diff options
author | Mattes D <github@xoft.cz> | 2015-06-18 23:30:41 +0200 |
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committer | Mattes D <github@xoft.cz> | 2015-06-19 16:15:59 +0200 |
commit | 8df31067d4703beb3225b7d9787385d58f893c5d (patch) | |
tree | ab6863dece3d5741b8ea1989700f29188a4f8098 | |
parent | PrefabPiecePool: Added loading from cubeset file. (diff) | |
download | cuberite-8df31067d4703beb3225b7d9787385d58f893c5d.tar cuberite-8df31067d4703beb3225b7d9787385d58f893c5d.tar.gz cuberite-8df31067d4703beb3225b7d9787385d58f893c5d.tar.bz2 cuberite-8df31067d4703beb3225b7d9787385d58f893c5d.tar.lz cuberite-8df31067d4703beb3225b7d9787385d58f893c5d.tar.xz cuberite-8df31067d4703beb3225b7d9787385d58f893c5d.tar.zst cuberite-8df31067d4703beb3225b7d9787385d58f893c5d.zip |
Diffstat (limited to '')
-rw-r--r-- | CMakeLists.txt | 50 | ||||
-rw-r--r-- | src/Bindings/BindingsProcessor.lua | 4 | ||||
-rw-r--r-- | src/Bindings/LuaState.h | 7 | ||||
-rw-r--r-- | src/Blocks/BlockHandler.cpp | 1 | ||||
-rw-r--r-- | src/Generating/CMakeLists.txt | 2 | ||||
-rw-r--r-- | src/Generating/PrefabPiecePool.cpp | 29 | ||||
-rw-r--r-- | src/Globals.h | 16 | ||||
-rw-r--r-- | src/WorldStorage/CMakeLists.txt | 6 | ||||
-rw-r--r-- | src/WorldStorage/SchematicFileSerializer.cpp | 24 | ||||
-rw-r--r-- | tests/CMakeLists.txt | 1 | ||||
-rw-r--r-- | tests/LoadablePieces/Bindings.h | 15 | ||||
-rw-r--r-- | tests/LoadablePieces/CMakeLists.txt | 93 | ||||
-rw-r--r-- | tests/LoadablePieces/LoadablePieces.cpp | 57 | ||||
-rw-r--r-- | tests/LoadablePieces/LuaState_Declaration.inc | 4 | ||||
-rw-r--r-- | tests/LoadablePieces/LuaState_Typedefs.inc | 19 | ||||
-rw-r--r-- | tests/LoadablePieces/Stubs.cpp | 283 | ||||
-rw-r--r-- | tests/LoadablePieces/Test.cubeset | 154 | ||||
-rw-r--r-- | tests/LoadablePieces/Test1.schematic | bin | 0 -> 184 bytes |
18 files changed, 708 insertions, 57 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index 53e836262..db397a2d2 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -197,13 +197,53 @@ if(${SELF_TEST}) add_subdirectory (tests) endif() -# Put project into solution folders in MSVC: +# Put projects into solution folders in MSVC: if (MSVC) - set_target_properties(event_core event_extra expat jsoncpp lua luaexpat mbedtls sqlite SQLiteCpp tolualib zlib PROPERTIES FOLDER Lib) - set_target_properties(luaproxy tolua PROPERTIES FOLDER Support) + set_target_properties( + event_core + event_extra + expat + jsoncpp + lua + luaexpat + mbedtls + sqlite + SQLiteCpp + tolualib + zlib + PROPERTIES FOLDER Lib + ) + set_target_properties( + luaproxy + tolua + PROPERTIES FOLDER Support + ) if (${SELF_TEST}) - set_target_properties(Network PROPERTIES FOLDER Lib) - set_target_properties(arraystocoords-exe coordinates-exe copies-exe copyblocks-exe creatable-exe EchoServer Google-exe ChunkBuffer NameLookup PROPERTIES FOLDER Tests) + set_target_properties( + Network + PROPERTIES FOLDER Lib + ) + set_target_properties( + arraystocoords-exe + ChunkBuffer + coordinates-exe + copies-exe + copyblocks-exe + creatable-exe + EchoServer + Google-exe + LoadablePieces + NameLookup + PROPERTIES FOLDER Tests + ) + endif() + + if(${BUILD_TOOLS}) + set_target_properties( + MCADefrag + ProtoProxy + PROPERTIES FOLDER Tools + ) endif() endif() diff --git a/src/Bindings/BindingsProcessor.lua b/src/Bindings/BindingsProcessor.lua index fba992082..a398f5026 100644 --- a/src/Bindings/BindingsProcessor.lua +++ b/src/Bindings/BindingsProcessor.lua @@ -98,7 +98,9 @@ local function OutputLuaStateHelpers(a_Package) f:write("// This file expects to be included form inside the cLuaState class definition\n") f:write("\n\n\n\n\n") for _, item in ipairs(types) do - f:write("void Push(" .. item.name .. " * a_Value);\n") + if not(g_HasCustomPushImplementation[item.name]) then + f:write("void Push(" .. item.name .. " * a_Value);\n") + end end for _, item in ipairs(types) do f:write("bool GetStackValue(int a_StackPos, Ptr" .. item.lname .. " & a_ReturnedVal);\n") diff --git a/src/Bindings/LuaState.h b/src/Bindings/LuaState.h index f6addad11..cc8214646 100644 --- a/src/Bindings/LuaState.h +++ b/src/Bindings/LuaState.h @@ -242,13 +242,14 @@ public: // Push a simple value onto the stack (keep alpha-sorted): void Push(bool a_Value); + void Push(cEntity * a_Entity); + void Push(cLuaServerHandle * a_ServerHandle); + void Push(cLuaTCPLink * a_TCPLink); + void Push(cLuaUDPEndpoint * a_UDPEndpoint); void Push(double a_Value); void Push(int a_Value); void Push(void * a_Ptr); void Push(std::chrono::milliseconds a_time); - void Push(cLuaServerHandle * a_ServerHandle); - void Push(cLuaTCPLink * a_TCPLink); - void Push(cLuaUDPEndpoint * a_UDPEndpoint); // GetStackValue() retrieves the value at a_StackPos, if it is a valid type. If not, a_Value is unchanged. // Returns whether value was changed diff --git a/src/Blocks/BlockHandler.cpp b/src/Blocks/BlockHandler.cpp index 452cc94a5..105765b5f 100644 --- a/src/Blocks/BlockHandler.cpp +++ b/src/Blocks/BlockHandler.cpp @@ -427,6 +427,7 @@ void cBlockHandler::NeighborChanged(cChunkInterface & a_ChunkInterface, int a_Bl + void cBlockHandler::ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) { // Setting the meta to a_BlockMeta keeps most textures. The few other blocks have to override this. diff --git a/src/Generating/CMakeLists.txt b/src/Generating/CMakeLists.txt index ebba4cce8..f3fe5c55c 100644 --- a/src/Generating/CMakeLists.txt +++ b/src/Generating/CMakeLists.txt @@ -101,5 +101,5 @@ endif() if(NOT MSVC) add_library(Generating ${SRCS} ${HDRS}) - target_link_libraries(Generating OSSupport Blocks) + target_link_libraries(Generating OSSupport Blocks Bindings) endif() diff --git a/src/Generating/PrefabPiecePool.cpp b/src/Generating/PrefabPiecePool.cpp index c98eaaa5e..3f0ec8549 100644 --- a/src/Generating/PrefabPiecePool.cpp +++ b/src/Generating/PrefabPiecePool.cpp @@ -24,33 +24,6 @@ -#if SELF_TEST -static class cPrefabPiecePoolTest -{ -public: - cPrefabPiecePoolTest(void) - { - cSelfTests::Get().Register(cSelfTests::SelfTestFunction(cPrefabPiecePoolTest::TestLoading), "PrefabPiecePool loading test"); - } - - static void TestLoading(void) - { - cPrefabPiecePool test; - auto res = test.LoadFromFile("test.cubeset", true); - if (!res) - { - LOGWARNING("Loading from file \"test.cubeset\" failed."); - return; - } - LOG("Loaded %u pieces and %u starting pieces", static_cast<unsigned>(test.GetAllPiecesCount()), static_cast<unsigned>(test.GetStartingPiecesCount())); - } -} g_Test; -#endif - - - - - /** Returns the map of string => eMergeStrategy used when translating cubeset file merge strategies. */ static std::map<AString, cBlockArea::eMergeStrategy> & GetMergeStrategyMap(void) { @@ -173,6 +146,7 @@ bool cPrefabPiecePool::LoadFromFile(const AString & a_FileName, bool a_LogWarnin cFile f; if (!f.Open(a_FileName, cFile::fmRead)) { + CONDWARNING(a_LogWarnings, "Cannot open file %s for reading", a_FileName.c_str()); return false; } char buf[4096]; @@ -184,6 +158,7 @@ bool cPrefabPiecePool::LoadFromFile(const AString & a_FileName, bool a_LogWarnin { return LoadFromCubesetFile(a_FileName, a_LogWarnings); } + CONDWARNING(a_LogWarnings, "Cannot load prefabs from file %s, unknown file format", a_FileName.c_str()); return false; } diff --git a/src/Globals.h b/src/Globals.h index b787a94da..f0e370d2c 100644 --- a/src/Globals.h +++ b/src/Globals.h @@ -261,14 +261,15 @@ template class SizeChecker<UInt8, 1>; +// Common headers (part 1, without macros): +#include "StringUtils.h" +#include "OSSupport/CriticalSection.h" +#include "OSSupport/Event.h" +#include "OSSupport/File.h" +#include "OSSupport/StackTrace.h" + #ifndef TEST_GLOBALS - // Common headers (part 1, without macros): - #include "StringUtils.h" - #include "OSSupport/CriticalSection.h" - #include "OSSupport/Event.h" - #include "OSSupport/File.h" #include "Logger.h" - #include "OSSupport/StackTrace.h" #else // Logging functions void inline LOGERROR(const char * a_Format, ...) FORMATSTRING(1, 2); @@ -315,6 +316,9 @@ void inline LOG(const char * a_Format, ...) va_end(argList); } +#define LOGINFO LOG +#define LOGWARN LOGWARNING + #endif diff --git a/src/WorldStorage/CMakeLists.txt b/src/WorldStorage/CMakeLists.txt index 074958191..017d85f27 100644 --- a/src/WorldStorage/CMakeLists.txt +++ b/src/WorldStorage/CMakeLists.txt @@ -14,7 +14,8 @@ SET (SRCS ScoreboardSerializer.cpp StatSerializer.cpp WSSAnvil.cpp - WorldStorage.cpp) + WorldStorage.cpp +) SET (HDRS EnchantmentSerializer.h @@ -26,7 +27,8 @@ SET (HDRS ScoreboardSerializer.h StatSerializer.h WSSAnvil.h - WorldStorage.h) + WorldStorage.h +) if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang") set_source_files_properties(EnchantmentSerializer.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=old-style-cast") diff --git a/src/WorldStorage/SchematicFileSerializer.cpp b/src/WorldStorage/SchematicFileSerializer.cpp index 199873968..3e9ed5bef 100644 --- a/src/WorldStorage/SchematicFileSerializer.cpp +++ b/src/WorldStorage/SchematicFileSerializer.cpp @@ -238,27 +238,27 @@ bool cSchematicFileSerializer::LoadFromSchematicNBT(cBlockArea & a_BlockArea, cP } // Copy the block types and metas: - size_t NumBytes = a_BlockArea.GetBlockCount(); - if (a_NBT.GetDataLength(TBlockTypes) < NumBytes) + size_t NumTypeBytes = a_BlockArea.GetBlockCount(); + if (a_NBT.GetDataLength(TBlockTypes) < NumTypeBytes) { - LOG("BlockTypes truncated in the schematic file (exp %d, got %d bytes). Loading partial.", - (int)NumBytes, (int)a_NBT.GetDataLength(TBlockTypes) + LOG("BlockTypes truncated in the schematic file (exp %u, got %u bytes). Loading partial.", + static_cast<unsigned>(NumTypeBytes), static_cast<unsigned>(a_NBT.GetDataLength(TBlockTypes)) ); - NumBytes = a_NBT.GetDataLength(TBlockTypes); + NumTypeBytes = a_NBT.GetDataLength(TBlockTypes); } - memcpy(a_BlockArea.m_BlockTypes, a_NBT.GetData(TBlockTypes), NumBytes); + memcpy(a_BlockArea.m_BlockTypes, a_NBT.GetData(TBlockTypes), NumTypeBytes); if (AreMetasPresent) { - size_t NumBytes = a_BlockArea.GetBlockCount(); - if (a_NBT.GetDataLength(TBlockMetas) < NumBytes) + size_t NumMetaBytes = a_BlockArea.GetBlockCount(); + if (a_NBT.GetDataLength(TBlockMetas) < NumMetaBytes) { - LOG("BlockMetas truncated in the schematic file (exp %d, got %d bytes). Loading partial.", - (int)NumBytes, (int)a_NBT.GetDataLength(TBlockMetas) + LOG("BlockMetas truncated in the schematic file (exp %u, got %u bytes). Loading partial.", + static_cast<unsigned>(NumMetaBytes), static_cast<unsigned>(a_NBT.GetDataLength(TBlockMetas)) ); - NumBytes = a_NBT.GetDataLength(TBlockMetas); + NumMetaBytes = a_NBT.GetDataLength(TBlockMetas); } - memcpy(a_BlockArea.m_BlockMetas, a_NBT.GetData(TBlockMetas), NumBytes); + memcpy(a_BlockArea.m_BlockMetas, a_NBT.GetData(TBlockMetas), NumMetaBytes); } return true; diff --git a/tests/CMakeLists.txt b/tests/CMakeLists.txt index 265640cc8..4db898fdb 100644 --- a/tests/CMakeLists.txt +++ b/tests/CMakeLists.txt @@ -6,3 +6,4 @@ include_directories(${CMAKE_CURRENT_SOURCE_DIR}) add_subdirectory(ChunkData) add_subdirectory(Network) +add_subdirectory(LoadablePieces) diff --git a/tests/LoadablePieces/Bindings.h b/tests/LoadablePieces/Bindings.h new file mode 100644 index 000000000..490830ac3 --- /dev/null +++ b/tests/LoadablePieces/Bindings.h @@ -0,0 +1,15 @@ + +// Bindings.h + +// Dummy include file needed for LuaState to compile successfully + + + + +struct lua_State; + +int tolua_AllToLua_open(lua_State * a_LuaState); + + + + diff --git a/tests/LoadablePieces/CMakeLists.txt b/tests/LoadablePieces/CMakeLists.txt new file mode 100644 index 000000000..74429ea9d --- /dev/null +++ b/tests/LoadablePieces/CMakeLists.txt @@ -0,0 +1,93 @@ +cmake_minimum_required (VERSION 2.6) + +enable_testing() + +include_directories(${CMAKE_SOURCE_DIR}/src/) +include_directories(${CMAKE_SOURCE_DIR}/lib/) +include_directories(${CMAKE_CURRENT_SOURCE_DIR}) + +add_definitions(-DTEST_GLOBALS=1) + +set (SHARED_SRCS + ${CMAKE_SOURCE_DIR}/src/BlockArea.cpp + ${CMAKE_SOURCE_DIR}/src/Cuboid.cpp + ${CMAKE_SOURCE_DIR}/src/ChunkData.cpp + ${CMAKE_SOURCE_DIR}/src/StringCompression.cpp + ${CMAKE_SOURCE_DIR}/src/StringUtils.cpp + + ${CMAKE_SOURCE_DIR}/src/Bindings/LuaState.cpp + + ${CMAKE_SOURCE_DIR}/src/Generating/ChunkDesc.cpp + ${CMAKE_SOURCE_DIR}/src/Generating/PieceGenerator.cpp + ${CMAKE_SOURCE_DIR}/src/Generating/Prefab.cpp + ${CMAKE_SOURCE_DIR}/src/Generating/PrefabPiecePool.cpp + + ${CMAKE_SOURCE_DIR}/src/Noise/Noise.cpp + + ${CMAKE_SOURCE_DIR}/src/OSSupport/CriticalSection.cpp + ${CMAKE_SOURCE_DIR}/src/OSSupport/Event.cpp + ${CMAKE_SOURCE_DIR}/src/OSSupport/File.cpp + ${CMAKE_SOURCE_DIR}/src/OSSupport/GZipFile.cpp + ${CMAKE_SOURCE_DIR}/src/OSSupport/StackTrace.cpp + + ${CMAKE_SOURCE_DIR}/src/WorldStorage/FastNBT.cpp + ${CMAKE_SOURCE_DIR}/src/WorldStorage/SchematicFileSerializer.cpp +) + +set (SHARED_HDRS + ${CMAKE_SOURCE_DIR}/src/BlockArea.h + ${CMAKE_SOURCE_DIR}/src/Cuboid.h + ${CMAKE_SOURCE_DIR}/src/ChunkData.h + ${CMAKE_SOURCE_DIR}/src/Globals.h + ${CMAKE_SOURCE_DIR}/src/StringCompression.h + ${CMAKE_SOURCE_DIR}/src/StringUtils.h + + ${CMAKE_SOURCE_DIR}/src/Bindings/LuaState.h + + ${CMAKE_SOURCE_DIR}/src/Generating/ChunkDesc.h + ${CMAKE_SOURCE_DIR}/src/Generating/PieceGenerator.h + ${CMAKE_SOURCE_DIR}/src/Generating/Prefab.h + ${CMAKE_SOURCE_DIR}/src/Generating/PrefabPiecePool.h + + ${CMAKE_SOURCE_DIR}/src/Noise/Noise.h + + ${CMAKE_SOURCE_DIR}/src/OSSupport/CriticalSection.h + ${CMAKE_SOURCE_DIR}/src/OSSupport/Event.h + ${CMAKE_SOURCE_DIR}/src/OSSupport/File.h + ${CMAKE_SOURCE_DIR}/src/OSSupport/GZipFile.h + ${CMAKE_SOURCE_DIR}/src/OSSupport/StackTrace.h + + ${CMAKE_SOURCE_DIR}/src/WorldStorage/FastNBT.h + ${CMAKE_SOURCE_DIR}/src/WorldStorage/SchematicFileSerializer.h +) + +set (SRCS + LoadablePieces.cpp + Stubs.cpp + LuaState_Typedefs.inc + LuaState_Declaration.inc + Bindings.h +) + + +if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang") + add_flags_cxx("-Wno-error=conversion -Wno-error=old-style-cast") + add_flags_cxx("-Wno-error=global-constructors") +endif() + + +if (MSVC) + # Add the MSVC-specific LeakFinder sources: + list (APPEND SHARED_SRCS ${CMAKE_SOURCE_DIR}/src/LeakFinder.cpp ${CMAKE_SOURCE_DIR}/src/StackWalker.cpp) + list (APPEND SHARED_HDRS ${CMAKE_SOURCE_DIR}/src/LeakFinder.h ${CMAKE_SOURCE_DIR}/src/StackWalker.h) +endif() + +source_group("Shared" FILES ${SHARED_SRCS} ${SHARED_HDRS}) +source_group("Sources" FILES ${SRCS}) +add_executable(LoadablePieces ${SRCS} ${SHARED_SRCS} ${SHARED_HDRS}) +target_link_libraries(LoadablePieces tolualib zlib) +add_test(NAME LoadablePieces-test WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} COMMAND LoadablePieces) + + + + diff --git a/tests/LoadablePieces/LoadablePieces.cpp b/tests/LoadablePieces/LoadablePieces.cpp new file mode 100644 index 000000000..cce43eee1 --- /dev/null +++ b/tests/LoadablePieces/LoadablePieces.cpp @@ -0,0 +1,57 @@ + +// LoadablePieces.cpp + +// Implements the LoadablePieces test main entrypoint + +#include "Globals.h" +#ifdef _WIN32 + #include <direct.h> + #define GetCurrentFolder _getcwd +#else + #include <unistd.h> + #define GetCurrentFolder getcwd +#endif +#include "Generating/PrefabPiecePool.h" + + + + + +static int DoTest(void) +{ + cPrefabPiecePool test; + auto res = test.LoadFromFile("Test.cubeset", true); + if (!res) + { + LOGWARNING("Loading from file \"Test.cubeset\" failed."); + return 1; + } + LOG("Loaded %u regular pieces and %u starting pieces", static_cast<unsigned>(test.GetAllPiecesCount()), static_cast<unsigned>(test.GetStartingPiecesCount())); + + // Check that we loaded all the pieces: + testassert(test.GetAllPiecesCount() == 1); + testassert(test.GetStartingPiecesCount() == 1); + + return 0; +} + + + + + +int main(int argc, char * argv[]) +{ + // Print the current directory for reference: + char folder[FILENAME_MAX]; + GetCurrentFolder(folder, sizeof(folder)); + LOG("Running cPrefabPiecePool test from folder \"%s\".", folder); + + // Run the test: + int res = DoTest(); + LOG("cPrefabPiecePool loading test done: %s", (res == 0) ? "success" : "failure"); + return res; +} + + + + diff --git a/tests/LoadablePieces/LuaState_Declaration.inc b/tests/LoadablePieces/LuaState_Declaration.inc new file mode 100644 index 000000000..4019b26c6 --- /dev/null +++ b/tests/LoadablePieces/LuaState_Declaration.inc @@ -0,0 +1,4 @@ + +// LuaState_Declaration.inc + +// Dummy include file needed for LuaState to compile successfully diff --git a/tests/LoadablePieces/LuaState_Typedefs.inc b/tests/LoadablePieces/LuaState_Typedefs.inc new file mode 100644 index 000000000..5eba7c6f8 --- /dev/null +++ b/tests/LoadablePieces/LuaState_Typedefs.inc @@ -0,0 +1,19 @@ + +// LuaState_Typedefs.inc + +// Dummy include file needed for LuaState to compile successfully + + + + + +// Forward-declare classes that are used in the API but never called: +struct HTTPRequest; +struct HTTPTemplateRequest; +class cPluginLua; +class cBoundingBox; +template <typename T> class cItemCallback; +class cEntity; + + + diff --git a/tests/LoadablePieces/Stubs.cpp b/tests/LoadablePieces/Stubs.cpp new file mode 100644 index 000000000..b1f61212b --- /dev/null +++ b/tests/LoadablePieces/Stubs.cpp @@ -0,0 +1,283 @@ + +// Stubs.cpp + +// Implements stubs of various MCServer methods that are needed for linking but not for runtime +// This is required so that we don't bring in the entire MCServer via dependencies + +#include "Globals.h" +#include "BlockInfo.h" +#include "SelfTests.h" +#include "Bindings.h" +#include "Bindings/DeprecatedBindings.h" +#include "Bindings/ManualBindings.h" +#include "BlockEntities/BlockEntity.h" +#include "Blocks/BlockHandler.h" +#include "Generating/ChunkDesc.h" + + + + + +// fwd: +struct lua_State; + + + + + +// Prototypes, needed by clang: +extern "C" int luaopen_lsqlite3(lua_State * a_LuaState); +extern "C" int luaopen_lxp(lua_State * a_LuaState); + + + + + +void cManualBindings::Bind(lua_State * a_LuaState) +{ +} + + + + + +void DeprecatedBindings::Bind(lua_State * a_LuaState) +{ +} + + + + + +int tolua_AllToLua_open(lua_State * a_LuaState) +{ + return 0; +} + + + + + +extern "C" int luaopen_lsqlite3(lua_State * a_LuaState) +{ + return 0; +} + + + + + +extern "C" int luaopen_lxp(lua_State * a_LuaState) +{ + return 0; +} + + + + + +cBlockInfo::~cBlockInfo() +{ +} + + + + + +void cBlockInfo::Initialize(cBlockInfo::cBlockInfoArray & a_BlockInfos) +{ + // The piece-loading code uses the handlers for rotations, so we need valid handlers + // Insert dummy handlers: + for (size_t i = 0; i < ARRAYCOUNT(a_BlockInfos); i++) + { + a_BlockInfos[i].m_Handler = new cBlockHandler(static_cast<BLOCKTYPE>(i)); + } +} + + + + + +cBlockHandler::cBlockHandler(BLOCKTYPE a_BlockType) +{ +} + + + + + +bool cBlockHandler::GetPlacementBlockTypeMeta( + cChunkInterface & a_ChunkInterface, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta +) +{ + return true; +} + + + + + +void cBlockHandler::OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a_BlockZ) +{ +} + + + + + +void cBlockHandler::OnPlacedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, const sSetBlock & a_BlockChange) +{ +} + + + + + +void cBlockHandler::OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) +{ +} + + + + + +void cBlockHandler::OnPlaced(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) +{ +} + + + + + +void cBlockHandler::OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) +{ +} + + + + + +void cBlockHandler::NeighborChanged(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ) +{ +} + + + + + +void cBlockHandler::ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) +{ +} + + + + + +void cBlockHandler::DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, bool a_CanDrop) +{ +} + + + + + +bool cBlockHandler::CanBeAt(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ, const cChunk & a_Chunk) +{ + return true; +} + + + + + +bool cBlockHandler::CanDirtGrowGrass(NIBBLETYPE a_Meta) +{ + return true; +} + + + + + +bool cBlockHandler::IsUseable() +{ + return false; +} + + + + + +bool cBlockHandler::IsClickedThrough(void) +{ + return false; +} + + + + + +bool cBlockHandler::DoesIgnoreBuildCollision(void) +{ + return (m_BlockType == E_BLOCK_AIR); +} + + + + + +bool cBlockHandler::DoesDropOnUnsuitable(void) +{ + return true; +} + + + + + +void cBlockHandler::Check(cChunkInterface & a_ChunkInterface, cBlockPluginInterface & a_PluginInterface, int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk) +{ +} + + + + + +cBlockEntity * cBlockEntity::CreateByBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World) +{ + return nullptr; +} + + + + + +cSelfTests::cSelfTests(void): + m_AllowRegistering(true) +{ +} + + + + + +cSelfTests & cSelfTests::Get(void) +{ + static cSelfTests singleton; + return singleton; +} + + + + + +void cSelfTests::Register(cSelfTests::SelfTestFunction a_TestFn, const AString & a_TestName) +{ +} + + + + diff --git a/tests/LoadablePieces/Test.cubeset b/tests/LoadablePieces/Test.cubeset new file mode 100644 index 000000000..c1bdc9844 --- /dev/null +++ b/tests/LoadablePieces/Test.cubeset @@ -0,0 +1,154 @@ + +-- Test.cubeset + +-- This simple cubeset file is used for testing the cPrefabPiecePool loader. + + + + + +Cubeset = +{ + Metadata = + { + CubesetFormatVersion = 1, + }, + + Pieces = + { + -- One piece with inline definition: + { + Size = + { + x = 4, + y = 4, + z = 4, + }, + Hitbox = + { + MinX = 0, + MinY = 0, + MinZ = 0, + MaxX = 3, + MaxY = 3, + MaxZ = 3, + }, + BlockDefinitions = + { + ".: 0: 0", -- air + "a: 1: 0", -- stone + "b: 24: 0", -- sandstone + "c: 8: 0", -- water + "d: 85: 0", -- fence + "m: 19: 0", -- sponge + }, + BlockData = + { + -- Level 0 + "aaaa", -- 0 + "aaaa", -- 1 + "aaaa", -- 2 + "aaaa", -- 3 + + -- Level 1 + "bbbb", -- 0 + "bccb", -- 1 + "bccb", -- 2 + "bbbb", -- 3 + + -- Level 2 + "bbbb", -- 0 + "bccb", -- 1 + "bccb", -- 2 + "bbbb", -- 3 + + -- Level 3 + "bbbb", -- 0 + "bccb", -- 1 + "bccb", -- 2 + "bbbb", -- 3 + }, + Connectors = + { + { + Type = 2, + RelX = 2, + RelY = 2, + RelZ = 0, + Direction = 2, -- Z- + }, + { + Type = 2, + RelX = 0, + RelY = 2, + RelZ = 1, + Direction = 4, -- X- + }, + { + Type = 2, + RelX = 1, + RelY = 2, + RelZ = 3, + Direction = 3, -- Z+ + }, + { + Type = 2, + RelX = 3, + RelY = 2, + RelZ = 2, + Direction = 5, -- X+ + }, + }, + Metadata = + { + ["DefaultWeight"] = "100", + ["AllowedRotations"] = "7", + ["MergeStrategy"] = "msSpongePrint", + ["IsStarting"] = "1", + ["DepthWeight"] = "", + ["ShouldExpandFloor"] = "1", + ["MoveToGround"] = "1", + ["AddWeightIfSame"] = "0", + }, + }, + + -- One piece with external definition: + { + Hitbox = + { + MinX = 0, + MinY = 0, + MinZ = 0, + MaxX = 3, + MaxY = 3, + MaxZ = 3, + }, + SchematicFileName = "Test1.schematic", + Connectors = + { + { + Type = 2, + RelX = 2, + RelY = 2, + RelZ = 0, + Direction = 2, -- Z- + }, + }, + Metadata = + { + ["DefaultWeight"] = "100", + ["AllowedRotations"] = "7", + ["MergeStrategy"] = "msSpongePrint", + ["IsStarting"] = "0", + ["DepthWeight"] = "", + ["ShouldExpandFloor"] = "1", + ["MoveToGround"] = "0", + ["AddWeightIfSame"] = "0", + }, + }, + }, -- Pieces +} + + + + diff --git a/tests/LoadablePieces/Test1.schematic b/tests/LoadablePieces/Test1.schematic Binary files differnew file mode 100644 index 000000000..6fe19e9db --- /dev/null +++ b/tests/LoadablePieces/Test1.schematic |