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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Enderman.h"
cEnderman::cEnderman(void) :
// TODO: The size is only a guesstimate, measure in vanilla and fix the size values here
super("Enderman", 58, "mob.endermen.hit", "mob.endermen.death", 0.5, 2.5),
m_bIsScreaming(false),
CarriedBlock(E_BLOCK_AIR),
CarriedMeta(0)
{
}
void cEnderman::GetDrops(cItems & a_Drops, cEntity * a_Killer)
{
AddRandomDropItem(a_Drops, 0, 1, E_ITEM_ENDER_PEARL);
}
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