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author | madmaxoft <github@xoft.cz> | 2014-08-08 10:02:25 +0200 |
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committer | madmaxoft <github@xoft.cz> | 2014-08-08 10:02:25 +0200 |
commit | 65b81b4ab7f580c98ca80b8e57a13de961f19131 (patch) | |
tree | e49982f7bc8ff53dec2afaa900be7f65fffc8e58 | |
parent | RankMgr: Renamed PermissionGroup to Group in API and PermGroup in DB. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/RankManager.cpp | 738 | ||||
-rw-r--r-- | src/RankManager.h | 18 |
2 files changed, 696 insertions, 60 deletions
diff --git a/src/RankManager.cpp b/src/RankManager.cpp index e77fb22b9..e02e63a24 100644 --- a/src/RankManager.cpp +++ b/src/RankManager.cpp @@ -5,15 +5,13 @@ #include "Globals.h" #include "RankManager.h" -#include "Protocol/MojangAPI.h" -#include "inifile/iniFile.h" -#include <iostream> +#include "SQLiteCpp/Transaction.h" -//* +/* // This code is for internal testing while developing the cRankManager class static class cRankMgrTest { @@ -21,44 +19,72 @@ public: cRankMgrTest(void) : m_Mgr() { - // Initialize the cMojangAPI so that it can convert playernames to UUIDs: - cIniFile Ini; - Ini.ReadFile("settings.ini"); - m_API.Start(Ini); + // Initialize logging: + new cMCLogger(); + AString UUID = "b1caf24202a841a78055a079c460eee7"; // UUID for "xoft" + LOG("Testing UUID %s", UUID.c_str()); - // Test the cRankManager class: - ReportPlayer("xoft"); + // Test the initial state of the ranks: + LOG("Initial test:"); + ReportPlayer(UUID); + + // Add a rank, a few groups and permissions and set the player to use them: + LOG("Adding data..."); + m_Mgr.AddRank("TestRank", "[test]", "[/test]", "7"); + m_Mgr.AddGroup("TestGroup1"); + m_Mgr.AddGroup("TestGroup2"); + m_Mgr.AddGroupToRank("TestGroup1", "TestRank"); + m_Mgr.AddGroupToRank("TestGroup2", "TestRank"); + m_Mgr.AddPermissionToGroup("testpermission1.1", "TestGroup1"); + m_Mgr.AddPermissionToGroup("testpermission1.2", "TestGroup1"); + m_Mgr.AddPermissionToGroup("testpermission2.1", "TestGroup2"); + m_Mgr.SetPlayerRank(UUID, "TestRank"); + + // Test the added data: + LOG("Testing the added data:"); + LOG("IsGroupInRank(TestGroup1, TestRank) = %s", m_Mgr.IsGroupInRank("TestGroup1", "TestRank") ? "true" : "false"); + LOG("IsGroupInRank(TestGroup3, TestRank) = %s", m_Mgr.IsGroupInRank("TestGroup3", "TestRank") ? "true" : "false"); + LOG("IsPermissionInGroup(testpermission1.2, TestGroup1) = %s", m_Mgr.IsPermissionInGroup("testpermission1.2", "TestGroup1") ? "true" : "false"); + LOG("IsPermissionInGroup(testpermission1.2, TestGroup2) = %s", m_Mgr.IsPermissionInGroup("testpermission1.2", "TestGroup2") ? "true" : "false"); + LOG("IsPermissionInGroup(testpermission1.3, TestGroup2) = %s", m_Mgr.IsPermissionInGroup("testpermission1.3", "TestGroup2") ? "true" : "false"); + LOG("IsPlayerRankSet(%s) = %s", UUID.c_str(), m_Mgr.IsPlayerRankSet(UUID) ? "true" : "false"); + LOG("IsPlayerRankSet(%s1) = %s", UUID.c_str(), m_Mgr.IsPlayerRankSet(UUID + "1") ? "true" : "false"); + LOG("GroupExists(TestGroup1) = %s", m_Mgr.GroupExists("TestGroup1") ? "true" : "false"); + LOG("GroupExists(TestGroup3) = %s", m_Mgr.GroupExists("TestGroup3") ? "true" : "false"); + LOG("RankExists(TestRank) = %s", m_Mgr.RankExists("TestRank") ? "true" : "false"); + LOG("RankExists(NonexistentRank) = %s", m_Mgr.RankExists("NonexistentRank") ? "true" : "false"); + + // Test the assignments above: + LOG("After-assignment test:"); + ReportPlayer(UUID); + + LOG("Done."); } - void ReportPlayer(const AString & a_PlayerName) + void ReportPlayer(const AString & a_PlayerUUID) { // Get the player's UUID and rank: - AString UUID = m_API.GetUUIDFromPlayerName(a_PlayerName); - std::cout << "Player " << a_PlayerName << " has UUID '" << UUID <<"'." << std::endl; - std::cout << " Rank: '" << m_Mgr.GetPlayerRankName(UUID) << "'." << std::endl; + LOG(" Rank: '%s'", m_Mgr.GetPlayerRankName(a_PlayerUUID).c_str()); // List all the permission groups for the player: - AStringVector Groups = m_Mgr.GetPlayerGroups(UUID); - std::cout << " Groups(" << Groups.size() << "):" << std::endl; + AStringVector Groups = m_Mgr.GetPlayerGroups(a_PlayerUUID); + LOG(" Groups(%u):", (unsigned)Groups.size()); for (AStringVector::const_iterator itr = Groups.begin(), end = Groups.end(); itr != end; ++itr) { - std::cout << " '" << *itr << "'." << std::endl; + LOG(" '%s'" , itr->c_str()); } // for itr - Groups[] // List all the permissions for the player: - AStringVector Permissions = m_Mgr.GetPlayerPermissions(UUID); - std::cout << " Permissions(" << Permissions.size() << "):" << std::endl; + AStringVector Permissions = m_Mgr.GetPlayerPermissions(a_PlayerUUID); + LOG(" Permissions(%u):", (unsigned)Permissions.size()); for (AStringVector::const_iterator itr = Permissions.begin(), end = Permissions.end(); itr != end; ++itr) { - std::cout << " '" << *itr << "'." << std::endl; + LOG(" '%s'", itr->c_str()); } // for itr - Groups[] - - std::cout << "Done." << std::endl; } protected: cRankManager m_Mgr; - cMojangAPI m_API; } g_RankMgrTest; //*/ @@ -70,7 +96,7 @@ cRankManager::cRankManager(void) : m_DB("Ranks.sqlite", SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE) { // Create the DB tables, if they don't exist: - m_DB.exec("CREATE TABLE IF NOT EXISTS Rank (RankID INTEGER PRIMARY KEY, Name, MsgPrefix, MsgPostfix, MsgNameColorCode)"); + m_DB.exec("CREATE TABLE IF NOT EXISTS Rank (RankID INTEGER PRIMARY KEY, Name, MsgPrefix, MsgSuffix, MsgNameColorCode)"); m_DB.exec("CREATE TABLE IF NOT EXISTS PlayerRank (PlayerUUID, PlayerName, RankID INTEGER)"); m_DB.exec("CREATE TABLE IF NOT EXISTS PermGroup (PermGroupID INTEGER PRIMARY KEY, Name)"); m_DB.exec("CREATE TABLE IF NOT EXISTS RankPermGroup (RankID INTEGER, PermGroupID INTEGER)"); @@ -85,15 +111,23 @@ cRankManager::cRankManager(void) : AString cRankManager::GetPlayerRankName(const AString & a_PlayerUUID) { - SQLite::Statement stmt(m_DB, "SELECT Rank.Name FROM Rank LEFT JOIN PlayerRank ON Rank.RankID = PlayerRank.RankID WHERE PlayerRank.PlayerUUID = ?"); - stmt.bind(1, a_PlayerUUID); - stmt.executeStep(); - if (stmt.isDone()) + try { - // No data returned from the DB - return AString(); + SQLite::Statement stmt(m_DB, "SELECT Rank.Name FROM Rank LEFT JOIN PlayerRank ON Rank.RankID = PlayerRank.RankID WHERE PlayerRank.PlayerUUID = ?"); + stmt.bind(1, a_PlayerUUID); + stmt.executeStep(); + if (stmt.isDone()) + { + // No data returned from the DB + return AString(); + } + return stmt.getColumn(0).getText(); + } + catch (const SQLite::Exception & ex) + { + LOGWARNING("%s: Cannot get player rank name: %s", __FUNCTION__, ex.what()); } - return stmt.getColumn(0).getText(); + return AString(); } @@ -102,22 +136,29 @@ AString cRankManager::GetPlayerRankName(const AString & a_PlayerUUID) AStringVector cRankManager::GetPlayerGroups(const AString & a_PlayerUUID) { - // Prepare the DB statement: - SQLite::Statement stmt(m_DB, - "SELECT Group.Name FROM Group " - "LEFT JOIN RankGroups " - "ON Group.GroupID = RankGroups.GroupID " - "LEFT JOIN PlayerRank " - "ON PlayerRank.RankID = RankGroups.RankID " - "WHERE PlayerRank.PlayerUUID = ?" - ); - stmt.bind(1, a_PlayerUUID); - - // Execute and get results: AStringVector res; - while (stmt.executeStep()) + try { - res.push_back(stmt.getColumn(0).getText()); + // Prepare the DB statement: + SQLite::Statement stmt(m_DB, + "SELECT PermGroup.Name FROM PermGroup " + "LEFT JOIN RankPermGroup " + "ON PermGroup.PermGroupID = RankPermGroup.PermGroupID " + "LEFT JOIN PlayerRank " + "ON PlayerRank.RankID = RankPermGroup.RankID " + "WHERE PlayerRank.PlayerUUID = ?" + ); + stmt.bind(1, a_PlayerUUID); + + // Execute and get results: + while (stmt.executeStep()) + { + res.push_back(stmt.getColumn(0).getText()); + } + } + catch (const SQLite::Exception & ex) + { + LOGWARNING("%s: Cannot get player groups: %s", __FUNCTION__, ex.what()); } return res; } @@ -128,22 +169,29 @@ AStringVector cRankManager::GetPlayerGroups(const AString & a_PlayerUUID) AStringVector cRankManager::GetPlayerPermissions(const AString & a_PlayerUUID) { - // Prepare the DB statement: - SQLite::Statement stmt(m_DB, - "SELECT PermissionItem.Permission FROM PermissionItem " - "LEFT JOIN RankGroups " - "ON PermissionItem.GroupID = RankGroups.GroupID " - "LEFT JOIN PlayerRank " - "ON PlayerRank.RankID = RankGroups.RankID " - "WHERE PlayerRank.PlayerUUID = ?" - ); - stmt.bind(1, a_PlayerUUID); - - // Execute and get results: AStringVector res; - while (stmt.executeStep()) + try + { + // Prepare the DB statement: + SQLite::Statement stmt(m_DB, + "SELECT PermissionItem.Permission FROM PermissionItem " + "LEFT JOIN RankPermGroup " + "ON PermissionItem.PermGroupID = RankPermGroup.PermGroupID " + "LEFT JOIN PlayerRank " + "ON PlayerRank.RankID = RankPermGroup.RankID " + "WHERE PlayerRank.PlayerUUID = ?" + ); + stmt.bind(1, a_PlayerUUID); + + // Execute and get results: + while (stmt.executeStep()) + { + res.push_back(stmt.getColumn(0).getText()); + } + } + catch (const SQLite::Exception & ex) { - res.push_back(stmt.getColumn(0).getText()); + LOGWARNING("%s: Cannot get player permissions: %s", __FUNCTION__, ex.what()); } return res; } @@ -151,3 +199,575 @@ AStringVector cRankManager::GetPlayerPermissions(const AString & a_PlayerUUID) + +AStringVector cRankManager::GetRankGroups(const AString & a_RankName) +{ + LOGWARNING("%s: Not implemented yet", __FUNCTION__); + AStringVector res; + res.push_back(Printf("%s: DummyGroup", __FUNCTION__)); + return res; +} + + + + + +AStringVector cRankManager::GetGroupPermissions(const AString & a_GroupName) +{ + LOGWARNING("%s: Not implemented yet", __FUNCTION__); + AStringVector res; + res.push_back(Printf("%s: DummyPermission", __FUNCTION__)); + return res; +} + + + + + +AStringVector cRankManager::GetRankPermissions(const AString & a_RankName) +{ + LOGWARNING("%s: Not implemented yet", __FUNCTION__); + AStringVector res; + res.push_back(Printf("%s: DummyPermission", __FUNCTION__)); + return res; +} + + + + + +AStringVector cRankManager::GetAllRanks(void) +{ + LOGWARNING("%s: Not implemented yet", __FUNCTION__); + AStringVector res; + res.push_back(Printf("%s: DummyRank", __FUNCTION__)); + return res; +} + + + + + +AStringVector cRankManager::GetAllGroups(void) +{ + LOGWARNING("%s: Not implemented yet", __FUNCTION__); + AStringVector res; + res.push_back(Printf("%s: DummyGroup", __FUNCTION__)); + return res; +} + + + + + +AStringVector cRankManager::GetAllPermissions(void) +{ + LOGWARNING("%s: Not implemented yet", __FUNCTION__); + AStringVector res; + res.push_back(Printf("%s: DummyPermission", __FUNCTION__)); + return res; +} + + + + + +void cRankManager::GetPlayerMsgVisuals( + const AString & a_PlayerUUID, + AString & a_MsgPrefix, + AString & a_MsgSuffix, + AString & a_MsgNameColorCode +) +{ + LOGWARNING("%s: Not implemented yet", __FUNCTION__); + a_MsgPrefix = Printf("%s: DummyPrefix", __FUNCTION__); + a_MsgSuffix = Printf("%s: DummySuffix", __FUNCTION__); + a_MsgNameColorCode = Printf("%s: DummyMsgNameColorCode", __FUNCTION__); +} + + + + + +void cRankManager::AddRank( + const AString & a_RankName, + const AString & a_MsgPrefix, + const AString & a_MsgSuffix, + const AString & a_MsgNameColorCode +) +{ + try + { + // Check if such a rank name is already used: + { + SQLite::Statement stmt(m_DB, "SELECT COUNT(*) FROM Rank WHERE Name = ?"); + stmt.bind(1, a_RankName); + if (stmt.executeStep()) + { + if (stmt.getColumn(0).getInt() > 0) + { + // Rank already exists, do nothing: + return; + } + } + } + + // Insert a new rank: + SQLite::Statement stmt(m_DB, "INSERT INTO Rank (Name, MsgPrefix, MsgSuffix, MsgNameColorCode) VALUES (?, ?, ?, ?)"); + stmt.bind(1, a_RankName); + stmt.bind(2, a_MsgPrefix); + stmt.bind(3, a_MsgSuffix); + stmt.bind(4, a_MsgNameColorCode); + if (stmt.exec() <= 0) + { + LOGWARNING("%s: Failed to add a new rank \"%s\".", __FUNCTION__, a_RankName.c_str()); + return; + } + } + catch (const SQLite::Exception & ex) + { + LOGWARNING("%s: Failed to add a new rank \"%s\": %s", __FUNCTION__, a_RankName.c_str(), ex.what()); + } +} + + + + + +void cRankManager::AddGroup(const AString & a_GroupName) +{ + try + { + // Check if such a rank name is already used: + { + SQLite::Statement stmt(m_DB, "SELECT COUNT(*) FROM PermGroup WHERE Name = ?"); + stmt.bind(1, a_GroupName); + if (stmt.executeStep()) + { + if (stmt.getColumn(0).getInt() > 0) + { + // Group already exists, do nothing: + return; + } + } + } + + // Insert a new rank: + SQLite::Statement stmt(m_DB, "INSERT INTO PermGroup (Name) VALUES (?)"); + stmt.bind(1, a_GroupName); + if (stmt.exec() <= 0) + { + LOGWARNING("%s: Failed to add a new group \"%s\".", __FUNCTION__, a_GroupName.c_str()); + return; + } + } + catch (const SQLite::Exception & ex) + { + LOGWARNING("%s: Failed to add a new group \"%s\": %s", __FUNCTION__, a_GroupName.c_str(), ex.what()); + } +} + + + + + +bool cRankManager::AddGroupToRank(const AString & a_GroupName, const AString & a_RankName) +{ + try + { + SQLite::Transaction trans(m_DB); + int GroupID, RankID; + + // Get the group's ID: + { + SQLite::Statement stmt(m_DB, "SELECT PermGroupID FROM PermGroup WHERE Name = ?"); + stmt.bind(1, a_GroupName); + if (!stmt.executeStep()) + { + LOGWARNING("%s: No such group (%s), aborting.", __FUNCTION__, a_GroupName.c_str()); + return false; + } + GroupID = stmt.getColumn(0); + } + + // Get the rank's ID: + { + SQLite::Statement stmt(m_DB, "SELECT RankID FROM Rank WHERE Name = ?"); + stmt.bind(1, a_RankName); + if (!stmt.executeStep()) + { + LOGWARNING("%s: No such rank (%s), aborting.", __FUNCTION__, a_RankName.c_str()); + return false; + } + RankID = stmt.getColumn(0); + } + + // Check if the group is already there: + { + SQLite::Statement stmt(m_DB, "SELECT COUNT(*) FROM RankPermGroup WHERE RankID = ? AND PermGroupID = ?"); + stmt.bind(1, RankID); + stmt.bind(2, GroupID); + if (!stmt.executeStep()) + { + LOGWARNING("%s: Failed to check binding between rank %s and group %s, aborting.", __FUNCTION__, a_RankName.c_str(), a_GroupName.c_str()); + return false; + } + if (stmt.getColumn(0).getInt() > 0) + { + LOGD("%s: Group %s already present in rank %s, skipping and returning success.", + __FUNCTION__, a_GroupName.c_str(), a_RankName.c_str() + ); + return true; + } + } + + // Add the group: + { + SQLite::Statement stmt(m_DB, "INSERT INTO RankPermGroup (RankID, PermGroupID) VALUES (?, ?)"); + stmt.bind(1, RankID); + stmt.bind(2, GroupID); + if (stmt.exec() <= 0) + { + LOGWARNING("%s: Failed to add group %s to rank %s, aborting.", __FUNCTION__, a_GroupName.c_str(), a_RankName.c_str()); + return false; + } + } + + // Adding succeeded: + trans.commit(); + return true; + } + catch (const SQLite::Exception & ex) + { + LOGWARNING("%s: Failed to add group %s to rank %s: %s", __FUNCTION__, a_GroupName.c_str(), a_RankName.c_str(), ex.what()); + } + return false; +} + + + + + +bool cRankManager::AddPermissionToGroup(const AString & a_Permission, const AString & a_GroupName) +{ + try + { + // Wrapp the entire operation into a transaction: + SQLite::Transaction trans(m_DB); + + // Get the group's ID: + int GroupID; + { + SQLite::Statement stmt(m_DB, "SELECT PermGroupID FROM PermGroup WHERE Name = ?"); + stmt.bind(1, a_GroupName); + if (!stmt.executeStep()) + { + LOGWARNING("%s: No such group (%s), aborting.", __FUNCTION__, a_GroupName.c_str()); + return false; + } + GroupID = stmt.getColumn(0).getInt(); + } + + // Check if the permission is already present: + { + SQLite::Statement stmt(m_DB, "SELECT COUNT(*) FROM PermissionItem WHERE PermGroupID = ? AND Permission = ?"); + stmt.bind(1, GroupID); + stmt.bind(2, a_Permission); + if (!stmt.executeStep()) + { + LOGWARNING("%s: Failed to check binding between permission %s and group %s, aborting.", __FUNCTION__, a_Permission.c_str(), a_GroupName.c_str()); + return false; + } + if (stmt.getColumn(0).getInt() > 0) + { + LOGD("%s: Permission %s is already present in group %s, skipping and returning success.", + __FUNCTION__, a_Permission.c_str(), a_GroupName.c_str() + ); + return true; + } + } + + // Add the permission: + { + SQLite::Statement stmt(m_DB, "INSERT INTO PermissionItem (Permission, PermGroupID) VALUES (?, ?)"); + stmt.bind(1, a_Permission); + stmt.bind(2, GroupID); + if (stmt.exec() <= 0) + { + LOGWARNING("%s: Failed to add permission %s to group %s, aborting.", __FUNCTION__, a_Permission.c_str(), a_GroupName.c_str()); + return false; + } + } + + // Adding succeeded: + trans.commit(); + return true; + } + catch (const SQLite::Exception & ex) + { + LOGWARNING("%s: Failed to add permission %s to group %s: %s", + __FUNCTION__, a_Permission.c_str(), a_GroupName.c_str(), ex.what() + ); + } + return false; +} + + + + + +void cRankManager::RemoveRank(const AString & a_RankName, const AString & a_ReplacementRankName) +{ + LOGWARNING("%s: Not implemented yet", __FUNCTION__); +} + + + + + +void cRankManager::RemoveGroup(const AString & a_GroupName) +{ + LOGWARNING("%s: Not implemented yet", __FUNCTION__); +} + + + + + +void cRankManager::RemoveGroupFromRank(const AString & a_RankName, const AString & a_GroupName) +{ + LOGWARNING("%s: Not implemented yet", __FUNCTION__); +} + + + + + +void cRankManager::RemovePermissionFromGroup(const AString & a_Permission, const AString & a_GroupName) +{ + LOGWARNING("%s: Not implemented yet", __FUNCTION__); +} + + + + + +bool cRankManager::RenameRank(const AString & a_OldName, const AString & a_NewName) +{ + LOGWARNING("%s: Not implemented yet", __FUNCTION__); + return false; +} + + + + + +bool cRankManager::RenameGroup(const AString & a_OldName, const AString & a_NewName) +{ + LOGWARNING("%s: Not implemented yet", __FUNCTION__); + return false; +} + + + + + +void cRankManager::SetPlayerRank(const AString & a_PlayerUUID, const AString & a_RankName) +{ + try + { + // Wrap the entire operation into a transaction: + SQLite::Transaction trans(m_DB); + + // Get the rank ID: + int RankID; + { + SQLite::Statement stmt(m_DB, "SELECT RankID FROM Rank WHERE Name = ?"); + stmt.bind(1, a_RankName); + if (!stmt.executeStep()) + { + LOGWARNING("%s: There is no rank %s, aborting.", __FUNCTION__, a_RankName.c_str()); + return; + } + RankID = stmt.getColumn(0).getInt(); + } + + // Update the player's rank, if already in DB: + { + SQLite::Statement stmt(m_DB, "UPDATE PlayerRank SET RankID = ? WHERE PlayerUUID = ?"); + stmt.bind(1, RankID); + stmt.bind(2, a_PlayerUUID); + if (stmt.exec() > 0) + { + // Successfully updated the player's rank + trans.commit(); + return; + } + } + + // The player is not yet in the DB, add them: + SQLite::Statement stmt(m_DB, "INSERT INTO PlayerRank (RankID, PlayerUUID) VALUES (?, ?)"); + stmt.bind(1, RankID); + stmt.bind(2, a_PlayerUUID); + if (stmt.exec() > 0) + { + // Successfully added the player + trans.commit(); + return; + } + + LOGWARNING("%s: Failed to set player UUID %s to rank %s.", + __FUNCTION__, a_PlayerUUID.c_str(), a_RankName.c_str() + ); + } + catch (const SQLite::Exception & ex) + { + LOGWARNING("%s: Failed to set player UUID %s to rank %s: %s", + __FUNCTION__, a_PlayerUUID.c_str(), a_RankName.c_str(), ex.what() + ); + } +} + + + + + +void cRankManager::SetRankVisuals( + const AString & a_RankName, + const AString & a_MsgPrefix, + const AString & a_MsgSuffix, + const AString & a_MsgNameColorCode +) +{ + LOGWARNING("%s: Not implemented yet", __FUNCTION__); +} + + + + + +bool cRankManager::RankExists(const AString & a_RankName) +{ + try + { + SQLite::Statement stmt(m_DB, "SELECT * FROM Rank WHERE Name = ?"); + stmt.bind(1, a_RankName); + if (stmt.executeStep()) + { + // The rank was found + return true; + } + } + catch (const SQLite::Exception & ex) + { + LOGWARNING("%s: Failed to query DB for rank %s: %s", __FUNCTION__, a_RankName.c_str(), ex.what()); + } + return false; +} + + + + + +bool cRankManager::GroupExists(const AString & a_GroupName) +{ + try + { + SQLite::Statement stmt(m_DB, "SELECT * FROM PermGroup WHERE Name = ?"); + stmt.bind(1, a_GroupName); + if (stmt.executeStep()) + { + // The group was found + return true; + } + } + catch (const SQLite::Exception & ex) + { + LOGWARNING("%s: Failed to query DB for group %s: %s", __FUNCTION__, a_GroupName.c_str(), ex.what()); + } + return false; +} + + + + + +bool cRankManager::IsPlayerRankSet(const AString & a_PlayerUUID) +{ + try + { + SQLite::Statement stmt(m_DB, "SELECT * FROM PlayerRank WHERE PlayerUUID = ?"); + stmt.bind(1, a_PlayerUUID); + if (stmt.executeStep()) + { + // The player UUID was found, they have a rank + return true; + } + } + catch (const SQLite::Exception & ex) + { + LOGWARNING("%s: Failed to query DB for player UUID %s: %s", __FUNCTION__, a_PlayerUUID.c_str(), ex.what()); + } + return false; +} + + + + + +bool cRankManager::IsGroupInRank(const AString & a_GroupName, const AString & a_RankName) +{ + try + { + SQLite::Statement stmt(m_DB, + "SELECT * FROM Rank " + "LEFT JOIN RankPermGroup ON Rank.RankID = RankPermGroup.RankID " + "LEFT JOIN PermGroup ON PermGroup.PermGroupID = RankPermGroup.PermGroupID " + "WHERE Rank.Name = ? AND PermGroup.Name = ?" + ); + stmt.bind(1, a_RankName); + stmt.bind(2, a_GroupName); + if (stmt.executeStep()) + { + // The group is in the rank + return true; + } + } + catch (const SQLite::Exception & ex) + { + LOGWARNING("%s: Failed to query DB: %s", __FUNCTION__, ex.what()); + } + return false; +} + + + + + +bool cRankManager::IsPermissionInGroup(const AString & a_Permission, const AString & a_GroupName) +{ + try + { + SQLite::Statement stmt(m_DB, + "SELECT * FROM PermissionItem " + "LEFT JOIN PermGroup ON PermGroup.PermGroupID = PermissionItem.PermGroupID " + "WHERE PermissionItem.Permission = ? AND PermGroup.Name = ?" + ); + stmt.bind(1, a_Permission); + stmt.bind(2, a_GroupName); + if (stmt.executeStep()) + { + // The permission is in the group + return true; + } + } + catch (const SQLite::Exception & ex) + { + LOGWARNING("%s: Failed to query DB: %s", __FUNCTION__, ex.what()); + } + return false; +} + + + + diff --git a/src/RankManager.h b/src/RankManager.h index 0b1db2fb8..0c35b555f 100644 --- a/src/RankManager.h +++ b/src/RankManager.h @@ -68,7 +68,7 @@ public: /** Adds the specified permission group to the specified rank. Fails if the rank or group names are not found. Returns true if successful, false on error. */ - bool AddGroupToRank(const AString & a_RankName, const AString & a_GroupName); + bool AddGroupToRank(const AString & a_GroupName, const AString & a_RankName); /** Adds the specified permission to the specified permission group. Fails if the permission group name is not found. @@ -113,6 +113,22 @@ public: const AString & a_MsgSuffix, const AString & a_MsgNameColorCode ); + + /** Returns true iff the specified rank exists in the DB. */ + bool RankExists(const AString & a_RankName); + + /** Returns true iff the specified group exists in the DB. */ + bool GroupExists(const AString & a_GroupName); + + /** Returns true iff the specified player has a rank assigned to them in the DB. */ + bool IsPlayerRankSet(const AString & a_PlayerUUID); + + /** Returns true iff the specified rank contains the specified group. */ + bool IsGroupInRank(const AString & a_GroupName, const AString & a_RankName); + + /** Returns true iff the specified group contains the specified permission. */ + bool IsPermissionInGroup(const AString & a_Permission, const AString & a_GroupName); + protected: SQLite::Database m_DB; |