diff options
-rw-r--r-- | gui/keyboard.cpp | 175 | ||||
-rw-r--r-- | gui/objects.hpp | 22 |
2 files changed, 184 insertions, 13 deletions
diff --git a/gui/keyboard.cpp b/gui/keyboard.cpp index 914c944f1..8ab2280a1 100644 --- a/gui/keyboard.cpp +++ b/gui/keyboard.cpp @@ -53,13 +53,35 @@ GUIKeyboard::GUIKeyboard(xml_node<>* node) mRendered = false; currentLayout = 1; CapsLockOn = false; - KeyboardHeight = KeyboardWidth = 0; if (!node) return; mHighlightColor = LoadAttrColor(FindNode(node, "highlight"), "color", &hasHighlight); mCapsHighlightColor = LoadAttrColor(FindNode(node, "capshighlight"), "color", &hasCapsHighlight); + child = FindNode(node, "keymargin"); + mKeyMarginX = LoadAttrIntScaleX(child, "x", 0); + mKeyMarginY = LoadAttrIntScaleY(child, "y", 0); + + child = FindNode(node, "background"); + mBackgroundColor = LoadAttrColor(child, "color", COLOR(32,32,32,255)); + + child = FindNode(node, "key-alphanumeric"); + mFont = PageManager::GetResources()->FindFont(LoadAttrString(child, "font", "keylabel")); + mFontColor = LoadAttrColor(child, "textcolor", COLOR(255,255,255,255)); + mKeyColorAlphanumeric = LoadAttrColor(child, "color", COLOR(0,0,0,0)); + + child = FindNode(node, "key-other"); + mSmallFont = PageManager::GetResources()->FindFont(LoadAttrString(child, "font", "keylabel-small")); + mFontColorSmall = LoadAttrColor(child, "textcolor", COLOR(192,192,192,255)); + mKeyColorOther = LoadAttrColor(child, "color", COLOR(0,0,0,0)); + + child = FindNode(node, "longpress"); + mLongpressFont = PageManager::GetResources()->FindFont(LoadAttrString(child, "font", "keylabel-longpress")); + mLongpressFontColor = LoadAttrColor(child, "textcolor", COLOR(128,128,128,255)); + + LoadKeyLabels(node, 0); // load global key labels + // compatibility ugliness: resources should be specified in the layouts themselves instead // Load the images for the different layouts child = FindNode(node, "layout"); @@ -80,8 +102,8 @@ GUIKeyboard::GUIKeyboard(xml_node<>* node) // Check the first image to get height and width if (layouts[0].keyboardImg && layouts[0].keyboardImg->GetResource()) { - KeyboardWidth = layouts[0].keyboardImg->GetWidth(); - KeyboardHeight = layouts[0].keyboardImg->GetHeight(); + mRenderW = layouts[0].keyboardImg->GetWidth(); + mRenderH = layouts[0].keyboardImg->GetHeight(); } // Load all of the layout maps @@ -95,6 +117,8 @@ GUIKeyboard::GUIKeyboard(xml_node<>* node) return; } + LoadKeyLabels(keylayout, layoutindex); // load per-layout key labels + Layout& lay = layouts[layoutindex - 1]; child = keylayout->first_node("keysize"); @@ -170,8 +194,8 @@ GUIKeyboard::GUIKeyboard(xml_node<>* node) int x, y; // Load the placement - LoadPlacement(FindNode(node, "placement"), &x, &y); - SetRenderPos(x, y, KeyboardWidth, KeyboardHeight); + LoadPlacement(FindNode(node, "placement"), &x, &y, &mRenderW, &mRenderH); + SetRenderPos(x, y, mRenderW, mRenderH); return; } @@ -181,6 +205,7 @@ GUIKeyboard::~GUIKeyboard() int GUIKeyboard::ParseKey(const char* keyinfo, Key& key, int& Xindex, int keyWidth, bool longpress) { + key.layout = 0; int keychar = 0; if (strlen(keyinfo) == 1) { // This is a single key, simple definition @@ -222,6 +247,29 @@ int GUIKeyboard::ParseKey(const char* keyinfo, Key& key, int& Xindex, int keyWid return 0; } +void GUIKeyboard::LoadKeyLabels(xml_node<>* parent, int layout) +{ + for (xml_node<>* child = parent->first_node(); child; child = child->next_sibling()) { + std::string name = child->name(); + if (name == "keylabel") { + std::string keydef = LoadAttrString(child, "key", ""); + Key tempkey; + int dummyX; + if (ParseKey(keydef.c_str(), tempkey, dummyX, 0, false) == 0) { + KeyLabel keylabel; + keylabel.key = tempkey.key; + keylabel.layout_from = layout; + keylabel.layout_to = tempkey.layout; + keylabel.text = LoadAttrString(child, "text", ""); + keylabel.image = LoadAttrImage(child, "resource"); + mKeyLabels.push_back(keylabel); + } else { + LOGERR("Ignoring invalid keylabel in layout %d: '%s'.\n", layout, keydef.c_str()); + } + } + } +} + int GUIKeyboard::Render(void) { if (!isConditionTrue()) @@ -233,9 +281,114 @@ int GUIKeyboard::Render(void) Layout& lay = layouts[currentLayout - 1]; if (lay.keyboardImg && lay.keyboardImg->GetResource()) - gr_blit(lay.keyboardImg->GetResource(), 0, 0, KeyboardWidth, KeyboardHeight, mRenderX, mRenderY); + gr_blit(lay.keyboardImg->GetResource(), 0, 0, mRenderW, mRenderH, mRenderX, mRenderY); + else { + gr_color(mBackgroundColor.red, mBackgroundColor.green, mBackgroundColor.blue, mBackgroundColor.alpha); + gr_fill(mRenderX, mRenderY, mRenderW, mRenderH); + // draw keys + int y1 = 0; + for (int row = 0; row < MAX_KEYBOARD_ROWS; ++row) { + int rowY = mRenderY + y1; + int rowH = lay.row_end_y[row] - y1; + y1 = lay.row_end_y[row]; + int x1 = 0; + for (int col = 0; col < MAX_KEYBOARD_KEYS; ++col) { + Key& key = lay.keys[row][col]; + int keyY = rowY; + int keyH = rowH; + int keyX = mRenderX + x1; + int keyW = key.end_x - x1; + x1 = key.end_x; + + unsigned char keychar = key.key; + if (!keychar) + continue; + + // draw a single key + // key background + COLOR& c = (keychar >= 32 && keychar < 127) ? mKeyColorAlphanumeric : mKeyColorOther; + gr_color(c.red, c.green, c.blue, c.alpha); + keyX += mKeyMarginX; + keyY += mKeyMarginY; + keyW -= mKeyMarginX * 2; + keyH -= mKeyMarginY * 2; + gr_fill(keyX, keyY, keyW, keyH); + + // key label + FontResource* labelFont = mFont; + string labelText; + ImageResource* labelImage = NULL; + if (keychar > 32 && keychar < 127) { + labelText = (char) keychar; + gr_color(mFontColor.red, mFontColor.green, mFontColor.blue, mFontColor.alpha); + } + else { + /* + static const char* shiftLabels[] = {"abc", "ABC", "?123", "~\\{"}; + switch (keychar) { + case KEYBOARD_LAYOUT: + labelText = shiftLabels[key.layout - 1]; + break; + case KEYBOARD_BACKSPACE: + labelText = "Bksp"; + break; + case KEYBOARD_ACTION: + labelText = "Enter"; + break; + } + */ + // search for a special key label + for (std::vector<KeyLabel>::iterator it = mKeyLabels.begin(); it != mKeyLabels.end(); ++it) { + if (it->layout_from > 0 && it->layout_from != currentLayout) + continue; // this label is for another layout + if (it->key == key.key && it->layout_to == key.layout) + { + // found a label + labelText = it->text; + labelImage = it->image; + break; + } + } + labelFont = mSmallFont; + gr_color(mFontColorSmall.red, mFontColorSmall.green, mFontColorSmall.blue, mFontColorSmall.alpha); + } + + if (labelImage) + { + int w = labelImage->GetWidth(); + int h = labelImage->GetHeight(); + int x = keyX + (keyW - w) / 2; + int y = keyY + (keyH - h) / 2; + gr_blit(labelImage->GetResource(), 0, 0, w, h, x, y); + } + else if (!labelText.empty()) + { + void* fontResource = labelFont->GetResource(); + int textW = gr_measureEx(labelText.c_str(), fontResource); + int textH = labelFont->GetHeight(); + int textX = keyX + (keyW - textW) / 2; + int textY = keyY + (keyH - textH) / 2; + gr_textEx(textX, textY, labelText.c_str(), fontResource); + } + + // longpress key label (only if font is defined) + keychar = key.longpresskey; + if (keychar > 32 && keychar < 127 && mLongpressFont->GetResource()) { + void* fontResource = mLongpressFont->GetResource(); + gr_color(mLongpressFontColor.red, mLongpressFontColor.green, mLongpressFontColor.blue, mLongpressFontColor.alpha); + string text(1, keychar); + int textH = mLongpressFont->GetHeight(); + int textW = gr_measureEx(text.c_str(), fontResource); + int textX = keyX + keyW - 5 - textW; // TODO: configure these offsets + int textY = keyY + 0; + gr_textEx(textX, textY, text.c_str(), fontResource); + } + } + } + } // Draw highlight for capslock + // TODO: integrate with key drawing if (hasCapsHighlight && lay.is_caps && CapsLockOn) { gr_color(mCapsHighlightColor.red, mCapsHighlightColor.green, mCapsHighlightColor.blue, mCapsHighlightColor.alpha); for (int indexy=0; indexy<MAX_KEYBOARD_ROWS; indexy++) { @@ -259,6 +412,7 @@ int GUIKeyboard::Render(void) } } + // TODO: integrate with key drawing if (hasHighlight && highlightRenderCount != 0) { int boxheight, boxwidth, x; if (rowY == 0) @@ -292,10 +446,7 @@ int GUIKeyboard::Update(void) int GUIKeyboard::SetRenderPos(int x, int y, int w, int h) { - mRenderX = x; - mRenderY = y; - mRenderW = KeyboardWidth; - mRenderH = KeyboardHeight; + RenderObject::SetRenderPos(x, y, w, h); SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH); return 0; } @@ -359,14 +510,14 @@ int GUIKeyboard::NotifyTouch(TOUCH_STATE state, int x, int y) break; case TOUCH_RELEASE: - if (x < startX - (KeyboardWidth * 0.5)) { + if (x < startX - (mRenderW * 0.5)) { if (highlightRenderCount != 0) { highlightRenderCount = 0; mRendered = false; } PageManager::NotifyKeyboard(KEYBOARD_SWIPE_LEFT); return 0; - } else if (x > startX + (KeyboardWidth * 0.5)) { + } else if (x > startX + (mRenderW * 0.5)) { if (highlightRenderCount != 0) { highlightRenderCount = 0; mRendered = false; diff --git a/gui/objects.hpp b/gui/objects.hpp index 1991877ee..881b39050 100644 --- a/gui/objects.hpp +++ b/gui/objects.hpp @@ -852,6 +852,7 @@ protected: int layout; }; int ParseKey(const char* keyinfo, Key& key, int& Xindex, int keyWidth, bool longpress); + void LoadKeyLabels(xml_node<>* parent, int layout); enum { MAX_KEYBOARD_LAYOUTS = 5, @@ -868,6 +869,16 @@ protected: }; Layout layouts[MAX_KEYBOARD_LAYOUTS]; + struct KeyLabel + { + unsigned char key; // same as in struct Key + int layout_from; // 1-based; 0 for labels that apply to all layouts + int layout_to; // same as Key.layout + string text; // key label text + ImageResource* image; // image (overrides text if defined) + }; + std::vector<KeyLabel> mKeyLabels; + // Find key at screen coordinates Key* HitTestKey(int x, int y); @@ -875,11 +886,20 @@ protected: std::string mVariable; int currentLayout; bool CapsLockOn; - unsigned int KeyboardWidth, KeyboardHeight; int rowY, colX, highlightRenderCount; bool hasHighlight, hasCapsHighlight; COLOR mHighlightColor; COLOR mCapsHighlightColor; + COLOR mFontColor; // for centered key labels + COLOR mFontColorSmall; // for centered key labels + FontResource* mFont; // for main key labels + FontResource* mSmallFont; // for key labels like "?123" + FontResource* mLongpressFont; // for the small longpress label in the upper right corner + COLOR mLongpressFontColor; + COLOR mBackgroundColor; // keyboard background color + COLOR mKeyColorAlphanumeric; // key background color + COLOR mKeyColorOther; // key background color + int mKeyMarginX, mKeyMarginY; // space around key boxes - applied to left/right and top/bottom }; // GUIInput - Used for keyboard input |