From 4db31d20c92d093e1bdc9499aeeddc1adc19b209 Mon Sep 17 00:00:00 2001 From: Doug Zongker Date: Wed, 4 Sep 2013 13:44:38 -0700 Subject: allow CheckKey to request mounting /system Also provide a default implementation of CheckKey that's reasonable for many devices (those that have power and volume keys). Change-Id: Icf6c7746ebd866152d402059dbd27fd16bd51ff8 --- Android.mk | 1 + ui.cpp | 48 ++++++++++++++++++++++++++++++++++++++++++++++-- ui.h | 6 +++++- 3 files changed, 52 insertions(+), 3 deletions(-) diff --git a/Android.mk b/Android.mk index 3d6156819..1308066df 100644 --- a/Android.mk +++ b/Android.mk @@ -89,6 +89,7 @@ include $(CLEAR_VARS) LOCAL_MODULE := verifier_test LOCAL_FORCE_STATIC_EXECUTABLE := true LOCAL_MODULE_TAGS := tests +LOCAL_CFLAGS += -DNO_RECOVERY_MOUNT LOCAL_SRC_FILES := \ verifier_test.cpp \ asn1_decoder.cpp \ diff --git a/ui.cpp b/ui.cpp index cece02d31..5043ee528 100644 --- a/ui.cpp +++ b/ui.cpp @@ -31,6 +31,7 @@ #include #include "common.h" +#include "roots.h" #include "device.h" #include "minui/minui.h" #include "screen_ui.h" @@ -47,7 +48,10 @@ RecoveryUI::RecoveryUI() : key_queue_len(0), key_last_down(-1), key_long_press(false), - key_down_count(0) { + key_down_count(0), + consecutive_power_keys(0), + consecutive_alternate_keys(0), + last_key(-1) { pthread_mutex_init(&key_queue_mutex, NULL); pthread_cond_init(&key_queue_cond, NULL); self = this; @@ -152,6 +156,13 @@ void RecoveryUI::process_key(int key_code, int updown) { case RecoveryUI::ENQUEUE: EnqueueKey(key_code); break; + + case RecoveryUI::MOUNT_SYSTEM: +#ifndef NO_RECOVERY_MOUNT + ensure_path_mounted("/system"); + Print("Mounted /system."); +#endif + break; } } } @@ -258,8 +269,41 @@ void RecoveryUI::FlushKeys() { pthread_mutex_unlock(&key_queue_mutex); } +// The default CheckKey implementation assumes the device has power, +// volume up, and volume down keys. +// +// - Hold power and press vol-up to toggle display. +// - Press power seven times in a row to reboot. +// - Alternate vol-up and vol-down seven times to mount /system. RecoveryUI::KeyAction RecoveryUI::CheckKey(int key) { - return RecoveryUI::ENQUEUE; + if (IsKeyPressed(KEY_POWER) && key == KEY_VOLUMEUP) { + return TOGGLE; + } + + if (key == KEY_POWER) { + ++consecutive_power_keys; + if (consecutive_power_keys >= 7) { + return REBOOT; + } + } else { + consecutive_power_keys = 0; + } + + if ((key == KEY_VOLUMEUP && + (last_key == KEY_VOLUMEDOWN || last_key == -1)) || + (key == KEY_VOLUMEDOWN && + (last_key == KEY_VOLUMEUP || last_key == -1))) { + ++consecutive_alternate_keys; + if (consecutive_alternate_keys >= 7) { + consecutive_alternate_keys = 0; + return MOUNT_SYSTEM; + } + } else { + consecutive_alternate_keys = 0; + } + last_key = key; + + return ENQUEUE; } void RecoveryUI::NextCheckKeyIsLong(bool is_long_press) { diff --git a/ui.h b/ui.h index 6c8987a33..d85fc659b 100644 --- a/ui.h +++ b/ui.h @@ -77,7 +77,7 @@ class RecoveryUI { // Return value indicates whether an immediate operation should be // triggered (toggling the display, rebooting the device), or if // the key should be enqueued for use by the main thread. - enum KeyAction { ENQUEUE, TOGGLE, REBOOT, IGNORE }; + enum KeyAction { ENQUEUE, TOGGLE, REBOOT, IGNORE, MOUNT_SYSTEM }; virtual KeyAction CheckKey(int key); // Called immediately before each call to CheckKey(), tell you if @@ -121,6 +121,10 @@ private: int key_down_count; // under key_queue_mutex int rel_sum; + int consecutive_power_keys; + int consecutive_alternate_keys; + int last_key; + typedef struct { RecoveryUI* ui; int key_code; -- cgit v1.2.3