blob: 02ad2156201003d635f052404f70773a5b787d3f (
plain) (
tree)
|
|
#pragma once
#include "PassiveAggressiveMonster.h"
class cZombiepigman :
public cPassiveAggressiveMonster
{
typedef cPassiveAggressiveMonster super;
public:
cZombiepigman();
virtual bool IsA(const char * a_EntityType) override;
virtual void Tick(float a_Dt) override;
virtual void GetDrops(cItems & a_Drops, cPawn * a_Killer = NULL) override;
virtual void KilledBy(cPawn * a_Killer) override;
} ;
|