blob: a40bd05bd44f636d57250731ce2044dfdc7c917e (
plain) (
tree)
|
|
// FurnaceWindow.h
// Representing the UI window for the furnace block
#pragma once
#include "Window.h"
class cFurnaceWindow :
public cWindow
{
typedef cWindow super;
public:
cFurnaceWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceEntity * a_Furnace) :
cWindow(wtFurnace, "Furnace")
{
m_ShouldDistributeToHotbarFirst = false;
m_SlotAreas.push_back(new cSlotAreaFurnace(a_Furnace, *this));
m_SlotAreas.push_back(new cSlotAreaInventory(*this));
m_SlotAreas.push_back(new cSlotAreaHotBar(*this));
}
};
|