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// IsThread.cpp
// Implements the cIsThread class representing an OS-independent wrapper for a class that implements a thread.
// This class will eventually suupersede the old cThread class
#include "Globals.h"
#include "IsThread.h"
////////////////////////////////////////////////////////////////////////////////
// cIsThread:
cIsThread::cIsThread(const AString & a_ThreadName) :
m_ShouldTerminate(false),
m_ThreadName(a_ThreadName)
{
}
cIsThread::~cIsThread()
{
m_ShouldTerminate = true;
Wait();
}
bool cIsThread::Start(void)
{
try
{
m_Thread = std::thread(&cIsThread::Execute, this);
return true;
}
catch (std::system_error & a_Exception)
{
LOGERROR("ERROR: Could not create thread \"%s\", error = %s!", m_ThreadName.c_str(), a_Exception.code(), a_Exception.what());
return false;
}
}
void cIsThread::Stop(void)
{
m_ShouldTerminate = true;
Wait();
}
bool cIsThread::Wait(void)
{
#ifdef LOGD // ProtoProxy doesn't have LOGD
LOGD("Waiting for thread %s to finish", m_ThreadName.c_str());
#endif // LOGD
if (m_Thread.joinable())
{
try
{
m_Thread.join();
return true;
}
catch (std::system_error & a_Exception)
{
LOGERROR("ERROR: Could wait for thread \"%s\" to finish, error = %s!", m_ThreadName.c_str(), a_Exception.code(), a_Exception.what());
return false;
}
}
#ifdef LOGD // ProtoProxy doesn't have LOGD
LOGD("Thread %s finished", m_ThreadName.c_str());
#endif
return true;
}
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