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authorEthan Yonker <dees_troy@teamw.in>2014-11-06 15:35:10 +0100
committerEthan Yonker <dees_troy@teamw.in>2014-11-06 15:35:13 +0100
commita167416289a8aef5d4c35861c9f4181f87b8bfd0 (patch)
treecfb0b940141a4273ac6ddb58070e36ea706b7358 /ui.h
parent2.8.2.0 (diff)
parentUse more aggressive sync writing to applypatch. (diff)
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Diffstat (limited to 'ui.h')
-rw-r--r--ui.h18
1 files changed, 16 insertions, 2 deletions
diff --git a/ui.h b/ui.h
index 6c8987a33..31a8a7fb1 100644
--- a/ui.h
+++ b/ui.h
@@ -30,6 +30,8 @@ class RecoveryUI {
// Initialize the object; called before anything else.
virtual void Init();
+ // Show a stage indicator. Call immediately after Init().
+ virtual void SetStage(int current, int max) { }
// After calling Init(), you can tell the UI what locale it is operating in.
virtual void SetLocale(const char* locale) { }
@@ -77,7 +79,7 @@ class RecoveryUI {
// Return value indicates whether an immediate operation should be
// triggered (toggling the display, rebooting the device), or if
// the key should be enqueued for use by the main thread.
- enum KeyAction { ENQUEUE, TOGGLE, REBOOT, IGNORE };
+ enum KeyAction { ENQUEUE, TOGGLE, REBOOT, IGNORE, MOUNT_SYSTEM };
virtual KeyAction CheckKey(int key);
// Called immediately before each call to CheckKey(), tell you if
@@ -91,6 +93,13 @@ class RecoveryUI {
// be called with "true".
virtual void KeyLongPress(int key);
+ // Normally in recovery there's a key sequence that triggers
+ // immediate reboot of the device, regardless of what recovery is
+ // doing (with the default CheckKey implementation, it's pressing
+ // the power button 7 times in row). Call this to enable or
+ // disable that feature. It is enabled by default.
+ virtual void SetEnableReboot(bool enabled);
+
// --- menu display ---
// Display some header text followed by a menu of items, which appears
@@ -119,8 +128,13 @@ private:
int key_last_down; // under key_queue_mutex
bool key_long_press; // under key_queue_mutex
int key_down_count; // under key_queue_mutex
+ bool enable_reboot; // under key_queue_mutex
int rel_sum;
+ int consecutive_power_keys;
+ int consecutive_alternate_keys;
+ int last_key;
+
typedef struct {
RecoveryUI* ui;
int key_code;
@@ -130,7 +144,7 @@ private:
pthread_t input_t;
static void* input_thread(void* cookie);
- static int input_callback(int fd, short revents, void* data);
+ static int input_callback(int fd, uint32_t epevents, void* data);
void process_key(int key_code, int updown);
bool usb_connected();