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author | Rorkh <78957156+Rorkh@users.noreply.github.com> | 2021-10-02 18:29:22 +0200 |
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committer | Tiger Wang <ziwei.tiger@outlook.com> | 2021-10-02 22:18:18 +0200 |
commit | 0197f25c07a9cdfba5be8558bf56a87ee3ffd83e (patch) | |
tree | e5d46a82e4f4dd7e0b1fb9f6bfa46b16e298dd6b | |
parent | Only nether-native mobs can see through lava (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Mobs/Blaze.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Mobs/Blaze.cpp b/src/Mobs/Blaze.cpp index 4a87e698b..f5939834a 100644 --- a/src/Mobs/Blaze.cpp +++ b/src/Mobs/Blaze.cpp @@ -73,7 +73,7 @@ void cBlaze::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) auto FireChargePtr = FireCharge.get(); FireChargePtr->Initialize(std::move(FireCharge), *m_World); - m_World->BroadcastSoundEffect("entity.ghast.shoot", GetPosition(), 4.0f, 1.0f); + m_World->BroadcastSoundEffect("entity.blaze.shoot", GetPosition(), 4.0f, 1.0f); } } |