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2019-04-04Prevent having to double-tap some check boxesEthan Yonker1-1/+6
Check boxes that do not have a default value set usually required you to tap them twice to toggle them on the very first time. This patch checks the return value from GetValue and sets a default of 0 if the variable does not already exist in the Data Manager. Change-Id: I1ff26e756764ed2a00b10102f13a5bce0119771a
2019-03-18Vibration: allow BoardConfig to disable vibration for a device.bigbiff bigbiff1-0/+3
Change-Id: Ibd2f67391ce6d7774498839829e0de9391508781
2017-01-20Add another license headerMatt Mower1-0/+18
* Missed this one in the first sweep Change-Id: I5f2753f93ce3e9888c553de4c2e510137e818a29
2016-01-27Update minuitwrp graphics in line with latest minuiEthan Yonker1-1/+1
Note: events.cpp is still old code renamed to cpp to make it easier to call functions like gr_fb_width(). I had to modify AOSP fbdev code to provide a separate memory surface for drawing to as drawing directly to the framebuffer resulted in rendering taking about 5 times longer. I also modified AOSP adf code to provide a separate memory surface for drawing for the same performance reasons. The Nexus 9 supports adf graphics. Overlay graphics work on at least one device. Overlay provides a separate memory buffer already so performance is good. I do not have a drm device yet that I know of. I made some attempt to update the drm code to determine the correct pixel format based on the drm graphics format, but what is available in pixel flinger and what is available in drm do not line up all that well. Reports are that the Pixel C is using drm graphics, but performance is slow, likely due to the use of a mmap instead of a memory buffyer. Change-Id: Ibd45bccca6ac2cb826037aa9b2aa5065cf683eed
2015-10-25Fix a bunch of warningsEthan Yonker1-1/+1
Mostly adding __unused where needed. Change-Id: Ia4f675b9b360782728c361ed1699db0cc277c3a5
2015-10-16Allow text to scale to fitEthan Yonker1-1/+3
Change-Id: Iacd4bb78f551b51d092ecde09521b5541e7dadcd
2015-02-21GUI: Support styles in xml to reduce xml file sizeEthan Yonker1-2/+2
Also allow sliders to have their own text label instead of requiring a whole separate text object for the label in the xml. Change-Id: I6e314efb4bb454d496555ff7e003d743063a1308
2015-02-15gui: make resources type safethat1-16/+7
- add string, int, color and resource loading helpers - use typed resource classes, and some cleanup in loading code - remove abstract GetResource() to enforce type safe access - add height and width query methods to resources and use them - minor cleanup - simplify LoadPlacement Change-Id: I9b81785109a80b3806ad6b50cba4d893b87b0db1
2014-02-12Conditional -> GUIObject and make all gui objects children of GUIObjectVojtech Bocek1-1/+1
Signed-off-by: Vojtech Bocek <vbocek@gmail.com> Change-Id: Ic0a7d6354dabe5919b83942f2f1aa0715625e522
2014-02-08Add vibrations to Checkbox, Fileselect, Listbox and PartitionlistVojtech Bocek1-0/+2
Signed-off-by: Vojtech Bocek <vbocek@gmail.com> Change-Id: I7b0e27930857add1ac88671a71310bea56fc4e74
2013-08-24Unify indentation and little clean-up in TWRP filesVojtech Bocek1-110/+114
Signed-off-by: Vojtech Bocek <vbocek@gmail.com>
2013-04-04Move all AOSP code out of recovery binaryDees_Troy1-2/+1
Improves license compatibility between GPL and Apache Change-Id: I2b165aa575bb6213af6b07936f99610c113443f0
2012-09-05TWRP-ify AOSP codeDees_Troy1-0/+169
Pull in most TWRP sources Stub out partition management code Make it compile -- probably will not boot Kind of a mess but have to start somewhere