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* recovery: Begin refactor of WearUI to use ScreenRecoveryUIPrashant Malani2016-03-081-8/+2
| | | | | | | | | | | | | | This is the first of a series of changes which move WearUI to subclass ScreenRecoveryUI, to take advantage of several functions which are common between the two recovery UI implementations, and already defined in ScreenRecoveryUI. This patch changes the base class of WearUI, removes redundant header includes, and also removes a common function. Bug: 27407422 Change-Id: I8fd90826900f69272a82e23bd099790e8004d511
* Fixes to wear recovery for NPrashant Malani2016-02-271-0/+2
| | | | | | Bug: 27336841 Change-Id: If4632e9791cce2c39590a4012687271f59a60af1
* res: Embed FPS into icon_installing.png.Tao Bao2015-12-161-2/+3
| | | | | | | | | | | | | | We allow vendor-specific icon installing image but have defined private animation_fps that can't be overridden. This CL changes the image generator to optionally embed FPS (otherwise use the default value of 20) into the generated image. For wear devices, they are using individual images instead of the interlaced one. Change the animation_fps from private to protected so that it can be customized. Bug: 26009230 Change-Id: I9fbf64ec717029d4c54f72316f6cb079e8dbfb5e
* recovery: Factor out wear_ui.{cpp,h} into bootable/recovery.Tao Bao2015-08-251-0/+137
Every watch has a (mostly identical) copy of the wear_ui. Factor them out into a single copy for easier maintenance. Device-specific settings should be defined in recovery_ui.cpp that inherits WearRecoveryUI class. Bug: 22451422 Change-Id: Id07efca37d1b1d330e6327506c7b73ccf6ae9241