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We no longer render animations as a base image with a
possibly-partially-transparent overlay drawn over it, so delete the
make-overlay.py tool. Now we represent them as series of images that
are interlaced by row (with a special text chunk in the PNG file
specifying the number of frames) so add the interlace-frames.py tool
to make those.
Change-Id: I866db269107a21351c3df3b4683f233f72234334
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We no longer render animations as a base image with a
possibly-partially-transparent overlay drawn over it, so delete the
make-overlay.py tool. Now we represent them as series of images that
are interlaced by row (with a special text chunk in the PNG file
specifying the number of frames) so add the interlace-frames.py tool
to make those.
Change-Id: I79443f125f9c7d8d61cd09e3434745e0ef38893f
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Also remove the weird backwards compatibility thing for animations
with fewer than 10 frames. Frames are always named "name01.png",
"name02.png", ..., no matter how many there are.
Change-Id: I7af64fdec1bfcdb0464998b735ec8d6c626ffe9d
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