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#pragma once
#include "ItemHandler.h"
class cItemHopperHandler final : public cItemHandler
{
using Super = cItemHandler;
public:
using Super::Super;
private:
inline static NIBBLETYPE BlockFaceToMetaData(eBlockFace a_BlockFace)
{
switch (a_BlockFace)
{
case BLOCK_FACE_BOTTOM: return E_META_HOPPER_FACING_YM;
case BLOCK_FACE_TOP: return E_META_HOPPER_FACING_YM;
case BLOCK_FACE_EAST: return E_META_HOPPER_FACING_XM;
case BLOCK_FACE_NORTH: return E_META_HOPPER_FACING_ZP;
case BLOCK_FACE_SOUTH: return E_META_HOPPER_FACING_ZM;
case BLOCK_FACE_WEST: return E_META_HOPPER_FACING_XP;
default: UNREACHABLE("Unsupported block face");
}
}
virtual bool CommitPlacement(
cPlayer & a_Player,
const cItem & a_HeldItem,
const Vector3i a_PlacePosition,
const eBlockFace a_ClickedBlockFace,
const Vector3i a_CursorPosition
) const override
{
return a_Player.PlaceBlock(a_PlacePosition, E_BLOCK_HOPPER, BlockFaceToMetaData(a_ClickedBlockFace));
}
};
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