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2014-03-11update tools for making recovery imagesDoug Zongker1-102/+0
We no longer render animations as a base image with a possibly-partially-transparent overlay drawn over it, so delete the make-overlay.py tool. Now we represent them as series of images that are interlaced by row (with a special text chunk in the PNG file specifying the number of frames) so add the interlace-frames.py tool to make those. Change-Id: I866db269107a21351c3df3b4683f233f72234334
2014-03-11update tools for making recovery imagesDoug Zongker1-102/+0
We no longer render animations as a base image with a possibly-partially-transparent overlay drawn over it, so delete the make-overlay.py tool. Now we represent them as series of images that are interlaced by row (with a special text chunk in the PNG file specifying the number of frames) so add the interlace-frames.py tool to make those. Change-Id: I79443f125f9c7d8d61cd09e3434745e0ef38893f
2011-03-02change the default recovery assets to be in holograph styleDoug Zongker1-0/+102
Also remove the weird backwards compatibility thing for animations with fewer than 10 frames. Frames are always named "name01.png", "name02.png", ..., no matter how many there are. Change-Id: I7af64fdec1bfcdb0464998b735ec8d6c626ffe9d