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Diffstat (limited to 'ui.h')
-rw-r--r-- | ui.h | 112 |
1 files changed, 112 insertions, 0 deletions
@@ -0,0 +1,112 @@ +/* + * Copyright (C) 2011 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef RECOVERY_UI_H +#define RECOVERY_UI_H + +#include <linux/input.h> +#include <pthread.h> + +// Abstract class for controlling the user interface during recovery. +class RecoveryUI { + public: + RecoveryUI(); + + virtual ~RecoveryUI() { } + + // Initialize the object; called before anything else. + virtual void Init(); + + // Set the overall recovery state ("background image"). + enum Icon { NONE, INSTALLING, ERROR }; + virtual void SetBackground(Icon icon) = 0; + + // --- progress indicator --- + enum ProgressType { EMPTY, INDETERMINATE, DETERMINATE }; + virtual void SetProgressType(ProgressType determinate) = 0; + + // Show a progress bar and define the scope of the next operation: + // portion - fraction of the progress bar the next operation will use + // seconds - expected time interval (progress bar moves at this minimum rate) + virtual void ShowProgress(float portion, float seconds) = 0; + + // Set progress bar position (0.0 - 1.0 within the scope defined + // by the last call to ShowProgress). + virtual void SetProgress(float fraction) = 0; + + // --- text log --- + + virtual void ShowText(bool visible) = 0; + + virtual bool IsTextVisible() = 0; + + virtual bool WasTextEverVisible() = 0; + + // Write a message to the on-screen log (shown if the user has + // toggled on the text display). + virtual void Print(const char* fmt, ...) = 0; // __attribute__((format(printf, 1, 2))) = 0; + + // --- key handling --- + + // Wait for keypress and return it. May return -1 after timeout. + virtual int WaitKey(); + + virtual bool IsKeyPressed(int key); + + // Erase any queued-up keys. + virtual void FlushKeys(); + + // Called on each keypress, even while operations are in progress. + // Return value indicates whether an immediate operation should be + // triggered (toggling the display, rebooting the device), or if + // the key should be enqueued for use by the main thread. + enum KeyAction { ENQUEUE, TOGGLE, REBOOT, IGNORE }; + virtual KeyAction CheckKey(int key); + + // --- menu display --- + + // Display some header text followed by a menu of items, which appears + // at the top of the screen (in place of any scrolling ui_print() + // output, if necessary). + virtual void StartMenu(const char* const * headers, const char* const * items, + int initial_selection) = 0; + + // Set the menu highlight to the given index, and return it (capped to + // the range [0..numitems). + virtual int SelectMenu(int sel) = 0; + + // End menu mode, resetting the text overlay so that ui_print() + // statements will be displayed. + virtual void EndMenu() = 0; + +private: + // Key event input queue + pthread_mutex_t key_queue_mutex; + pthread_cond_t key_queue_cond; + int key_queue[256], key_queue_len; + char key_pressed[KEY_MAX + 1]; // under key_queue_mutex + int key_last_down; // under key_queue_mutex + int rel_sum; + + pthread_t input_t; + + static void* input_thread(void* cookie); + static int input_callback(int fd, short revents, void* data); + void process_key(int key_code, int updown); + bool usb_connected(); +}; + +#endif // RECOVERY_UI_H |