diff options
-rw-r--r-- | minui/Android.mk | 19 | ||||
-rw-r--r-- | minui/graphics.cpp | 24 | ||||
-rw-r--r-- | minui/graphics.h | 1 | ||||
-rw-r--r-- | minui/graphics_overlay.cpp | 692 | ||||
-rw-r--r-- | minui/main.cpp | 113 |
5 files changed, 845 insertions, 4 deletions
diff --git a/minui/Android.mk b/minui/Android.mk index d50bf1048..f2170255d 100644 --- a/minui/Android.mk +++ b/minui/Android.mk @@ -4,10 +4,12 @@ include $(CLEAR_VARS) LOCAL_SRC_FILES := \ events.cpp \ graphics.cpp \ - graphics_adf.cpp \ graphics_drm.cpp \ graphics_fbdev.cpp \ resources.cpp \ + graphics_overlay.cpp + +LOCAL_C_INCLUDES := external/libcxx/include external/libpng ifeq ($(TW_TARGET_USES_QCOM_BSP), true) LOCAL_CFLAGS += -DMSM_BSP @@ -23,13 +25,16 @@ ifeq ($(TW_TARGET_USES_QCOM_BSP), true) endif else LOCAL_C_INCLUDES += $(commands_recovery_local_path)/minui/include + # The header files required for adf graphics can cause compile errors + # with adf graphics. + LOCAL_SRC_FILES += graphics_adf.cpp + LOCAL_WHOLE_STATIC_LIBRARIES += libadf endif ifeq ($(TW_NEW_ION_HEAP), true) LOCAL_CFLAGS += -DNEW_ION_HEAP endif -LOCAL_WHOLE_STATIC_LIBRARIES += libadf LOCAL_WHOLE_STATIC_LIBRARIES += libdrm LOCAL_STATIC_LIBRARIES += libpng @@ -77,3 +82,13 @@ LOCAL_MODULE := libminui LOCAL_WHOLE_STATIC_LIBRARIES += libminui LOCAL_SHARED_LIBRARIES := libpng include $(BUILD_SHARED_LIBRARY) + +include $(CLEAR_VARS) +LOCAL_MODULE := minuitest +LOCAL_MODULE_TAGS := optional +LOCAL_MODULE_PATH := $(TARGET_ROOT_OUT_SBIN) +LOCAL_SRC_FILES := main.cpp +LOCAL_STATIC_LIBRARIES := libbinder libminui libpng libz libutils libstdc++ libcutils liblog libm libc +LOCAL_C_INCLUDES := external/libcxx/include external/libpng +LOCAL_FORCE_STATIC_EXECUTABLE := true +include $(BUILD_EXECUTABLE) diff --git a/minui/graphics.cpp b/minui/graphics.cpp index 4c7dd3f5c..76ef56e70 100644 --- a/minui/graphics.cpp +++ b/minui/graphics.cpp @@ -470,18 +470,37 @@ void gr_flip() { int gr_init(void) { gr_init_font(); + gr_draw = NULL; - gr_backend = open_adf(); + gr_backend = open_overlay(); if (gr_backend) { gr_draw = gr_backend->init(gr_backend); if (!gr_draw) { gr_backend->exit(gr_backend); + } else + printf("Using overlay graphics.\n"); + } + +#ifndef MSM_BSP + if (!gr_draw) { + gr_backend = open_adf(); + if (gr_backend) { + gr_draw = gr_backend->init(gr_backend); + if (!gr_draw) { + gr_backend->exit(gr_backend); + } else + printf("Using adf graphics.\n"); } } +#else + printf("Skipping adf graphics because TW_TARGET_USES_QCOM_BSP := true\n"); +#endif if (!gr_draw) { gr_backend = open_drm(); gr_draw = gr_backend->init(gr_backend); + if (gr_draw) + printf("Using drm graphics.\n"); } if (!gr_draw) { @@ -489,7 +508,8 @@ int gr_init(void) gr_draw = gr_backend->init(gr_backend); if (gr_draw == NULL) { return -1; - } + } else + printf("Using fbdev graphics.\n"); } overscan_offset_x = gr_draw->width * overscan_percent / 100; diff --git a/minui/graphics.h b/minui/graphics.h index 52968eb10..a4115fd50 100644 --- a/minui/graphics.h +++ b/minui/graphics.h @@ -39,5 +39,6 @@ struct minui_backend { minui_backend* open_fbdev(); minui_backend* open_adf(); minui_backend* open_drm(); +minui_backend* open_overlay(); #endif diff --git a/minui/graphics_overlay.cpp b/minui/graphics_overlay.cpp new file mode 100644 index 000000000..2ba452a0e --- /dev/null +++ b/minui/graphics_overlay.cpp @@ -0,0 +1,692 @@ +/* + * Copyright (C) 2014 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include <stdbool.h> +#include <stdlib.h> +#include <string.h> +#include <unistd.h> +#include <errno.h> + +#include <fcntl.h> +#include <stdio.h> + +#include <sys/cdefs.h> +#include <sys/ioctl.h> +#include <sys/mman.h> +#include <sys/types.h> + +#include <linux/fb.h> +#include <linux/kd.h> + +#ifdef MSM_BSP +#include <linux/msm_mdp.h> +#include <linux/msm_ion.h> +#endif + +#include "minui.h" +#include "graphics.h" + +#define MDP_V4_0 400 +#define MAX_DISPLAY_DIM 2048 + +static GRSurface* overlay_init(minui_backend*); +static GRSurface* overlay_flip(minui_backend*); +static void overlay_blank(minui_backend*, bool); +static void overlay_exit(minui_backend*); + +static GRSurface gr_framebuffer[2]; +static bool double_buffered; +static GRSurface* gr_draw = NULL; +static int displayed_buffer; + +static fb_var_screeninfo vi; +static int fb_fd = -1; +static bool isMDP5 = false; +static int leftSplit = 0; +static int rightSplit = 0; +#define ALIGN(x, align) (((x) + ((align)-1)) & ~((align)-1)) + +static size_t frame_size = 0; + +#ifdef MSM_BSP +typedef struct { + unsigned char *mem_buf; + int size; + int ion_fd; + int mem_fd; + struct ion_handle_data handle_data; +} memInfo; + +//Left and right overlay id +static int overlayL_id = MSMFB_NEW_REQUEST; +static int overlayR_id = MSMFB_NEW_REQUEST; + +static memInfo mem_info; +# + +static int map_mdp_pixel_format() +{ + int format = MDP_RGB_565; +#if defined(RECOVERY_BGRA) + format = MDP_BGRA_8888; +#elif defined(RECOVERY_RGBX) + format = MDP_RGBA_8888; +#endif + return format; +} +#endif // MSM_BSP + +static minui_backend my_backend = { + .init = overlay_init, + .flip = overlay_flip, + .blank = overlay_blank, + .exit = overlay_exit, +}; + +bool target_has_overlay(char *version) +{ + int ret; + int mdp_version; + bool overlay_supported = false; + + if (strlen(version) >= 8) { + if(!strncmp(version, "msmfb", strlen("msmfb"))) { + char str_ver[4]; + memcpy(str_ver, version + strlen("msmfb"), 3); + str_ver[3] = '\0'; + mdp_version = atoi(str_ver); + if (mdp_version >= MDP_V4_0) { + overlay_supported = true; + } + } else if (!strncmp(version, "mdssfb", strlen("mdssfb"))) { + overlay_supported = true; + isMDP5 = true; + } + } + + return overlay_supported; +} + +minui_backend* open_overlay() { + fb_fix_screeninfo fi; + int fd; + + fd = open("/dev/graphics/fb0", O_RDWR); + if (fd < 0) { + perror("open_overlay cannot open fb0"); + return NULL; + } + + if (ioctl(fd, FBIOGET_FSCREENINFO, &fi) < 0) { + perror("failed to get fb0 info"); + close(fd); + return NULL; + } + + if (target_has_overlay(fi.id)) { +#ifdef MSM_BSP + close(fd); + return &my_backend; +#else + printf("Overlay graphics may work (%s), but not enabled. Use TW_TARGET_USES_QCOM_BSP := true to enable.\n", fi.id); +#endif + } + close(fd); + return NULL; +} + +static void overlay_blank(minui_backend* backend __unused, bool blank) +{ +#if defined(TW_NO_SCREEN_BLANK) && defined(TW_BRIGHTNESS_PATH) && defined(TW_MAX_BRIGHTNESS) + int fd; + char brightness[4]; + snprintf(brightness, 4, "%03d", TW_MAX_BRIGHTNESS/2); + + fd = open(TW_BRIGHTNESS_PATH, O_RDWR); + if (fd < 0) { + perror("cannot open LCD backlight"); + return; + } + write(fd, blank ? "000" : brightness, 3); + close(fd); +#else + int ret; + + ret = ioctl(fb_fd, FBIOBLANK, blank ? FB_BLANK_POWERDOWN : FB_BLANK_UNBLANK); + if (ret < 0) + perror("ioctl(): blank"); +#endif +} + +static void set_displayed_framebuffer(unsigned n) +{ + if (n > 1 || !double_buffered) return; + + vi.yres_virtual = gr_framebuffer[0].height * 2; + vi.yoffset = n * gr_framebuffer[0].height; + vi.bits_per_pixel = gr_framebuffer[0].pixel_bytes * 8; + if (ioctl(fb_fd, FBIOPUT_VSCREENINFO, &vi) < 0) { + perror("active fb swap failed"); + } + displayed_buffer = n; +} + +#ifdef MSM_BSP +void setDisplaySplit(void) { + char split[64] = {0}; + if (!isMDP5) + return; + FILE* fp = fopen("/sys/class/graphics/fb0/msm_fb_split", "r"); + if (fp) { + //Format "left right" space as delimiter + if(fread(split, sizeof(char), 64, fp)) { + leftSplit = atoi(split); + printf("Left Split=%d\n",leftSplit); + char *rght = strpbrk(split, " "); + if (rght) + rightSplit = atoi(rght + 1); + printf("Right Split=%d\n", rightSplit); + } + } else { + printf("Failed to open mdss_fb_split node\n"); + } + if (fp) + fclose(fp); +} + +int getLeftSplit(void) { + //Default even split for all displays with high res + int lSplit = vi.xres / 2; + + //Override if split published by driver + if (leftSplit) + lSplit = leftSplit; + + return lSplit; +} + +int getRightSplit(void) { + return rightSplit; +} + +int free_ion_mem(void) { + int ret = 0; + + if (mem_info.mem_buf) + munmap(mem_info.mem_buf, mem_info.size); + + if (mem_info.ion_fd >= 0) { + ret = ioctl(mem_info.ion_fd, ION_IOC_FREE, &mem_info.handle_data); + if (ret < 0) + perror("free_mem failed "); + } + + if (mem_info.mem_fd >= 0) + close(mem_info.mem_fd); + if (mem_info.ion_fd >= 0) + close(mem_info.ion_fd); + + memset(&mem_info, 0, sizeof(mem_info)); + mem_info.mem_fd = -1; + mem_info.ion_fd = -1; + return 0; +} + +int alloc_ion_mem(unsigned int size) +{ + int result; + struct ion_fd_data fd_data; + struct ion_allocation_data ionAllocData; + + mem_info.ion_fd = open("/dev/ion", O_RDWR|O_DSYNC); + if (mem_info.ion_fd < 0) { + perror("ERROR: Can't open ion "); + return -errno; + } + + ionAllocData.flags = 0; + ionAllocData.len = size; + ionAllocData.align = sysconf(_SC_PAGESIZE); +#ifdef NEW_ION_HEAP + ionAllocData.heap_id_mask = +#else + ionAllocData.heap_mask = +#endif + ION_HEAP(ION_IOMMU_HEAP_ID) | + ION_HEAP(ION_SYSTEM_CONTIG_HEAP_ID); + + result = ioctl(mem_info.ion_fd, ION_IOC_ALLOC, &ionAllocData); + if(result){ + perror("ION_IOC_ALLOC Failed "); + close(mem_info.ion_fd); + return result; + } + + fd_data.handle = ionAllocData.handle; + mem_info.handle_data.handle = ionAllocData.handle; + result = ioctl(mem_info.ion_fd, ION_IOC_MAP, &fd_data); + if (result) { + perror("ION_IOC_MAP Failed "); + free_ion_mem(); + return result; + } + mem_info.mem_buf = (unsigned char *)mmap(NULL, size, PROT_READ | + PROT_WRITE, MAP_SHARED, fd_data.fd, 0); + mem_info.mem_fd = fd_data.fd; + + if (!mem_info.mem_buf) { + perror("ERROR: mem_buf MAP_FAILED "); + free_ion_mem(); + return -ENOMEM; + } + + return 0; +} + +bool isDisplaySplit(void) { + if (vi.xres > MAX_DISPLAY_DIM) + return true; + //check if right split is set by driver + if (getRightSplit()) + return true; + + return false; +} + +int allocate_overlay(int fd, GRSurface gr_fb[]) +{ + int ret = 0; + + if (!isDisplaySplit()) { + // Check if overlay is already allocated + if (MSMFB_NEW_REQUEST == overlayL_id) { + struct mdp_overlay overlayL; + + memset(&overlayL, 0 , sizeof (struct mdp_overlay)); + + /* Fill Overlay Data */ + overlayL.src.width = ALIGN(gr_fb[0].width, 32); + overlayL.src.height = gr_fb[0].height; + overlayL.src.format = map_mdp_pixel_format(); + overlayL.src_rect.w = gr_fb[0].width; + overlayL.src_rect.h = gr_fb[0].height; + overlayL.dst_rect.w = gr_fb[0].width; + overlayL.dst_rect.h = gr_fb[0].height; + overlayL.alpha = 0xFF; + overlayL.transp_mask = MDP_TRANSP_NOP; + overlayL.id = MSMFB_NEW_REQUEST; + ret = ioctl(fd, MSMFB_OVERLAY_SET, &overlayL); + if (ret < 0) { + perror("Overlay Set Failed"); + return ret; + } + overlayL_id = overlayL.id; + } + } else { + float xres = vi.xres; + int lSplit = getLeftSplit(); + float lSplitRatio = lSplit / xres; + float lCropWidth = gr_fb[0].width * lSplitRatio; + int lWidth = lSplit; + int rWidth = gr_fb[0].width - lSplit; + int height = gr_fb[0].height; + + if (MSMFB_NEW_REQUEST == overlayL_id) { + + struct mdp_overlay overlayL; + + memset(&overlayL, 0 , sizeof (struct mdp_overlay)); + + /* Fill OverlayL Data */ + overlayL.src.width = ALIGN(gr_fb[0].width, 32); + overlayL.src.height = gr_fb[0].height; + overlayL.src.format = map_mdp_pixel_format(); + overlayL.src_rect.x = 0; + overlayL.src_rect.y = 0; + overlayL.src_rect.w = lCropWidth; + overlayL.src_rect.h = gr_fb[0].height; + overlayL.dst_rect.x = 0; + overlayL.dst_rect.y = 0; + overlayL.dst_rect.w = lWidth; + overlayL.dst_rect.h = height; + overlayL.alpha = 0xFF; + overlayL.transp_mask = MDP_TRANSP_NOP; + overlayL.id = MSMFB_NEW_REQUEST; + ret = ioctl(fd, MSMFB_OVERLAY_SET, &overlayL); + if (ret < 0) { + perror("OverlayL Set Failed"); + return ret; + } + overlayL_id = overlayL.id; + } + if (MSMFB_NEW_REQUEST == overlayR_id) { + struct mdp_overlay overlayR; + + memset(&overlayR, 0 , sizeof (struct mdp_overlay)); + + /* Fill OverlayR Data */ + overlayR.src.width = ALIGN(gr_fb[0].width, 32); + overlayR.src.height = gr_fb[0].height; + overlayR.src.format = map_mdp_pixel_format(); + overlayR.src_rect.x = lCropWidth; + overlayR.src_rect.y = 0; + overlayR.src_rect.w = gr_fb[0].width - lCropWidth; + overlayR.src_rect.h = gr_fb[0].height; + overlayR.dst_rect.x = 0; + overlayR.dst_rect.y = 0; + overlayR.dst_rect.w = rWidth; + overlayR.dst_rect.h = height; + overlayR.alpha = 0xFF; + overlayR.flags = MDSS_MDP_RIGHT_MIXER; + overlayR.transp_mask = MDP_TRANSP_NOP; + overlayR.id = MSMFB_NEW_REQUEST; + ret = ioctl(fd, MSMFB_OVERLAY_SET, &overlayR); + if (ret < 0) { + perror("OverlayR Set Failed"); + return ret; + } + overlayR_id = overlayR.id; + } + + } + return 0; +} + +int overlay_display_frame(int fd, void* data, size_t size) +{ + int ret = 0; + struct msmfb_overlay_data ovdataL, ovdataR; + struct mdp_display_commit ext_commit; + + if (!isDisplaySplit()) { + if (overlayL_id == MSMFB_NEW_REQUEST) { + perror("display_frame failed, no overlay\n"); + return -EINVAL; + } + + memcpy(mem_info.mem_buf, data, size); + + memset(&ovdataL, 0, sizeof(struct msmfb_overlay_data)); + + ovdataL.id = overlayL_id; + ovdataL.data.flags = 0; + ovdataL.data.offset = 0; + ovdataL.data.memory_id = mem_info.mem_fd; + ret = ioctl(fd, MSMFB_OVERLAY_PLAY, &ovdataL); + if (ret < 0) { + perror("overlay_display_frame failed, overlay play Failed\n"); + return ret; + } + } else { + + if (overlayL_id == MSMFB_NEW_REQUEST) { + perror("display_frame failed, no overlayL \n"); + return -EINVAL; + } + + memcpy(mem_info.mem_buf, data, size); + + memset(&ovdataL, 0, sizeof(struct msmfb_overlay_data)); + + ovdataL.id = overlayL_id; + ovdataL.data.flags = 0; + ovdataL.data.offset = 0; + ovdataL.data.memory_id = mem_info.mem_fd; + ret = ioctl(fd, MSMFB_OVERLAY_PLAY, &ovdataL); + if (ret < 0) { + perror("overlay_display_frame failed, overlayL play Failed\n"); + return ret; + } + + if (overlayR_id == MSMFB_NEW_REQUEST) { + perror("display_frame failed, no overlayR \n"); + return -EINVAL; + } + memset(&ovdataR, 0, sizeof(struct msmfb_overlay_data)); + + ovdataR.id = overlayR_id; + ovdataR.data.flags = 0; + ovdataR.data.offset = 0; + ovdataR.data.memory_id = mem_info.mem_fd; + ret = ioctl(fd, MSMFB_OVERLAY_PLAY, &ovdataR); + if (ret < 0) { + perror("overlay_display_frame failed, overlayR play Failed\n"); + return ret; + } + } + memset(&ext_commit, 0, sizeof(struct mdp_display_commit)); + ext_commit.flags = MDP_DISPLAY_COMMIT_OVERLAY; + ext_commit.wait_for_finish = 1; + ret = ioctl(fd, MSMFB_DISPLAY_COMMIT, &ext_commit); + if (ret < 0) { + perror("overlay_display_frame failed, overlay commit Failed\n!"); + } + + return ret; +} + +static GRSurface* overlay_flip(minui_backend* backend __unused) { + if (double_buffered) { +#if defined(RECOVERY_BGRA) + // In case of BGRA, do some byte swapping + unsigned int idx; + unsigned char tmp; + unsigned char* ucfb_vaddr = (unsigned char*)gr_draw->data; + for (idx = 0 ; idx < (gr_draw->height * gr_draw->row_bytes); + idx += 4) { + tmp = ucfb_vaddr[idx]; + ucfb_vaddr[idx ] = ucfb_vaddr[idx + 2]; + ucfb_vaddr[idx + 2] = tmp; + } +#endif + // Change gr_draw to point to the buffer currently displayed, + // then flip the driver so we're displaying the other buffer + // instead. + gr_draw = gr_framebuffer + displayed_buffer; + set_displayed_framebuffer(1-displayed_buffer); + overlay_display_frame(fb_fd, gr_draw->data, frame_size); + } else { + // Copy from the in-memory surface to the framebuffer. + overlay_display_frame(fb_fd, gr_draw->data, frame_size); + } + return gr_draw; +} + +int free_overlay(int fd) +{ + int ret = 0; + struct mdp_display_commit ext_commit; + + if (!isDisplaySplit()) { + if (overlayL_id != MSMFB_NEW_REQUEST) { + ret = ioctl(fd, MSMFB_OVERLAY_UNSET, &overlayL_id); + if (ret) { + perror("Overlay Unset Failed"); + overlayL_id = MSMFB_NEW_REQUEST; + return ret; + } + } + } else { + + if (overlayL_id != MSMFB_NEW_REQUEST) { + ret = ioctl(fd, MSMFB_OVERLAY_UNSET, &overlayL_id); + if (ret) { + perror("OverlayL Unset Failed"); + overlayL_id = MSMFB_NEW_REQUEST; + return ret; + } + } + + if (overlayR_id != MSMFB_NEW_REQUEST) { + ret = ioctl(fd, MSMFB_OVERLAY_UNSET, &overlayR_id); + if (ret) { + perror("OverlayR Unset Failed"); + overlayR_id = MSMFB_NEW_REQUEST; + return ret; + } + } + } + memset(&ext_commit, 0, sizeof(struct mdp_display_commit)); + ext_commit.flags = MDP_DISPLAY_COMMIT_OVERLAY; + ext_commit.wait_for_finish = 1; + ret = ioctl(fd, MSMFB_DISPLAY_COMMIT, &ext_commit); + if (ret < 0) { + perror("ERROR: Clear MSMFB_DISPLAY_COMMIT failed!"); + overlayL_id = MSMFB_NEW_REQUEST; + overlayR_id = MSMFB_NEW_REQUEST; + return ret; + } + overlayL_id = MSMFB_NEW_REQUEST; + overlayR_id = MSMFB_NEW_REQUEST; + + return 0; +} + +static GRSurface* overlay_init(minui_backend* backend) { + int fd = open("/dev/graphics/fb0", O_RDWR); + if (fd == -1) { + perror("cannot open fb0"); + return NULL; + } + + fb_fix_screeninfo fi; + if (ioctl(fd, FBIOGET_FSCREENINFO, &fi) < 0) { + perror("failed to get fb0 info"); + close(fd); + return NULL; + } + + if (ioctl(fd, FBIOGET_VSCREENINFO, &vi) < 0) { + perror("failed to get fb0 info"); + close(fd); + return NULL; + } + + // We print this out for informational purposes only, but + // throughout we assume that the framebuffer device uses an RGBX + // pixel format. This is the case for every development device I + // have access to. For some of those devices (eg, hammerhead aka + // Nexus 5), FBIOGET_VSCREENINFO *reports* that it wants a + // different format (XBGR) but actually produces the correct + // results on the display when you write RGBX. + // + // If you have a device that actually *needs* another pixel format + // (ie, BGRX, or 565), patches welcome... + + printf("fb0 reports (possibly inaccurate):\n" + " vi.bits_per_pixel = %d\n" + " vi.red.offset = %3d .length = %3d\n" + " vi.green.offset = %3d .length = %3d\n" + " vi.blue.offset = %3d .length = %3d\n", + vi.bits_per_pixel, + vi.red.offset, vi.red.length, + vi.green.offset, vi.green.length, + vi.blue.offset, vi.blue.length); + + void* bits = malloc(vi.xres_virtual * vi.yres * (vi.bits_per_pixel / 8)); + if (bits == NULL) { + perror("failed to malloc framebuffer"); + close(fd); + return NULL; + } + + memset(bits, 0, fi.smem_len); + + gr_framebuffer[0].width = vi.xres; + gr_framebuffer[0].height = vi.yres; + gr_framebuffer[0].row_bytes = fi.line_length; + gr_framebuffer[0].pixel_bytes = vi.bits_per_pixel / 8; + gr_framebuffer[0].data = reinterpret_cast<uint8_t*>(bits); + memset(gr_framebuffer[0].data, 0, gr_framebuffer[0].height * gr_framebuffer[0].row_bytes); + + /* check if we can use double buffering */ + if (vi.yres * fi.line_length * 2 <= fi.smem_len) { + double_buffered = true; + printf("double buffered.\n"); + memcpy(gr_framebuffer+1, gr_framebuffer, sizeof(GRSurface)); + gr_framebuffer[1].data = gr_framebuffer[0].data + + gr_framebuffer[0].height * gr_framebuffer[0].row_bytes; + + gr_draw = gr_framebuffer+1; + + } else { + double_buffered = false; + printf("single buffered.\n"); + // Without double-buffering, we allocate RAM for a buffer to + // draw in, and then "flipping" the buffer consists of a + // memcpy from the buffer we allocated to the framebuffer. + + gr_draw = (GRSurface*) malloc(sizeof(GRSurface)); + if (gr_draw == NULL) { + printf("Failed to malloc gr_draw for single buffering.\n"); + return NULL; + } else { + memcpy(gr_draw, gr_framebuffer, sizeof(GRSurface)); + gr_draw->data = (unsigned char*) malloc(gr_draw->height * gr_draw->row_bytes); + if (!gr_draw->data) { + perror("failed to allocate in-memory surface"); + return NULL; + } + } + } + + memset(gr_draw->data, 0, gr_draw->height * gr_draw->row_bytes); + fb_fd = fd; + set_displayed_framebuffer(0); + + frame_size = fi.line_length * vi.yres; + + printf("framebuffer: %d (%d x %d)\n", fb_fd, gr_draw->width, gr_draw->height); + + overlay_blank(backend, true); + overlay_blank(backend, false); + + if (!alloc_ion_mem(fi.line_length * vi.yres)) + allocate_overlay(fb_fd, gr_framebuffer); + + return gr_draw; +} + +static void overlay_exit(minui_backend* backend __unused) { + free_overlay(fb_fd); + free_ion_mem(); + + close(fb_fd); + fb_fd = -1; + + if (!double_buffered && gr_draw) { + free(gr_draw->data); + free(gr_draw); + } + gr_draw = NULL; + if (gr_framebuffer[0].data) { + free(gr_framebuffer[0].data); + gr_framebuffer[0].data = NULL; + } +} +#else // MSM_BSP +static GRSurface* overlay_flip(minui_backend* backend __unused) { + return NULL; +} + +static GRSurface* overlay_init(minui_backend* backend __unused) { + return NULL; +} + +static void overlay_exit(minui_backend* backend __unused) { + return; +} +#endif // MSM_BSP diff --git a/minui/main.cpp b/minui/main.cpp new file mode 100644 index 000000000..74b830e39 --- /dev/null +++ b/minui/main.cpp @@ -0,0 +1,113 @@ +#include <stdbool.h> +#include <stdlib.h> +#include <string.h> +#include <unistd.h> + +#include <fcntl.h> +#include <stdio.h> + +#include <sys/ioctl.h> +#include <sys/mman.h> +#include <sys/types.h> + +#include <linux/fb.h> +#include <linux/kd.h> + +#include <time.h> + +#include "minui.h" +#include "graphics.h" + +int main() { + // It might be a good idea to add some blending tests. + // The only blending done currently is around the font / text + int i = 0; + printf("Initializing graphics.\n"); + if (gr_init() != 0) { + printf("Error initializing graphics.\n"); + return -1; + } + printf("Starting tests\n"); + printf("Red\n"); + gr_color(255, 0, 0, 255); + gr_fill(0, 0, gr_fb_width(), gr_fb_height()); + gr_flip(); + sleep(1); + printf("Green\n"); + gr_color(0, 225, 0, 255); + gr_fill(0, 0, gr_fb_width(), gr_fb_height()); + gr_flip(); + sleep(1); + printf("Blue\n"); + gr_color(0, 0, 255, 255); + gr_fill(0, 0, gr_fb_width(), gr_fb_height()); + gr_flip(); + sleep(1); + printf("White\n"); + gr_color(255, 255, 255, 255); + gr_fill(0, 0, gr_fb_width(), gr_fb_height()); + gr_flip(); + sleep(1); + printf("4 colors, 1 in each corner\n"); + gr_color(255, 0, 0, 255); + gr_fill(0, 0, gr_fb_width() / 2, gr_fb_height() / 2); + gr_color(0, 255, 0, 255); + gr_fill(0, gr_fb_height() / 2, gr_fb_width() / 2, gr_fb_height()); + gr_color(0, 0, 255, 255); + gr_fill(gr_fb_width() / 2, 0, gr_fb_width(), gr_fb_height() / 2); + gr_color(255, 255, 255, 255); + gr_fill(gr_fb_width() / 2, gr_fb_height() / 2, gr_fb_width(), gr_fb_height()); + gr_flip(); + sleep(3); + printf("4 colors, vertical stripes\n"); + gr_color(255, 0, 0, 255); + gr_fill(0, 0, gr_fb_width() / 4, gr_fb_height()); + gr_color(0, 255, 0, 255); + gr_fill(gr_fb_width() / 4, 0, gr_fb_width() / 2, gr_fb_height()); + gr_color(0, 0, 255, 255); + gr_fill(gr_fb_width() / 2, 0, gr_fb_width() * 3 / 4, gr_fb_height()); + gr_color(255, 255, 255, 255); + gr_fill(gr_fb_width() * 3 / 4, 0, gr_fb_width(), gr_fb_height()); + gr_flip(); + sleep(3); + printf("Gradients, 1 in each corner\n"); + gr_color(0, 0, 0, 255); + gr_fill(0, 0, gr_fb_width(), gr_fb_height()); + for (i = 0; i < 255; i++) { + gr_color(i, 0, 0, 255); + gr_fill(i, 0, i+1, gr_fb_height() / 2); + gr_color(0, i, 0, 255); + gr_fill(i, gr_fb_height() / 2, i+1, gr_fb_height()); + gr_color(0, 0, i, 255); + gr_fill(i + (gr_fb_width() / 2), 0, i + (gr_fb_width() / 2) + 1, gr_fb_height() / 2); + gr_color(i, i, i, 255); + gr_fill(i + (gr_fb_width() / 2), gr_fb_height() / 2, i + (gr_fb_width() / 2) + 1, gr_fb_height()); + } + gr_flip(); + sleep(3); + printf("White with RGB text\n"); + gr_color(255, 255, 255, 255); + gr_fill(0, 0, gr_fb_width(), gr_fb_height()); + gr_color(255, 0, 0, 255); + gr_text(10, 10, "RED red RED", false); + gr_color(0, 255, 0, 255); + gr_text(10, 50, "GREEN green GREEN", false); + gr_color(0, 0, 255, 255); + gr_text(10, 90, "BLUE blue BLUE", false); + gr_flip(); + sleep(3); + printf("PNG test with /res/images/test.png\n"); + GRSurface* icon[2]; + gr_color(0, 0, 0, 255); + gr_fill(0, 0, gr_fb_width(), gr_fb_height()); + res_create_display_surface("test", icon); + GRSurface* surface = icon[0]; + gr_blit(surface, 0, 0, gr_get_width(surface), gr_get_height(surface), 10, 10); + gr_flip(); + res_free_surface(surface); + sleep(3); + printf("Exit graphics.\n"); + gr_exit(); + printf("Done.\n"); + return 0; +} |