diff options
author | Mattes D <github@xoft.cz> | 2013-12-14 22:00:30 +0100 |
---|---|---|
committer | Mattes D <github@xoft.cz> | 2013-12-14 22:00:30 +0100 |
commit | 22ee94ffaf2ff1098a77b2e9a2a97040e0d1986e (patch) | |
tree | 4299dac2569ac649645a28bbe8aa50f1ba9de246 | |
parent | Merge pull request #429 from worktycho/quickfixs (diff) | |
parent | Potentially fixed debug asserts (diff) | |
download | cuberite-22ee94ffaf2ff1098a77b2e9a2a97040e0d1986e.tar cuberite-22ee94ffaf2ff1098a77b2e9a2a97040e0d1986e.tar.gz cuberite-22ee94ffaf2ff1098a77b2e9a2a97040e0d1986e.tar.bz2 cuberite-22ee94ffaf2ff1098a77b2e9a2a97040e0d1986e.tar.lz cuberite-22ee94ffaf2ff1098a77b2e9a2a97040e0d1986e.tar.xz cuberite-22ee94ffaf2ff1098a77b2e9a2a97040e0d1986e.tar.zst cuberite-22ee94ffaf2ff1098a77b2e9a2a97040e0d1986e.zip |
Diffstat (limited to '')
-rw-r--r-- | src/Bindings/ManualBindings.cpp | 2 | ||||
-rw-r--r-- | src/Chunk.cpp | 32 | ||||
-rw-r--r-- | src/Chunk.h | 6 | ||||
-rw-r--r-- | src/ChunkMap.cpp | 17 | ||||
-rw-r--r-- | src/ChunkMap.h | 5 | ||||
-rw-r--r-- | src/Simulator/RedstoneSimulator.cpp | 117 | ||||
-rw-r--r-- | src/Simulator/RedstoneSimulator.h | 2 | ||||
-rw-r--r-- | src/World.cpp | 9 | ||||
-rw-r--r-- | src/World.h | 5 |
9 files changed, 162 insertions, 33 deletions
diff --git a/src/Bindings/ManualBindings.cpp b/src/Bindings/ManualBindings.cpp index 4f7e1470a..2e19c2581 100644 --- a/src/Bindings/ManualBindings.cpp +++ b/src/Bindings/ManualBindings.cpp @@ -18,6 +18,7 @@ #include "../BlockEntities/DropperEntity.h" #include "../BlockEntities/FurnaceEntity.h" #include "../BlockEntities/HopperEntity.h" +#include "../BlockEntities/NoteEntity.h" #include "md5/md5.h" #include "../LineBlockTracer.h" @@ -2217,6 +2218,7 @@ void ManualBindings::Bind(lua_State * tolua_S) tolua_function(tolua_S, "DoWithDropperAt", tolua_DoWithXYZ<cWorld, cDropperEntity, &cWorld::DoWithDropperAt>); tolua_function(tolua_S, "DoWithEntityByID", tolua_DoWithID< cWorld, cEntity, &cWorld::DoWithEntityByID>); tolua_function(tolua_S, "DoWithFurnaceAt", tolua_DoWithXYZ<cWorld, cFurnaceEntity, &cWorld::DoWithFurnaceAt>); + tolua_function(tolua_S, "DoWithNoteBlockAt", tolua_DoWithXYZ<cWorld, cNoteEntity, &cWorld::DoWithNoteBlockAt>); tolua_function(tolua_S, "DoWithPlayer", tolua_DoWith< cWorld, cPlayer, &cWorld::DoWithPlayer>); tolua_function(tolua_S, "FindAndDoWithPlayer", tolua_DoWith< cWorld, cPlayer, &cWorld::FindAndDoWithPlayer>); tolua_function(tolua_S, "ForEachBlockEntityInChunk", tolua_ForEachInChunk<cWorld, cBlockEntity, &cWorld::ForEachBlockEntityInChunk>); diff --git a/src/Chunk.cpp b/src/Chunk.cpp index 42969bf6d..b3c1896dc 100644 --- a/src/Chunk.cpp +++ b/src/Chunk.cpp @@ -2225,6 +2225,38 @@ bool cChunk::DoWithFurnaceAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceC +bool cChunk::DoWithNoteBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cNoteBlockCallback & a_Callback) +{ + // The blockentity list is locked by the parent chunkmap's CS + for (cBlockEntityList::iterator itr = m_BlockEntities.begin(), itr2 = itr; itr != m_BlockEntities.end(); itr = itr2) + { + ++itr2; + if (((*itr)->GetPosX() != a_BlockX) || ((*itr)->GetPosY() != a_BlockY) || ((*itr)->GetPosZ() != a_BlockZ)) + { + continue; + } + if ((*itr)->GetBlockType() != E_BLOCK_NOTE_BLOCK) + { + // There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out + return false; + } + + // The correct block entity is here, + if (a_Callback.Item((cNoteEntity *)*itr)) + { + return false; + } + return true; + } // for itr - m_BlockEntitites[] + + // Not found: + return false; +} + + + + + bool cChunk::GetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4) { // The blockentity list is locked by the parent chunkmap's CS diff --git a/src/Chunk.h b/src/Chunk.h index 9e5d117c5..a5bc9863b 100644 --- a/src/Chunk.h +++ b/src/Chunk.h @@ -35,7 +35,6 @@ namespace Json class cWorld; -class cFurnaceEntity; class cClientHandle; class cServer; class MTRand; @@ -44,6 +43,7 @@ class cChunkMap; class cChestEntity; class cDispenserEntity; class cFurnaceEntity; +class cNoteEntity; class cBlockArea; class cPawn; class cPickup; @@ -58,6 +58,7 @@ typedef cItemCallback<cEntity> cEntityCallback; typedef cItemCallback<cChestEntity> cChestCallback; typedef cItemCallback<cDispenserEntity> cDispenserCallback; typedef cItemCallback<cFurnaceEntity> cFurnaceCallback; +typedef cItemCallback<cNoteEntity> cNoteBlockCallback; @@ -246,6 +247,9 @@ public: /// Calls the callback for the furnace at the specified coords; returns false if there's no furnace at those coords or callback returns true, returns true if found bool DoWithFurnaceAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceCallback & a_Callback); // Lua-accessible + /// Calls the callback for the noteblock at the specified coords; returns false if there's no noteblock at those coords or callback returns true, returns true if found + bool DoWithNoteBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cNoteBlockCallback & a_Callback); + /// Retrieves the test on the sign at the specified coords; returns false if there's no sign at those coords, true if found bool GetSignLines (int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4); // Lua-accessible diff --git a/src/ChunkMap.cpp b/src/ChunkMap.cpp index cb722af3b..f2195741d 100644 --- a/src/ChunkMap.cpp +++ b/src/ChunkMap.cpp @@ -1899,6 +1899,23 @@ bool cChunkMap::DoWithFurnaceAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFurna +bool cChunkMap::DoWithNoteBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cNoteBlockCallback & a_Callback) +{ + int ChunkX, ChunkZ; + int BlockX = a_BlockX, BlockY = a_BlockY, BlockZ = a_BlockZ; + cChunkDef::AbsoluteToRelative(BlockX, BlockY, BlockZ, ChunkX, ChunkZ); + cCSLock Lock(m_CSLayers); + cChunkPtr Chunk = GetChunkNoGen(ChunkX, ZERO_CHUNK_Y, ChunkZ); + if ((Chunk == NULL) && !Chunk->IsValid()) + { + return false; + } + return Chunk->DoWithNoteBlockAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback); +} + + + + bool cChunkMap::GetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4) { diff --git a/src/ChunkMap.h b/src/ChunkMap.h index ef070194b..f079c9a1b 100644 --- a/src/ChunkMap.h +++ b/src/ChunkMap.h @@ -22,6 +22,7 @@ class cDispenserEntity; class cDropperEntity; class cDropSpenserEntity; class cFurnaceEntity; +class cNoteEntity; class cPawn; class cPickup; class cChunkDataSerializer; @@ -38,6 +39,7 @@ typedef cItemCallback<cDispenserEntity> cDispenserCallback; typedef cItemCallback<cDropperEntity> cDropperCallback; typedef cItemCallback<cDropSpenserEntity> cDropSpenserCallback; typedef cItemCallback<cFurnaceEntity> cFurnaceCallback; +typedef cItemCallback<cNoteEntity> cNoteBlockCallback; typedef cItemCallback<cChunk> cChunkCallback; @@ -228,6 +230,9 @@ public: /// Calls the callback for the furnace at the specified coords; returns false if there's no furnace at those coords or callback returns true, returns true if found bool DoWithFurnaceAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceCallback & a_Callback); // Lua-accessible + /// Calls the callback for the noteblock at the specified coords; returns false if there's no noteblock at those coords or callback returns true, returns true if found + bool DoWithNoteBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cNoteBlockCallback & a_Callback); // Lua-accessible + /// Retrieves the test on the sign at the specified coords; returns false if there's no sign at those coords, true if found bool GetSignLines (int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4); // Lua-accessible diff --git a/src/Simulator/RedstoneSimulator.cpp b/src/Simulator/RedstoneSimulator.cpp index f61e1c63b..fc9471b91 100644 --- a/src/Simulator/RedstoneSimulator.cpp +++ b/src/Simulator/RedstoneSimulator.cpp @@ -3,6 +3,7 @@ #include "RedstoneSimulator.h" #include "../BlockEntities/DropSpenserEntity.h" +#include "../BlockEntities/NoteEntity.h" #include "../Entities/TNTEntity.h" #include "../Blocks/BlockTorch.h" #include "../Blocks/BlockDoor.h" @@ -91,8 +92,8 @@ void cRedstoneSimulator::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, c if (SourceBlockType != itr->a_SourceBlock) { - itr = m_PoweredBlocks.erase(itr); LOGD("cRedstoneSimulator: Erased block %s from powered blocks list due to present/past block type mismatch", ItemToFullString(itr->a_SourceBlock).c_str()); + itr = m_PoweredBlocks.erase(itr); } else if ( // Changeable sources @@ -102,8 +103,8 @@ void cRedstoneSimulator::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, c (((SourceBlockType == E_BLOCK_STONE_BUTTON) || (SourceBlockType == E_BLOCK_WOODEN_BUTTON)) && (!IsButtonOn(SourceBlockMeta))) ) { - itr = m_PoweredBlocks.erase(itr); LOGD("cRedstoneSimulator: Erased block %s from powered blocks list due to present/past metadata mismatch", ItemToFullString(itr->a_SourceBlock).c_str()); + itr = m_PoweredBlocks.erase(itr); } else { @@ -132,13 +133,13 @@ void cRedstoneSimulator::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, c if (SourceBlockType != itr->a_SourceBlock) { - itr = m_LinkedPoweredBlocks.erase(itr); LOGD("cRedstoneSimulator: Erased block %s from linked powered blocks list due to present/past block type mismatch", ItemToFullString(itr->a_SourceBlock).c_str()); + itr = m_LinkedPoweredBlocks.erase(itr); } else if (MiddleBlockType != itr->a_MiddleBlock) { - itr = m_LinkedPoweredBlocks.erase(itr); LOGD("cRedstoneSimulator: Erased block %s from linked powered blocks list due to present/past middle block mismatch", ItemToFullString(itr->a_SourceBlock).c_str()); + itr = m_LinkedPoweredBlocks.erase(itr); } else if ( // Things that can send power through a block but which depends on meta @@ -147,8 +148,8 @@ void cRedstoneSimulator::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, c (((SourceBlockType == E_BLOCK_STONE_BUTTON) || (SourceBlockType == E_BLOCK_WOODEN_BUTTON)) && (!IsButtonOn(SourceBlockMeta))) ) { - itr = m_LinkedPoweredBlocks.erase(itr); LOGD("cRedstoneSimulator: Erased block %s from linked powered blocks list due to present/past metadata mismatch", ItemToFullString(itr->a_SourceBlock).c_str()); + itr = m_LinkedPoweredBlocks.erase(itr); } else { @@ -196,6 +197,7 @@ void cRedstoneSimulator::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, c case E_BLOCK_TNT: HandleTNT(a_X, dataitr->y, a_Z); break; case E_BLOCK_TRAPDOOR: HandleTrapdoor(a_X, dataitr->y, a_Z); break; case E_BLOCK_REDSTONE_WIRE: HandleRedstoneWire(a_X, dataitr->y, a_Z); break; + case E_BLOCK_NOTE_BLOCK: HandleNoteBlock(a_X, dataitr->y, a_Z); break; case E_BLOCK_REDSTONE_TORCH_OFF: case E_BLOCK_REDSTONE_TORCH_ON: @@ -392,18 +394,18 @@ void cRedstoneSimulator::HandleRedstoneWire(int a_BlockX, int a_BlockY, int a_Bl int x, y, z; } gCrossCoords[] = { - { 1, 0, 0}, + { 1, 0, 0}, /* Wires on same level start */ {-1, 0, 0}, { 0, 0, 1}, - { 0, 0, -1}, - { 1, 1, 0}, // From here to end, check for wire placed on sides of blocks + { 0, 0, -1}, /* Wires on same level stop */ + { 1, 1, 0}, /* Wires one higher, surrounding self start */ {-1, 1, 0}, { 0, 1, 1}, - { 0, 1, -1}, - { 1,-1, 0}, + { 0, 1, -1}, /* Wires one higher, surrounding self stop */ + { 1,-1, 0}, /* Wires one lower, surrounding self start */ {-1,-1, 0}, { 0,-1, 1}, - { 0,-1, -1}, + { 0,-1, -1}, /* Wires one lower, surrounding self stop */ } ; // Check to see if directly beside a power source @@ -419,6 +421,21 @@ void cRedstoneSimulator::HandleRedstoneWire(int a_BlockX, int a_BlockY, int a_Bl for (size_t i = 0; i < ARRAYCOUNT(gCrossCoords); i++) // Loop through all directions to transfer or receive power { + if ((i >= 4) && (i <= 7)) // If we are currently checking for wire surrounding ourself one block above... + { + if (g_BlockIsSolid[m_World.GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ)]) // If there is something solid above us (wire cut off)... + { + continue; // We don't receive power from that wire + } + } + else if ((i >= 8) && (i <= 11)) // See above, but this is for wire below us + { + if (g_BlockIsSolid[m_World.GetBlock(a_BlockX + gCrossCoords[i].x, a_BlockY + gCrossCoords[i].y + 1, a_BlockZ + gCrossCoords[i].z)]) + { + continue; + } + } + BLOCKTYPE SurroundType; NIBBLETYPE SurroundMeta; m_World.GetBlockTypeMeta(a_BlockX + gCrossCoords[i].x, a_BlockY + gCrossCoords[i].y, a_BlockZ + gCrossCoords[i].z, SurroundType, SurroundMeta); @@ -459,12 +476,12 @@ void cRedstoneSimulator::HandleRedstoneWire(int a_BlockX, int a_BlockY, int a_Bl } } - // Wire still powered, power blocks beneath - SetBlockPowered(a_BlockX, a_BlockY - 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_WIRE); - SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_YM, E_BLOCK_REDSTONE_WIRE); - if (m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) != 0) // A powered wire { + // Wire still powered, power blocks beneath + SetBlockPowered(a_BlockX, a_BlockY - 1, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_WIRE); + SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_YM, E_BLOCK_REDSTONE_WIRE); + switch (GetWireDirection(a_BlockX, a_BlockY, a_BlockZ)) { case REDSTONE_NONE: @@ -481,37 +498,25 @@ void cRedstoneSimulator::HandleRedstoneWire(int a_BlockX, int a_BlockY, int a_Bl } case REDSTONE_X_POS: { - if (m_World.GetBlock(a_BlockX + 1, a_BlockY, a_BlockZ) != E_BLOCK_REDSTONE_WIRE) - { - SetBlockPowered(a_BlockX + 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_WIRE); - } + SetBlockPowered(a_BlockX + 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_WIRE); SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_XP, E_BLOCK_REDSTONE_WIRE); break; } case REDSTONE_X_NEG: { - if (m_World.GetBlock(a_BlockX - 1, a_BlockY, a_BlockZ) != E_BLOCK_REDSTONE_WIRE) - { - SetBlockPowered(a_BlockX - 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_WIRE); - } + SetBlockPowered(a_BlockX - 1, a_BlockY, a_BlockZ, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_WIRE); SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_XM, E_BLOCK_REDSTONE_WIRE); break; } case REDSTONE_Z_POS: { - if (m_World.GetBlock(a_BlockX, a_BlockY, a_BlockZ + 1) != E_BLOCK_REDSTONE_WIRE) - { - SetBlockPowered(a_BlockX, a_BlockY, a_BlockZ + 1, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_WIRE); - } + SetBlockPowered(a_BlockX, a_BlockY, a_BlockZ + 1, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_WIRE); SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_ZP, E_BLOCK_REDSTONE_WIRE); break; } case REDSTONE_Z_NEG: { - if (m_World.GetBlock(a_BlockX, a_BlockY, a_BlockZ - 1) != E_BLOCK_REDSTONE_WIRE) - { - SetBlockPowered(a_BlockX, a_BlockY, a_BlockZ - 1, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_WIRE); - } + SetBlockPowered(a_BlockX, a_BlockY, a_BlockZ - 1, a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_WIRE); SetDirectionLinkedPowered(a_BlockX, a_BlockY, a_BlockZ, BLOCK_FACE_ZM, E_BLOCK_REDSTONE_WIRE); break; } @@ -821,6 +826,48 @@ void cRedstoneSimulator::HandleTrapdoor(int a_BlockX, int a_BlockY, int a_BlockZ +void cRedstoneSimulator::HandleNoteBlock(int a_BlockX, int a_BlockY, int a_BlockZ) +{ + bool m_bAreCoordsPowered = AreCoordsPowered(a_BlockX, a_BlockY, a_BlockZ); + + if (m_bAreCoordsPowered) + { + if (!AreCoordsSimulated(a_BlockX, a_BlockY, a_BlockZ, true)) + { + class cSetPowerToNoteBlock : + public cNoteBlockCallback + { + bool m_IsPowered; + public: + cSetPowerToNoteBlock(bool a_IsPowered) : m_IsPowered(a_IsPowered) {} + + virtual bool Item(cNoteEntity * a_NoteBlock) override + { + if (m_IsPowered) + { + a_NoteBlock->MakeSound(); + } + return false; + } + } NoteBlockSP(m_bAreCoordsPowered); + + m_World.DoWithNoteBlockAt(a_BlockX, a_BlockY, a_BlockZ, NoteBlockSP); + SetPlayerToggleableBlockAsSimulated(a_BlockX, a_BlockY, a_BlockZ, true); + } + } + else + { + if (!AreCoordsSimulated(a_BlockX, a_BlockY, a_BlockZ, false)) + { + SetPlayerToggleableBlockAsSimulated(a_BlockX, a_BlockY, a_BlockZ, false); + } + } +} + + + + + bool cRedstoneSimulator::AreCoordsDirectlyPowered(int a_BlockX, int a_BlockY, int a_BlockZ) { for (PoweredBlocksList::const_iterator itr = m_PoweredBlocks.begin(); itr != m_PoweredBlocks.end(); ++itr) // Check powered list @@ -1103,11 +1150,17 @@ void cRedstoneSimulator::SetAllDirsAsPowered(int a_BlockX, int a_BlockY, int a_B void cRedstoneSimulator::SetBlockPowered(int a_BlockX, int a_BlockY, int a_BlockZ, int a_SourceX, int a_SourceY, int a_SourceZ, BLOCKTYPE a_SourceBlock) { - if (m_World.GetBlock(a_BlockX, a_BlockY, a_BlockZ) == E_BLOCK_AIR) + BLOCKTYPE Block = m_World.GetBlock(a_BlockX, a_BlockY, a_BlockZ); + if (Block == E_BLOCK_AIR) { // Don't set air, fixes some bugs (wires powering themselves) return; } + if ((Block == E_BLOCK_REDSTONE_WIRE) && (a_SourceBlock == E_BLOCK_REDSTONE_WIRE)) + { + // Wires cannot power themselves normally, instead, the wire handler will manually set meta + return; + } for (PoweredBlocksList::const_iterator itr = m_PoweredBlocks.begin(); itr != m_PoweredBlocks.end(); ++itr) // Check powered list { diff --git a/src/Simulator/RedstoneSimulator.h b/src/Simulator/RedstoneSimulator.h index 23ac510fc..9bdeb8f32 100644 --- a/src/Simulator/RedstoneSimulator.h +++ b/src/Simulator/RedstoneSimulator.h @@ -112,6 +112,8 @@ private: void HandleRail(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_MyType); /// <summary>Handles trapdoors</summary> void HandleTrapdoor(int a_BlockX, int a_BlockY, int a_BlockZ); + /// <summary>Handles noteblocks</summary> + void HandleNoteBlock(int a_BlockX, int a_BlockY, int a_BlockZ); /* ===================== */ /* ====== Helper functions ====== */ diff --git a/src/World.cpp b/src/World.cpp index 564905d33..9ec389be9 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -1129,6 +1129,15 @@ bool cWorld::DoWithFurnaceAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceC +bool cWorld::DoWithNoteBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cNoteBlockCallback & a_Callback) +{ + return m_ChunkMap->DoWithNoteBlockAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback); +} + + + + + bool cWorld::GetSignLines(int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4) { return m_ChunkMap->GetSignLines(a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4); diff --git a/src/World.h b/src/World.h index fc821a68a..5cd8b41b6 100644 --- a/src/World.h +++ b/src/World.h @@ -42,6 +42,7 @@ class cChunkGenerator; // The thread responsible for generating chunks class cChestEntity; class cDispenserEntity; class cFurnaceEntity; +class cNoteEntity; class cMobCensus; typedef std::list< cPlayer * > cPlayerList; @@ -51,6 +52,7 @@ typedef cItemCallback<cEntity> cEntityCallback; typedef cItemCallback<cChestEntity> cChestCallback; typedef cItemCallback<cDispenserEntity> cDispenserCallback; typedef cItemCallback<cFurnaceEntity> cFurnaceCallback; +typedef cItemCallback<cNoteEntity> cNoteBlockCallback; @@ -444,6 +446,9 @@ public: /// Calls the callback for the furnace at the specified coords; returns false if there's no furnace at those coords or callback returns true, returns true if found bool DoWithFurnaceAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceCallback & a_Callback); // Exported in ManualBindings.cpp + + /// Calls the callback for the noteblock at the specified coords; returns false if there's no noteblock at those coords or callback returns true, returns true if found + bool DoWithNoteBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cNoteBlockCallback & a_Callback); // Exported in ManualBindings.cpp /// Retrieves the test on the sign at the specified coords; returns false if there's no sign at those coords, true if found bool GetSignLines (int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4); // Exported in ManualBindings.cpp |