#pragma once
#include "../Entities/EntityEffect.h"
class cItemPotionHandler final : public cItemHandler
{
using Super = cItemHandler;
public:
using Super::Super;
// cItemHandler overrides:
virtual bool IsDrinkable(short a_ItemDamage) const override
{
// Drinkable potion if 13th lowest bit is set
// Ref.: https://minecraft.wiki/w/Potions#Data_value_table
return cEntityEffect::IsPotionDrinkable(a_ItemDamage);
}
virtual bool OnItemUse(
cWorld * a_World,
cPlayer * a_Player,
cBlockPluginInterface & a_PluginInterface,
const cItem & a_HeldItem,
const Vector3i a_ClickedBlockPos,
eBlockFace a_ClickedBlockFace
) const override
{
short PotionDamage = a_HeldItem.m_ItemDamage;
// Do not throw non-splash potions:
if (cEntityEffect::IsPotionDrinkable(PotionDamage))
{
return false;
}
Vector3d Pos = a_Player->GetThrowStartPos();
Vector3d Speed = a_Player->GetLookVector() * 14;
// Play sound
a_World->BroadcastSoundEffect(
"entity.arrow.shoot",
a_Player->GetPosition() - Vector3d(0, a_Player->GetHeight(), 0),
0.5f,
0.4f / GetRandomProvider().RandReal(0.8f, 1.2f)
);
if (a_World->CreateProjectile(
Pos.x,
Pos.y,
Pos.z,
cProjectileEntity::pkSplashPotion,
a_Player,
&a_Player->GetEquippedItem(),
&Speed
) == cEntity::INVALID_ID)
{
return false;
}
if (!a_Player->IsGameModeCreative())
{
a_Player->GetInventory().RemoveOneEquippedItem();
}
return true;
}
virtual bool EatItem(cPlayer * a_Player, cItem * a_Item) const override
{
short PotionDamage = a_Item->m_ItemDamage;
// Do not drink undrinkable potions:
if (!cEntityEffect::IsPotionDrinkable(a_Item->m_ItemDamage))
{
return false;
}
a_Player->AddEntityEffect(
cEntityEffect::GetPotionEffectType(PotionDamage),
cEntityEffect::GetPotionEffectDuration(PotionDamage),
cEntityEffect::GetPotionEffectIntensity(PotionDamage)
);
if (!a_Player->IsGameModeCreative())
{
a_Player->ReplaceOneEquippedItemTossRest(cItem(E_ITEM_GLASS_BOTTLE));
}
return true;
}
};