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authorEthan Yonker <dees_troy@teamw.in>2014-02-19 01:41:17 +0100
committerEthan Yonker <dees_troy@teamw.in>2014-04-01 18:13:58 +0200
commit4ee5ad751feb91fdc29b78e2025c1b6a775d8e92 (patch)
tree7c7dee162f78b7178de28b91bc09c43b39604ddc /minuitwrp/graphics.c
parentImprove USB Storage handling (diff)
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Diffstat (limited to 'minuitwrp/graphics.c')
-rw-r--r--minuitwrp/graphics.c160
1 files changed, 130 insertions, 30 deletions
diff --git a/minuitwrp/graphics.c b/minuitwrp/graphics.c
index 3a35c587c..bd611b380 100644
--- a/minuitwrp/graphics.c
+++ b/minuitwrp/graphics.c
@@ -18,6 +18,7 @@
#include <stdlib.h>
#include <unistd.h>
+#include <errno.h>
#include <fcntl.h>
#include <stdio.h>
@@ -52,6 +53,7 @@
#endif
#define NUM_BUFFERS 2
+#define MAX_DISPLAY_DIM 2048
// #define PRINT_SCREENINFO 1 // Enables printing of screen info to log
@@ -77,6 +79,17 @@ static int gr_vt_fd = -1;
static struct fb_var_screeninfo vi;
static struct fb_fix_screeninfo fi;
+static bool has_overlay = false;
+static int leftSplit = 0;
+static int rightSplit = 0;
+
+bool target_has_overlay(char *version);
+int free_ion_mem(void);
+int alloc_ion_mem(unsigned int size);
+int allocate_overlay(int fd, GGLSurface gr_fb[]);
+int free_overlay(int fd);
+int overlay_display_frame(int fd, GGLubyte* data, size_t size);
+
#ifdef PRINT_SCREENINFO
static void print_fb_var_screeninfo()
{
@@ -91,6 +104,62 @@ static void print_fb_var_screeninfo()
}
#endif
+#ifdef MSM_BSP
+int getLeftSplit(void) {
+ //Default even split for all displays with high res
+ int lSplit = vi.xres / 2;
+
+ //Override if split published by driver
+ if (leftSplit)
+ lSplit = leftSplit;
+
+ return lSplit;
+}
+
+int getRightSplit(void) {
+ return rightSplit;
+}
+
+
+void setDisplaySplit(void) {
+ char split[64] = {0};
+ FILE* fp = fopen("/sys/class/graphics/fb0/msm_fb_split", "r");
+ if (fp) {
+ //Format "left right" space as delimiter
+ if(fread(split, sizeof(char), 64, fp)) {
+ leftSplit = atoi(split);
+ printf("Left Split=%d\n",leftSplit);
+ char *rght = strpbrk(split, " ");
+ if (rght)
+ rightSplit = atoi(rght + 1);
+ printf("Right Split=%d\n", rightSplit);
+ }
+ } else {
+ printf("Failed to open mdss_fb_split node\n");
+ }
+ if (fp)
+ fclose(fp);
+}
+
+bool isDisplaySplit(void) {
+ if (vi.xres > MAX_DISPLAY_DIM)
+ return true;
+ //check if right split is set by driver
+ if (getRightSplit())
+ return true;
+
+ return false;
+}
+
+int getFbXres(void) {
+ return vi.xres;
+}
+
+int getFbYres (void) {
+ return vi.yres;
+}
+#endif // MSM_BSP
+
static int get_framebuffer(GGLSurface *fb)
{
int fd;
@@ -177,11 +246,23 @@ static int get_framebuffer(GGLSurface *fb)
return -1;
}
- bits = mmap(0, fi.smem_len, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
- if (bits == MAP_FAILED) {
- perror("failed to mmap framebuffer");
- close(fd);
- return -1;
+ has_overlay = target_has_overlay(fi.id);
+
+#ifdef MSM_BSP
+ if (isTargetMdp5())
+ setDisplaySplit();
+#endif
+
+ if (!has_overlay) {
+ printf("Not using qualcomm overlay, '%s'\n", fi.id);
+ bits = mmap(0, fi.smem_len, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
+ if (bits == MAP_FAILED) {
+ perror("failed to mmap framebuffer");
+ close(fd);
+ return -1;
+ }
+ } else {
+ printf("Using qualcomm overlay\n");
}
#ifdef RECOVERY_GRAPHICS_USE_LINELENGTH
@@ -197,9 +278,11 @@ static int get_framebuffer(GGLSurface *fb)
#else
fb->stride = vi.xres_virtual;
#endif
- fb->data = bits;
fb->format = PIXEL_FORMAT;
- memset(fb->data, 0, vi.yres * fb->stride * PIXEL_SIZE);
+ if (!has_overlay) {
+ fb->data = bits;
+ memset(fb->data, 0, vi.yres * fb->stride * PIXEL_SIZE);
+ }
fb++;
@@ -220,7 +303,9 @@ static int get_framebuffer(GGLSurface *fb)
fb->data = (void*) (((unsigned) bits) + vi.yres * fb->stride * PIXEL_SIZE);
#endif
fb->format = PIXEL_FORMAT;
- memset(fb->data, 0, vi.yres * fb->stride * PIXEL_SIZE);
+ if (!has_overlay) {
+ memset(fb->data, 0, vi.yres * fb->stride * PIXEL_SIZE);
+ }
#ifdef PRINT_SCREENINFO
print_fb_var_screeninfo();
@@ -251,33 +336,36 @@ static void set_active_framebuffer(unsigned n)
void gr_flip(void)
{
- GGLContext *gl = gr_context;
+ if (-EINVAL == overlay_display_frame(gr_fb_fd, gr_mem_surface.data,
+ (fi.line_length * vi.yres))) {
+ GGLContext *gl = gr_context;
- /* swap front and back buffers */
- if (double_buffering)
- gr_active_fb = (gr_active_fb + 1) & 1;
+ /* swap front and back buffers */
+ if (double_buffering)
+ gr_active_fb = (gr_active_fb + 1) & 1;
#ifdef BOARD_HAS_FLIPPED_SCREEN
- /* flip buffer 180 degrees for devices with physicaly inverted screens */
- unsigned int i;
- unsigned int j;
- uint8_t tmp;
- for (i = 0; i < ((vi.xres_virtual * vi.yres)/2); i++) {
- for (j = 0; j < PIXEL_SIZE; j++) {
- tmp = gr_mem_surface.data[i * PIXEL_SIZE + j];
- gr_mem_surface.data[i * PIXEL_SIZE + j] = gr_mem_surface.data[(vi.xres_virtual * vi.yres * PIXEL_SIZE) - ((i+1) * PIXEL_SIZE) + j];
- gr_mem_surface.data[(vi.xres_virtual * vi.yres * PIXEL_SIZE) - ((i+1) * PIXEL_SIZE) + j] = tmp;
- }
- }
+ /* flip buffer 180 degrees for devices with physicaly inverted screens */
+ unsigned int i;
+ unsigned int j;
+ uint8_t tmp;
+ for (i = 0; i < ((vi.xres_virtual * vi.yres)/2); i++) {
+ for (j = 0; j < PIXEL_SIZE; j++) {
+ tmp = gr_mem_surface.data[i * PIXEL_SIZE + j];
+ gr_mem_surface.data[i * PIXEL_SIZE + j] = gr_mem_surface.data[(vi.xres_virtual * vi.yres * PIXEL_SIZE) - ((i+1) * PIXEL_SIZE) + j];
+ gr_mem_surface.data[(vi.xres_virtual * vi.yres * PIXEL_SIZE) - ((i+1) * PIXEL_SIZE) + j] = tmp;
+ }
+ }
#endif
- /* copy data from the in-memory surface to the buffer we're about
- * to make active. */
- memcpy(gr_framebuffer[gr_active_fb].data, gr_mem_surface.data,
- vi.xres_virtual * vi.yres * PIXEL_SIZE);
+ /* copy data from the in-memory surface to the buffer we're about
+ * to make active. */
+ memcpy(gr_framebuffer[gr_active_fb].data, gr_mem_surface.data,
+ vi.xres_virtual * vi.yres * PIXEL_SIZE);
- /* inform the display driver */
- set_active_framebuffer(gr_active_fb);
+ /* inform the display driver */
+ set_active_framebuffer(gr_active_fb);
+ }
}
void gr_color(unsigned char r, unsigned char g, unsigned char b, unsigned char a)
@@ -691,7 +779,8 @@ int gr_init(void)
/* start with 0 as front (displayed) and 1 as back (drawing) */
gr_active_fb = 0;
- set_active_framebuffer(0);
+ if (!has_overlay)
+ set_active_framebuffer(0);
gl->colorBuffer(gl, &gr_mem_surface);
gl->activeTexture(gl, 0);
@@ -701,11 +790,17 @@ int gr_init(void)
// gr_fb_blank(true);
// gr_fb_blank(false);
+ if (!alloc_ion_mem(fi.line_length * vi.yres))
+ allocate_overlay(gr_fb_fd, gr_framebuffer);
+
return 0;
}
void gr_exit(void)
{
+ free_overlay(gr_fb_fd);
+ free_ion_mem();
+
close(gr_fb_fd);
gr_fb_fd = -1;
@@ -734,10 +829,15 @@ gr_pixel *gr_fb_data(void)
int gr_fb_blank(int blank)
{
int ret;
+ if (blank)
+ free_overlay(gr_fb_fd);
ret = ioctl(gr_fb_fd, FBIOBLANK, blank ? FB_BLANK_POWERDOWN : FB_BLANK_UNBLANK);
if (ret < 0)
perror("ioctl(): blank");
+
+ if (!blank)
+ allocate_overlay(gr_fb_fd, gr_framebuffer);
return ret;
}