrownEnderPearlEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed) : +super(pkEnderPearl, a_Creator, a_X, a_Y, a_Z, 0.25, 0.25) +{ + SetSpeed(a_Speed); +} + + + + + +void cThrownEnderPearlEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) +{ + // TODO: Tweak a_HitPos based on block face. + TeleportCreator(a_HitPos); + + Destroy(); +} + + + + + +void cThrownEnderPearlEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos) +{ + int TotalDamage = 0; + // TODO: If entity is Ender Crystal, destroy it + + TeleportCreator(a_HitPos); + a_EntityHit.TakeDamage(dtRangedAttack, this, TotalDamage, 1); + + Destroy(true); +} + + + + + +void cThrownEnderPearlEntity::TeleportCreator(const Vector3d & a_HitPos) +{ + // Teleport the creator here, make them take 5 damage: + if (m_Creator != NULL) + { + m_Creator->TeleportToCoords(a_HitPos.x + 0.5, a_HitPos.y + 1.7, a_HitPos.z + 0.5); + m_Creator->TakeDamage(dtEnderPearl, this, 5, 0); + } +}
\ No newline at end of file diff --git a/src/Entities/ProjectileEnderPearl.h b/src/Entities/ProjectileEnderPearl.h new file mode 100644 index 000000000..d6d052428 --- /dev/null +++ b/src/Entities/ProjectileEnderPearl.h @@ -0,0 +1,39 @@ +// +// ProjectileEnderPearl.h +// + +#pragma once + +#include "ProjectileEntity.h" + + + + + +class cThrownEnderPearlEntity : +public cProjectileEntity +{ + typedef cProjectileEntity super; + +public: + + // tolua_end + + CLASS_PROTODEF(cThrownEnderPearlEntity); + + cThrownEnderPearlEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed); + +protected: + + // tolua_end + + // cProjectileEntity overrides: + virtual void OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) override; + virtual void OnHitEntity (cEntity & a_EntityHit, const Vector3d & a_HitPos) override; + + // Teleports the creator where the ender pearl lands. + void TeleportCreator(const Vector3d & a_HitPos); + + // tolua_begin + +} ;
\ No newline at end of file diff --git a/src/Entities/ProjectileEntity.cpp b/src/Entities/ProjectileEntity.cpp index b4c162e35..d7e1f56a7 100644 --- a/src/Entities/ProjectileEntity.cpp +++ b/src/Entities/ProjectileEntity.cpp @@ -15,6 +15,7 @@ #include "ProjectileArrow.h" #include "ProjectileEgg.h" +#include "ProjectileEnderPearl.h" @@ -410,60 +411,6 @@ void cProjectileEntity::CollectedBy(cPlayer * a_Dest) /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -// cThrownEnderPearlEntity : - -cThrownEnderPearlEntity::cThrownEnderPearlEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed) : - super(pkEnderPearl, a_Creator, a_X, a_Y, a_Z, 0.25, 0.25) -{ - SetSpeed(a_Speed); -} - - - - - -void cThrownEnderPearlEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) -{ - // TODO: Tweak a_HitPos based on block face. - TeleportCreator(a_HitPos); - - Destroy(); -} - - - - - -void cThrownEnderPearlEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos) -{ - int TotalDamage = 0; - // TODO: If entity is Ender Crystal, destroy it - - TeleportCreator(a_HitPos); - a_EntityHit.TakeDamage(dtRangedAttack, this, TotalDamage, 1); - - Destroy(true); -} - - - - - -void cThrownEnderPearlEntity::TeleportCreator(const Vector3d & a_HitPos) -{ - // Teleport the creator here, make them take 5 damage: - if (m_Creator != NULL) - { - m_Creator->TeleportToCoords(a_HitPos.x + 0.5, a_HitPos.y + 1.7, a_HitPos.z + 0.5); - m_Creator->TakeDamage(dtEnderPearl, this, 5, 0); - } -} - - - - - -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // cThrownSnowballEntity : cThrownSnowballEntity::cThrownSnowballEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed) : diff --git a/src/Entities/ProjectileEntity.h b/src/Entities/ProjectileEntity.h index 74f72c5d1..5523e2f8b 100644 --- a/src/Entities/ProjectileEntity.h +++ b/src/Entities/ProjectileEntity.h @@ -101,38 +101,6 @@ protected: -class cThrownEnderPearlEntity : - public cProjectileEntity -{ - typedef cProjectileEntity super; - -public: - - // tolua_end - - CLASS_PROTODEF(cThrownEnderPearlEntity); - - cThrownEnderPearlEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed); - -protected: - - // tolua_end - - // cProjectileEntity overrides: - virtual void OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) override; - virtual void OnHitEntity (cEntity & a_EntityHit, const Vector3d & a_HitPos) override; - - // Teleports the creator where the ender pearl lands. - void TeleportCreator(const Vector3d & a_HitPos); - - // tolua_begin - -} ; - - - - - class cThrownSnowballEntity : public cProjectileEntity { diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index abf8bd56c..fc161cb34 100644 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -37,6 +37,7 @@ #include "../Entities/Pickup.h" #include "../Entities/ProjectileArrow.h" #include "../Entities/ProjectileEgg.h" +#include "../Entities/ProjectileEnderPearl.h" #include "../Entities/TNTEntity.h" #include "../Entities/ExpOrb.h" #include "../Entities/HangingEntity.h" |