// ManualBindings_World.cpp
// Implements the manual Lua API bindings for the cWorld class
#include "Globals.h"
#include "tolua++/include/tolua++.h"
#include "../World.h"
#include "../Broadcaster.h"
#include "ManualBindings.h"
#include "LuaState.h"
#include "PluginLua.h"
#include "LuaChunkStay.h"
static int tolua_cWorld_BroadcastParticleEffect(lua_State * tolua_S)
{
/* Function signature:
World:BroadcastParticleEffect("Name", PosX, PosY, PosZ, OffX, OffY, OffZ, ParticleData, ParticleAmount, [ExcludeClient], [OptionalParam1], [OptionalParam2]
*/
cLuaState L(tolua_S);
if (
!L.CheckParamUserType(1, "cWorld") ||
!L.CheckParamString (2) ||
!L.CheckParamNumber (3, 10)
)
{
return 0;
}
// Read the params:
cWorld * World = nullptr;
AString Name;
float PosX, PosY, PosZ, OffX, OffY, OffZ;
float ParticleData;
int ParticleAmmount;
cClientHandle * ExcludeClient = nullptr;
L.GetStackValues(1, World, Name, PosX, PosY, PosZ, OffX, OffY, OffZ, ParticleData, ParticleAmmount, ExcludeClient);
if (World == nullptr)
{
LOGWARNING("World:BroadcastParticleEffect(): invalid world parameter");
L.LogStackTrace();
return 0;
}
// Read up to 2 more optional data params:
std::array<int, 2> data;
for (int i = 0; (i < 2) && L.IsParamNumber(11 + i); i++)
{
L.GetStackValue(11 + i, data[static_cast<size_t>(i)]);
}
World->GetBroadcaster().BroadcastParticleEffect(Name, Vector3f(PosX, PosY, PosZ), Vector3f(OffX, OffY, OffZ), ParticleData, ParticleAmmount, ExcludeClient);
return 0;
}
static int tolua_cWorld_ChunkStay(lua_State * tolua_S)
{
/* Function signature:
World:ChunkStay(ChunkCoordTable, OnChunkAvailable, OnAllChunksAvailable)
ChunkCoordTable == { {Chunk1x, Chunk1z}, {Chunk2x, Chunk2z}, ... }
*/
cLuaState L(tolua_S);
if (
!L.CheckParamUserType (1, "cWorld") ||
!L.CheckParamTable (2) ||
!L.CheckParamFunctionOrNil(3, 4)
)
{
return 0;
}
cPluginLua * Plugin = cManualBindings::GetLuaPlugin(tolua_S);
if (Plugin == nullptr)
{
return 0;
}
// Read the params:
cWorld * World = (cWorld *)tolua_tousertype(tolua_S, 1, nullptr);
if (World == nullptr)
{
LOGWARNING("World:ChunkStay(): invalid world parameter");
L.LogStackTrace();
return 0;
}
cLuaChunkStay * ChunkStay = new cLuaChunkStay(*Plugin);
if (!ChunkStay->AddChunks(2))
{
delete ChunkStay;
ChunkStay = nullptr;
return 0;
}
ChunkStay->Enable(*World->GetChunkMap(), 3, 4);
return 0;
}
static int tolua_cWorld_GetBlockInfo(lua_State * tolua_S)
{
// Exported manually, because tolua would generate useless additional parameters (a_BlockType .. a_BlockSkyLight)
// Function signature: GetBlockInfo(BlockX, BlockY, BlockZ) -> BlockValid, [BlockType, BlockMeta, BlockSkyLight, BlockBlockLight]
// Check params:
cLuaState L(tolua_S);
if (
!L.CheckParamUserType(1, "cWorld") ||
!L.CheckParamNumber(2, 4) ||
!L.CheckParamEnd(5)
)
{
return 0;
}
// Get params:
cWorld * Self = nullptr;
int BlockX, BlockY, BlockZ;
L.GetStackValues(1, Self, BlockX, BlockY, BlockZ);
if (Self == nullptr)
{
return cManualBindings::lua_do_error(tolua_S, "Error in function call '#funcname#': Invalid 'self'");
}
// Call the function:
BLOCKTYPE BlockType;
NIBBLETYPE BlockMeta, BlockSkyLight, BlockBlockLight;
bool res = Self->GetBlockInfo(BlockX, BlockY, BlockZ, BlockType, BlockMeta, BlockSkyLight, BlockBlockLight);
// Push the returned values:
L.Push(res);
if (res)
{
L.Push(BlockType);
L.Push(BlockMeta);
L.Push(BlockSkyLight);
L.Push(BlockBlockLight);
return 5;
}
return 1;
}
static int tolua_cWorld_GetBlockTypeMeta(lua_State * tolua_S)
{
// Exported manually, because tolua would generate useless additional parameters (a_BlockType, a_BlockMeta)
// Function signature: GetBlockTypeMeta(BlockX, BlockY, BlockZ) -> BlockValid, [BlockType, BlockMeta]
// Check params:
cLuaState L(tolua_S);
if (
!L.CheckParamUserType(1, "cWorld") ||
!L.CheckParamNumber(2, 4) ||
!L.CheckParamEnd(5)
)
{
return 0;
}
// Get params:
cWorld * Self = nullptr;
int BlockX, BlockY, BlockZ;
L.GetStackValues(1, Self, BlockX, BlockY, BlockZ);
if (Self == nullptr)
{
return cManualBindings::lua_do_error(tolua_S, "Error in function call '#funcname#': Invalid 'self'");
}
// Call the function:
BLOCKTYPE BlockType;
NIBBLETYPE BlockMeta;
bool res = Self->GetBlockTypeMeta(BlockX, BlockY, BlockZ, BlockType, BlockMeta);
// Push the returned values:
L.Push(res);
if (res)
{
L.Push(BlockType);
L.Push(BlockMeta);
return 3;
}
return 1;
}
static int tolua_cWorld_GetSignLines(lua_State * tolua_S)
{
// Exported manually, because tolua would generate useless additional parameters (a_Line1 .. a_Line4)
// Check params:
cLuaState L(tolua_S);
if (
!L.CheckParamUserType(1, "cWorld") ||
!L.CheckParamNumber(2, 4) ||
!L.CheckParamEnd(5)
)
{
return 0;
}
// Get params:
cWorld * Self = nullptr;
int BlockX, BlockY, BlockZ;
L.GetStackValues(1, Self, BlockX, BlockY, BlockZ);
if (Self == nullptr)
{
return cManualBindings::lua_do_error(tolua_S, "Error in function call '#funcname#': Invalid 'self'");
}
// Call the function:
AString Line1, Line2, Line3, Line4;
bool res = Self->GetSignLines(BlockX, BlockY, BlockZ, Line1, Line2, Line3, Line4);
// Push the returned values:
L.Push(res);
if (res)
{
L.Push(Line1);
L.Push(Line2);
L.Push(Line3);
L.Push(Line4);
return 5;
}
return 1;
}
static int tolua_cWorld_PrepareChunk(lua_State * tolua_S)
{
/* Function signature:
World:PrepareChunk(ChunkX, ChunkZ, Callback)
*/
// Check the param types:
cLuaState L(tolua_S);
if (
!L.CheckParamUserType (1, "cWorld") ||
!L.CheckParamNumber (2, 3) ||
!L.CheckParamFunctionOrNil(4)
)
{
return 0;
}
// Read the params:
cWorld * world = nullptr;
int chunkX = 0, chunkZ = 0;
L.GetStackValues(1, world, chunkX, chunkZ);
if (world == nullptr)
{
LOGWARNING("World:PrepareChunk(): invalid world parameter");
L.LogStackTrace();
return 0;
}
// Wrap the Lua callback inside a C++ callback class:
class cCallback:
public cChunkCoordCallback
{
public:
cCallback(lua_State * a_LuaState):
m_LuaState(a_LuaState),
m_Callback(m_LuaState, 4)
{
}
// cChunkCoordCallback override:
virtual void Call(int a_CBChunkX, int a_CBChunkZ) override
{
if (m_Callback.IsValid())
{
m_LuaState.Call(m_Callback, a_CBChunkX, a_CBChunkZ);
}
// This is the last reference of this object, we must delete it so that it doesn't leak:
delete this;
}
protected:
cLuaState m_LuaState;
cLuaState::cRef m_Callback;
};
cCallback * callback = new cCallback(tolua_S);
// Call the chunk preparation:
world->PrepareChunk(chunkX, chunkZ, callback);
return 0;
}
class cLuaWorldTask :
public cWorld::cTask,
public cPluginLua::cResettable
{
public:
cLuaWorldTask(cPluginLua & a_Plugin, int a_FnRef) :
cPluginLua::cResettable(a_Plugin),
m_FnRef(a_FnRef)
{
}
protected:
int m_FnRef;
// cWorld::cTask overrides:
virtual void Run(cWorld & a_World) override
{
cCSLock Lock(m_CSPlugin);
if (m_Plugin != nullptr)
{
m_Plugin->Call(m_FnRef, &a_World);
}
}
} ;
static int tolua_cWorld_QueueTask(lua_State * tolua_S)
{
// Binding for cWorld::QueueTask
// Params: function
// Retrieve the cPlugin from the LuaState:
cPluginLua * Plugin = cManualBindings::GetLuaPlugin(tolua_S);
if (Plugin == nullptr)
{
// An error message has been already printed in GetLuaPlugin()
return 0;
}
// Retrieve the args:
cWorld * self = (cWorld *)tolua_tousertype(tolua_S, 1, nullptr);
if (self == nullptr)
{
return cManualBindings::lua_do_error(tolua_S, "Error in function call '#funcname#': Not called on an object instance");
}
if (!lua_isfunction(tolua_S, 2))
{
return cManualBindings::lua_do_error(tolua_S, "Error in function call '#funcname#': Expected a function for parameter #1");
}
// Create a reference to the function:
int FnRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
if (FnRef == LUA_REFNIL)
{
return cManualBindings::lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get function reference of parameter #1");
}
auto task = std::make_shared<cLuaWorldTask>(*Plugin, FnRef);
Plugin->AddResettable(task);
self->QueueTask(task);
return 0;
}
static int tolua_cWorld_SetSignLines(lua_State * tolua_S)
{
// Exported manually, because tolua would generate useless additional return values (a_Line1 .. a_Line4)
// Check params:
cLuaState L(tolua_S);
if (
!L.CheckParamUserType(1, "cWorld") ||
!L.CheckParamNumber(2, 4) ||
!L.CheckParamString(5, 8) ||
!L.CheckParamEnd(9)
)
{
return 0;
}
// Get params:
cWorld * Self = nullptr;
int BlockX, BlockY, BlockZ;
AString Line1, Line2, Line3, Line4;
L.GetStackValues(1, Self, BlockX, BlockY, BlockZ, Line1, Line2, Line3, Line4);
if (Self == nullptr)
{
return cManualBindings::lua_do_error(tolua_S, "Error in function call '#funcname#': Invalid 'self'");
}
// Call the function:
bool res = Self->SetSignLines(BlockX, BlockY, BlockZ, Line1, Line2, Line3, Line4);
// Push the returned values:
L.Push(res);
return 1;
}
class cLuaScheduledWorldTask :
public cWorld::cTask,
public cPluginLua::cResettable
{
public:
cLuaScheduledWorldTask(cPluginLua & a_Plugin, int a_FnRef) :
cPluginLua::cResettable(a_Plugin),
m_FnRef(a_FnRef)
{
}
protected:
int m_FnRef;
// cWorld::cTask overrides:
virtual void Run(cWorld & a_World) override
{
cCSLock Lock(m_CSPlugin);
if (m_Plugin != nullptr)
{
m_Plugin->Call(m_FnRef, &a_World);
}
}
};
static int tolua_cWorld_ScheduleTask(lua_State * tolua_S)
{
// Binding for cWorld::ScheduleTask
// Params: function, Ticks
// Retrieve the cPlugin from the LuaState:
cPluginLua * Plugin = cManualBindings::GetLuaPlugin(tolua_S);
if (Plugin == nullptr)
{
// An error message has been already printed in GetLuaPlugin()
return 0;
}
// Retrieve the args:
cLuaState L(tolua_S);
if (
!L.CheckParamUserType(1, "cWorld") ||
!L.CheckParamNumber (2) ||
!L.CheckParamFunction(3)
)
{
return 0;
}
cWorld * World = (cWorld *)tolua_tousertype(tolua_S, 1, nullptr);
if (World == nullptr)
{
return cManualBindings::lua_do_error(tolua_S, "Error in function call '#funcname#': Not called on an object instance");
}
// Create a reference to the function:
int FnRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX);
if (FnRef == LUA_REFNIL)
{
return cManualBindings::lua_do_error(tolua_S, "Error in function call '#funcname#': Could not get function reference of parameter #1");
}
int DelayTicks = (int)tolua_tonumber(tolua_S, 2, 0);
auto task = std::make_shared<cLuaScheduledWorldTask>(*Plugin, FnRef);
Plugin->AddResettable(task);
World->ScheduleTask(DelayTicks, task);
return 0;
}
static int tolua_cWorld_TryGetHeight(lua_State * tolua_S)
{
/* Exported manually, because tolua would require the out-only param a_Height to be used when calling
Function signature: world:TryGetHeight(a_World, a_BlockX, a_BlockZ) -> IsValid, Height
*/
// Check params:
cLuaState L(tolua_S);
if (
!L.CheckParamUserType(1, "cWorld") ||
!L.CheckParamNumber(2, 3) ||
!L.CheckParamEnd(4)
)
{
return 0;
}
// Get params:
cWorld * self = nullptr;
int BlockX, BlockZ;
L.GetStackValues(1, self, BlockX, BlockZ);
if (self == nullptr)
{
tolua_error(tolua_S, "Invalid 'self' in function 'TryGetHeight'", nullptr);
return 0;
}
// Call the implementation:
int Height = 0;
bool res = self->TryGetHeight(BlockX, BlockZ, Height);
L.Push(res ? 1 : 0);
if (res)
{
L.Push(Height);
return 2;
}
return 1;
}
void cManualBindings::BindWorld(lua_State * tolua_S)
{
tolua_beginmodule(tolua_S, nullptr);
tolua_beginmodule(tolua_S, "cWorld");
tolua_function(tolua_S, "BroadcastParticleEffect", tolua_cWorld_BroadcastParticleEffect);
tolua_function(tolua_S, "ChunkStay", tolua_cWorld_ChunkStay);
tolua_function(tolua_S, "DoWithBlockEntityAt", DoWithXYZ<cWorld, cBlockEntity, &cWorld::DoWithBlockEntityAt>);
tolua_function(tolua_S, "DoWithBeaconAt", DoWithXYZ<cWorld, cBeaconEntity, &cWorld::DoWithBeaconAt>);
tolua_function(tolua_S, "DoWithChestAt", DoWithXYZ<cWorld, cChestEntity, &cWorld::DoWithChestAt>);
tolua_function(tolua_S, "DoWithDispenserAt", DoWithXYZ<cWorld, cDispenserEntity, &cWorld::DoWithDispenserAt>);
tolua_function(tolua_S, "DoWithDropSpenserAt", DoWithXYZ<cWorld, cDropSpenserEntity, &cWorld::DoWithDropSpenserAt>);
tolua_function(tolua_S, "DoWithDropperAt", DoWithXYZ<cWorld, cDropperEntity, &cWorld::DoWithDropperAt>);
tolua_function(tolua_S, "DoWithEntityByID", DoWithID< cWorld, cEntity, &cWorld::DoWithEntityByID>);
tolua_function(tolua_S, "DoWithFurnaceAt", DoWithXYZ<cWorld, cFurnaceEntity, &cWorld::DoWithFurnaceAt>);
tolua_function(tolua_S, "DoWithNoteBlockAt", DoWithXYZ<cWorld, cNoteEntity, &cWorld::DoWithNoteBlockAt>);
tolua_function(tolua_S, "DoWithCommandBlockAt", DoWithXYZ<cWorld, cCommandBlockEntity, &cWorld::DoWithCommandBlockAt>);
tolua_function(tolua_S, "DoWithMobHeadAt", DoWithXYZ<cWorld, cMobHeadEntity, &cWorld::DoWithMobHeadAt>);
tolua_function(tolua_S, "DoWithFlowerPotAt", DoWithXYZ<cWorld, cFlowerPotEntity, &cWorld::DoWithFlowerPotAt>);
tolua_function(tolua_S, "DoWithPlayer", DoWith< cWorld, cPlayer, &cWorld::DoWithPlayer>);
tolua_function(tolua_S, "FindAndDoWithPlayer", DoWith< cWorld, cPlayer, &cWorld::FindAndDoWithPlayer>);
tolua_function(tolua_S, "DoWithPlayerByUUID", DoWith< cWorld, cPlayer, &cWorld::DoWithPlayerByUUID>);
tolua_function(tolua_S, "ForEachBlockEntityInChunk", ForEachInChunk<cWorld, cBlockEntity, &cWorld::ForEachBlockEntityInChunk>);
tolua_function(tolua_S, "ForEachChestInChunk", ForEachInChunk<cWorld, cChestEntity, &cWorld::ForEachChestInChunk>);
tolua_function(tolua_S, "ForEachEntity", ForEach< cWorld, cEntity, &cWorld::ForEachEntity>);
tolua_function(tolua_S, "ForEachEntityInBox", ForEachInBox< cWorld, cEntity, &cWorld::ForEachEntityInBox>);
tolua_function(tolua_S, "ForEachEntityInChunk", ForEachInChunk<cWorld, cEntity, &cWorld::ForEachEntityInChunk>);
tolua_function(tolua_S, "ForEachFurnaceInChunk", ForEachInChunk<cWorld, cFurnaceEntity, &cWorld::ForEachFurnaceInChunk>);
tolua_function(tolua_S, "ForEachPlayer", ForEach< cWorld, cPlayer, &cWorld::ForEachPlayer>);
tolua_function(tolua_S, "GetBlockInfo", tolua_cWorld_GetBlockInfo);
tolua_function(tolua_S, "GetBlockTypeMeta", tolua_cWorld_GetBlockTypeMeta);
tolua_function(tolua_S, "GetSignLines", tolua_cWorld_GetSignLines);
tolua_function(tolua_S, "PrepareChunk", tolua_cWorld_PrepareChunk);
tolua_function(tolua_S, "QueueTask", tolua_cWorld_QueueTask);
tolua_function(tolua_S, "ScheduleTask", tolua_cWorld_ScheduleTask);
tolua_function(tolua_S, "SetSignLines", tolua_cWorld_SetSignLines);
tolua_function(tolua_S, "TryGetHeight", tolua_cWorld_TryGetHeight);
tolua_endmodule(tolua_S);
tolua_endmodule(tolua_S);
}