| Commit message (Collapse) | Author | Age | Files | Lines |
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Change-Id: I58d7aa61cdb5c954e0726644fdc25c58eed8e544
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Change-Id: I29fe722b4eb9718765327902779046840a01433e
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Change-Id: If3173ddbfaccb95cc48636240ee3a918dac1e23f
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RECOVERY_GRAPHICS_FORCE_SINGLE_BUFFER := true
Change-Id: Id5144ea772c3b7ae382b064c41c23acdd0decb84
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Change-Id: Ib114dcc7b48219142602a2fbc256e2a0258b26e0
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Builder using a custom theme may have need for this. Add a flag to
easily enable jpg support.
Change-Id: Ica74f8cb1312d3193105f2201a5cf8073e2edc82
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While not all of these old build flags are active or implemented
yet (and they may not ever be implemeted until we find a device
that needs them), we need to make sure that the old build flags
are only applied when actually needed. Since there are a lot of
device trees that probably won't get updated due to lack of device
maintainers, we will rename the build flags and fix up devices on
a case by case basis.
Also added some pixel format related build flags to the make file
from AOSP so that AOSP devices should work in TWRP without
additional build flags.
Change-Id: I11ab475297d02b6aeffe89404fe50b4799a36be3
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Change-Id: Iebb5763277eec83fd6db4fdca8b7ecfd3c78dc6b
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Chances are there are not many themes in widespread use that are
using jpeg images, but this will be easy to revert back or even
just temporarily modify if we need jpeg support in a pinch.
Change-Id: If17b05ce3ebccce724fd74b26ed8ea91b287c3cf
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Note: events.cpp is still old code renamed to cpp to make it
easier to call functions like gr_fb_width().
I had to modify AOSP fbdev code to provide a separate memory
surface for drawing to as drawing directly to the framebuffer
resulted in rendering taking about 5 times longer.
I also modified AOSP adf code to provide a separate memory surface
for drawing for the same performance reasons. The Nexus 9 supports
adf graphics.
Overlay graphics work on at least one device. Overlay provides a
separate memory buffer already so performance is good.
I do not have a drm device yet that I know of. I made some attempt
to update the drm code to determine the correct pixel format based
on the drm graphics format, but what is available in pixel flinger
and what is available in drm do not line up all that well. Reports
are that the Pixel C is using drm graphics, but performance is
slow, likely due to the use of a mmap instead of a memory buffyer.
Change-Id: Ibd45bccca6ac2cb826037aa9b2aa5065cf683eed
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Change-Id: I40131f330e902afab033e810761bf98c07bbd03d
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This patch set removes support in TWRP for the old .dat file
format as well as support for the AOSP style fonts in header
files. We need TTF for scaling.
Note that the old AOSP style header font is still supported in
minui which is not used by TWRP.
Change-Id: I6124a3333d479f1fc668138f7e32c4be9b519552
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Change-Id: Ia15d49e51cad5bc8a3291975e1ff515a2b1c419c
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In order to maintain compatibility with older trees, we now have
minadbd.old and minui.old. I had to use a TARGET_GLOBAL_CFLAG to
handle ifdef issues in minui/minui.d because healthd includes
minui/minui.h and there was no other alternative to make minui.h
compatible with older trees without having to modify healthd rules
which is outside of TWRP.
Note that the new minui does not currently have support for qcom
overlay graphics. Support for this graphics mode will likely be
added in a later patch set. If you are building in a 6.0 tree and
have a device that needs qcom overlay graphics, be warned, as off
mode charging may not work properly. A dead battery in this case
could potentially brick your device if it is unable to charge as
healthd handles charging duties.
Update rules for building toolbox and add rules for making toybox
Use permissive.sh in init.rc which will follow symlinks so we do
not have to worry about what binary is supplying the setenforce
functionality (toolbox, toybox, or busybox).
Fix a few warnings in the main recovery binary source code.
Fix a few includes that were missing that prevented compiling in
6.0
Change-Id: Ia67aa2107d260883da5e365475a19bea538e8b97
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Fixes touch on Oppo R7 Plus
Oppo R7 Plus, when recovery is flashed and booted from the actual
recovery partition, the digitizer sends some extra touch data for
up to 10 different touch slots even if no actual touch is present
for those slots (ABS_MT_SLOT). This patch allows TWRP to handle
touch data properly for this device and maybe others.
Change-Id: I8f9171b605566788b674b3d4d96bd9f2f65736c2
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Some devices don't support double buffering, so add
the flag TW_DISABLE_DOUBLE_BUFFERING to disable it
Change-Id: Ia9c233fa229ae9c221a6c6f219b216d1753052f4
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Use TW_NEW_ION_HEAP := true to use it
Change-Id: I2ad105fa6d122b460ed4b5dc78563077b7904567
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This will significantly reduce theme maintainence and should be a
lot more sustainable over time. Eliminate most themes leaving only
5 remaining in 3 categores:
* watch_mdpi: 320x320
* portrait_mdpi: 480x800
* portrait_hdpi: 1080x1920
* landscape_mdpi: 800x480
* landscape_hdpi: 1920x1200
Add handling to map the old DEVICE RESOLUTION to the new TW_THEME
build flag. New devices should specify a theme using the new
TW_THEME build flag using one of the 5 values from the list above.
Long term we will eliminate the use of the DEVICE_RESOLUTION flag
in favor of the new flag.
Change the way sliders render so that they completely follow the
placement="5". This will probably break some custom themes but is
necessary so that we can retain the aspect ratio on slider images
and still have them rendered at the center of the screen.
Add code to the console slideout button so that it can be centered.
Centering the slideout button allows us to keep the button at the
center of the screen when retaining aspect ratios on the image.
Add more retain aspect ratios for home, back, slideout, folder,
file, and lock screen images.
Change the way we build the top bar in TWRP. It is now mostly
drawn using fill objects and the TWRP logo is a separate image so
that we can retain its aspect ratio during scaling. Thanks to Mark
Norelus for providing the TWRP logo.
Change-Id: I801a7b3163cad9ef353461f4c327690a9ccbb3aa
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AOSP and other ROM trees now do a rm -rf of the res folder during
the ramdisk creation process that removes the TWRP resources.
Using /twres instead of /res works around this issue making TWRP
more compatible with AOSP and other build trees.
Change-Id: I0d4c7e06ca381ac5aa0069b6f2b8c47f7dec49e7
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This fixes touch on the a11 when fastboot booting the image. We
are also adding event logging for ABS_MT_POSITION data which we
should have been logging before but for some reason we did not.
Change-Id: I1b38c31c716efdcbe48db4faa5d0cef97c91c58e
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Change-Id: I39fe4de8919e59dd75e8cb535fa0648948035c26
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This reverts commit a27d02fab9d6feb793cdcd6146f2655658f36f2b.
Change-Id: I62d143044749f101cd70fef048057f896e46c208
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Odds are this is horribly broken, but we are not able to work on
it just yet.
Change-Id: I8cd12a6dba7957b1ccc1275b8d72c24797856db0
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* Keeps original font system in place
* Uses the same API as original font system:
- You can render only one line at a time
- You can only use one font and color for one gr_text* call
* Caches all rendered text, with a string cache limited to 400
entries, then it trucates to 250, which results in memory
usage hovering around 5-10MB
Change-Id: I36107b9dcd8d57bae4486fce8b8f64e49ef3d906
Signed-off-by: Vojtech Bocek <vbocek@gmail.com>
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Enable TWRP to reside alongside other recoveries with the naming
convention: bootable/recovery(-flag). If TWRP resides at
bootable/recovery and a device does not specify RECOVERY_VARIANT, then
it will build like normal. If TWRP resides at bootable/recovery-twrp,
then its makefiles will only be parsed if a device specifies
'RECOVERY_VARIANT := twrp'. This prevents TWRP specific makefile
warnings/errors (notably, missing DEVICE_RESOLUTION) when another
recovery is being built.
Change-Id: I8f02fffcd79c309c7123b9428eedc69af02e126e
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Usage:
TW_INPUT_BLACKLIST := accelerometer
TW_INPUT_BLACKLIST := "accelerometer\x0agyroscope"
This can be used to fix touch input on devices where an input
device is breaking touch processing in TWRP.
We are using new line chars to separate multiple devices and in
the make file you specify the new line character with \x0a which
is the hex code in ASCII for a new line.
The new line character might be a bit of a pain to use as a
delimeter, but it is highly unlikely that an OEM will ever name
an input device with a new line character in the name.
Change-Id: I255136b7a686909a23e649918c661843153c2853
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If on the default settings the screen will only kick in to action
AFTER it has gone to sleep once and has been woken up again with a
key press, this will be needed to set to 'true' in the
BoardConfig.mk
The code was already there, Dees_Troy and I thought it would be
nice to make it a switch to control at compile time.
Change-Id: I5116a27afe9cba57122761c192ea3ee153d98162
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Change-Id: I6efaeb1c508c06513ac9ace7aa72a2eefa0cb1bb
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* Like in android - press power+volume down, screenshots are saved
in /sdcard/Pictures/Screenshots (if /sdcard is mounted) or /tmp
Change-Id: Iaefa15b11a1d5fdfac57d77388db1621f378a8d4
Signed-off-by: Vojtech Bocek <vbocek@gmail.com>
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* use a whitelist for the input device to listen on, every other will be ignored
Change-Id: I1296a45ec3d5ca0bca2a9e2601b0710e2c030fde
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Change-Id: Ia75c34ab1a45b7c8802c902906198517aa3437d5
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On n8013 at least, this event is sometimes/often sent on touch start which
causes touches to be randomly rejected and throws you back to the start screen.
Touch releases still work fine for me, since it sends ABS_MT_TRACKING_ID == -1
for that purpose.
Adds a flag TW_IGNORE_MAJOR_AXIS_0 to configure this behavior.
Change-Id: I14bb036a2c2d4ee676b642c3ab297c55bb6c2084
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- libmincrypt renamed to libmincrypttwrp that is an static library
- libjpegtwrp does not exist
- libfs_mgrtwrp is for JB decryption methods
This fixes making full builds when TW_INCLUDE_CRYPTO_SAMSUNG := true and TW_INCLUDE_CRYPTO := true are set.
Somehow typing make recoveryimage doesnt push the mentioned issue.
Change-Id: I7cad5db4f51152a1a8209e619b188ca88d7c74d1
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Improves license compatibility between GPL and Apache
Change-Id: I2b165aa575bb6213af6b07936f99610c113443f0
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Pull in most TWRP sources
Stub out partition management code
Make it compile -- probably will not boot
Kind of a mess but have to start somewhere
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