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authorVojtech Bocek <vbocek@gmail.com>2013-07-25 22:53:02 +0200
committerGerrit Code Review <gerrit@198.50.184.117>2013-08-24 14:56:48 +0200
commitfafb0c541bb4b24515c57251a44d87825eec90fb (patch)
tree9cddb55ceef8912c8fafe618c98147ff6df19ef6 /gui
parentClean-up in partitions.hpp (diff)
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Diffstat (limited to '')
-rw-r--r--gui/action.cpp498
-rw-r--r--gui/animation.cpp190
-rw-r--r--gui/blanktimer.hpp54
-rw-r--r--gui/button.cpp255
-rw-r--r--gui/checkbox.cpp224
-rw-r--r--gui/conditional.cpp260
-rw-r--r--gui/console.cpp615
-rw-r--r--gui/fileselector.cpp18
-rw-r--r--gui/fill.cpp30
-rw-r--r--gui/gui.cpp840
-rw-r--r--gui/hardwarekeyboard.cpp19
-rw-r--r--gui/image.cpp105
-rw-r--r--gui/input.cpp106
-rw-r--r--gui/listbox.cpp46
-rw-r--r--gui/objects.hpp815
-rw-r--r--gui/pages.cpp1191
-rw-r--r--gui/pages.hpp128
-rw-r--r--gui/partitionlist.cpp30
-rw-r--r--gui/progressbar.cpp346
-rw-r--r--gui/resources.cpp318
-rw-r--r--gui/resources.hpp55
-rw-r--r--gui/slider.cpp218
-rw-r--r--gui/text.cpp260
23 files changed, 3327 insertions, 3294 deletions
diff --git a/gui/action.cpp b/gui/action.cpp
index 3e1f793df..ee3373154 100644
--- a/gui/action.cpp
+++ b/gui/action.cpp
@@ -64,72 +64,72 @@ extern blanktimer blankTimer;
void curtainClose(void);
GUIAction::GUIAction(xml_node<>* node)
- : Conditional(node)
+ : Conditional(node)
{
- xml_node<>* child;
- xml_node<>* actions;
- xml_attribute<>* attr;
-
- mKey = 0;
-
- if (!node) return;
-
- // First, get the action
- actions = node->first_node("actions");
- if (actions) child = actions->first_node("action");
- else child = node->first_node("action");
-
- if (!child) return;
-
- while (child)
- {
- Action action;
-
- attr = child->first_attribute("function");
- if (!attr) return;
-
- action.mFunction = attr->value();
- action.mArg = child->value();
- mActions.push_back(action);
-
- child = child->next_sibling("action");
- }
-
- // Now, let's get either the key or region
- child = node->first_node("touch");
- if (child)
- {
- attr = child->first_attribute("key");
- if (attr)
- {
- std::string key = attr->value();
-
- mKey = getKeyByName(key);
- }
- else
- {
- attr = child->first_attribute("x");
- if (!attr) return;
- mActionX = atol(attr->value());
- attr = child->first_attribute("y");
- if (!attr) return;
- mActionY = atol(attr->value());
- attr = child->first_attribute("w");
- if (!attr) return;
- mActionW = atol(attr->value());
- attr = child->first_attribute("h");
- if (!attr) return;
- mActionH = atol(attr->value());
- }
- }
+ xml_node<>* child;
+ xml_node<>* actions;
+ xml_attribute<>* attr;
+
+ mKey = 0;
+
+ if (!node) return;
+
+ // First, get the action
+ actions = node->first_node("actions");
+ if (actions) child = actions->first_node("action");
+ else child = node->first_node("action");
+
+ if (!child) return;
+
+ while (child)
+ {
+ Action action;
+
+ attr = child->first_attribute("function");
+ if (!attr) return;
+
+ action.mFunction = attr->value();
+ action.mArg = child->value();
+ mActions.push_back(action);
+
+ child = child->next_sibling("action");
+ }
+
+ // Now, let's get either the key or region
+ child = node->first_node("touch");
+ if (child)
+ {
+ attr = child->first_attribute("key");
+ if (attr)
+ {
+ std::string key = attr->value();
+
+ mKey = getKeyByName(key);
+ }
+ else
+ {
+ attr = child->first_attribute("x");
+ if (!attr) return;
+ mActionX = atol(attr->value());
+ attr = child->first_attribute("y");
+ if (!attr) return;
+ mActionY = atol(attr->value());
+ attr = child->first_attribute("w");
+ if (!attr) return;
+ mActionW = atol(attr->value());
+ attr = child->first_attribute("h");
+ if (!attr) return;
+ mActionH = atol(attr->value());
+ }
+ }
}
int GUIAction::NotifyTouch(TOUCH_STATE state, int x, int y)
{
- if (state == TOUCH_RELEASE)
- doActions();
+ if (state == TOUCH_RELEASE)
+ doActions();
- return 0;
+ return 0;
}
int GUIAction::NotifyKey(int key)
@@ -143,17 +143,17 @@ int GUIAction::NotifyKey(int key)
int GUIAction::NotifyVarChange(std::string varName, std::string value)
{
- if (varName.empty() && !isConditionValid() && !mKey && !mActionW)
- doActions();
+ if (varName.empty() && !isConditionValid() && !mKey && !mActionW)
+ doActions();
- // This handles notifying the condition system of page start
- if (varName.empty() && isConditionValid())
- NotifyPageSet();
+ // This handles notifying the condition system of page start
+ if (varName.empty() && isConditionValid())
+ NotifyPageSet();
- if ((varName.empty() || IsConditionVariable(varName)) && isConditionValid() && isConditionTrue())
- doActions();
+ if ((varName.empty() || IsConditionVariable(varName)) && isConditionValid() && isConditionTrue())
+ doActions();
- return 0;
+ return 0;
}
void GUIAction::simulate_progress_bar(void)
@@ -168,54 +168,54 @@ void GUIAction::simulate_progress_bar(void)
int GUIAction::flash_zip(std::string filename, std::string pageName, const int simulate, int* wipe_cache)
{
- int ret_val = 0;
+ int ret_val = 0;
DataManager::SetValue("ui_progress", 0);
- if (filename.empty())
- {
- LOGERR("No file specified.\n");
- return -1;
- }
+ if (filename.empty())
+ {
+ LOGERR("No file specified.\n");
+ return -1;
+ }
- // We're going to jump to this page first, like a loading page
- gui_changePage(pageName);
+ // We're going to jump to this page first, like a loading page
+ gui_changePage(pageName);
- int fd = -1;
- ZipArchive zip;
+ int fd = -1;
+ ZipArchive zip;
- if (!PartitionManager.Mount_By_Path(filename, true))
+ if (!PartitionManager.Mount_By_Path(filename, true))
return -1;
if (mzOpenZipArchive(filename.c_str(), &zip))
- {
- LOGERR("Unable to open zip file.\n");
- return -1;
- }
+ {
+ LOGERR("Unable to open zip file.\n");
+ return -1;
+ }
- // Check the zip to see if it has a custom installer theme
+ // Check the zip to see if it has a custom installer theme
const ZipEntry* twrp = mzFindZipEntry(&zip, "META-INF/teamwin/twrp.zip");
- if (twrp != NULL)
- {
- unlink("/tmp/twrp.zip");
- fd = creat("/tmp/twrp.zip", 0666);
- }
- if (fd >= 0 && twrp != NULL &&
- mzExtractZipEntryToFile(&zip, twrp, fd) &&
- !PageManager::LoadPackage("install", "/tmp/twrp.zip", "main"))
- {
- mzCloseZipArchive(&zip);
+ if (twrp != NULL)
+ {
+ unlink("/tmp/twrp.zip");
+ fd = creat("/tmp/twrp.zip", 0666);
+ }
+ if (fd >= 0 && twrp != NULL &&
+ mzExtractZipEntryToFile(&zip, twrp, fd) &&
+ !PageManager::LoadPackage("install", "/tmp/twrp.zip", "main"))
+ {
+ mzCloseZipArchive(&zip);
PageManager::SelectPackage("install");
- gui_changePage("main");
- }
- else
- {
- // In this case, we just use the default page
- mzCloseZipArchive(&zip);
+ gui_changePage("main");
+ }
+ else
+ {
+ // In this case, we just use the default page
+ mzCloseZipArchive(&zip);
gui_changePage(pageName);
- }
- if (fd >= 0)
- close(fd);
+ }
+ if (fd >= 0)
+ close(fd);
if (simulate) {
simulate_progress_bar();
@@ -237,20 +237,20 @@ int GUIAction::flash_zip(std::string filename, std::string pageName, const int s
}
}
- // Done
- DataManager::SetValue("ui_progress", 100);
- DataManager::SetValue("ui_progress", 0);
- return ret_val;
+ // Done
+ DataManager::SetValue("ui_progress", 100);
+ DataManager::SetValue("ui_progress", 0);
+ return ret_val;
}
int GUIAction::doActions()
{
- if (mActions.size() < 1) return -1;
- if (mActions.size() == 1)
+ if (mActions.size() < 1) return -1;
+ if (mActions.size() == 1)
return doAction(mActions.at(0), 0);
- // For multi-action, we always use a thread
- pthread_t t;
+ // For multi-action, we always use a thread
+ pthread_t t;
pthread_attr_t tattr;
if (pthread_attr_init(&tattr)) {
@@ -271,7 +271,7 @@ int GUIAction::doActions()
}
*/
int ret = pthread_create(&t, &tattr, thread_start, this);
- if (ret) {
+ if (ret) {
LOGERR("Unable to create more threads for actions... continuing in same thread! %i\n", ret);
thread_start(this);
} else {
@@ -284,30 +284,30 @@ int GUIAction::doActions()
return -1;
}
- return 0;
+ return 0;
}
void* GUIAction::thread_start(void *cookie)
{
- GUIAction* ourThis = (GUIAction*) cookie;
+ GUIAction* ourThis = (GUIAction*) cookie;
DataManager::SetValue(TW_ACTION_BUSY, 1);
- if (ourThis->mActions.size() > 1)
- {
- std::vector<Action>::iterator iter;
- for (iter = ourThis->mActions.begin(); iter != ourThis->mActions.end(); iter++)
- ourThis->doAction(*iter, 1);
- }
- else
- {
- ourThis->doAction(ourThis->mActions.at(0), 1);
- }
+ if (ourThis->mActions.size() > 1)
+ {
+ std::vector<Action>::iterator iter;
+ for (iter = ourThis->mActions.begin(); iter != ourThis->mActions.end(); iter++)
+ ourThis->doAction(*iter, 1);
+ }
+ else
+ {
+ ourThis->doAction(ourThis->mActions.at(0), 1);
+ }
int check = 0;
DataManager::GetValue("tw_background_thread_running", check);
if (check == 0)
DataManager::SetValue(TW_ACTION_BUSY, 0);
- return NULL;
+ return NULL;
}
void GUIAction::operation_start(const string operation_name)
@@ -357,7 +357,7 @@ int GUIAction::doAction(Action action, int isThreaded /* = 0 */)
if (function == "reboot")
{
- //curtainClose(); this sometimes causes a crash
+ //curtainClose(); this sometimes causes a crash
sync();
DataManager::SetValue("tw_gui_done", 1);
@@ -365,25 +365,25 @@ int GUIAction::doAction(Action action, int isThreaded /* = 0 */)
return 0;
}
- if (function == "home")
- {
- PageManager::SelectPackage("TWRP");
- gui_changePage("main");
- return 0;
- }
-
- if (function == "key")
- {
- PageManager::NotifyKey(getKeyByName(arg));
- return 0;
- }
-
- if (function == "page") {
+ if (function == "home")
+ {
+ PageManager::SelectPackage("TWRP");
+ gui_changePage("main");
+ return 0;
+ }
+
+ if (function == "key")
+ {
+ PageManager::NotifyKey(getKeyByName(arg));
+ return 0;
+ }
+
+ if (function == "page") {
std::string page_name = gui_parse_text(arg);
- return gui_changePage(page_name);
+ return gui_changePage(page_name);
}
- if (function == "reload") {
+ if (function == "reload") {
int check = 0, ret_val = 0;
std::string theme_path;
@@ -405,85 +405,85 @@ int GUIAction::doAction(Action action, int isThreaded /* = 0 */)
ret_val = 1;
}
}
- operation_end(ret_val, simulate);
+ operation_end(ret_val, simulate);
return 0;
}
- if (function == "readBackup")
- {
+ if (function == "readBackup")
+ {
string Restore_Name;
DataManager::GetValue("tw_restore", Restore_Name);
PartitionManager.Set_Restore_Files(Restore_Name);
- return 0;
- }
-
- if (function == "set")
- {
- if (arg.find('=') != string::npos)
- {
- string varName = arg.substr(0, arg.find('='));
- string value = arg.substr(arg.find('=') + 1, string::npos);
-
- DataManager::GetValue(value, value);
- DataManager::SetValue(varName, value);
- }
- else
- DataManager::SetValue(arg, "1");
- return 0;
- }
- if (function == "clear")
- {
- DataManager::SetValue(arg, "0");
- return 0;
- }
-
- if (function == "mount")
- {
- if (arg == "usb")
- {
- DataManager::SetValue(TW_ACTION_BUSY, 1);
+ return 0;
+ }
+
+ if (function == "set")
+ {
+ if (arg.find('=') != string::npos)
+ {
+ string varName = arg.substr(0, arg.find('='));
+ string value = arg.substr(arg.find('=') + 1, string::npos);
+
+ DataManager::GetValue(value, value);
+ DataManager::SetValue(varName, value);
+ }
+ else
+ DataManager::SetValue(arg, "1");
+ return 0;
+ }
+ if (function == "clear")
+ {
+ DataManager::SetValue(arg, "0");
+ return 0;
+ }
+
+ if (function == "mount")
+ {
+ if (arg == "usb")
+ {
+ DataManager::SetValue(TW_ACTION_BUSY, 1);
if (!simulate)
PartitionManager.usb_storage_enable();
else
gui_print("Simulating actions...\n");
- }
- else if (!simulate)
- {
- string cmd;
+ }
+ else if (!simulate)
+ {
+ string cmd;
if (arg == "EXTERNAL")
PartitionManager.Mount_By_Path(DataManager::GetStrValue(TW_EXTERNAL_MOUNT), true);
else if (arg == "INTERNAL")
PartitionManager.Mount_By_Path(DataManager::GetStrValue(TW_INTERNAL_MOUNT), true);
else
PartitionManager.Mount_By_Path(arg, true);
- } else
+ } else
gui_print("Simulating actions...\n");
- return 0;
- }
-
- if (function == "umount" || function == "unmount")
- {
- if (arg == "usb")
- {
- if (!simulate)
+ return 0;
+ }
+
+ if (function == "umount" || function == "unmount")
+ {
+ if (arg == "usb")
+ {
+ if (!simulate)
PartitionManager.usb_storage_disable();
else
gui_print("Simulating actions...\n");
DataManager::SetValue(TW_ACTION_BUSY, 0);
- }
- else if (!simulate)
- {
- string cmd;
+ }
+ else if (!simulate)
+ {
+ string cmd;
if (arg == "EXTERNAL")
PartitionManager.UnMount_By_Path(DataManager::GetStrValue(TW_EXTERNAL_MOUNT), true);
else if (arg == "INTERNAL")
PartitionManager.UnMount_By_Path(DataManager::GetStrValue(TW_INTERNAL_MOUNT), true);
else
PartitionManager.UnMount_By_Path(arg, true);
- } else
+ } else
gui_print("Simulating actions...\n");
- return 0;
- }
+ return 0;
+ }
if (function == "restoredefaultsettings")
{
@@ -519,20 +519,20 @@ int GUIAction::doAction(Action action, int isThreaded /* = 0 */)
if (function == "compute" || function == "addsubtract")
{
if (arg.find("+") != string::npos)
- {
- string varName = arg.substr(0, arg.find('+'));
- string string_to_add = arg.substr(arg.find('+') + 1, string::npos);
+ {
+ string varName = arg.substr(0, arg.find('+'));
+ string string_to_add = arg.substr(arg.find('+') + 1, string::npos);
int amount_to_add = atoi(string_to_add.c_str());
int value;
DataManager::GetValue(varName, value);
- DataManager::SetValue(varName, value + amount_to_add);
+ DataManager::SetValue(varName, value + amount_to_add);
return 0;
- }
+ }
if (arg.find("-") != string::npos)
- {
- string varName = arg.substr(0, arg.find('-'));
- string string_to_subtract = arg.substr(arg.find('-') + 1, string::npos);
+ {
+ string varName = arg.substr(0, arg.find('-'));
+ string string_to_subtract = arg.substr(arg.find('-') + 1, string::npos);
int amount_to_subtract = atoi(string_to_subtract.c_str());
int value;
@@ -540,9 +540,9 @@ int GUIAction::doAction(Action action, int isThreaded /* = 0 */)
value -= amount_to_subtract;
if (value <= 0)
value = 0;
- DataManager::SetValue(varName, value);
+ DataManager::SetValue(varName, value);
return 0;
- }
+ }
if (arg.find("*") != string::npos)
{
string varName = arg.substr(0, arg.find('*'));
@@ -653,11 +653,11 @@ int GUIAction::doAction(Action action, int isThreaded /* = 0 */)
}
if (function == "overlay")
- return gui_changeOverlay(arg);
+ return gui_changeOverlay(arg);
if (function == "queuezip")
- {
- if (zip_queue_index >= 10) {
+ {
+ if (zip_queue_index >= 10) {
gui_print("Maximum zip queue reached!\n");
return 0;
}
@@ -670,8 +670,8 @@ int GUIAction::doAction(Action action, int isThreaded /* = 0 */)
}
if (function == "cancelzip")
- {
- if (zip_queue_index <= 0) {
+ {
+ if (zip_queue_index <= 0) {
gui_print("Minimum zip queue reached!\n");
return 0;
} else {
@@ -696,9 +696,9 @@ int GUIAction::doAction(Action action, int isThreaded /* = 0 */)
return 0;
}
- if (isThreaded)
- {
- if (function == "fileexists")
+ if (isThreaded)
+ {
+ if (function == "fileexists")
{
struct stat st;
string newpath = arg + "/.";
@@ -712,13 +712,13 @@ int GUIAction::doAction(Action action, int isThreaded /* = 0 */)
}
if (function == "flash")
- {
+ {
int i, ret_val = 0, wipe_cache = 0;
for (i=0; i<zip_queue_index; i++) {
operation_start("Flashing");
- DataManager::SetValue("tw_filename", zip_queue[i]);
- DataManager::SetValue(TW_ZIP_INDEX, (i + 1));
+ DataManager::SetValue("tw_filename", zip_queue[i]);
+ DataManager::SetValue(TW_ZIP_INDEX, (i + 1));
ret_val = flash_zip(zip_queue[i], arg, simulate, &wipe_cache);
if (ret_val != 0) {
@@ -751,12 +751,12 @@ int GUIAction::doAction(Action action, int isThreaded /* = 0 */)
}
PartitionManager.Update_System_Details();
operation_end(ret_val, simulate);
- return 0;
- }
- if (function == "wipe")
- {
- operation_start("Format");
- DataManager::SetValue("tw_partition", arg);
+ return 0;
+ }
+ if (function == "wipe")
+ {
+ operation_start("Format");
+ DataManager::SetValue("tw_partition", arg);
int ret_val = false;
@@ -863,9 +863,9 @@ int GUIAction::doAction(Action action, int isThreaded /* = 0 */)
ret_val = 0; // 0 is success
else
ret_val = 1; // 1 is failure
- operation_end(ret_val, simulate);
- return 0;
- }
+ operation_end(ret_val, simulate);
+ return 0;
+ }
if (function == "refreshsizes")
{
operation_start("Refreshing Sizes");
@@ -876,9 +876,9 @@ int GUIAction::doAction(Action action, int isThreaded /* = 0 */)
operation_end(0, simulate);
return 0;
}
- if (function == "nandroid")
- {
- operation_start("Nandroid");
+ if (function == "nandroid")
+ {
+ operation_start("Nandroid");
int ret = 0;
if (simulate) {
@@ -910,13 +910,13 @@ int GUIAction::doAction(Action action, int isThreaded /* = 0 */)
ret = 1; // 1 for failure
else
ret = 0; // 0 for success
- operation_end(ret, simulate);
+ operation_end(ret, simulate);
return 0;
- }
+ }
if (function == "fixpermissions")
{
operation_start("Fix Permissions");
- LOGINFO("fix permissions started!\n");
+ LOGINFO("fix permissions started!\n");
if (simulate) {
simulate_progress_bar();
} else {
@@ -927,9 +927,9 @@ int GUIAction::doAction(Action action, int isThreaded /* = 0 */)
}
return 0;
}
- if (function == "dd")
- {
- operation_start("imaging");
+ if (function == "dd")
+ {
+ operation_start("imaging");
if (simulate) {
simulate_progress_bar();
@@ -938,9 +938,9 @@ int GUIAction::doAction(Action action, int isThreaded /* = 0 */)
string cmd = "dd " + arg;
TWFunc::Exec_Cmd(cmd, result);
}
- operation_end(0, simulate);
- return 0;
- }
+ operation_end(0, simulate);
+ return 0;
+ }
if (function == "partitionsd")
{
operation_start("Partition SD Card");
@@ -1292,26 +1292,26 @@ int GUIAction::doAction(Action action, int isThreaded /* = 0 */)
operation_end(op_status, simulate);
return 0;
}
- }
- else
- {
+ }
+ else
+ {
pthread_t t;
pthread_create(&t, NULL, thread_start, this);
- return 0;
- }
+ return 0;
+ }
LOGERR("Unknown action '%s'\n", function.c_str());
- return -1;
+ return -1;
}
int GUIAction::getKeyByName(std::string key)
{
- if (key == "home") return KEY_HOME;
- else if (key == "menu") return KEY_MENU;
- else if (key == "back") return KEY_BACK;
- else if (key == "search") return KEY_SEARCH;
- else if (key == "voldown") return KEY_VOLUMEDOWN;
- else if (key == "volup") return KEY_VOLUMEUP;
- else if (key == "power") {
+ if (key == "home") return KEY_HOME;
+ else if (key == "menu") return KEY_MENU;
+ else if (key == "back") return KEY_BACK;
+ else if (key == "search") return KEY_SEARCH;
+ else if (key == "voldown") return KEY_VOLUMEDOWN;
+ else if (key == "volup") return KEY_VOLUMEUP;
+ else if (key == "power") {
int ret_val;
DataManager::GetValue(TW_POWER_BUTTON, ret_val);
if (!ret_val)
@@ -1320,7 +1320,7 @@ int GUIAction::getKeyByName(std::string key)
return ret_val;
}
- return atol(key.c_str());
+ return atol(key.c_str());
}
void* GUIAction::command_thread(void *cookie)
diff --git a/gui/animation.cpp b/gui/animation.cpp
index 77d7b54ad..8c922786d 100644
--- a/gui/animation.cpp
+++ b/gui/animation.cpp
@@ -28,109 +28,109 @@ extern "C" {
GUIAnimation::GUIAnimation(xml_node<>* node)
{
- xml_node<>* child;
- xml_attribute<>* attr;
-
- mAnimation = NULL;
- mFrame = 1;
- mFPS = 1;
- mLoop = -1;
- mRender = 1;
- mUpdateCount = 0;
-
- if (!node) return;
-
- child = node->first_node("resource");
- if (child)
- {
- attr = child->first_attribute("name");
- if (attr)
- mAnimation = (AnimationResource*) PageManager::FindResource(attr->value());
- }
-
- // Load the placement
- LoadPlacement(node->first_node("placement"), &mRenderX, &mRenderY, NULL, NULL, &mPlacement);
-
- child = node->first_node("speed");
- if (child)
- {
- attr = child->first_attribute("fps");
- if (attr)
- mFPS = atoi(attr->value());
- attr = child->first_attribute("render");
- if (attr)
- mRender = atoi(attr->value());
- }
- if (mFPS > 30) mFPS = 30;
-
- child = node->first_node("loop");
- if (child)
- {
- attr = child->first_attribute("frame");
- if (attr)
- mLoop = atoi(attr->value()) - 1;
- attr = child->first_attribute("start");
- if (attr)
- mFrame = atoi(attr->value());
- }
-
- // Fetch the render sizes
- if (mAnimation && mAnimation->GetResource())
- {
- mRenderW = gr_get_width(mAnimation->GetResource());
- mRenderH = gr_get_height(mAnimation->GetResource());
-
- // Adjust for placement
- if (mPlacement != TOP_LEFT && mPlacement != BOTTOM_LEFT)
- {
- if (mPlacement == CENTER)
- mRenderX -= (mRenderW / 2);
- else
- mRenderX -= mRenderW;
- }
- if (mPlacement != TOP_LEFT && mPlacement != TOP_RIGHT)
- {
- if (mPlacement == CENTER)
- mRenderY -= (mRenderH / 2);
- else
- mRenderY -= mRenderH;
- }
- SetPlacement(TOP_LEFT);
- }
+ xml_node<>* child;
+ xml_attribute<>* attr;
+
+ mAnimation = NULL;
+ mFrame = 1;
+ mFPS = 1;
+ mLoop = -1;
+ mRender = 1;
+ mUpdateCount = 0;
+
+ if (!node) return;
+
+ child = node->first_node("resource");
+ if (child)
+ {
+ attr = child->first_attribute("name");
+ if (attr)
+ mAnimation = (AnimationResource*) PageManager::FindResource(attr->value());
+ }
+
+ // Load the placement
+ LoadPlacement(node->first_node("placement"), &mRenderX, &mRenderY, NULL, NULL, &mPlacement);
+
+ child = node->first_node("speed");
+ if (child)
+ {
+ attr = child->first_attribute("fps");
+ if (attr)
+ mFPS = atoi(attr->value());
+ attr = child->first_attribute("render");
+ if (attr)
+ mRender = atoi(attr->value());
+ }
+ if (mFPS > 30) mFPS = 30;
+
+ child = node->first_node("loop");
+ if (child)
+ {
+ attr = child->first_attribute("frame");
+ if (attr)
+ mLoop = atoi(attr->value()) - 1;
+ attr = child->first_attribute("start");
+ if (attr)
+ mFrame = atoi(attr->value());
+ }
+
+ // Fetch the render sizes
+ if (mAnimation && mAnimation->GetResource())
+ {
+ mRenderW = gr_get_width(mAnimation->GetResource());
+ mRenderH = gr_get_height(mAnimation->GetResource());
+
+ // Adjust for placement
+ if (mPlacement != TOP_LEFT && mPlacement != BOTTOM_LEFT)
+ {
+ if (mPlacement == CENTER)
+ mRenderX -= (mRenderW / 2);
+ else
+ mRenderX -= mRenderW;
+ }
+ if (mPlacement != TOP_LEFT && mPlacement != TOP_RIGHT)
+ {
+ if (mPlacement == CENTER)
+ mRenderY -= (mRenderH / 2);
+ else
+ mRenderY -= mRenderH;
+ }
+ SetPlacement(TOP_LEFT);
+ }
}
int GUIAnimation::Render(void)
{
- if (!mAnimation || !mAnimation->GetResource(mFrame)) return -1;
+ if (!mAnimation || !mAnimation->GetResource(mFrame)) return -1;
- gr_blit(mAnimation->GetResource(mFrame), 0, 0, mRenderW, mRenderH, mRenderX, mRenderY);
- return 0;
+ gr_blit(mAnimation->GetResource(mFrame), 0, 0, mRenderW, mRenderH, mRenderX, mRenderY);
+ return 0;
}
int GUIAnimation::Update(void)
{
- if (!mAnimation) return -1;
-
- // Handle the "end-of-animation" state
- if (mLoop == -2) return 0;
-
- // Determine if we need the next frame yet...
- if (++mUpdateCount > 30 / mFPS)
- {
- mUpdateCount = 0;
- if (++mFrame >= mAnimation->GetResourceCount())
- {
- if (mLoop < 0)
- {
- mFrame = mAnimation->GetResourceCount() - 1;
- mLoop = -2;
- }
- else
- mFrame = mLoop;
- }
- if (mRender == 2) return 2;
- return (Render() == 0 ? 1 : -1);
- }
- return 0;
+ if (!mAnimation) return -1;
+
+ // Handle the "end-of-animation" state
+ if (mLoop == -2) return 0;
+
+ // Determine if we need the next frame yet...
+ if (++mUpdateCount > 30 / mFPS)
+ {
+ mUpdateCount = 0;
+ if (++mFrame >= mAnimation->GetResourceCount())
+ {
+ if (mLoop < 0)
+ {
+ mFrame = mAnimation->GetResourceCount() - 1;
+ mLoop = -2;
+ }
+ else
+ mFrame = mLoop;
+ }
+ if (mRender == 2) return 2;
+ return (Render() == 0 ? 1 : -1);
+ }
+ return 0;
}
diff --git a/gui/blanktimer.hpp b/gui/blanktimer.hpp
index 60d5b1b42..01c1dfb0c 100644
--- a/gui/blanktimer.hpp
+++ b/gui/blanktimer.hpp
@@ -24,31 +24,35 @@
using namespace std;
-class blanktimer {
- public:
- blanktimer(void);
- int setTimerThread(void);
- void resetTimerAndUnblank(void);
- void setTime(int newtime);
- bool IsScreenOff();
-
- private:
- void setConBlank(int blank);
- void setTimer(void);
- timespec getTimer(void);
- int getBrightness(void);
- int setBrightness(int brightness);
- int setBlankTimer(void);
- int setClockTimer(void);
- typedef int (blanktimer::*ThreadPtr)(void);
- typedef void* (*PThreadPtr)(void*);
- pthread_mutex_t conblankmutex;
- pthread_mutex_t timermutex;
- int conblank;
- timespec btimer;
- unsigned long long sleepTimer;
- int orig_brightness;
- bool screenoff;
+class blanktimer
+{
+public:
+ blanktimer(void);
+
+ int setTimerThread(void);
+ void resetTimerAndUnblank(void);
+ void setTime(int newtime);
+ bool IsScreenOff();
+
+private:
+ typedef int (blanktimer::*ThreadPtr)(void);
+ typedef void* (*PThreadPtr)(void*);
+
+ void setConBlank(int blank);
+ void setTimer(void);
+ timespec getTimer(void);
+ int getBrightness(void);
+ int setBrightness(int brightness);
+ int setBlankTimer(void);
+ int setClockTimer(void);
+
+ pthread_mutex_t conblankmutex;
+ pthread_mutex_t timermutex;
+ int conblank;
+ timespec btimer;
+ unsigned long long sleepTimer;
+ int orig_brightness;
+ bool screenoff;
};
extern blanktimer blankTimer;
diff --git a/gui/button.cpp b/gui/button.cpp
index af7d07b8f..9fc85a052 100644
--- a/gui/button.cpp
+++ b/gui/button.cpp
@@ -42,42 +42,42 @@ extern "C" {
#include "objects.hpp"
GUIButton::GUIButton(xml_node<>* node)
- : Conditional(node)
+ : Conditional(node)
{
- xml_attribute<>* attr;
- xml_node<>* child;
+ xml_attribute<>* attr;
+ xml_node<>* child;
- mButtonImg = NULL;
- mButtonIcon = NULL;
- mButtonLabel = NULL;
- mAction = NULL;
- mRendered = false;
+ mButtonImg = NULL;
+ mButtonIcon = NULL;
+ mButtonLabel = NULL;
+ mAction = NULL;
+ mRendered = false;
hasHighlightColor = false;
renderHighlight = false;
hasFill = false;
- if (!node) return;
+ if (!node) return;
- // Three of the four can be loaded directly from the node
- mButtonImg = new GUIImage(node);
- mButtonLabel = new GUIText(node);
- mAction = new GUIAction(node);
+ // Three of the four can be loaded directly from the node
+ mButtonImg = new GUIImage(node);
+ mButtonLabel = new GUIText(node);
+ mAction = new GUIAction(node);
- if (mButtonImg->Render() < 0)
- {
- delete mButtonImg;
- mButtonImg = NULL;
- }
- if (mButtonLabel->Render() < 0)
- {
- delete mButtonLabel;
- mButtonLabel = NULL;
- }
+ if (mButtonImg->Render() < 0)
+ {
+ delete mButtonImg;
+ mButtonImg = NULL;
+ }
+ if (mButtonLabel->Render() < 0)
+ {
+ delete mButtonLabel;
+ mButtonLabel = NULL;
+ }
// Load fill if it exists
memset(&mFillColor, 0, sizeof(COLOR));
child = node->first_node("fill");
- if (child)
- {
+ if (child)
+ {
attr = child->first_attribute("color");
if (attr) {
hasFill = true;
@@ -89,14 +89,14 @@ GUIButton::GUIButton(xml_node<>* node)
LOGERR("No image resource or fill specified for button.\n");
}
- // The icon is a special case
- child = node->first_node("icon");
- if (child)
- {
- attr = child->first_attribute("resource");
- if (attr)
- mButtonIcon = PageManager::FindResource(attr->value());
- }
+ // The icon is a special case
+ child = node->first_node("icon");
+ if (child)
+ {
+ attr = child->first_attribute("resource");
+ if (attr)
+ mButtonIcon = PageManager::FindResource(attr->value());
+ }
memset(&mHighlightColor, 0, sizeof(COLOR));
child = node->first_node("highlight");
@@ -109,43 +109,43 @@ GUIButton::GUIButton(xml_node<>* node)
}
}
- int x, y, w, h;
- if (mButtonImg) {
+ int x, y, w, h;
+ if (mButtonImg) {
mButtonImg->GetRenderPos(x, y, w, h);
} else if (hasFill) {
LoadPlacement(node->first_node("placement"), &x, &y, &w, &h);
}
SetRenderPos(x, y, w, h);
- return;
+ return;
}
GUIButton::~GUIButton()
{
- if (mButtonImg) delete mButtonImg;
- if (mButtonLabel) delete mButtonLabel;
- if (mAction) delete mAction;
- if (mButtonIcon) delete mButtonIcon;
+ if (mButtonImg) delete mButtonImg;
+ if (mButtonLabel) delete mButtonLabel;
+ if (mAction) delete mAction;
+ if (mButtonIcon) delete mButtonIcon;
}
int GUIButton::Render(void)
{
- if (!isConditionTrue())
- {
- mRendered = false;
- return 0;
- }
+ if (!isConditionTrue())
+ {
+ mRendered = false;
+ return 0;
+ }
- int ret = 0;
+ int ret = 0;
- if (mButtonImg) ret = mButtonImg->Render();
- if (ret < 0) return ret;
+ if (mButtonImg) ret = mButtonImg->Render();
+ if (ret < 0) return ret;
if (hasFill) {
gr_color(mFillColor.red, mFillColor.green, mFillColor.blue, mFillColor.alpha);
gr_fill(mRenderX, mRenderY, mRenderW, mRenderH);
}
- if (mButtonIcon && mButtonIcon->GetResource())
- gr_blit(mButtonIcon->GetResource(), 0, 0, mIconW, mIconH, mIconX, mIconY);
- if (mButtonLabel) {
+ if (mButtonIcon && mButtonIcon->GetResource())
+ gr_blit(mButtonIcon->GetResource(), 0, 0, mIconW, mIconH, mIconX, mIconY);
+ if (mButtonLabel) {
int w, h;
mButtonLabel->GetCurrentBounds(w, h);
if (w != mTextW) {
@@ -163,109 +163,109 @@ int GUIButton::Render(void)
mButtonLabel->SetRenderPos(mTextX, mTextY);
}
ret = mButtonLabel->Render();
- if (ret < 0) return ret;
+ if (ret < 0) return ret;
}
if (renderHighlight && hasHighlightColor) {
gr_color(mHighlightColor.red, mHighlightColor.green, mHighlightColor.blue, mHighlightColor.alpha);
gr_fill(mRenderX, mRenderY, mRenderW, mRenderH);
}
- mRendered = true;
- return ret;
+ mRendered = true;
+ return ret;
}
int GUIButton::Update(void)
{
- if (!isConditionTrue()) return (mRendered ? 2 : 0);
- if (!mRendered) return 2;
+ if (!isConditionTrue()) return (mRendered ? 2 : 0);
+ if (!mRendered) return 2;
- int ret = 0, ret2 = 0;
+ int ret = 0, ret2 = 0;
- if (mButtonImg) ret = mButtonImg->Update();
- if (ret < 0) return ret;
+ if (mButtonImg) ret = mButtonImg->Update();
+ if (ret < 0) return ret;
- if (ret == 0)
- {
- if (mButtonLabel) {
+ if (ret == 0)
+ {
+ if (mButtonLabel) {
ret2 = mButtonLabel->Update();
- if (ret2 < 0) return ret2;
- if (ret2 > ret) ret = ret2;
+ if (ret2 < 0) return ret2;
+ if (ret2 > ret) ret = ret2;
}
- }
- else if (ret == 1)
- {
- // The button re-rendered, so everyone else is a render
- if (mButtonIcon && mButtonIcon->GetResource())
- gr_blit(mButtonIcon->GetResource(), 0, 0, mIconW, mIconH, mIconX, mIconY);
- if (mButtonLabel) ret = mButtonLabel->Render();
- if (ret < 0) return ret;
- ret = 1;
- }
- else
- {
- // Aparently, the button needs a background update
- ret = 2;
- }
- return ret;
+ }
+ else if (ret == 1)
+ {
+ // The button re-rendered, so everyone else is a render
+ if (mButtonIcon && mButtonIcon->GetResource())
+ gr_blit(mButtonIcon->GetResource(), 0, 0, mIconW, mIconH, mIconX, mIconY);
+ if (mButtonLabel) ret = mButtonLabel->Render();
+ if (ret < 0) return ret;
+ ret = 1;
+ }
+ else
+ {
+ // Aparently, the button needs a background update
+ ret = 2;
+ }
+ return ret;
}
int GUIButton::SetRenderPos(int x, int y, int w, int h)
{
- mRenderX = x;
- mRenderY = y;
- if (w || h)
- {
- mRenderW = w;
- mRenderH = h;
- }
+ mRenderX = x;
+ mRenderY = y;
+ if (w || h)
+ {
+ mRenderW = w;
+ mRenderH = h;
+ }
- mIconW = 0; mIconH = 0;
- if (mButtonIcon && mButtonIcon->GetResource())
- {
- mIconW = gr_get_width(mButtonIcon->GetResource());
- mIconH = gr_get_height(mButtonIcon->GetResource());
- }
+ mIconW = 0; mIconH = 0;
+ if (mButtonIcon && mButtonIcon->GetResource())
+ {
+ mIconW = gr_get_width(mButtonIcon->GetResource());
+ mIconH = gr_get_height(mButtonIcon->GetResource());
+ }
- mTextH = 0;
- mTextW = 0;
- mIconX = mRenderX + ((mRenderW - mIconW) / 2);
- if (mButtonLabel) mButtonLabel->GetCurrentBounds(mTextW, mTextH);
- if (mTextW)
- {
- // As a special case, we'll allow large text which automatically moves it to the right.
- if (mTextW > mRenderW)
- {
- mTextX = mRenderW + mRenderX + 5;
- mRenderW += mTextW + 5;
- }
- else
- {
- mTextX = mRenderX + ((mRenderW - mTextW) / 2);
- }
- }
+ mTextH = 0;
+ mTextW = 0;
+ mIconX = mRenderX + ((mRenderW - mIconW) / 2);
+ if (mButtonLabel) mButtonLabel->GetCurrentBounds(mTextW, mTextH);
+ if (mTextW)
+ {
+ // As a special case, we'll allow large text which automatically moves it to the right.
+ if (mTextW > mRenderW)
+ {
+ mTextX = mRenderW + mRenderX + 5;
+ mRenderW += mTextW + 5;
+ }
+ else
+ {
+ mTextX = mRenderX + ((mRenderW - mTextW) / 2);
+ }
+ }
- if (mIconH == 0 || mTextH == 0 || mIconH + mTextH > mRenderH)
- {
- mIconY = mRenderY + (mRenderH / 2) - (mIconH / 2);
- mTextY = mRenderY + (mRenderH / 2) - (mTextH / 2);
- }
- else
- {
- int divisor = mRenderH - (mIconH + mTextH);
- mIconY = mRenderY + (divisor / 3);
- mTextY = mRenderY + (divisor * 2 / 3) + mIconH;
- }
+ if (mIconH == 0 || mTextH == 0 || mIconH + mTextH > mRenderH)
+ {
+ mIconY = mRenderY + (mRenderH / 2) - (mIconH / 2);
+ mTextY = mRenderY + (mRenderH / 2) - (mTextH / 2);
+ }
+ else
+ {
+ int divisor = mRenderH - (mIconH + mTextH);
+ mIconY = mRenderY + (divisor / 3);
+ mTextY = mRenderY + (divisor * 2 / 3) + mIconH;
+ }
- if (mButtonLabel) mButtonLabel->SetRenderPos(mTextX, mTextY);
- if (mAction) mAction->SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH);
- SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH);
- return 0;
+ if (mButtonLabel) mButtonLabel->SetRenderPos(mTextX, mTextY);
+ if (mAction) mAction->SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH);
+ SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH);
+ return 0;
}
int GUIButton::NotifyTouch(TOUCH_STATE state, int x, int y)
{
static int last_state = 0;
- if (!isConditionTrue()) return -1;
+ if (!isConditionTrue()) return -1;
if (x < mRenderX || x - mRenderX > mRenderW || y < mRenderY || y - mRenderY > mRenderH || state == TOUCH_RELEASE) {
if (last_state == 1) {
last_state = 0;
@@ -289,6 +289,5 @@ int GUIButton::NotifyTouch(TOUCH_STATE state, int x, int y)
}
if (x < mRenderX || x - mRenderX > mRenderW || y < mRenderY || y - mRenderY > mRenderH)
return 0;
- return (mAction ? mAction->NotifyTouch(state, x, y) : 1);
+ return (mAction ? mAction->NotifyTouch(state, x, y) : 1);
}
-
diff --git a/gui/checkbox.cpp b/gui/checkbox.cpp
index 077d5e2dc..b6d5e6348 100644
--- a/gui/checkbox.cpp
+++ b/gui/checkbox.cpp
@@ -26,63 +26,64 @@ extern "C" {
#include "objects.hpp"
GUICheckbox::GUICheckbox(xml_node<>* node)
- : Conditional(node)
+ : Conditional(node)
{
- xml_attribute<>* attr;
- xml_node<>* child;
-
- mChecked = NULL;
- mUnchecked = NULL;
- mLabel = NULL;
- mRendered = false;
-
- mLastState = 0;
-
- if (!node) return;
-
- // The label can be loaded directly
- mLabel = new GUIText(node);
-
- // Read the check states
- child = node->first_node("image");
- if (child)
- {
- attr = child->first_attribute("checked");
- if (attr)
- mChecked = PageManager::FindResource(attr->value());
- attr = child->first_attribute("unchecked");
- if (attr)
- mUnchecked = PageManager::FindResource(attr->value());
- }
-
- // Get the variable data
- child = node->first_node("data");
- if (child)
- {
- attr = child->first_attribute("variable");
- if (attr)
- mVarName = attr->value();
- attr = child->first_attribute("default");
- if (attr)
- DataManager::SetValue(mVarName, attr->value());
- }
-
- mCheckW = 0; mCheckH = 0;
- if (mChecked && mChecked->GetResource())
- {
- mCheckW = gr_get_width(mChecked->GetResource());
- mCheckH = gr_get_height(mChecked->GetResource());
- }
- else if (mUnchecked && mUnchecked->GetResource())
- {
- mCheckW = gr_get_width(mUnchecked->GetResource());
- mCheckH = gr_get_height(mUnchecked->GetResource());
- }
-
- int x, y, w, h;
- mLabel->GetRenderPos(x, y, w, h);
- SetRenderPos(x, y, 0, 0);
- return;
+ xml_attribute<>* attr;
+ xml_node<>* child;
+
+ mChecked = NULL;
+ mUnchecked = NULL;
+ mLabel = NULL;
+ mRendered = false;
+
+ mLastState = 0;
+
+ if (!node)
+ return;
+
+ // The label can be loaded directly
+ mLabel = new GUIText(node);
+
+ // Read the check states
+ child = node->first_node("image");
+ if (child)
+ {
+ attr = child->first_attribute("checked");
+ if (attr)
+ mChecked = PageManager::FindResource(attr->value());
+ attr = child->first_attribute("unchecked");
+ if (attr)
+ mUnchecked = PageManager::FindResource(attr->value());
+ }
+
+ // Get the variable data
+ child = node->first_node("data");
+ if (child)
+ {
+ attr = child->first_attribute("variable");
+ if (attr)
+ mVarName = attr->value();
+ attr = child->first_attribute("default");
+ if (attr)
+ DataManager::SetValue(mVarName, attr->value());
+ }
+
+ mCheckW = 0; mCheckH = 0;
+ if (mChecked && mChecked->GetResource())
+ {
+ mCheckW = gr_get_width(mChecked->GetResource());
+ mCheckH = gr_get_height(mChecked->GetResource());
+ }
+ else if (mUnchecked && mUnchecked->GetResource())
+ {
+ mCheckW = gr_get_width(mUnchecked->GetResource());
+ mCheckH = gr_get_height(mUnchecked->GetResource());
+ }
+
+ int x, y, w, h;
+ mLabel->GetRenderPos(x, y, w, h);
+ SetRenderPos(x, y, 0, 0);
+ return;
}
GUICheckbox::~GUICheckbox()
@@ -91,78 +92,81 @@ GUICheckbox::~GUICheckbox()
int GUICheckbox::Render(void)
{
- if (!isConditionTrue())
- {
- mRendered = false;
- return 0;
- }
-
- int ret = 0;
- int lastState = 0;
- DataManager::GetValue(mVarName, lastState);
-
- if (lastState)
- {
- if (mChecked && mChecked->GetResource())
- gr_blit(mChecked->GetResource(), 0, 0, mCheckW, mCheckH, mRenderX, mRenderY);
- }
- else
- {
- if (mUnchecked && mUnchecked->GetResource())
- gr_blit(mUnchecked->GetResource(), 0, 0, mCheckW, mCheckH, mRenderX, mRenderY);
- }
- if (mLabel) ret = mLabel->Render();
- mLastState = lastState;
- mRendered = true;
- return ret;
+ if (!isConditionTrue())
+ {
+ mRendered = false;
+ return 0;
+ }
+
+ int ret = 0;
+ int lastState = 0;
+ DataManager::GetValue(mVarName, lastState);
+
+ if (lastState)
+ {
+ if (mChecked && mChecked->GetResource())
+ gr_blit(mChecked->GetResource(), 0, 0, mCheckW, mCheckH, mRenderX, mRenderY);
+ }
+ else
+ {
+ if (mUnchecked && mUnchecked->GetResource())
+ gr_blit(mUnchecked->GetResource(), 0, 0, mCheckW, mCheckH, mRenderX, mRenderY);
+ }
+ if (mLabel)
+ ret = mLabel->Render();
+ mLastState = lastState;
+ mRendered = true;
+ return ret;
}
int GUICheckbox::Update(void)
{
- if (!isConditionTrue()) return (mRendered ? 2 : 0);
- if (!mRendered) return 2;
+ if (!isConditionTrue()) return (mRendered ? 2 : 0);
+ if (!mRendered) return 2;
- int lastState = 0;
- DataManager::GetValue(mVarName, lastState);
+ int lastState = 0;
+ DataManager::GetValue(mVarName, lastState);
- if (lastState != mLastState)
- return 2;
- return 0;
+ if (lastState != mLastState)
+ return 2;
+ return 0;
}
int GUICheckbox::SetRenderPos(int x, int y, int w, int h)
{
- mRenderX = x;
- mRenderY = y;
+ mRenderX = x;
+ mRenderY = y;
- if (w || h) return -1;
+ if (w || h)
+ return -1;
- int textW, textH;
- mLabel->GetCurrentBounds(textW, textH);
+ int textW, textH;
+ mLabel->GetCurrentBounds(textW, textH);
- w = textW + mCheckW + 5;
- mRenderW = w;
- mRenderH = mCheckH;
+ w = textW + mCheckW + 5;
+ mRenderW = w;
+ mRenderH = mCheckH;
- mTextX = mRenderX + mCheckW + 5;
- mTextY = mRenderY + ((mCheckH / 2) - (textH / 2));
+ mTextX = mRenderX + mCheckW + 5;
+ mTextY = mRenderY + ((mCheckH / 2) - (textH / 2));
- mLabel->SetRenderPos(mTextX, mTextY, 0, 0);
- SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH);
- return 0;
+ mLabel->SetRenderPos(mTextX, mTextY, 0, 0);
+ SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH);
+ return 0;
}
int GUICheckbox::NotifyTouch(TOUCH_STATE state, int x, int y)
{
- if (!isConditionTrue()) return -1;
-
- if (state == TOUCH_RELEASE)
- {
- int lastState;
- DataManager::GetValue(mVarName, lastState);
- lastState = (lastState == 0) ? 1 : 0;
- DataManager::SetValue(mVarName, lastState);
- }
- return 0;
+ if (!isConditionTrue())
+ return -1;
+
+ if (state == TOUCH_RELEASE)
+ {
+ int lastState;
+ DataManager::GetValue(mVarName, lastState);
+ lastState = (lastState == 0) ? 1 : 0;
+ DataManager::SetValue(mVarName, lastState);
+ }
+ return 0;
}
diff --git a/gui/conditional.cpp b/gui/conditional.cpp
index b3aba2d0c..5ea8d176c 100644
--- a/gui/conditional.cpp
+++ b/gui/conditional.cpp
@@ -29,153 +29,156 @@ extern "C" {
Conditional::Conditional(xml_node<>* node)
{
- // Break out early, it's too hard to check if valid every step
- if (!node) return;
+ // Break out early, it's too hard to check if valid every step
+ if (!node) return;
- // First, get the action
- xml_node<>* condition = node->first_node("conditions");
- if (condition) condition = condition->first_node("condition");
- else condition = node->first_node("condition");
+ // First, get the action
+ xml_node<>* condition = node->first_node("conditions");
+ if (condition) condition = condition->first_node("condition");
+ else condition = node->first_node("condition");
- if (!condition) return;
+ if (!condition) return;
- while (condition)
- {
- Condition cond;
+ while (condition)
+ {
+ Condition cond;
- cond.mCompareOp = "=";
+ cond.mCompareOp = "=";
- xml_attribute<>* attr;
- attr = condition->first_attribute("var1");
- if (attr) cond.mVar1 = attr->value();
+ xml_attribute<>* attr;
+ attr = condition->first_attribute("var1");
+ if (attr) cond.mVar1 = attr->value();
- attr = condition->first_attribute("op");
- if (attr) cond.mCompareOp = attr->value();
+ attr = condition->first_attribute("op");
+ if (attr) cond.mCompareOp = attr->value();
- attr = condition->first_attribute("var2");
- if (attr) cond.mVar2 = attr->value();
-
- mConditions.push_back(cond);
+ attr = condition->first_attribute("var2");
+ if (attr) cond.mVar2 = attr->value();
+
+ mConditions.push_back(cond);
- condition = condition->next_sibling("condition");
- }
+ condition = condition->next_sibling("condition");
+ }
}
bool Conditional::IsConditionVariable(std::string var)
{
- std::vector<Condition>::iterator iter;
- for (iter = mConditions.begin(); iter != mConditions.end(); iter++)
- {
- if (iter->mVar1 == var) return true;
- }
- return false;
+ std::vector<Condition>::iterator iter;
+ for (iter = mConditions.begin(); iter != mConditions.end(); iter++)
+ {
+ if (iter->mVar1 == var)
+ return true;
+ }
+ return false;
}
bool Conditional::isConditionTrue()
{
- std::vector<Condition>::iterator iter;
- for (iter = mConditions.begin(); iter != mConditions.end(); iter++)
- {
- if (!isConditionTrue(&(*iter))) return false;
- }
- return true;
+ std::vector<Condition>::iterator iter;
+ for (iter = mConditions.begin(); iter != mConditions.end(); iter++)
+ {
+ if (!isConditionTrue(&(*iter)))
+ return false;
+ }
+ return true;
}
bool Conditional::isConditionTrue(Condition* condition)
{
- // This is used to hold the proper value of "true" based on the '!' NOT flag
- bool bTrue = true;
-
- if (condition->mVar1.empty()) return bTrue;
-
- if (!condition->mCompareOp.empty() && condition->mCompareOp[0] == '!')
- bTrue = false;
-
- if (condition->mVar2.empty() && condition->mCompareOp != "modified")
- {
- if (!DataManager::GetStrValue(condition->mVar1).empty())
- return bTrue;
-
- return !bTrue;
- }
-
- string var1, var2;
- if (DataManager::GetValue(condition->mVar1, var1))
- var1 = condition->mVar1;
- if (DataManager::GetValue(condition->mVar2, var2))
- var2 = condition->mVar2;
-
- // This is a special case, we stat the file and that determines our result
- if (var1 == "fileexists")
- {
- struct stat st;
- if (stat(var2.c_str(), &st) == 0)
- var2 = var1;
- else
- var2 = "FAILED";
- }
- if (var1 == "mounted")
- {
- if (isMounted(condition->mVar2))
- var2 = var1;
- else
- var2 = "FAILED";
- }
-
- if (condition->mCompareOp.find('=') != string::npos && var1 == var2)
- return bTrue;
-
- if (condition->mCompareOp.find('>') != string::npos && (atof(var1.c_str()) > atof(var2.c_str())))
- return bTrue;
-
- if (condition->mCompareOp.find('<') != string::npos && (atof(var1.c_str()) < atof(var2.c_str())))
- return bTrue;
-
- if (condition->mCompareOp == "modified")
- {
- // This is a hack to allow areas to reset the default value
- if (var1.empty())
- {
- condition->mLastVal = var1;
- return !bTrue;
- }
-
- if (var1 != condition->mLastVal)
- return bTrue;
- }
-
- return !bTrue;
+ // This is used to hold the proper value of "true" based on the '!' NOT flag
+ bool bTrue = true;
+
+ if (condition->mVar1.empty())
+ return bTrue;
+
+ if (!condition->mCompareOp.empty() && condition->mCompareOp[0] == '!')
+ bTrue = false;
+
+ if (condition->mVar2.empty() && condition->mCompareOp != "modified")
+ {
+ if (!DataManager::GetStrValue(condition->mVar1).empty())
+ return bTrue;
+
+ return !bTrue;
+ }
+
+ string var1, var2;
+ if (DataManager::GetValue(condition->mVar1, var1))
+ var1 = condition->mVar1;
+ if (DataManager::GetValue(condition->mVar2, var2))
+ var2 = condition->mVar2;
+
+ // This is a special case, we stat the file and that determines our result
+ if (var1 == "fileexists")
+ {
+ struct stat st;
+ if (stat(var2.c_str(), &st) == 0)
+ var2 = var1;
+ else
+ var2 = "FAILED";
+ }
+ if (var1 == "mounted")
+ {
+ if (isMounted(condition->mVar2))
+ var2 = var1;
+ else
+ var2 = "FAILED";
+ }
+
+ if (condition->mCompareOp.find('=') != string::npos && var1 == var2)
+ return bTrue;
+
+ if (condition->mCompareOp.find('>') != string::npos && (atof(var1.c_str()) > atof(var2.c_str())))
+ return bTrue;
+
+ if (condition->mCompareOp.find('<') != string::npos && (atof(var1.c_str()) < atof(var2.c_str())))
+ return bTrue;
+
+ if (condition->mCompareOp == "modified")
+ {
+ // This is a hack to allow areas to reset the default value
+ if (var1.empty())
+ {
+ condition->mLastVal = var1;
+ return !bTrue;
+ }
+
+ if (var1 != condition->mLastVal)
+ return bTrue;
+ }
+
+ return !bTrue;
}
bool Conditional::isConditionValid()
{
- return !mConditions.empty();
+ return !mConditions.empty();
}
void Conditional::NotifyPageSet()
{
- std::vector<Condition>::iterator iter;
- for (iter = mConditions.begin(); iter != mConditions.end(); iter++)
- {
- if (iter->mCompareOp == "modified")
- {
- string val;
-
- // If this fails, val will not be set, which is perfect
- if (DataManager::GetValue(iter->mVar1, val))
- {
- DataManager::SetValue(iter->mVar1, "");
- DataManager::GetValue(iter->mVar1, val);
- }
- iter->mLastVal = val;
- }
- }
+ std::vector<Condition>::iterator iter;
+ for (iter = mConditions.begin(); iter != mConditions.end(); iter++)
+ {
+ if (iter->mCompareOp == "modified")
+ {
+ string val;
+
+ // If this fails, val will not be set, which is perfect
+ if (DataManager::GetValue(iter->mVar1, val))
+ {
+ DataManager::SetValue(iter->mVar1, "");
+ DataManager::GetValue(iter->mVar1, val);
+ }
+ iter->mLastVal = val;
+ }
+ }
}
bool Conditional::isMounted(string vol)
{
FILE *fp;
- char tmpOutput[255];
+ char tmpOutput[255];
if (strcmp(vol.c_str(), "EXTERNAL") == 0)
DataManager::GetValue(TW_EXTERNAL_MOUNT, vol);
@@ -184,19 +187,18 @@ bool Conditional::isMounted(string vol)
fp = fopen("/proc/mounts", "rt");
while (fgets(tmpOutput,255,fp) != NULL)
{
- char* mnt = tmpOutput;
- while (*mnt > 32) mnt++;
- while (*mnt > 0 && *mnt <= 32) mnt++;
- char* pos = mnt;
- while (*pos > 32) pos++;
- *pos = 0;
- if (vol == mnt)
- {
- fclose(fp);
- return true;
- }
- }
- fclose(fp);
- return false;
+ char* mnt = tmpOutput;
+ while (*mnt > 32) mnt++;
+ while (*mnt > 0 && *mnt <= 32) mnt++;
+ char* pos = mnt;
+ while (*pos > 32) pos++;
+ *pos = 0;
+ if (vol == mnt)
+ {
+ fclose(fp);
+ return true;
+ }
+ }
+ fclose(fp);
+ return false;
}
-
diff --git a/gui/console.cpp b/gui/console.cpp
index ee3b5e580..517a7c293 100644
--- a/gui/console.cpp
+++ b/gui/console.cpp
@@ -30,373 +30,374 @@ static std::vector<std::string> gConsole;
extern "C" void gui_print(const char *fmt, ...)
{
- char buf[512]; // We're going to limit a single request to 512 bytes
+ char buf[512]; // We're going to limit a single request to 512 bytes
- va_list ap;
- va_start(ap, fmt);
- vsnprintf(buf, 512, fmt, ap);
- va_end(ap);
+ va_list ap;
+ va_start(ap, fmt);
+ vsnprintf(buf, 512, fmt, ap);
+ va_end(ap);
fputs(buf, stdout);
- char *start, *next;
+ char *start, *next;
if (buf[0] == '\n' && strlen(buf) < 2) {
// This prevents the double lines bug seen in the console during zip installs
return;
}
- for (start = next = buf; *next != '\0'; next++)
- {
- if (*next == '\n')
- {
- *next = '\0';
- next++;
+ for (start = next = buf; *next != '\0'; next++)
+ {
+ if (*next == '\n')
+ {
+ *next = '\0';
+ next++;
- std::string line = start;
- gConsole.push_back(line);
- start = next;
+ std::string line = start;
+ gConsole.push_back(line);
+ start = next;
// Handle the normal \n\0 case
- if (*next == '\0')
+ if (*next == '\0')
return;
- }
- }
- std::string line = start;
- gConsole.push_back(line);
- return;
+ }
+ }
+ std::string line = start;
+ gConsole.push_back(line);
+ return;
}
extern "C" void gui_print_overwrite(const char *fmt, ...)
{
- char buf[512]; // We're going to limit a single request to 512 bytes
+ char buf[512]; // We're going to limit a single request to 512 bytes
- va_list ap;
- va_start(ap, fmt);
- vsnprintf(buf, 512, fmt, ap);
- va_end(ap);
+ va_list ap;
+ va_start(ap, fmt);
+ vsnprintf(buf, 512, fmt, ap);
+ va_end(ap);
fputs(buf, stdout);
- // Pop the last line, and we can continue
- if (!gConsole.empty()) gConsole.pop_back();
-
- char *start, *next;
- for (start = next = buf; *next != '\0'; next++)
- {
- if (*next == '\n')
- {
- *next = '\0';
- next++;
-
- std::string line = start;
- gConsole.push_back(line);
- start = next;
-
- // Handle the normal \n\0 case
- if (*next == '\0')
+ // Pop the last line, and we can continue
+ if (!gConsole.empty()) gConsole.pop_back();
+
+ char *start, *next;
+ for (start = next = buf; *next != '\0'; next++)
+ {
+ if (*next == '\n')
+ {
+ *next = '\0';
+ next++;
+
+ std::string line = start;
+ gConsole.push_back(line);
+ start = next;
+
+ // Handle the normal \n\0 case
+ if (*next == '\0')
return;
- }
- }
- std::string line = start;
- gConsole.push_back(line);
- return;
+ }
+ }
+ std::string line = start;
+ gConsole.push_back(line);
+ return;
}
GUIConsole::GUIConsole(xml_node<>* node)
{
- xml_attribute<>* attr;
- xml_node<>* child;
-
- mFont = NULL;
- mCurrentLine = -1;
- memset(&mForegroundColor, 255, sizeof(COLOR));
- memset(&mBackgroundColor, 0, sizeof(COLOR));
- mBackgroundColor.alpha = 255;
- memset(&mScrollColor, 0x08, sizeof(COLOR));
- mScrollColor.alpha = 255;
- mLastCount = 0;
- mSlideout = 0;
- mSlideoutState = hidden;
-
- mRenderX = 0; mRenderY = 0; mRenderW = gr_fb_width(); mRenderH = gr_fb_height();
-
- if (!node)
- {
- mSlideoutX = 0; mSlideoutY = 0; mSlideoutW = 0; mSlideoutH = 0;
- mConsoleX = 0; mConsoleY = 0; mConsoleW = gr_fb_width(); mConsoleH = gr_fb_height();
- }
- else
- {
- child = node->first_node("font");
- if (child)
- {
- attr = child->first_attribute("resource");
- if (attr)
- mFont = PageManager::FindResource(attr->value());
- }
-
- child = node->first_node("color");
- if (child)
- {
- attr = child->first_attribute("foreground");
- if (attr)
- {
- std::string color = attr->value();
- ConvertStrToColor(color, &mForegroundColor);
- }
- attr = child->first_attribute("background");
- if (attr)
- {
- std::string color = attr->value();
- ConvertStrToColor(color, &mBackgroundColor);
- }
- attr = child->first_attribute("scroll");
- if (attr)
- {
- std::string color = attr->value();
- ConvertStrToColor(color, &mScrollColor);
- }
- }
-
- // Load the placement
- LoadPlacement(node->first_node("placement"), &mConsoleX, &mConsoleY, &mConsoleW, &mConsoleH);
-
- child = node->first_node("slideout");
- if (child)
- {
- mSlideout = 1;
- LoadPlacement(child, &mSlideoutX, &mSlideoutY);
-
- attr = child->first_attribute("resource");
- if (attr) mSlideoutImage = PageManager::FindResource(attr->value());
-
- if (mSlideoutImage && mSlideoutImage->GetResource())
- {
- mSlideoutW = gr_get_width(mSlideoutImage->GetResource());
- mSlideoutH = gr_get_height(mSlideoutImage->GetResource());
- }
- }
- }
-
- gr_getFontDetails(mFont, &mFontHeight, NULL);
- SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH);
- SetRenderPos(mConsoleX, mConsoleY);
- return;
+ xml_attribute<>* attr;
+ xml_node<>* child;
+
+ mFont = NULL;
+ mCurrentLine = -1;
+ memset(&mForegroundColor, 255, sizeof(COLOR));
+ memset(&mBackgroundColor, 0, sizeof(COLOR));
+ mBackgroundColor.alpha = 255;
+ memset(&mScrollColor, 0x08, sizeof(COLOR));
+ mScrollColor.alpha = 255;
+ mLastCount = 0;
+ mSlideout = 0;
+ mSlideoutState = hidden;
+
+ mRenderX = 0; mRenderY = 0; mRenderW = gr_fb_width(); mRenderH = gr_fb_height();
+
+ if (!node)
+ {
+ mSlideoutX = 0; mSlideoutY = 0; mSlideoutW = 0; mSlideoutH = 0;
+ mConsoleX = 0; mConsoleY = 0; mConsoleW = gr_fb_width(); mConsoleH = gr_fb_height();
+ }
+ else
+ {
+ child = node->first_node("font");
+ if (child)
+ {
+ attr = child->first_attribute("resource");
+ if (attr)
+ mFont = PageManager::FindResource(attr->value());
+ }
+
+ child = node->first_node("color");
+ if (child)
+ {
+ attr = child->first_attribute("foreground");
+ if (attr)
+ {
+ std::string color = attr->value();
+ ConvertStrToColor(color, &mForegroundColor);
+ }
+ attr = child->first_attribute("background");
+ if (attr)
+ {
+ std::string color = attr->value();
+ ConvertStrToColor(color, &mBackgroundColor);
+ }
+ attr = child->first_attribute("scroll");
+ if (attr)
+ {
+ std::string color = attr->value();
+ ConvertStrToColor(color, &mScrollColor);
+ }
+ }
+
+ // Load the placement
+ LoadPlacement(node->first_node("placement"), &mConsoleX, &mConsoleY, &mConsoleW, &mConsoleH);
+
+ child = node->first_node("slideout");
+ if (child)
+ {
+ mSlideout = 1;
+ LoadPlacement(child, &mSlideoutX, &mSlideoutY);
+
+ attr = child->first_attribute("resource");
+ if (attr) mSlideoutImage = PageManager::FindResource(attr->value());
+
+ if (mSlideoutImage && mSlideoutImage->GetResource())
+ {
+ mSlideoutW = gr_get_width(mSlideoutImage->GetResource());
+ mSlideoutH = gr_get_height(mSlideoutImage->GetResource());
+ }
+ }
+ }
+
+ gr_getFontDetails(mFont, &mFontHeight, NULL);
+ SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH);
+ SetRenderPos(mConsoleX, mConsoleY);
+ return;
}
int GUIConsole::RenderSlideout(void)
{
- if (!mSlideoutImage || !mSlideoutImage->GetResource()) return -1;
+ if (!mSlideoutImage || !mSlideoutImage->GetResource())
+ return -1;
- gr_blit(mSlideoutImage->GetResource(), 0, 0, mSlideoutW, mSlideoutH, mSlideoutX, mSlideoutY);
- return 0;
+ gr_blit(mSlideoutImage->GetResource(), 0, 0, mSlideoutW, mSlideoutH, mSlideoutX, mSlideoutY);
+ return 0;
}
int GUIConsole::RenderConsole(void)
{
- void* fontResource = NULL;
- if (mFont) fontResource = mFont->GetResource();
-
- // We fill the background
- gr_color(mBackgroundColor.red, mBackgroundColor.green, mBackgroundColor.blue, 255);
- gr_fill(mConsoleX, mConsoleY, mConsoleW, mConsoleH);
-
- gr_color(mScrollColor.red, mScrollColor.green, mScrollColor.blue, mScrollColor.alpha);
- gr_fill(mConsoleX + (mConsoleW * 9 / 10), mConsoleY, (mConsoleW / 10), mConsoleH);
-
- // Render the lines
- gr_color(mForegroundColor.red, mForegroundColor.green, mForegroundColor.blue, mForegroundColor.alpha);
-
- // Don't try to continue to render without data
- mLastCount = gConsole.size();
- if (mLastCount == 0) return (mSlideout ? RenderSlideout() : 0);
-
- // Find the start point
- int start;
- int curLine = mCurrentLine; // Thread-safing (Another thread updates this value)
- if (curLine == -1)
- {
- start = mLastCount - mMaxRows;
- }
- else
- {
- if (curLine > (int) mLastCount) curLine = (int) mLastCount;
- if ((int) mMaxRows > curLine) curLine = (int) mMaxRows;
- start = curLine - mMaxRows;
- }
-
- unsigned int line;
- for (line = 0; line < mMaxRows; line++)
- {
- if ((start + (int) line) >= 0 && (start + (int) line) < (int) mLastCount)
- {
- gr_textExW(mConsoleX, mStartY + (line * mFontHeight), gConsole[start + line].c_str(), fontResource, mConsoleW + mConsoleX);
- }
- }
- return (mSlideout ? RenderSlideout() : 0);
+ void* fontResource = NULL;
+ if (mFont)
+ fontResource = mFont->GetResource();
+
+ // We fill the background
+ gr_color(mBackgroundColor.red, mBackgroundColor.green, mBackgroundColor.blue, 255);
+ gr_fill(mConsoleX, mConsoleY, mConsoleW, mConsoleH);
+
+ gr_color(mScrollColor.red, mScrollColor.green, mScrollColor.blue, mScrollColor.alpha);
+ gr_fill(mConsoleX + (mConsoleW * 9 / 10), mConsoleY, (mConsoleW / 10), mConsoleH);
+
+ // Render the lines
+ gr_color(mForegroundColor.red, mForegroundColor.green, mForegroundColor.blue, mForegroundColor.alpha);
+
+ // Don't try to continue to render without data
+ mLastCount = gConsole.size();
+ if (mLastCount == 0)
+ return (mSlideout ? RenderSlideout() : 0);
+
+ // Find the start point
+ int start;
+ int curLine = mCurrentLine; // Thread-safing (Another thread updates this value)
+ if (curLine == -1)
+ {
+ start = mLastCount - mMaxRows;
+ }
+ else
+ {
+ if (curLine > (int) mLastCount)
+ curLine = (int) mLastCount;
+ if ((int) mMaxRows > curLine)
+ curLine = (int) mMaxRows;
+ start = curLine - mMaxRows;
+ }
+
+ unsigned int line;
+ for (line = 0; line < mMaxRows; line++)
+ {
+ if ((start + (int) line) >= 0 && (start + (int) line) < (int) mLastCount)
+ gr_textExW(mConsoleX, mStartY + (line * mFontHeight), gConsole[start + line].c_str(), fontResource, mConsoleW + mConsoleX);
+ }
+ return (mSlideout ? RenderSlideout() : 0);
}
int GUIConsole::Render(void)
{
- if (mSlideout && mSlideoutState == hidden)
- {
- return RenderSlideout();
- }
- return RenderConsole();
+ if (mSlideout && mSlideoutState == hidden)
+ return RenderSlideout();
+
+ return RenderConsole();
}
int GUIConsole::Update(void)
{
- if (mSlideout && mSlideoutState != visible)
- {
- if (mSlideoutState == hidden)
- return 0;
-
- if (mSlideoutState == request_hide)
- mSlideoutState = hidden;
-
- if (mSlideoutState == request_show)
- mSlideoutState = visible;
-
- // Any time we activate the slider, we reset the position
- mCurrentLine = -1;
- return 2;
- }
-
- if (mCurrentLine == -1 && mLastCount != gConsole.size())
- {
- // We can use Render, and return for just a flip
- Render();
- return 2;
- }
- else if (mLastTouchY >= 0)
- {
- // They're still touching, so re-render
- Render();
- mLastTouchY = -1;
- return 2;
- }
- return 0;
+ if (mSlideout && mSlideoutState != visible)
+ {
+ if (mSlideoutState == hidden)
+ return 0;
+
+ if (mSlideoutState == request_hide)
+ mSlideoutState = hidden;
+
+ if (mSlideoutState == request_show)
+ mSlideoutState = visible;
+
+ // Any time we activate the slider, we reset the position
+ mCurrentLine = -1;
+ return 2;
+ }
+
+ if (mCurrentLine == -1 && mLastCount != gConsole.size())
+ {
+ // We can use Render, and return for just a flip
+ Render();
+ return 2;
+ }
+ else if (mLastTouchY >= 0)
+ {
+ // They're still touching, so re-render
+ Render();
+ mLastTouchY = -1;
+ return 2;
+ }
+ return 0;
}
int GUIConsole::SetRenderPos(int x, int y, int w, int h)
{
- // Adjust the stub position accordingly
- mSlideoutX += (x - mConsoleX);
- mSlideoutY += (y - mConsoleY);
-
- mConsoleX = x;
- mConsoleY = y;
- if (w || h)
- {
- mConsoleW = w;
- mConsoleH = h;
- }
-
- // Calculate the max rows
- mMaxRows = mConsoleH / mFontHeight;
-
- // Adjust so we always fit to bottom
- mStartY = mConsoleY + (mConsoleH % mFontHeight);
- return 0;
+ // Adjust the stub position accordingly
+ mSlideoutX += (x - mConsoleX);
+ mSlideoutY += (y - mConsoleY);
+
+ mConsoleX = x;
+ mConsoleY = y;
+ if (w || h)
+ {
+ mConsoleW = w;
+ mConsoleH = h;
+ }
+
+ // Calculate the max rows
+ mMaxRows = mConsoleH / mFontHeight;
+
+ // Adjust so we always fit to bottom
+ mStartY = mConsoleY + (mConsoleH % mFontHeight);
+ return 0;
}
// IsInRegion - Checks if the request is handled by this object
// Return 0 if this object handles the request, 1 if not
int GUIConsole::IsInRegion(int x, int y)
{
- if (mSlideout)
- {
- // Check if they tapped the slideout button
- if (x >= mSlideoutX && x <= mSlideoutX + mSlideoutW && y >= mSlideoutY && y < mSlideoutY + mSlideoutH)
- return 1;
-
- // If we're only rendering the slideout, bail now
- if (mSlideoutState == hidden)
- return 0;
- }
-
- return (x < mConsoleX || x > mConsoleX + mConsoleW || y < mConsoleY || y > mConsoleY + mConsoleH) ? 0 : 1;
+ if (mSlideout)
+ {
+ // Check if they tapped the slideout button
+ if (x >= mSlideoutX && x <= mSlideoutX + mSlideoutW && y >= mSlideoutY && y < mSlideoutY + mSlideoutH)
+ return 1;
+
+ // If we're only rendering the slideout, bail now
+ if (mSlideoutState == hidden)
+ return 0;
+ }
+
+ return (x < mConsoleX || x > mConsoleX + mConsoleW || y < mConsoleY || y > mConsoleY + mConsoleH) ? 0 : 1;
}
// NotifyTouch - Notify of a touch event
// Return 0 on success, >0 to ignore remainder of touch, and <0 on error
int GUIConsole::NotifyTouch(TOUCH_STATE state, int x, int y)
{
- if (mSlideout && mSlideoutState == hidden)
- {
- if (state == TOUCH_START)
- {
- mSlideoutState = request_show;
- return 1;
- }
- }
- else if (mSlideout && mSlideoutState == visible)
- {
- // Are we sliding it back in?
- if (state == TOUCH_START && x > mSlideoutX && x < (mSlideoutX + mSlideoutW) && y > mSlideoutY && y < (mSlideoutY + mSlideoutH))
- {
- mSlideoutState = request_hide;
- return 1;
- }
- }
-
- // If we don't have enough lines to scroll, throw this away.
- if (mLastCount < mMaxRows) return 1;
-
- // We are scrolling!!!
- switch (state)
- {
- case TOUCH_START:
- mLastTouchX = x;
- mLastTouchY = y;
- if ((x - mConsoleX) > ((9 * mConsoleW) / 10))
- mSlideMultiplier = 10;
- else
- mSlideMultiplier = 1;
- break;
-
- case TOUCH_DRAG:
- // This handles tapping
- if (x == mLastTouchX && y == mLastTouchY) break;
- mLastTouchX = -1;
-
- if (y > mLastTouchY + 5)
- {
- mLastTouchY = y;
- if (mCurrentLine == -1)
- mCurrentLine = mLastCount - 1;
- else if (mCurrentLine > mSlideMultiplier)
- mCurrentLine -= mSlideMultiplier;
- else
- mCurrentLine = mMaxRows;
-
- if (mCurrentLine < (int) mMaxRows)
- mCurrentLine = mMaxRows;
- }
- else if (y < mLastTouchY - 5)
- {
- mLastTouchY = y;
- if (mCurrentLine >= 0)
- {
- mCurrentLine += mSlideMultiplier;
- if (mCurrentLine >= (int) mLastCount)
- mCurrentLine = -1;
- }
- }
- break;
-
- case TOUCH_RELEASE:
- // On a tap, we jump to the tail
- if (mLastTouchX >= 0)
- mCurrentLine = -1;
-
- mLastTouchY = -1;
+ if (mSlideout && mSlideoutState == hidden)
+ {
+ if (state == TOUCH_START)
+ {
+ mSlideoutState = request_show;
+ return 1;
+ }
+ }
+ else if (mSlideout && mSlideoutState == visible)
+ {
+ // Are we sliding it back in?
+ if (state == TOUCH_START && x > mSlideoutX && x < (mSlideoutX + mSlideoutW) && y > mSlideoutY && y < (mSlideoutY + mSlideoutH))
+ {
+ mSlideoutState = request_hide;
+ return 1;
+ }
+ }
+
+ // If we don't have enough lines to scroll, throw this away.
+ if (mLastCount < mMaxRows) return 1;
+
+ // We are scrolling!!!
+ switch (state)
+ {
+ case TOUCH_START:
+ mLastTouchX = x;
+ mLastTouchY = y;
+ if ((x - mConsoleX) > ((9 * mConsoleW) / 10))
+ mSlideMultiplier = 10;
+ else
+ mSlideMultiplier = 1;
+ break;
+
+ case TOUCH_DRAG:
+ // This handles tapping
+ if (x == mLastTouchX && y == mLastTouchY) break;
+ mLastTouchX = -1;
+
+ if (y > mLastTouchY + 5)
+ {
+ mLastTouchY = y;
+ if (mCurrentLine == -1)
+ mCurrentLine = mLastCount - 1;
+ else if (mCurrentLine > mSlideMultiplier)
+ mCurrentLine -= mSlideMultiplier;
+ else
+ mCurrentLine = mMaxRows;
+
+ if (mCurrentLine < (int) mMaxRows)
+ mCurrentLine = mMaxRows;
+ }
+ else if (y < mLastTouchY - 5)
+ {
+ mLastTouchY = y;
+ if (mCurrentLine >= 0)
+ {
+ mCurrentLine += mSlideMultiplier;
+ if (mCurrentLine >= (int) mLastCount)
+ mCurrentLine = -1;
+ }
+ }
+ break;
+
+ case TOUCH_RELEASE:
+ // On a tap, we jump to the tail
+ if (mLastTouchX >= 0)
+ mCurrentLine = -1;
+
+ mLastTouchY = -1;
case TOUCH_REPEAT:
case TOUCH_HOLD:
- break;
- }
- return 0;
+ break;
+ }
+ return 0;
}
-
diff --git a/gui/fileselector.cpp b/gui/fileselector.cpp
index 539bba096..0f8d903a3 100644
--- a/gui/fileselector.cpp
+++ b/gui/fileselector.cpp
@@ -198,12 +198,12 @@ GUIFileSelector::GUIFileSelector(xml_node<>* node)
attr = child->first_attribute("highlightcolor");
memset(&mFontHighlightColor, 0, sizeof(COLOR));
- if (attr)
- {
- std::string color = attr->value();
+ if (attr)
+ {
+ std::string color = attr->value();
ConvertStrToColor(color, &mFontHighlightColor);
hasFontHighlightColor = true;
- }
+ }
}
// Load the separator if it exists
@@ -408,11 +408,10 @@ int GUIFileSelector::Render(void)
if (updateFileList) {
string value;
DataManager::GetValue(mPathVar, value);
- if (GetFileList(value) == 0) {
+ if (GetFileList(value) == 0)
updateFileList = false;
- } else {
+ else
return 0;
- }
}
// This tells us how many lines we can actually render
@@ -652,7 +651,9 @@ int GUIFileSelector::Update(void)
int GUIFileSelector::GetSelection(int x, int y)
{
// We only care about y position
- if (y < mRenderY || y - mRenderY <= mHeaderH || y - mRenderY > mRenderH) return -1;
+ if (y < mRenderY || y - mRenderY <= mHeaderH || y - mRenderY > mRenderH)
+ return -1;
+
return (y - mRenderY - mHeaderH);
}
@@ -674,7 +675,6 @@ int GUIFileSelector::NotifyTouch(TOUCH_STATE state, int x, int y)
startY = lastY = last2Y = y;
scrollingSpeed = 0;
break;
-
case TOUCH_DRAG:
// Check if we dragged out of the selection window
if (GetSelection(x, y) == -1) {
diff --git a/gui/fill.cpp b/gui/fill.cpp
index 901eee140..ad1f4e075 100644
--- a/gui/fill.cpp
+++ b/gui/fill.cpp
@@ -27,31 +27,31 @@ extern "C" {
GUIFill::GUIFill(xml_node<>* node)
{
- xml_attribute<>* attr;
- xml_node<>* child;
+ xml_attribute<>* attr;
+ xml_node<>* child;
- if (!node)
- return;
+ if (!node)
+ return;
- attr = node->first_attribute("color");
- if (!attr) {
+ attr = node->first_attribute("color");
+ if (!attr) {
LOGERR("No color specified for fill\n");
- return;
+ return;
}
- std::string color = attr->value();
- ConvertStrToColor(color, &mColor);
+ std::string color = attr->value();
+ ConvertStrToColor(color, &mColor);
- // Load the placement
- LoadPlacement(node->first_node("placement"), &mRenderX, &mRenderY, &mRenderW, &mRenderH);
+ // Load the placement
+ LoadPlacement(node->first_node("placement"), &mRenderX, &mRenderY, &mRenderW, &mRenderH);
- return;
+ return;
}
int GUIFill::Render(void)
{
- gr_color(mColor.red, mColor.green, mColor.blue, mColor.alpha);
- gr_fill(mRenderX, mRenderY, mRenderW, mRenderH);
- return 0;
+ gr_color(mColor.red, mColor.green, mColor.blue, mColor.alpha);
+ gr_fill(mRenderX, mRenderY, mRenderW, mRenderH);
+ return 0;
}
diff --git a/gui/gui.cpp b/gui/gui.cpp
index 87556891d..821c7f5b2 100644
--- a/gui/gui.cpp
+++ b/gui/gui.cpp
@@ -69,685 +69,659 @@ int gGuiRunning = 0;
static int gRecorder = -1;
-extern "C" void gr_write_frame_to_file (int fd);
+extern "C" void gr_write_frame_to_file(int fd);
-void
-flip (void)
+void flip(void)
{
- if (gRecorder != -1)
+ if (gRecorder != -1)
{
- timespec time;
- clock_gettime (CLOCK_MONOTONIC, &time);
- write (gRecorder, &time, sizeof (timespec));
- gr_write_frame_to_file (gRecorder);
+ timespec time;
+ clock_gettime(CLOCK_MONOTONIC, &time);
+ write(gRecorder, &time, sizeof(timespec));
+ gr_write_frame_to_file(gRecorder);
}
- gr_flip ();
- return;
+ gr_flip();
}
-void
-rapidxml::parse_error_handler (const char *what, void *where)
+void rapidxml::parse_error_handler(const char *what, void *where)
{
- fprintf (stderr, "Parser error: %s\n", what);
- fprintf (stderr, " Start of string: %s\n", (char *) where);
- LOGERR("Error parsing XML file.\n");
- //abort ();
+ fprintf(stderr, "Parser error: %s\n", what);
+ fprintf(stderr, " Start of string: %s\n",(char *) where);
+ LOGERR("Error parsing XML file.\n");
+ //abort();
}
-static void
-curtainSet ()
+static void curtainSet()
{
- gr_color (0, 0, 0, 255);
- gr_fill (0, 0, gr_fb_width (), gr_fb_height ());
- gr_blit (gCurtain, 0, 0, gr_get_width (gCurtain), gr_get_height (gCurtain),
- 0, 0);
- gr_flip ();
- return;
+ gr_color(0, 0, 0, 255);
+ gr_fill(0, 0, gr_fb_width(), gr_fb_height());
+ gr_blit(gCurtain, 0, 0, gr_get_width(gCurtain), gr_get_height(gCurtain), 0, 0);
+ gr_flip();
}
-static void
-curtainRaise (gr_surface surface)
+static void curtainRaise(gr_surface surface)
{
- int sy = 0;
- int h = gr_get_height (gCurtain) - 1;
- int w = gr_get_width (gCurtain);
- int fy = 1;
+ int sy = 0;
+ int h = gr_get_height(gCurtain) - 1;
+ int w = gr_get_width(gCurtain);
+ int fy = 1;
- int msw = gr_get_width (surface);
- int msh = gr_get_height (surface);
- int CURTAIN_RATE = msh / 30;
+ int msw = gr_get_width(surface);
+ int msh = gr_get_height(surface);
+ int CURTAIN_RATE = msh / 30;
- if (gNoAnimation == 0)
+ if (gNoAnimation == 0)
{
- for (; h > 0; h -= CURTAIN_RATE, sy += CURTAIN_RATE, fy += CURTAIN_RATE)
+ for (; h > 0; h -= CURTAIN_RATE, sy += CURTAIN_RATE, fy += CURTAIN_RATE)
{
- gr_blit (surface, 0, 0, msw, msh, 0, 0);
- gr_blit (gCurtain, 0, sy, w, h, 0, 0);
- gr_flip ();
+ gr_blit(surface, 0, 0, msw, msh, 0, 0);
+ gr_blit(gCurtain, 0, sy, w, h, 0, 0);
+ gr_flip();
}
}
- gr_blit (surface, 0, 0, msw, msh, 0, 0);
- flip ();
- return;
+ gr_blit(surface, 0, 0, msw, msh, 0, 0);
+ flip();
}
-void
-curtainClose ()
+void curtainClose()
{
#if 0
- int w = gr_get_width (gCurtain);
- int h = 1;
- int sy = gr_get_height (gCurtain) - 1;
- int fbh = gr_fb_height ();
- int CURTAIN_RATE = fbh / 30;
+ int w = gr_get_width(gCurtain);
+ int h = 1;
+ int sy = gr_get_height(gCurtain) - 1;
+ int fbh = gr_fb_height();
+ int CURTAIN_RATE = fbh / 30;
- if (gNoAnimation == 0)
+ if (gNoAnimation == 0)
{
- for (; h < fbh; h += CURTAIN_RATE, sy -= CURTAIN_RATE)
+ for (; h < fbh; h += CURTAIN_RATE, sy -= CURTAIN_RATE)
{
- gr_blit (gCurtain, 0, sy, w, h, 0, 0);
- gr_flip ();
+ gr_blit(gCurtain, 0, sy, w, h, 0, 0);
+ gr_flip();
}
- gr_blit (gCurtain, 0, 0, gr_get_width (gCurtain),
- gr_get_height (gCurtain), 0, 0);
- gr_flip ();
+ gr_blit(gCurtain, 0, 0, gr_get_width(gCurtain),
+ gr_get_height(gCurtain), 0, 0);
+ gr_flip();
- if (gRecorder != -1)
- close (gRecorder);
+ if (gRecorder != -1)
+ close(gRecorder);
- int fade;
- for (fade = 16; fade < 255; fade += CURTAIN_FADE)
+ int fade;
+ for (fade = 16; fade < 255; fade += CURTAIN_FADE)
{
- gr_blit (gCurtain, 0, 0, gr_get_width (gCurtain),
- gr_get_height (gCurtain), 0, 0);
- gr_color (0, 0, 0, fade);
- gr_fill (0, 0, gr_fb_width (), gr_fb_height ());
- gr_flip ();
+ gr_blit(gCurtain, 0, 0, gr_get_width(gCurtain),
+ gr_get_height(gCurtain), 0, 0);
+ gr_color(0, 0, 0, fade);
+ gr_fill(0, 0, gr_fb_width(), gr_fb_height());
+ gr_flip();
}
- gr_color (0, 0, 0, 255);
- gr_fill (0, 0, gr_fb_width (), gr_fb_height ());
- gr_flip ();
+ gr_color(0, 0, 0, 255);
+ gr_fill(0, 0, gr_fb_width(), gr_fb_height());
+ gr_flip();
}
#else
- gr_blit (gCurtain, 0, 0, gr_get_width (gCurtain), gr_get_height (gCurtain),
- 0, 0);
- gr_flip ();
+ gr_blit(gCurtain, 0, 0, gr_get_width(gCurtain), gr_get_height(gCurtain), 0, 0);
+ gr_flip();
#endif
- return;
}
-static void *
-input_thread (void *cookie)
+static void * input_thread(void *cookie)
{
- int drag = 0;
- static int touch_and_hold = 0, dontwait = 0, touch_repeat = 0, x = 0, y =
- 0, lshift = 0, rshift = 0, key_repeat = 0;
- static struct timeval touchStart;
- HardwareKeyboard kb;
- string seconds;
-
- //start screen timeout threads
- blankTimer.setTimerThread();
- DataManager::GetValue("tw_screen_timeout_secs", seconds);
- blankTimer.setTime(atoi(seconds.c_str()));
-
- for (;;)
+ int drag = 0;
+ static int touch_and_hold = 0, dontwait = 0;
+ static int touch_repeat = 0, key_repeat = 0;
+ static int x = 0, y = 0;
+ static int lshift = 0, rshift = 0;
+ static struct timeval touchStart;
+ HardwareKeyboard kb;
+ string seconds;
+
+ //start screen timeout threads
+ blankTimer.setTimerThread();
+ DataManager::GetValue("tw_screen_timeout_secs", seconds);
+ blankTimer.setTime(atoi(seconds.c_str()));
+
+ for (;;)
{
+ // wait for the next event
+ struct input_event ev;
+ int state = 0, ret = 0;
- // wait for the next event
- struct input_event ev;
- int state = 0, ret = 0;
+ ret = ev_get(&ev, dontwait);
- ret = ev_get (&ev, dontwait);
-
- if (ret < 0)
+ if (ret < 0)
{
- struct timeval curTime;
- gettimeofday (&curTime, NULL);
- long mtime, seconds, useconds;
+ struct timeval curTime;
+ gettimeofday(&curTime, NULL);
+ long mtime, seconds, useconds;
- seconds = curTime.tv_sec - touchStart.tv_sec;
- useconds = curTime.tv_usec - touchStart.tv_usec;
+ seconds = curTime.tv_sec - touchStart.tv_sec;
+ useconds = curTime.tv_usec - touchStart.tv_usec;
- mtime = ((seconds) * 1000 + useconds / 1000.0) + 0.5;
- if (touch_and_hold && mtime > 500)
+ mtime = ((seconds) * 1000 + useconds / 1000.0) + 0.5;
+ if (touch_and_hold && mtime > 500)
{
- touch_and_hold = 0;
- touch_repeat = 1;
- gettimeofday (&touchStart, NULL);
+ touch_and_hold = 0;
+ touch_repeat = 1;
+ gettimeofday(&touchStart, NULL);
#ifdef _EVENT_LOGGING
- LOGERR("TOUCH_HOLD: %d,%d\n", x, y);
+ LOGERR("TOUCH_HOLD: %d,%d\n", x, y);
#endif
- PageManager::NotifyTouch (TOUCH_HOLD, x, y);
- blankTimer.resetTimerAndUnblank();
+ PageManager::NotifyTouch(TOUCH_HOLD, x, y);
+ blankTimer.resetTimerAndUnblank();
}
- else if (touch_repeat && mtime > 100)
+ else if (touch_repeat && mtime > 100)
{
#ifdef _EVENT_LOGGING
- LOGERR("TOUCH_REPEAT: %d,%d\n", x, y);
+ LOGERR("TOUCH_REPEAT: %d,%d\n", x, y);
#endif
- gettimeofday (&touchStart, NULL);
- PageManager::NotifyTouch (TOUCH_REPEAT, x, y);
- blankTimer.resetTimerAndUnblank();
+ gettimeofday(&touchStart, NULL);
+ PageManager::NotifyTouch(TOUCH_REPEAT, x, y);
+ blankTimer.resetTimerAndUnblank();
}
- else if (key_repeat == 1 && mtime > 500)
+ else if (key_repeat == 1 && mtime > 500)
{
#ifdef _EVENT_LOGGING
- LOGERR("KEY_HOLD: %d,%d\n", x, y);
+ LOGERR("KEY_HOLD: %d,%d\n", x, y);
#endif
- gettimeofday (&touchStart, NULL);
- key_repeat = 2;
- kb.KeyRepeat ();
- blankTimer.resetTimerAndUnblank();
+ gettimeofday(&touchStart, NULL);
+ key_repeat = 2;
+ kb.KeyRepeat();
+ blankTimer.resetTimerAndUnblank();
}
- else if (key_repeat == 2 && mtime > 100)
+ else if (key_repeat == 2 && mtime > 100)
{
#ifdef _EVENT_LOGGING
- LOGERR("KEY_REPEAT: %d,%d\n", x, y);
+ LOGERR("KEY_REPEAT: %d,%d\n", x, y);
#endif
- gettimeofday (&touchStart, NULL);
- kb.KeyRepeat ();
- blankTimer.resetTimerAndUnblank();
+ gettimeofday(&touchStart, NULL);
+ kb.KeyRepeat();
+ blankTimer.resetTimerAndUnblank();
}
}
- else if (ev.type == EV_ABS)
+ else if (ev.type == EV_ABS)
{
- x = ev.value >> 16;
- y = ev.value & 0xFFFF;
+ x = ev.value >> 16;
+ y = ev.value & 0xFFFF;
- if (ev.code == 0)
+ if (ev.code == 0)
{
- if (state == 0)
+ if (state == 0)
{
#ifdef _EVENT_LOGGING
- LOGERR("TOUCH_RELEASE: %d,%d\n", x, y);
+ LOGERR("TOUCH_RELEASE: %d,%d\n", x, y);
#endif
- PageManager::NotifyTouch (TOUCH_RELEASE, x, y);
- blankTimer.resetTimerAndUnblank();
- touch_and_hold = 0;
- touch_repeat = 0;
- if (!key_repeat)
- dontwait = 0;
+ PageManager::NotifyTouch(TOUCH_RELEASE, x, y);
+ blankTimer.resetTimerAndUnblank();
+ touch_and_hold = 0;
+ touch_repeat = 0;
+ if (!key_repeat)
+ dontwait = 0;
}
- state = 0;
- drag = 0;
+ state = 0;
+ drag = 0;
}
- else
+ else
{
- if (!drag)
+ if (!drag)
{
#ifdef _EVENT_LOGGING
- LOGERR("TOUCH_START: %d,%d\n", x, y);
+ LOGERR("TOUCH_START: %d,%d\n", x, y);
#endif
- if (PageManager::NotifyTouch (TOUCH_START, x, y) > 0)
- state = 1;
- drag = 1;
- touch_and_hold = 1;
- dontwait = 1;
- key_repeat = 0;
- gettimeofday (&touchStart, NULL);
- blankTimer.resetTimerAndUnblank();
+ if (PageManager::NotifyTouch(TOUCH_START, x, y) > 0)
+ state = 1;
+ drag = 1;
+ touch_and_hold = 1;
+ dontwait = 1;
+ key_repeat = 0;
+ gettimeofday(&touchStart, NULL);
+ blankTimer.resetTimerAndUnblank();
}
- else
+ else
{
- if (state == 0)
+ if (state == 0)
{
#ifdef _EVENT_LOGGING
- LOGERR("TOUCH_DRAG: %d,%d\n", x, y);
+ LOGERR("TOUCH_DRAG: %d,%d\n", x, y);
#endif
- if (PageManager::NotifyTouch (TOUCH_DRAG, x, y) > 0)
- state = 1;
- key_repeat = 0;
- blankTimer.resetTimerAndUnblank();
+ if (PageManager::NotifyTouch(TOUCH_DRAG, x, y) > 0)
+ state = 1;
+ key_repeat = 0;
+ blankTimer.resetTimerAndUnblank();
}
}
}
}
- else if (ev.type == EV_KEY)
+ else if (ev.type == EV_KEY)
{
- // Handle key-press here
+ // Handle key-press here
#ifdef _EVENT_LOGGING
- LOGERR("TOUCH_KEY: %d\n", ev.code);
+ LOGERR("TOUCH_KEY: %d\n", ev.code);
#endif
- if (ev.value != 0)
+ if (ev.value != 0)
{
- // This is a key press
- if (kb.KeyDown (ev.code))
+ // This is a key press
+ if (kb.KeyDown(ev.code))
{
- key_repeat = 1;
- touch_and_hold = 0;
- touch_repeat = 0;
- dontwait = 1;
- gettimeofday (&touchStart, NULL);
- blankTimer.resetTimerAndUnblank();
+ key_repeat = 1;
+ touch_and_hold = 0;
+ touch_repeat = 0;
+ dontwait = 1;
+ gettimeofday(&touchStart, NULL);
+ blankTimer.resetTimerAndUnblank();
}
- else
+ else
{
- key_repeat = 0;
- touch_and_hold = 0;
- touch_repeat = 0;
- dontwait = 0;
- blankTimer.resetTimerAndUnblank();
+ key_repeat = 0;
+ touch_and_hold = 0;
+ touch_repeat = 0;
+ dontwait = 0;
+ blankTimer.resetTimerAndUnblank();
}
}
- else
+ else
{
- // This is a key release
- kb.KeyUp (ev.code);
- key_repeat = 0;
- touch_and_hold = 0;
- touch_repeat = 0;
- dontwait = 0;
- blankTimer.resetTimerAndUnblank();
+ // This is a key release
+ kb.KeyUp(ev.code);
+ key_repeat = 0;
+ touch_and_hold = 0;
+ touch_repeat = 0;
+ dontwait = 0;
+ blankTimer.resetTimerAndUnblank();
}
}
}
- return NULL;
+ return NULL;
}
// This special function will return immediately the first time, but then
// always returns 1/30th of a second (or immediately if called later) from
// the last time it was called
-static void
-loopTimer (void)
+static void loopTimer(void)
{
- static timespec lastCall;
- static int initialized = 0;
+ static timespec lastCall;
+ static int initialized = 0;
- if (!initialized)
+ if (!initialized)
{
- clock_gettime (CLOCK_MONOTONIC, &lastCall);
- initialized = 1;
- return;
+ clock_gettime(CLOCK_MONOTONIC, &lastCall);
+ initialized = 1;
+ return;
}
- do
+ do
{
- timespec curTime;
- clock_gettime (CLOCK_MONOTONIC, &curTime);
+ timespec curTime;
+ clock_gettime(CLOCK_MONOTONIC, &curTime);
- timespec diff = TWFunc::timespec_diff (lastCall, curTime);
+ timespec diff = TWFunc::timespec_diff(lastCall, curTime);
- // This is really 30 times per second
- if (diff.tv_sec || diff.tv_nsec > 33333333)
+ // This is really 30 times per second
+ if (diff.tv_sec || diff.tv_nsec > 33333333)
{
- lastCall = curTime;
- return;
+ lastCall = curTime;
+ return;
}
- // We need to sleep some period time microseconds
- unsigned int sleepTime = 33333 - (diff.tv_nsec / 1000);
- usleep (sleepTime);
- }
- while (1);
- return;
+ // We need to sleep some period time microseconds
+ unsigned int sleepTime = 33333 -(diff.tv_nsec / 1000);
+ usleep(sleepTime);
+ } while (1);
}
-static int
-runPages (void)
+static int runPages(void)
{
- // Raise the curtain
- if (gCurtain != NULL)
+ // Raise the curtain
+ if (gCurtain != NULL)
{
- gr_surface surface;
+ gr_surface surface;
- PageManager::Render ();
- gr_get_surface (&surface);
- curtainRaise (surface);
- gr_free_surface (surface);
+ PageManager::Render();
+ gr_get_surface(&surface);
+ curtainRaise(surface);
+ gr_free_surface(surface);
}
- gGuiRunning = 1;
+ gGuiRunning = 1;
- DataManager::SetValue ("tw_loaded", 1);
+ DataManager::SetValue("tw_loaded", 1);
- for (;;)
+ for (;;)
{
- loopTimer ();
+ loopTimer();
- if (!gForceRender)
+ if (!gForceRender)
{
- int ret;
+ int ret;
- ret = PageManager::Update ();
- if (ret > 1)
- PageManager::Render ();
+ ret = PageManager::Update();
+ if (ret > 1)
+ PageManager::Render();
- if (ret > 0)
- flip ();
+ if (ret > 0)
+ flip();
}
- else
+ else
{
- pthread_mutex_lock(&gForceRendermutex);
- gForceRender = 0;
- pthread_mutex_unlock(&gForceRendermutex);
- PageManager::Render ();
- flip ();
+ pthread_mutex_lock(&gForceRendermutex);
+ gForceRender = 0;
+ pthread_mutex_unlock(&gForceRendermutex);
+ PageManager::Render();
+ flip();
}
+
if (DataManager::GetIntValue("tw_gui_done") != 0)
- {
break;
- }
}
- gGuiRunning = 0;
- return 0;
+ gGuiRunning = 0;
+ return 0;
}
-static int
-runPage (const char *page_name)
+static int runPage(const char *page_name)
{
- gui_changePage (page_name);
+ gui_changePage(page_name);
- // Raise the curtain
- if (gCurtain != NULL)
+ // Raise the curtain
+ if (gCurtain != NULL)
{
- gr_surface surface;
+ gr_surface surface;
- PageManager::Render ();
- gr_get_surface (&surface);
- curtainRaise (surface);
- gr_free_surface (surface);
+ PageManager::Render();
+ gr_get_surface(&surface);
+ curtainRaise(surface);
+ gr_free_surface(surface);
}
- gGuiRunning = 1;
+ gGuiRunning = 1;
- DataManager::SetValue ("tw_loaded", 1);
+ DataManager::SetValue("tw_loaded", 1);
- for (;;)
+ for (;;)
{
- loopTimer ();
+ loopTimer();
- if (!gForceRender)
+ if (!gForceRender)
{
- int ret;
+ int ret;
- ret = PageManager::Update ();
- if (ret > 1)
- PageManager::Render ();
+ ret = PageManager::Update();
+ if (ret > 1)
+ PageManager::Render();
- if (ret > 0)
- flip ();
+ if (ret > 0)
+ flip();
}
- else
+ else
{
- pthread_mutex_lock(&gForceRendermutex);
- gForceRender = 0;
- pthread_mutex_unlock(&gForceRendermutex);
- PageManager::Render ();
- flip ();
+ pthread_mutex_lock(&gForceRendermutex);
+ gForceRender = 0;
+ pthread_mutex_unlock(&gForceRendermutex);
+ PageManager::Render();
+ flip();
}
- if (DataManager::GetIntValue ("tw_page_done") != 0)
+ if (DataManager::GetIntValue("tw_page_done") != 0)
{
- gui_changePage ("main");
- break;
+ gui_changePage("main");
+ break;
}
}
- gGuiRunning = 0;
- return 0;
+ gGuiRunning = 0;
+ return 0;
}
-int
-gui_forceRender (void)
+int gui_forceRender(void)
{
- pthread_mutex_lock(&gForceRendermutex);
- gForceRender = 1;
- pthread_mutex_unlock(&gForceRendermutex);
- return 0;
+ pthread_mutex_lock(&gForceRendermutex);
+ gForceRender = 1;
+ pthread_mutex_unlock(&gForceRendermutex);
+ return 0;
}
-int
-gui_changePage (std::string newPage)
+int gui_changePage(std::string newPage)
{
- LOGINFO("Set page: '%s'\n", newPage.c_str ());
- PageManager::ChangePage (newPage);
- pthread_mutex_lock(&gForceRendermutex);
- gForceRender = 1;
- pthread_mutex_unlock(&gForceRendermutex);
- return 0;
+ LOGINFO("Set page: '%s'\n", newPage.c_str());
+ PageManager::ChangePage(newPage);
+ pthread_mutex_lock(&gForceRendermutex);
+ gForceRender = 1;
+ pthread_mutex_unlock(&gForceRendermutex);
+ return 0;
}
-int
-gui_changeOverlay (std::string overlay)
+int gui_changeOverlay(std::string overlay)
{
- PageManager::ChangeOverlay (overlay);
- pthread_mutex_lock(&gForceRendermutex);
- gForceRender = 1;
- pthread_mutex_unlock(&gForceRendermutex);
- return 0;
+ PageManager::ChangeOverlay(overlay);
+ pthread_mutex_lock(&gForceRendermutex);
+ gForceRender = 1;
+ pthread_mutex_unlock(&gForceRendermutex);
+ return 0;
}
-int
-gui_changePackage (std::string newPackage)
+int gui_changePackage(std::string newPackage)
{
- PageManager::SelectPackage (newPackage);
- pthread_mutex_lock(&gForceRendermutex);
- gForceRender = 1;
- pthread_mutex_unlock(&gForceRendermutex);
- return 0;
+ PageManager::SelectPackage(newPackage);
+ pthread_mutex_lock(&gForceRendermutex);
+ gForceRender = 1;
+ pthread_mutex_unlock(&gForceRendermutex);
+ return 0;
}
-std::string gui_parse_text (string inText)
+std::string gui_parse_text(string inText)
{
- // Copied from std::string GUIText::parseText(void)
- // This function parses text for DataManager values encompassed by %value% in the XML
- static int counter = 0;
- std::string str = inText;
- size_t pos = 0;
- size_t next = 0, end = 0;
-
- while (1)
+ // Copied from std::string GUIText::parseText(void)
+ // This function parses text for DataManager values encompassed by %value% in the XML
+ static int counter = 0;
+ std::string str = inText;
+ size_t pos = 0;
+ size_t next = 0, end = 0;
+
+ while (1)
{
- next = str.find ('%', pos);
- if (next == std::string::npos)
- return str;
- end = str.find ('%', next + 1);
- if (end == std::string::npos)
- return str;
-
- // We have a block of data
- std::string var = str.substr (next + 1, (end - next) - 1);
- str.erase (next, (end - next) + 1);
-
- if (next + 1 == end)
- {
- str.insert (next, 1, '%');
- }
- else
+ next = str.find('%', pos);
+ if (next == std::string::npos)
+ return str;
+
+ end = str.find('%', next + 1);
+ if (end == std::string::npos)
+ return str;
+
+ // We have a block of data
+ std::string var = str.substr(next + 1,(end - next) - 1);
+ str.erase(next,(end - next) + 1);
+
+ if (next + 1 == end)
+ str.insert(next, 1, '%');
+ else
{
- std::string value;
- if (DataManager::GetValue (var, value) == 0)
- str.insert (next, value);
+ std::string value;
+ if (DataManager::GetValue(var, value) == 0)
+ str.insert(next, value);
}
- pos = next + 1;
+ pos = next + 1;
}
}
-extern "C" int
-gui_init ()
+extern "C" int gui_init(void)
{
- int fd;
+ int fd;
- gr_init ();
+ gr_init();
- if (res_create_surface ("/res/images/curtain.jpg", &gCurtain))
+ if (res_create_surface("/res/images/curtain.jpg", &gCurtain))
{
- printf
+ printf
("Unable to locate '/res/images/curtain.jpg'\nDid you set a DEVICE_RESOLUTION in your config files?\n");
- return -1;
+ return -1;
}
- curtainSet ();
+ curtainSet();
- ev_init ();
- return 0;
+ ev_init();
+ return 0;
}
-extern "C" int
-gui_loadResources ()
+extern "C" int gui_loadResources(void)
{
-// unlink("/sdcard/video.last");
-// rename("/sdcard/video.bin", "/sdcard/video.last");
-// gRecorder = open("/sdcard/video.bin", O_CREAT | O_WRONLY);
+ // unlink("/sdcard/video.last");
+ // rename("/sdcard/video.bin", "/sdcard/video.last");
+ // gRecorder = open("/sdcard/video.bin", O_CREAT | O_WRONLY);
- int check = 0;
- DataManager::GetValue (TW_IS_ENCRYPTED, check);
- if (check)
+ int check = 0;
+ DataManager::GetValue(TW_IS_ENCRYPTED, check);
+ if (check)
{
- if (PageManager::LoadPackage ("TWRP", "/res/ui.xml", "decrypt"))
+ if (PageManager::LoadPackage("TWRP", "/res/ui.xml", "decrypt"))
{
- LOGERR("Failed to load base packages.\n");
- goto error;
+ LOGERR("Failed to load base packages.\n");
+ goto error;
}
- else
- check = 1;
+ else
+ check = 1;
}
- if (check == 0
- && PageManager::LoadPackage("TWRP", "/script/ui.xml", "main"))
+
+ if (check == 0 && PageManager::LoadPackage("TWRP", "/script/ui.xml", "main"))
{
- std::string theme_path;
+ std::string theme_path;
- theme_path = DataManager::GetSettingsStoragePath ();
- if (!PartitionManager.Mount_Settings_Storage(false))
+ theme_path = DataManager::GetSettingsStoragePath();
+ if (!PartitionManager.Mount_Settings_Storage(false))
{
- int retry_count = 5;
- while (retry_count > 0
- && !PartitionManager.Mount_Settings_Storage(false))
+ int retry_count = 5;
+ while (retry_count > 0 && !PartitionManager.Mount_Settings_Storage(false))
{
- usleep (500000);
- retry_count--;
+ usleep(500000);
+ retry_count--;
}
- if (!PartitionManager.Mount_Settings_Storage(false))
+
+ if (!PartitionManager.Mount_Settings_Storage(false))
{
- LOGERR("Unable to mount %s during GUI startup.\n",
- theme_path.c_str ());
- check = 1;
+ LOGERR("Unable to mount %s during GUI startup.\n",
+ theme_path.c_str());
+ check = 1;
}
}
- theme_path += "/TWRP/theme/ui.zip";
- if (check || PageManager::LoadPackage("TWRP", theme_path, "main"))
+ theme_path += "/TWRP/theme/ui.zip";
+ if (check || PageManager::LoadPackage("TWRP", theme_path, "main"))
{
- if (PageManager::LoadPackage("TWRP", "/res/ui.xml", "main"))
+ if (PageManager::LoadPackage("TWRP", "/res/ui.xml", "main"))
{
- LOGERR("Failed to load base packages.\n");
- goto error;
+ LOGERR("Failed to load base packages.\n");
+ goto error;
}
}
}
- // Set the default package
- PageManager::SelectPackage ("TWRP");
+ // Set the default package
+ PageManager::SelectPackage("TWRP");
- gGuiInitialized = 1;
- return 0;
+ gGuiInitialized = 1;
+ return 0;
error:
- LOGERR("An internal error has occurred.\n");
- gGuiInitialized = 0;
- return -1;
+ LOGERR("An internal error has occurred.\n");
+ gGuiInitialized = 0;
+ return -1;
}
-extern "C" int
-gui_start ()
+extern "C" int gui_start(void)
{
- if (!gGuiInitialized)
- return -1;
+ if (!gGuiInitialized)
+ return -1;
+
+ gGuiConsoleTerminate = 1;
- gGuiConsoleTerminate = 1;
- while (gGuiConsoleRunning)
- loopTimer ();
+ while (gGuiConsoleRunning)
+ loopTimer();
- // Set the default package
- PageManager::SelectPackage ("TWRP");
+ // Set the default package
+ PageManager::SelectPackage("TWRP");
- if (!gGuiInputRunning)
+ if (!gGuiInputRunning)
{
- // Start by spinning off an input handler.
- pthread_t t;
- pthread_create (&t, NULL, input_thread, NULL);
- gGuiInputRunning = 1;
+ // Start by spinning off an input handler.
+ pthread_t t;
+ pthread_create(&t, NULL, input_thread, NULL);
+ gGuiInputRunning = 1;
}
- return runPages ();
+ return runPages();
}
-extern "C" int
-gui_startPage (const char *page_name)
+extern "C" int gui_startPage(const char *page_name)
{
- if (!gGuiInitialized)
- return -1;
+ if (!gGuiInitialized)
+ return -1;
- gGuiConsoleTerminate = 1;
- while (gGuiConsoleRunning)
- loopTimer ();
+ gGuiConsoleTerminate = 1;
- // Set the default package
- PageManager::SelectPackage("TWRP");
+ while (gGuiConsoleRunning)
+ loopTimer();
- if (!gGuiInputRunning)
+ // Set the default package
+ PageManager::SelectPackage("TWRP");
+
+ if (!gGuiInputRunning)
{
- // Start by spinning off an input handler.
- pthread_t t;
- pthread_create (&t, NULL, input_thread, NULL);
- gGuiInputRunning = 1;
+ // Start by spinning off an input handler.
+ pthread_t t;
+ pthread_create(&t, NULL, input_thread, NULL);
+ gGuiInputRunning = 1;
}
- DataManager::SetValue("tw_page_done", 0);
- return runPage (page_name);
+ DataManager::SetValue("tw_page_done", 0);
+ return runPage(page_name);
}
-static void *
-console_thread (void *cookie)
+static void * console_thread(void *cookie)
{
- PageManager::SwitchToConsole ();
+ PageManager::SwitchToConsole();
- while (!gGuiConsoleTerminate)
+ while (!gGuiConsoleTerminate)
{
- loopTimer ();
+ loopTimer();
- if (!gForceRender)
+ if (!gForceRender)
{
- int ret;
+ int ret;
- ret = PageManager::Update ();
- if (ret > 1)
- PageManager::Render ();
+ ret = PageManager::Update();
+ if (ret > 1)
+ PageManager::Render();
- if (ret > 0)
- flip ();
+ if (ret > 0)
+ flip();
- if (ret < 0)
- LOGERR("An update request has failed.\n");
+ if (ret < 0)
+ LOGERR("An update request has failed.\n");
}
- else
+ else
{
- pthread_mutex_lock(&gForceRendermutex);
- gForceRender = 0;
- pthread_mutex_unlock(&gForceRendermutex);
- PageManager::Render ();
- flip ();
+ pthread_mutex_lock(&gForceRendermutex);
+ gForceRender = 0;
+ pthread_mutex_unlock(&gForceRendermutex);
+ PageManager::Render();
+ flip();
}
}
- gGuiConsoleRunning = 0;
- return NULL;
+ gGuiConsoleRunning = 0;
+ return NULL;
}
-extern "C" int
-gui_console_only ()
+extern "C" int gui_console_only(void)
{
- if (!gGuiInitialized)
- return -1;
+ if (!gGuiInitialized)
+ return -1;
- gGuiConsoleTerminate = 0;
- gGuiConsoleRunning = 1;
+ gGuiConsoleTerminate = 0;
+ gGuiConsoleRunning = 1;
- // Start by spinning off an input handler.
- pthread_t t;
- pthread_create (&t, NULL, console_thread, NULL);
+ // Start by spinning off an input handler.
+ pthread_t t;
+ pthread_create(&t, NULL, console_thread, NULL);
- return 0;
+ return 0;
}
diff --git a/gui/hardwarekeyboard.cpp b/gui/hardwarekeyboard.cpp
index 96958d50a..a5a9987ae 100644
--- a/gui/hardwarekeyboard.cpp
+++ b/gui/hardwarekeyboard.cpp
@@ -26,15 +26,18 @@ extern "C" {
#include "rapidxml.hpp"
#include "objects.hpp"
-HardwareKeyboard::HardwareKeyboard(void) {
- // Do Nothing
+HardwareKeyboard::HardwareKeyboard(void)
+{
+
}
-HardwareKeyboard::~HardwareKeyboard() {
- // Do Nothing
+HardwareKeyboard::~HardwareKeyboard()
+{
+
}
-int HardwareKeyboard::KeyDown(int key_code) {
+int HardwareKeyboard::KeyDown(int key_code)
+{
#ifdef _EVENT_LOGGING
LOGERR("HardwareKeyboard::KeyDown %i\n", key_code);
#endif
@@ -42,14 +45,16 @@ int HardwareKeyboard::KeyDown(int key_code) {
return 0; // 0 = no key repeat anything else turns on key repeat
}
-int HardwareKeyboard::KeyUp(int key_code) {
+int HardwareKeyboard::KeyUp(int key_code)
+{
#ifdef _EVENT_LOGGING
LOGERR("HardwareKeyboard::KeyUp %i\n", key_code);
#endif
return 0;
}
-int HardwareKeyboard::KeyRepeat(void) {
+int HardwareKeyboard::KeyRepeat(void)
+{
#ifdef _EVENT_LOGGING
LOGERR("HardwareKeyboard::KeyRepeat\n");
#endif
diff --git a/gui/image.cpp b/gui/image.cpp
index c684d1b53..45d863673 100644
--- a/gui/image.cpp
+++ b/gui/image.cpp
@@ -27,71 +27,76 @@ extern "C" {
GUIImage::GUIImage(xml_node<>* node)
{
- xml_attribute<>* attr;
- xml_node<>* child;
+ xml_attribute<>* attr;
+ xml_node<>* child;
- mImage = NULL;
+ mImage = NULL;
mHighlightImage = NULL;
isHighlighted = false;
- if (!node)
- return;
+ if (!node)
+ return;
- child = node->first_node("image");
- if (child)
- {
- attr = child->first_attribute("resource");
- if (attr)
- mImage = PageManager::FindResource(attr->value());
+ child = node->first_node("image");
+ if (child)
+ {
+ attr = child->first_attribute("resource");
+ if (attr)
+ mImage = PageManager::FindResource(attr->value());
attr = child->first_attribute("highlightresource");
- if (attr)
- mHighlightImage = PageManager::FindResource(attr->value());
- }
-
- // Load the placement
- LoadPlacement(node->first_node("placement"), &mRenderX, &mRenderY, NULL, NULL, &mPlacement);
-
- if (mImage && mImage->GetResource())
- {
- mRenderW = gr_get_width(mImage->GetResource());
- mRenderH = gr_get_height(mImage->GetResource());
-
- // Adjust for placement
- if (mPlacement != TOP_LEFT && mPlacement != BOTTOM_LEFT)
- {
- if (mPlacement == CENTER)
- mRenderX -= (mRenderW / 2);
- else
- mRenderX -= mRenderW;
- }
- if (mPlacement != TOP_LEFT && mPlacement != TOP_RIGHT)
- {
- if (mPlacement == CENTER)
- mRenderY -= (mRenderH / 2);
- else
- mRenderY -= mRenderH;
- }
- SetPlacement(TOP_LEFT);
- }
-
- return;
+ if (attr)
+ mHighlightImage = PageManager::FindResource(attr->value());
+ }
+
+ // Load the placement
+ LoadPlacement(node->first_node("placement"), &mRenderX, &mRenderY, NULL, NULL, &mPlacement);
+
+ if (mImage && mImage->GetResource())
+ {
+ mRenderW = gr_get_width(mImage->GetResource());
+ mRenderH = gr_get_height(mImage->GetResource());
+
+ // Adjust for placement
+ if (mPlacement != TOP_LEFT && mPlacement != BOTTOM_LEFT)
+ {
+ if (mPlacement == CENTER)
+ mRenderX -= (mRenderW / 2);
+ else
+ mRenderX -= mRenderW;
+ }
+ if (mPlacement != TOP_LEFT && mPlacement != TOP_RIGHT)
+ {
+ if (mPlacement == CENTER)
+ mRenderY -= (mRenderH / 2);
+ else
+ mRenderY -= mRenderH;
+ }
+ SetPlacement(TOP_LEFT);
+ }
+
+ return;
}
int GUIImage::Render(void)
{
- if (isHighlighted && mHighlightImage && mHighlightImage->GetResource()) {
+ if (isHighlighted && mHighlightImage && mHighlightImage->GetResource()) {
gr_blit(mHighlightImage->GetResource(), 0, 0, mRenderW, mRenderH, mRenderX, mRenderY);
return 0;
- } else if (!mImage || !mImage->GetResource()) return -1;
- gr_blit(mImage->GetResource(), 0, 0, mRenderW, mRenderH, mRenderX, mRenderY);
- return 0;
+ }
+ else if (!mImage || !mImage->GetResource())
+ return -1;
+
+ gr_blit(mImage->GetResource(), 0, 0, mRenderW, mRenderH, mRenderX, mRenderY);
+ return 0;
}
int GUIImage::SetRenderPos(int x, int y, int w, int h)
{
- if (w || h) return -1;
- mRenderX = x;
- mRenderY = y;
- return 0;
+ if (w || h)
+ return -1;
+
+ mRenderX = x;
+ mRenderY = y;
+ return 0;
}
diff --git a/gui/input.cpp b/gui/input.cpp
index e0167244d..19e4e6a5b 100644
--- a/gui/input.cpp
+++ b/gui/input.cpp
@@ -29,17 +29,17 @@ extern "C" {
#include "../data.hpp"
GUIInput::GUIInput(xml_node<>* node)
- : Conditional(node)
+ : Conditional(node)
{
- xml_attribute<>* attr;
- xml_node<>* child;
+ xml_attribute<>* attr;
+ xml_node<>* child;
- mInputText = NULL;
+ mInputText = NULL;
mAction = NULL;
mBackground = NULL;
mCursor = NULL;
mFont = NULL;
- mRendered = false;
+ mRendered = false;
HasMask = false;
DrawCursor = false;
isLocalChange = true;
@@ -52,18 +52,19 @@ GUIInput::GUIInput(xml_node<>* node)
ConvertStrToColor("black", &mBackgroundColor);
ConvertStrToColor("white", &mCursorColor);
- if (!node) return;
+ if (!node)
+ return;
- // Load text directly from the node
- mInputText = new GUIText(node);
+ // Load text directly from the node
+ mInputText = new GUIText(node);
// Load action directly from the node
mAction = new GUIAction(node);
if (mInputText->Render() < 0)
- {
- delete mInputText;
- mInputText = NULL;
- }
+ {
+ delete mInputText;
+ mInputText = NULL;
+ }
// Load the background
child = node->first_node("background");
@@ -114,18 +115,18 @@ GUIInput::GUIInput(xml_node<>* node)
DrawCursor = HasInputFocus;
// Load the font, and possibly override the color
- child = node->first_node("font");
- if (child)
- {
- attr = child->first_attribute("resource");
- if (attr) {
- mFont = PageManager::FindResource(attr->value());
+ child = node->first_node("font");
+ if (child)
+ {
+ attr = child->first_attribute("resource");
+ if (attr) {
+ mFont = PageManager::FindResource(attr->value());
gr_getFontDetails(mFont ? mFont->GetResource() : NULL, &mFontHeight, NULL);
}
- }
+ }
child = node->first_node("text");
- if (child) mText = child->value();
+ if (child) mText = child->value();
mLastValue = gui_parse_text(mText);
child = node->first_node("data");
@@ -175,7 +176,7 @@ GUIInput::GUIInput(xml_node<>* node)
}
}
- // Load the placement
+ // Load the placement
LoadPlacement(node->first_node("placement"), &mRenderX, &mRenderY, &mRenderW, &mRenderH);
SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH);
@@ -190,17 +191,15 @@ GUIInput::GUIInput(xml_node<>* node)
isLocalChange = false;
HandleTextLocation(-3);
-
- return;
}
GUIInput::~GUIInput()
{
- if (mInputText) delete mInputText;
- if (mBackground) delete mBackground;
- if (mCursor) delete mCursor;
- if (mFont) delete mFont;
- if (mAction) delete mAction;
+ if (mInputText) delete mInputText;
+ if (mBackground) delete mBackground;
+ if (mCursor) delete mCursor;
+ if (mFont) delete mFont;
+ if (mAction) delete mAction;
}
int GUIInput::HandleTextLocation(int x)
@@ -209,7 +208,8 @@ int GUIInput::HandleTextLocation(int x)
string displayValue, originalValue, insertChar;
void* fontResource = NULL;
- if (mFont) fontResource = mFont->GetResource();
+ if (mFont)
+ fontResource = mFont->GetResource();
DataManager::GetValue(mVariable, originalValue);
displayValue = originalValue;
@@ -229,9 +229,10 @@ int GUIInput::HandleTextLocation(int x)
mRendered = false;
return 0;
}
- if (skipChars && skipChars < displayValue.size()) {
+
+ if (skipChars && skipChars < displayValue.size())
displayValue.erase(0, skipChars);
- }
+
textWidth = gr_measureEx(displayValue.c_str(), fontResource);
mRendered = false;
@@ -239,9 +240,9 @@ int GUIInput::HandleTextLocation(int x)
if (x < -1000) {
// No change in scrolling
- if (x == -1003) {
+ if (x == -1003)
mCursorLocation = -1;
- }
+
if (mCursorLocation == -1) {
displayValue = originalValue;
skipChars = 0;
@@ -372,15 +373,15 @@ int GUIInput::HandleTextLocation(int x)
int GUIInput::Render(void)
{
if (!isConditionTrue())
- {
- mRendered = false;
- return 0;
- }
+ {
+ mRendered = false;
+ return 0;
+ }
void* fontResource = NULL;
if (mFont) fontResource = mFont->GetResource();
- // First step, fill background
+ // First step, fill background
gr_color(mBackgroundColor.red, mBackgroundColor.green, mBackgroundColor.blue, 255);
gr_fill(mRenderX, mRenderY, mRenderW, mRenderH);
@@ -394,11 +395,11 @@ int GUIInput::Render(void)
int ret = 0;
- // Render the text
+ // Render the text
mInputText->SetRenderPos(mRenderX + scrollingX, mFontY);
mInputText->SetMaxWidth(mRenderW - scrollingX);
- if (mInputText) ret = mInputText->Render();
- if (ret < 0) return ret;
+ if (mInputText) ret = mInputText->Render();
+ if (ret < 0) return ret;
if (HasInputFocus && DrawCursor) {
// Render the cursor
@@ -451,21 +452,21 @@ int GUIInput::Render(void)
gr_fill(cursorX, mFontY, CursorWidth, mFontHeight);
}
- mRendered = true;
- return ret;
+ mRendered = true;
+ return ret;
}
int GUIInput::Update(void)
{
- if (!isConditionTrue()) return (mRendered ? 2 : 0);
- if (!mRendered) return 2;
+ if (!isConditionTrue()) return (mRendered ? 2 : 0);
+ if (!mRendered) return 2;
- int ret = 0;
+ int ret = 0;
- if (mInputText) ret = mInputText->Update();
- if (ret < 0) return ret;
+ if (mInputText) ret = mInputText->Update();
+ if (ret < 0) return ret;
- return ret;
+ return ret;
}
int GUIInput::GetSelection(int x, int y)
@@ -476,14 +477,15 @@ int GUIInput::GetSelection(int x, int y)
int GUIInput::NotifyTouch(TOUCH_STATE state, int x, int y)
{
- static int startSelection = -1;
+ static int startSelection = -1;
int textWidth;
string displayValue, originalValue;
void* fontResource = NULL;
if (mFont) fontResource = mFont->GetResource();
- if (!isConditionTrue()) return -1;
+ if (!isConditionTrue())
+ return -1;
if (!HasInputFocus) {
if (state != TOUCH_RELEASE)
@@ -569,7 +571,7 @@ int GUIInput::NotifyTouch(TOUCH_STATE state, int x, int y)
break;
}
}
- return 0;
+ return 0;
}
int GUIInput::NotifyVarChange(std::string varName, std::string value)
diff --git a/gui/listbox.cpp b/gui/listbox.cpp
index 3af40ed5b..a4976f4e1 100644
--- a/gui/listbox.cpp
+++ b/gui/listbox.cpp
@@ -191,12 +191,12 @@ GUIListBox::GUIListBox(xml_node<>* node)
attr = child->first_attribute("highlightcolor");
memset(&mFontHighlightColor, 0, sizeof(COLOR));
- if (attr)
- {
- std::string color = attr->value();
+ if (attr)
+ {
+ std::string color = attr->value();
ConvertStrToColor(color, &mFontHighlightColor);
hasFontHighlightColor = true;
- }
+ }
}
// Load the separator if it exists
@@ -323,15 +323,15 @@ GUIListBox::GUIListBox(xml_node<>* node)
// Get the data for the list
child = node->first_node("listitem");
- if (!child) return;
+ if (!child) return;
while (child)
- {
- ListData data;
+ {
+ ListData data;
attr = child->first_attribute("name");
- if (!attr) return;
- data.displayName = attr->value();
+ if (!attr) return;
+ data.displayName = attr->value();
data.variableValue = child->value();
if (child->value() == currentValue) {
@@ -340,10 +340,10 @@ GUIListBox::GUIListBox(xml_node<>* node)
data.selected = 0;
}
- mList.push_back(data);
+ mList.push_back(data);
- child = child->next_sibling("listitem");
- }
+ child = child->next_sibling("listitem");
+ }
}
GUIListBox::~GUIListBox()
@@ -430,21 +430,21 @@ int GUIListBox::Render(void)
}
if (mList.at(line + mStart).selected != 0)
- {
- icon = mIconSelected;
+ {
+ icon = mIconSelected;
currentIconHeight = mSelectedIconHeight;
currentIconWidth = mSelectedIconWidth;
currentIconOffsetY = SelectedIconOffsetY;
currentIconOffsetX = SelectedIconOffsetX;
- }
- else
- {
- icon = mIconUnselected;
+ }
+ else
+ {
+ icon = mIconUnselected;
currentIconHeight = mSelectedIconHeight;
currentIconWidth = mSelectedIconWidth;
currentIconOffsetY = SelectedIconOffsetY;
currentIconOffsetX = SelectedIconOffsetX;
- }
+ }
if (icon && icon->GetResource())
{
@@ -758,8 +758,8 @@ int GUIListBox::NotifyVarChange(std::string varName, std::string value)
}
}
if (varName == mVariable)
- {
- int i, listSize = mList.size(), selected_index = 0;
+ {
+ int i, listSize = mList.size(), selected_index = 0;
currentValue = value;
@@ -783,8 +783,8 @@ int GUIListBox::NotifyVarChange(std::string varName, std::string value)
}
mUpdate = 1;
- return 0;
- }
+ return 0;
+ }
return 0;
}
diff --git a/gui/objects.hpp b/gui/objects.hpp
index ff5429a9c..8f6f9bbf6 100644
--- a/gui/objects.hpp
+++ b/gui/objects.hpp
@@ -39,124 +39,123 @@ using namespace rapidxml;
class RenderObject
{
public:
- enum Placement {
- TOP_LEFT = 0,
- TOP_RIGHT = 1,
- BOTTOM_LEFT = 2,
- BOTTOM_RIGHT = 3,
- CENTER = 4,
+ enum Placement {
+ TOP_LEFT = 0,
+ TOP_RIGHT = 1,
+ BOTTOM_LEFT = 2,
+ BOTTOM_RIGHT = 3,
+ CENTER = 4,
CENTER_X_ONLY = 5,
- };
+ };
public:
- RenderObject() { mRenderX = 0; mRenderY = 0; mRenderW = 0; mRenderH = 0; mPlacement = TOP_LEFT; }
- virtual ~RenderObject() {}
+ RenderObject() { mRenderX = 0; mRenderY = 0; mRenderW = 0; mRenderH = 0; mPlacement = TOP_LEFT; }
+ virtual ~RenderObject() {}
public:
- // Render - Render the full object to the GL surface
- // Return 0 on success, <0 on error
- virtual int Render(void) = 0;
+ // Render - Render the full object to the GL surface
+ // Return 0 on success, <0 on error
+ virtual int Render(void) = 0;
- // Update - Update any UI component animations (called <= 30 FPS)
- // Return 0 if nothing to update, 1 on success and contiue, >1 if full render required, and <0 on error
- virtual int Update(void) { return 0; }
+ // Update - Update any UI component animations (called <= 30 FPS)
+ // Return 0 if nothing to update, 1 on success and contiue, >1 if full render required, and <0 on error
+ virtual int Update(void) { return 0; }
- // GetRenderPos - Returns the current position of the object
- virtual int GetRenderPos(int& x, int& y, int& w, int& h) { x = mRenderX; y = mRenderY; w = mRenderW; h = mRenderH; return 0; }
+ // GetRenderPos - Returns the current position of the object
+ virtual int GetRenderPos(int& x, int& y, int& w, int& h) { x = mRenderX; y = mRenderY; w = mRenderW; h = mRenderH; return 0; }
- // SetRenderPos - Update the position of the object
- // Return 0 on success, <0 on error
- virtual int SetRenderPos(int x, int y, int w = 0, int h = 0) { mRenderX = x; mRenderY = y; if (w || h) { mRenderW = w; mRenderH = h; } return 0; }
+ // SetRenderPos - Update the position of the object
+ // Return 0 on success, <0 on error
+ virtual int SetRenderPos(int x, int y, int w = 0, int h = 0) { mRenderX = x; mRenderY = y; if (w || h) { mRenderW = w; mRenderH = h; } return 0; }
- // GetPlacement - Returns the current placement
- virtual int GetPlacement(Placement& placement) { placement = mPlacement; return 0; }
+ // GetPlacement - Returns the current placement
+ virtual int GetPlacement(Placement& placement) { placement = mPlacement; return 0; }
- // SetPlacement - Update the current placement
- virtual int SetPlacement(Placement placement) { mPlacement = placement; return 0; }
+ // SetPlacement - Update the current placement
+ virtual int SetPlacement(Placement placement) { mPlacement = placement; return 0; }
- // SetPageFocus - Notify when a page gains or loses focus
- virtual void SetPageFocus(int inFocus) { return; }
+ // SetPageFocus - Notify when a page gains or loses focus
+ virtual void SetPageFocus(int inFocus) { return; }
protected:
- int mRenderX, mRenderY, mRenderW, mRenderH;
- Placement mPlacement;
+ int mRenderX, mRenderY, mRenderW, mRenderH;
+ Placement mPlacement;
};
class ActionObject
{
public:
- ActionObject() { mActionX = 0; mActionY = 0; mActionW = 0; mActionH = 0; }
- virtual ~ActionObject() {}
+ ActionObject() { mActionX = 0; mActionY = 0; mActionW = 0; mActionH = 0; }
+ virtual ~ActionObject() {}
public:
- // NotifyTouch - Notify of a touch event
- // Return 0 on success, >0 to ignore remainder of touch, and <0 on error
- virtual int NotifyTouch(TOUCH_STATE state, int x, int y) { return 0; }
+ // NotifyTouch - Notify of a touch event
+ // Return 0 on success, >0 to ignore remainder of touch, and <0 on error
+ virtual int NotifyTouch(TOUCH_STATE state, int x, int y) { return 0; }
- // NotifyKey - Notify of a key press
- // Return 0 on success (and consume key), >0 to pass key to next handler, and <0 on error
- virtual int NotifyKey(int key) { return 1; }
+ // NotifyKey - Notify of a key press
+ // Return 0 on success (and consume key), >0 to pass key to next handler, and <0 on error
+ virtual int NotifyKey(int key) { return 1; }
- // GetRenderPos - Returns the current position of the object
- virtual int GetActionPos(int& x, int& y, int& w, int& h) { x = mActionX; y = mActionY; w = mActionW; h = mActionH; return 0; }
+ // GetRenderPos - Returns the current position of the object
+ virtual int GetActionPos(int& x, int& y, int& w, int& h) { x = mActionX; y = mActionY; w = mActionW; h = mActionH; return 0; }
- // SetRenderPos - Update the position of the object
- // Return 0 on success, <0 on error
- virtual int SetActionPos(int x, int y, int w = 0, int h = 0);
+ // SetRenderPos - Update the position of the object
+ // Return 0 on success, <0 on error
+ virtual int SetActionPos(int x, int y, int w = 0, int h = 0);
- // IsInRegion - Checks if the request is handled by this object
- // Return 0 if this object handles the request, 1 if not
- virtual int IsInRegion(int x, int y) { return ((x < mActionX || x > mActionX + mActionW || y < mActionY || y > mActionY + mActionH) ? 0 : 1); }
+ // IsInRegion - Checks if the request is handled by this object
+ // Return 0 if this object handles the request, 1 if not
+ virtual int IsInRegion(int x, int y) { return ((x < mActionX || x > mActionX + mActionW || y < mActionY || y > mActionY + mActionH) ? 0 : 1); }
- // NotifyVarChange - Notify of a variable change
- // Returns 0 on success, <0 on error
- virtual int NotifyVarChange(std::string varName, std::string value) { return 0; }
+ // NotifyVarChange - Notify of a variable change
+ // Returns 0 on success, <0 on error
+ virtual int NotifyVarChange(std::string varName, std::string value) { return 0; }
protected:
- int mActionX, mActionY, mActionW, mActionH;
+ int mActionX, mActionY, mActionW, mActionH;
};
class Conditional
{
public:
- Conditional(xml_node<>* node);
+ Conditional(xml_node<>* node);
public:
- bool IsConditionVariable(std::string var);
- bool isConditionTrue();
- bool isConditionValid();
- void NotifyPageSet();
+ bool IsConditionVariable(std::string var);
+ bool isConditionTrue();
+ bool isConditionValid();
+ void NotifyPageSet();
protected:
- class Condition
- {
- public:
- std::string mVar1;
- std::string mVar2;
- std::string mCompareOp;
- std::string mLastVal;
- };
+ class Condition
+ {
+ public:
+ std::string mVar1;
+ std::string mVar2;
+ std::string mCompareOp;
+ std::string mLastVal;
+ };
- std::vector<Condition> mConditions;
+ std::vector<Condition> mConditions;
protected:
- bool isMounted(std::string vol);
- bool isConditionTrue(Condition* condition);
-
+ bool isMounted(std::string vol);
+ bool isConditionTrue(Condition* condition);
};
class InputObject
{
public:
- InputObject() { HasInputFocus = 0; }
- virtual ~InputObject() {}
+ InputObject() { HasInputFocus = 0; }
+ virtual ~InputObject() {}
public:
- // NotifyKeyboard - Notify of keyboard input
- // Return 0 on success (and consume key), >0 to pass key to next handler, and <0 on error
- virtual int NotifyKeyboard(int key) { return 1; }
+ // NotifyKeyboard - Notify of keyboard input
+ // Return 0 on success (and consume key), >0 to pass key to next handler, and <0 on error
+ virtual int NotifyKeyboard(int key) { return 1; }
- virtual int SetInputFocus(int focus) { HasInputFocus = focus; return 1; }
+ virtual int SetInputFocus(int focus) { HasInputFocus = focus; return 1; }
protected:
int HasInputFocus;
@@ -165,26 +164,25 @@ protected:
// Derived Objects
// GUIText - Used for static text
class GUIText : public RenderObject, public ActionObject, public Conditional
-
{
public:
- // w and h may be ignored, in which case, no bounding box is applied
- GUIText(xml_node<>* node);
+ // w and h may be ignored, in which case, no bounding box is applied
+ GUIText(xml_node<>* node);
public:
- // Render - Render the full object to the GL surface
- // Return 0 on success, <0 on error
- virtual int Render(void);
+ // Render - Render the full object to the GL surface
+ // Return 0 on success, <0 on error
+ virtual int Render(void);
- // Update - Update any UI component animations (called <= 30 FPS)
- // Return 0 if nothing to update, 1 on success and contiue, >1 if full render required, and <0 on error
- virtual int Update(void);
+ // Update - Update any UI component animations (called <= 30 FPS)
+ // Return 0 if nothing to update, 1 on success and contiue, >1 if full render required, and <0 on error
+ virtual int Update(void);
- // Retrieve the size of the current string (dynamic strings may change per call)
- virtual int GetCurrentBounds(int& w, int& h);
+ // Retrieve the size of the current string (dynamic strings may change per call)
+ virtual int GetCurrentBounds(int& w, int& h);
- // Notify of a variable change
- virtual int NotifyVarChange(std::string varName, std::string value);
+ // Notify of a variable change
+ virtual int NotifyVarChange(std::string varName, std::string value);
// Set maximum width in pixels
virtual int SetMaxWidth(unsigned width);
@@ -196,42 +194,42 @@ public:
bool isHighlighted;
protected:
- std::string mText;
- std::string mLastValue;
- COLOR mColor;
+ std::string mText;
+ std::string mLastValue;
+ COLOR mColor;
COLOR mHighlightColor;
- Resource* mFont;
- int mIsStatic;
- int mVarChanged;
- int mFontHeight;
+ Resource* mFont;
+ int mIsStatic;
+ int mVarChanged;
+ int mFontHeight;
unsigned maxWidth;
unsigned charSkip;
bool hasHighlightColor;
protected:
- std::string parseText(void);
+ std::string parseText(void);
};
// GUIImage - Used for static image
class GUIImage : public RenderObject
{
public:
- GUIImage(xml_node<>* node);
+ GUIImage(xml_node<>* node);
public:
- // Render - Render the full object to the GL surface
- // Return 0 on success, <0 on error
- virtual int Render(void);
+ // Render - Render the full object to the GL surface
+ // Return 0 on success, <0 on error
+ virtual int Render(void);
- // SetRenderPos - Update the position of the object
- // Return 0 on success, <0 on error
- virtual int SetRenderPos(int x, int y, int w = 0, int h = 0);
+ // SetRenderPos - Update the position of the object
+ // Return 0 on success, <0 on error
+ virtual int SetRenderPos(int x, int y, int w = 0, int h = 0);
public:
bool isHighlighted;
protected:
- Resource* mImage;
+ Resource* mImage;
Resource* mHighlightImage;
};
@@ -239,46 +237,46 @@ protected:
class GUIFill : public RenderObject
{
public:
- GUIFill(xml_node<>* node);
+ GUIFill(xml_node<>* node);
public:
- // Render - Render the full object to the GL surface
- // Return 0 on success, <0 on error
- virtual int Render(void);
+ // Render - Render the full object to the GL surface
+ // Return 0 on success, <0 on error
+ virtual int Render(void);
protected:
- COLOR mColor;
+ COLOR mColor;
};
// GUIAction - Used for standard actions
class GUIAction : public ActionObject, public Conditional
{
public:
- GUIAction(xml_node<>* node);
+ GUIAction(xml_node<>* node);
public:
- virtual int NotifyTouch(TOUCH_STATE state, int x, int y);
- virtual int NotifyKey(int key);
- virtual int NotifyVarChange(std::string varName, std::string value);
+ virtual int NotifyTouch(TOUCH_STATE state, int x, int y);
+ virtual int NotifyKey(int key);
+ virtual int NotifyVarChange(std::string varName, std::string value);
virtual int doActions();
protected:
- class Action
- {
- public:
- std::string mFunction;
- std::string mArg;
- };
+ class Action
+ {
+ public:
+ std::string mFunction;
+ std::string mArg;
+ };
- std::vector<Action> mActions;
- int mKey;
+ std::vector<Action> mActions;
+ int mKey;
protected:
- int getKeyByName(std::string key);
- virtual int doAction(Action action, int isThreaded = 0);
- static void* thread_start(void *cookie);
+ int getKeyByName(std::string key);
+ virtual int doAction(Action action, int isThreaded = 0);
+ static void* thread_start(void *cookie);
void simulate_progress_bar(void);
- int flash_zip(std::string filename, std::string pageName, const int simulate, int* wipe_cache);
+ int flash_zip(std::string filename, std::string pageName, const int simulate, int* wipe_cache);
void operation_start(const string operation_name);
void operation_end(const int operation_status, const int simulate);
static void* command_thread(void *cookie);
@@ -287,92 +285,92 @@ protected:
class GUIConsole : public RenderObject, public ActionObject
{
public:
- GUIConsole(xml_node<>* node);
-
-public:
- // Render - Render the full object to the GL surface
- // Return 0 on success, <0 on error
- virtual int Render(void);
-
- // Update - Update any UI component animations (called <= 30 FPS)
- // Return 0 if nothing to update, 1 on success and contiue, >1 if full render required, and <0 on error
- virtual int Update(void);
-
- // SetRenderPos - Update the position of the object
- // Return 0 on success, <0 on error
- virtual int SetRenderPos(int x, int y, int w = 0, int h = 0);
-
- // IsInRegion - Checks if the request is handled by this object
- // Return 0 if this object handles the request, 1 if not
- virtual int IsInRegion(int x, int y);
-
- // NotifyTouch - Notify of a touch event
- // Return 0 on success, >0 to ignore remainder of touch, and <0 on error (Return error to allow other handlers)
- virtual int NotifyTouch(TOUCH_STATE state, int x, int y);
-
-protected:
- enum SlideoutState
- {
- hidden = 0,
- visible,
- request_hide,
- request_show
- };
- Resource* mFont;
- Resource* mSlideoutImage;
- COLOR mForegroundColor;
- COLOR mBackgroundColor;
- COLOR mScrollColor;
- unsigned int mFontHeight;
- int mCurrentLine;
- unsigned int mLastCount;
- unsigned int mMaxRows;
- int mStartY;
- int mSlideoutX, mSlideoutY, mSlideoutW, mSlideoutH;
- int mSlideinX, mSlideinY, mSlideinW, mSlideinH;
- int mConsoleX, mConsoleY, mConsoleW, mConsoleH;
- int mLastTouchX, mLastTouchY;
- int mSlideMultiplier;
- int mSlideout;
- SlideoutState mSlideoutState;
-
-protected:
- virtual int RenderSlideout(void);
- virtual int RenderConsole(void);
+ GUIConsole(xml_node<>* node);
+
+public:
+ // Render - Render the full object to the GL surface
+ // Return 0 on success, <0 on error
+ virtual int Render(void);
+
+ // Update - Update any UI component animations (called <= 30 FPS)
+ // Return 0 if nothing to update, 1 on success and contiue, >1 if full render required, and <0 on error
+ virtual int Update(void);
+
+ // SetRenderPos - Update the position of the object
+ // Return 0 on success, <0 on error
+ virtual int SetRenderPos(int x, int y, int w = 0, int h = 0);
+
+ // IsInRegion - Checks if the request is handled by this object
+ // Return 0 if this object handles the request, 1 if not
+ virtual int IsInRegion(int x, int y);
+ // NotifyTouch - Notify of a touch event
+ // Return 0 on success, >0 to ignore remainder of touch, and <0 on error (Return error to allow other handlers)
+ virtual int NotifyTouch(TOUCH_STATE state, int x, int y);
+
+protected:
+ enum SlideoutState
+ {
+ hidden = 0,
+ visible,
+ request_hide,
+ request_show
+ };
+
+ Resource* mFont;
+ Resource* mSlideoutImage;
+ COLOR mForegroundColor;
+ COLOR mBackgroundColor;
+ COLOR mScrollColor;
+ unsigned int mFontHeight;
+ int mCurrentLine;
+ unsigned int mLastCount;
+ unsigned int mMaxRows;
+ int mStartY;
+ int mSlideoutX, mSlideoutY, mSlideoutW, mSlideoutH;
+ int mSlideinX, mSlideinY, mSlideinW, mSlideinH;
+ int mConsoleX, mConsoleY, mConsoleW, mConsoleH;
+ int mLastTouchX, mLastTouchY;
+ int mSlideMultiplier;
+ int mSlideout;
+ SlideoutState mSlideoutState;
+
+protected:
+ virtual int RenderSlideout(void);
+ virtual int RenderConsole(void);
};
class GUIButton : public RenderObject, public ActionObject, public Conditional
{
public:
- GUIButton(xml_node<>* node);
- virtual ~GUIButton();
+ GUIButton(xml_node<>* node);
+ virtual ~GUIButton();
public:
- // Render - Render the full object to the GL surface
- // Return 0 on success, <0 on error
- virtual int Render(void);
+ // Render - Render the full object to the GL surface
+ // Return 0 on success, <0 on error
+ virtual int Render(void);
- // Update - Update any UI component animations (called <= 30 FPS)
- // Return 0 if nothing to update, 1 on success and contiue, >1 if full render required, and <0 on error
- virtual int Update(void);
+ // Update - Update any UI component animations (called <= 30 FPS)
+ // Return 0 if nothing to update, 1 on success and contiue, >1 if full render required, and <0 on error
+ virtual int Update(void);
- // SetPos - Update the position of the render object
- // Return 0 on success, <0 on error
- virtual int SetRenderPos(int x, int y, int w = 0, int h = 0);
+ // SetPos - Update the position of the render object
+ // Return 0 on success, <0 on error
+ virtual int SetRenderPos(int x, int y, int w = 0, int h = 0);
- // NotifyTouch - Notify of a touch event
- // Return 0 on success, >0 to ignore remainder of touch, and <0 on error
- virtual int NotifyTouch(TOUCH_STATE state, int x, int y);
+ // NotifyTouch - Notify of a touch event
+ // Return 0 on success, >0 to ignore remainder of touch, and <0 on error
+ virtual int NotifyTouch(TOUCH_STATE state, int x, int y);
protected:
- GUIImage* mButtonImg;
- Resource* mButtonIcon;
- GUIText* mButtonLabel;
- GUIAction* mAction;
- int mTextX, mTextY, mTextW, mTextH;
- int mIconX, mIconY, mIconW, mIconH;
- bool mRendered;
+ GUIImage* mButtonImg;
+ Resource* mButtonIcon;
+ GUIText* mButtonLabel;
+ GUIAction* mAction;
+ int mTextX, mTextY, mTextW, mTextH;
+ int mIconX, mIconY, mIconW, mIconH;
+ bool mRendered;
bool hasHighlightColor;
bool renderHighlight;
bool hasFill;
@@ -383,103 +381,103 @@ protected:
class GUICheckbox: public RenderObject, public ActionObject, public Conditional
{
public:
- GUICheckbox(xml_node<>* node);
- virtual ~GUICheckbox();
+ GUICheckbox(xml_node<>* node);
+ virtual ~GUICheckbox();
public:
- // Render - Render the full object to the GL surface
- // Return 0 on success, <0 on error
- virtual int Render(void);
+ // Render - Render the full object to the GL surface
+ // Return 0 on success, <0 on error
+ virtual int Render(void);
- // Update - Update any UI component animations (called <= 30 FPS)
- // Return 0 if nothing to update, 1 on success and contiue, >1 if full render required, and <0 on error
- virtual int Update(void);
+ // Update - Update any UI component animations (called <= 30 FPS)
+ // Return 0 if nothing to update, 1 on success and contiue, >1 if full render required, and <0 on error
+ virtual int Update(void);
- // SetPos - Update the position of the render object
- // Return 0 on success, <0 on error
- virtual int SetRenderPos(int x, int y, int w = 0, int h = 0);
+ // SetPos - Update the position of the render object
+ // Return 0 on success, <0 on error
+ virtual int SetRenderPos(int x, int y, int w = 0, int h = 0);
- // NotifyTouch - Notify of a touch event
- // Return 0 on success, >0 to ignore remainder of touch, and <0 on error
- virtual int NotifyTouch(TOUCH_STATE state, int x, int y);
+ // NotifyTouch - Notify of a touch event
+ // Return 0 on success, >0 to ignore remainder of touch, and <0 on error
+ virtual int NotifyTouch(TOUCH_STATE state, int x, int y);
protected:
- Resource* mChecked;
- Resource* mUnchecked;
- GUIText* mLabel;
- int mTextX, mTextY;
- int mCheckX, mCheckY, mCheckW, mCheckH;
- int mLastState;
- bool mRendered;
- std::string mVarName;
+ Resource* mChecked;
+ Resource* mUnchecked;
+ GUIText* mLabel;
+ int mTextX, mTextY;
+ int mCheckX, mCheckY, mCheckW, mCheckH;
+ int mLastState;
+ bool mRendered;
+ std::string mVarName;
};
class GUIFileSelector : public RenderObject, public ActionObject
{
public:
- GUIFileSelector(xml_node<>* node);
- virtual ~GUIFileSelector();
+ GUIFileSelector(xml_node<>* node);
+ virtual ~GUIFileSelector();
public:
- // Render - Render the full object to the GL surface
- // Return 0 on success, <0 on error
- virtual int Render(void);
+ // Render - Render the full object to the GL surface
+ // Return 0 on success, <0 on error
+ virtual int Render(void);
- // Update - Update any UI component animations (called <= 30 FPS)
- // Return 0 if nothing to update, 1 on success and contiue, >1 if full render required, and <0 on error
- virtual int Update(void);
+ // Update - Update any UI component animations (called <= 30 FPS)
+ // Return 0 if nothing to update, 1 on success and contiue, >1 if full render required, and <0 on error
+ virtual int Update(void);
- // NotifyTouch - Notify of a touch event
- // Return 0 on success, >0 to ignore remainder of touch, and <0 on error
- virtual int NotifyTouch(TOUCH_STATE state, int x, int y);
+ // NotifyTouch - Notify of a touch event
+ // Return 0 on success, >0 to ignore remainder of touch, and <0 on error
+ virtual int NotifyTouch(TOUCH_STATE state, int x, int y);
- // NotifyVarChange - Notify of a variable change
- virtual int NotifyVarChange(std::string varName, std::string value);
+ // NotifyVarChange - Notify of a variable change
+ virtual int NotifyVarChange(std::string varName, std::string value);
- // SetPos - Update the position of the render object
- // Return 0 on success, <0 on error
- virtual int SetRenderPos(int x, int y, int w = 0, int h = 0);
+ // SetPos - Update the position of the render object
+ // Return 0 on success, <0 on error
+ virtual int SetRenderPos(int x, int y, int w = 0, int h = 0);
- // SetPageFocus - Notify when a page gains or loses focus
- virtual void SetPageFocus(int inFocus);
+ // SetPageFocus - Notify when a page gains or loses focus
+ virtual void SetPageFocus(int inFocus);
protected:
- struct FileData {
- std::string fileName;
- unsigned char fileType; // Uses d_type format from struct dirent
- mode_t protection; // Uses mode_t format from stat
- uid_t userId;
- gid_t groupId;
- off_t fileSize;
- time_t lastAccess; // Uses time_t format from stat
- time_t lastModified; // Uses time_t format from stat
- time_t lastStatChange; // Uses time_t format from stat
- };
+ struct FileData {
+ std::string fileName;
+ unsigned char fileType; // Uses d_type format from struct dirent
+ mode_t protection; // Uses mode_t format from stat
+ uid_t userId;
+ gid_t groupId;
+ off_t fileSize;
+ time_t lastAccess; // Uses time_t format from stat
+ time_t lastModified; // Uses time_t format from stat
+ time_t lastStatChange; // Uses time_t format from stat
+ };
protected:
- virtual int GetSelection(int x, int y);
+ virtual int GetSelection(int x, int y);
- virtual int GetFileList(const std::string folder);
- static bool fileSort(FileData d1, FileData d2);
+ virtual int GetFileList(const std::string folder);
+ static bool fileSort(FileData d1, FileData d2);
protected:
- std::vector<FileData> mFolderList;
- std::vector<FileData> mFileList;
- std::string mPathVar;
- std::string mExtn;
- std::string mVariable;
+ std::vector<FileData> mFolderList;
+ std::vector<FileData> mFileList;
+ std::string mPathVar;
+ std::string mExtn;
+ std::string mVariable;
std::string mSortVariable;
std::string mSelection;
std::string mHeaderText;
std::string mLastValue;
- int actualLineHeight;
+ int actualLineHeight;
int mStart;
- int mLineSpacing;
+ int mLineSpacing;
int mSeparatorH;
int mHeaderSeparatorH;
- int mShowFolders, mShowFiles, mShowNavFolders;
- int mUpdate;
- int mBackgroundX, mBackgroundY, mBackgroundW, mBackgroundH;
+ int mShowFolders, mShowFiles, mShowNavFolders;
+ int mUpdate;
+ int mBackgroundX, mBackgroundY, mBackgroundW, mBackgroundH;
int mHeaderH;
int mFastScrollW;
int mFastScrollLineW;
@@ -493,16 +491,16 @@ protected:
int scrollingY;
int mHeaderIsStatic;
int touchDebounce;
- unsigned mFontHeight;
- unsigned mLineHeight;
- int mIconWidth, mIconHeight, mFolderIconHeight, mFileIconHeight, mFolderIconWidth, mFileIconWidth, mHeaderIconHeight, mHeaderIconWidth;
- Resource* mHeaderIcon;
+ unsigned mFontHeight;
+ unsigned mLineHeight;
+ int mIconWidth, mIconHeight, mFolderIconHeight, mFileIconHeight, mFolderIconWidth, mFileIconWidth, mHeaderIconHeight, mHeaderIconWidth;
+ Resource* mHeaderIcon;
Resource* mFolderIcon;
- Resource* mFileIcon;
- Resource* mBackground;
- Resource* mFont;
- COLOR mBackgroundColor;
- COLOR mFontColor;
+ Resource* mFileIcon;
+ Resource* mBackground;
+ Resource* mFont;
+ COLOR mBackgroundColor;
+ COLOR mFontColor;
COLOR mHeaderBackgroundColor;
COLOR mHeaderFontColor;
COLOR mSeparatorColor;
@@ -521,56 +519,56 @@ protected:
class GUIListBox : public RenderObject, public ActionObject
{
public:
- GUIListBox(xml_node<>* node);
- virtual ~GUIListBox();
+ GUIListBox(xml_node<>* node);
+ virtual ~GUIListBox();
public:
- // Render - Render the full object to the GL surface
- // Return 0 on success, <0 on error
- virtual int Render(void);
+ // Render - Render the full object to the GL surface
+ // Return 0 on success, <0 on error
+ virtual int Render(void);
- // Update - Update any UI component animations (called <= 30 FPS)
- // Return 0 if nothing to update, 1 on success and contiue, >1 if full render required, and <0 on error
- virtual int Update(void);
+ // Update - Update any UI component animations (called <= 30 FPS)
+ // Return 0 if nothing to update, 1 on success and contiue, >1 if full render required, and <0 on error
+ virtual int Update(void);
- // NotifyTouch - Notify of a touch event
- // Return 0 on success, >0 to ignore remainder of touch, and <0 on error
- virtual int NotifyTouch(TOUCH_STATE state, int x, int y);
+ // NotifyTouch - Notify of a touch event
+ // Return 0 on success, >0 to ignore remainder of touch, and <0 on error
+ virtual int NotifyTouch(TOUCH_STATE state, int x, int y);
- // NotifyVarChange - Notify of a variable change
- virtual int NotifyVarChange(std::string varName, std::string value);
+ // NotifyVarChange - Notify of a variable change
+ virtual int NotifyVarChange(std::string varName, std::string value);
- // SetPos - Update the position of the render object
- // Return 0 on success, <0 on error
- virtual int SetRenderPos(int x, int y, int w = 0, int h = 0);
+ // SetPos - Update the position of the render object
+ // Return 0 on success, <0 on error
+ virtual int SetRenderPos(int x, int y, int w = 0, int h = 0);
- // SetPageFocus - Notify when a page gains or loses focus
- virtual void SetPageFocus(int inFocus);
+ // SetPageFocus - Notify when a page gains or loses focus
+ virtual void SetPageFocus(int inFocus);
protected:
- struct ListData {
- std::string displayName;
+ struct ListData {
+ std::string displayName;
std::string variableValue;
unsigned int selected;
- };
+ };
protected:
- virtual int GetSelection(int x, int y);
+ virtual int GetSelection(int x, int y);
protected:
- std::vector<ListData> mList;
- std::string mVariable;
+ std::vector<ListData> mList;
+ std::string mVariable;
std::string mSelection;
std::string currentValue;
std::string mHeaderText;
std::string mLastValue;
int actualLineHeight;
- int mStart;
+ int mStart;
int startY;
int mSeparatorH, mHeaderSeparatorH;
- int mLineSpacing;
- int mUpdate;
- int mBackgroundX, mBackgroundY, mBackgroundW, mBackgroundH, mHeaderH;
+ int mLineSpacing;
+ int mUpdate;
+ int mBackgroundX, mBackgroundY, mBackgroundW, mBackgroundH, mHeaderH;
int mFastScrollW;
int mFastScrollLineW;
int mFastScrollRectW;
@@ -581,15 +579,15 @@ protected:
int scrollingSpeed;
int scrollingY;
static int mSortOrder;
- unsigned mFontHeight;
- unsigned mLineHeight;
+ unsigned mFontHeight;
+ unsigned mLineHeight;
Resource* mHeaderIcon;
- Resource* mIconSelected;
- Resource* mIconUnselected;
- Resource* mBackground;
- Resource* mFont;
- COLOR mBackgroundColor;
- COLOR mFontColor;
+ Resource* mIconSelected;
+ Resource* mIconUnselected;
+ Resource* mBackground;
+ Resource* mFont;
+ COLOR mBackgroundColor;
+ COLOR mFontColor;
COLOR mHeaderBackgroundColor;
COLOR mHeaderFontColor;
COLOR mSeparatorColor;
@@ -609,53 +607,51 @@ protected:
class GUIPartitionList : public RenderObject, public ActionObject
{
public:
- GUIPartitionList(xml_node<>* node);
- virtual ~GUIPartitionList();
+ GUIPartitionList(xml_node<>* node);
+ virtual ~GUIPartitionList();
public:
- // Render - Render the full object to the GL surface
- // Return 0 on success, <0 on error
- virtual int Render(void);
-
- // Update - Update any UI component animations (called <= 30 FPS)
- // Return 0 if nothing to update, 1 on success and contiue, >1 if full render required, and <0 on error
- virtual int Update(void);
+ // Render - Render the full object to the GL surface
+ // Return 0 on success, <0 on error
+ virtual int Render(void);
- // NotifyTouch - Notify of a touch event
- // Return 0 on success, >0 to ignore remainder of touch, and <0 on error
- virtual int NotifyTouch(TOUCH_STATE state, int x, int y);
+ // Update - Update any UI component animations (called <= 30 FPS)
+ // Return 0 if nothing to update, 1 on success and contiue, >1 if full render required, and <0 on error
+ virtual int Update(void);
- // NotifyVarChange - Notify of a variable change
- virtual int NotifyVarChange(std::string varName, std::string value);
+ // NotifyTouch - Notify of a touch event
+ // Return 0 on success, >0 to ignore remainder of touch, and <0 on error
+ virtual int NotifyTouch(TOUCH_STATE state, int x, int y);
- // SetPos - Update the position of the render object
- // Return 0 on success, <0 on error
- virtual int SetRenderPos(int x, int y, int w = 0, int h = 0);
+ // NotifyVarChange - Notify of a variable change
+ virtual int NotifyVarChange(std::string varName, std::string value);
- // SetPageFocus - Notify when a page gains or loses focus
- virtual void SetPageFocus(int inFocus);
+ // SetPos - Update the position of the render object
+ // Return 0 on success, <0 on error
+ virtual int SetRenderPos(int x, int y, int w = 0, int h = 0);
-protected:
+ // SetPageFocus - Notify when a page gains or loses focus
+ virtual void SetPageFocus(int inFocus);
protected:
- virtual int GetSelection(int x, int y);
+ virtual int GetSelection(int x, int y);
virtual void MatchList(void);
protected:
- std::vector<PartitionList> mList;
+ std::vector<PartitionList> mList;
std::string ListType;
- std::string mVariable;
+ std::string mVariable;
std::string selectedList;
std::string currentValue;
std::string mHeaderText;
std::string mLastValue;
int actualLineHeight;
- int mStart;
+ int mStart;
int startY;
int mSeparatorH, mHeaderSeparatorH;
- int mLineSpacing;
- int mUpdate;
- int mBackgroundX, mBackgroundY, mBackgroundW, mBackgroundH, mHeaderH;
+ int mLineSpacing;
+ int mUpdate;
+ int mBackgroundX, mBackgroundY, mBackgroundW, mBackgroundH, mHeaderH;
int mFastScrollW;
int mFastScrollLineW;
int mFastScrollRectW;
@@ -666,15 +662,15 @@ protected:
int scrollingSpeed;
int scrollingY;
static int mSortOrder;
- unsigned mFontHeight;
- unsigned mLineHeight;
+ unsigned mFontHeight;
+ unsigned mLineHeight;
Resource* mHeaderIcon;
- Resource* mIconSelected;
- Resource* mIconUnselected;
- Resource* mBackground;
- Resource* mFont;
- COLOR mBackgroundColor;
- COLOR mFontColor;
+ Resource* mIconSelected;
+ Resource* mIconUnselected;
+ Resource* mBackground;
+ Resource* mFont;
+ COLOR mBackgroundColor;
+ COLOR mFontColor;
COLOR mHeaderBackgroundColor;
COLOR mHeaderFontColor;
COLOR mSeparatorColor;
@@ -696,87 +692,86 @@ protected:
class GUIAnimation : public RenderObject
{
public:
- GUIAnimation(xml_node<>* node);
+ GUIAnimation(xml_node<>* node);
public:
- // Render - Render the full object to the GL surface
- // Return 0 on success, <0 on error
- virtual int Render(void);
+ // Render - Render the full object to the GL surface
+ // Return 0 on success, <0 on error
+ virtual int Render(void);
- // Update - Update any UI component animations (called <= 30 FPS)
- // Return 0 if nothing to update, 1 on success and contiue, >1 if full render required, and <0 on error
- virtual int Update(void);
+ // Update - Update any UI component animations (called <= 30 FPS)
+ // Return 0 if nothing to update, 1 on success and contiue, >1 if full render required, and <0 on error
+ virtual int Update(void);
protected:
- AnimationResource* mAnimation;
- int mFrame;
- int mFPS;
- int mLoop;
- int mRender;
- int mUpdateCount;
+ AnimationResource* mAnimation;
+ int mFrame;
+ int mFPS;
+ int mLoop;
+ int mRender;
+ int mUpdateCount;
};
class GUIProgressBar : public RenderObject, public ActionObject
{
public:
- GUIProgressBar(xml_node<>* node);
+ GUIProgressBar(xml_node<>* node);
public:
- // Render - Render the full object to the GL surface
- // Return 0 on success, <0 on error
- virtual int Render(void);
+ // Render - Render the full object to the GL surface
+ // Return 0 on success, <0 on error
+ virtual int Render(void);
- // Update - Update any UI component animations (called <= 30 FPS)
- // Return 0 if nothing to update, 1 on success and contiue, >1 if full render required, and <0 on error
- virtual int Update(void);
+ // Update - Update any UI component animations (called <= 30 FPS)
+ // Return 0 if nothing to update, 1 on success and contiue, >1 if full render required, and <0 on error
+ virtual int Update(void);
- // NotifyVarChange - Notify of a variable change
- // Returns 0 on success, <0 on error
- virtual int NotifyVarChange(std::string varName, std::string value);
+ // NotifyVarChange - Notify of a variable change
+ // Returns 0 on success, <0 on error
+ virtual int NotifyVarChange(std::string varName, std::string value);
protected:
- Resource* mEmptyBar;
- Resource* mFullBar;
- std::string mMinValVar;
- std::string mMaxValVar;
- std::string mCurValVar;
- float mSlide;
- float mSlideInc;
- int mSlideFrames;
- int mLastPos;
+ Resource* mEmptyBar;
+ Resource* mFullBar;
+ std::string mMinValVar;
+ std::string mMaxValVar;
+ std::string mCurValVar;
+ float mSlide;
+ float mSlideInc;
+ int mSlideFrames;
+ int mLastPos;
protected:
- virtual int RenderInternal(void); // Does the actual render
-
+ virtual int RenderInternal(void); // Does the actual render
};
class GUISlider : public RenderObject, public ActionObject
{
public:
- GUISlider(xml_node<>* node);
- virtual ~GUISlider();
+ GUISlider(xml_node<>* node);
+ virtual ~GUISlider();
public:
- // Render - Render the full object to the GL surface
- // Return 0 on success, <0 on error
- virtual int Render(void);
+ // Render - Render the full object to the GL surface
+ // Return 0 on success, <0 on error
+ virtual int Render(void);
- // Update - Update any UI component animations (called <= 30 FPS)
- // Return 0 if nothing to update, 1 on success and contiue, >1 if full render required, and <0 on error
- virtual int Update(void);
+ // Update - Update any UI component animations (called <= 30 FPS)
+ // Return 0 if nothing to update, 1 on success and contiue, >1 if full render required, and <0 on error
+ virtual int Update(void);
- // NotifyTouch - Notify of a touch event
- // Return 0 on success, >0 to ignore remainder of touch, and <0 on error
- virtual int NotifyTouch(TOUCH_STATE state, int x, int y);
+ // NotifyTouch - Notify of a touch event
+ // Return 0 on success, >0 to ignore remainder of touch, and <0 on error
+ virtual int NotifyTouch(TOUCH_STATE state, int x, int y);
protected:
- GUIAction* sAction;
- Resource* sSlider;
- Resource* sSliderUsed;
- Resource* sTouch;
- int sTouchW, sTouchH;
- int sCurTouchX;
- int sUpdate;
+ GUIAction* sAction;
+ Resource* sSlider;
+ Resource* sSliderUsed;
+ Resource* sTouch;
+ int sTouchW, sTouchH;
+ int sCurTouchX;
+ int sUpdate;
};
#define MAX_KEYBOARD_LAYOUTS 5
@@ -799,7 +794,7 @@ class GUIKeyboard : public RenderObject, public ActionObject, public Conditional
{
public:
GUIKeyboard(xml_node<>* node);
- virtual ~GUIKeyboard();
+ virtual ~GUIKeyboard();
public:
virtual int Render(void);
@@ -812,12 +807,12 @@ protected:
protected:
struct keyboard_key_class
- {
- unsigned char key;
+ {
+ unsigned char key;
unsigned char longpresskey;
- unsigned int end_x;
+ unsigned int end_x;
unsigned int layout;
- };
+ };
Resource* keyboardImg[MAX_KEYBOARD_LAYOUTS];
struct keyboard_key_class keyboard_keys[MAX_KEYBOARD_LAYOUTS][MAX_KEYBOARD_ROWS][MAX_KEYBOARD_KEYS];
@@ -836,25 +831,25 @@ protected:
class GUIInput : public RenderObject, public ActionObject, public Conditional, public InputObject
{
public:
- // w and h may be ignored, in which case, no bounding box is applied
- GUIInput(xml_node<>* node);
+ // w and h may be ignored, in which case, no bounding box is applied
+ GUIInput(xml_node<>* node);
virtual ~GUIInput();
public:
- // Render - Render the full object to the GL surface
- // Return 0 on success, <0 on error
- virtual int Render(void);
+ // Render - Render the full object to the GL surface
+ // Return 0 on success, <0 on error
+ virtual int Render(void);
- // Update - Update any UI component animations (called <= 30 FPS)
- // Return 0 if nothing to update, 1 on success and contiue, >1 if full render required, and <0 on error
- virtual int Update(void);
+ // Update - Update any UI component animations (called <= 30 FPS)
+ // Return 0 if nothing to update, 1 on success and contiue, >1 if full render required, and <0 on error
+ virtual int Update(void);
- // Notify of a variable change
- virtual int NotifyVarChange(std::string varName, std::string value);
+ // Notify of a variable change
+ virtual int NotifyVarChange(std::string varName, std::string value);
// NotifyTouch - Notify of a touch event
- // Return 0 on success, >0 to ignore remainder of touch, and <0 on error
- virtual int NotifyTouch(TOUCH_STATE state, int x, int y);
+ // Return 0 on success, >0 to ignore remainder of touch, and <0 on error
+ virtual int NotifyTouch(TOUCH_STATE state, int x, int y);
virtual int NotifyKeyboard(int key);
@@ -865,17 +860,17 @@ protected:
virtual int HandleTextLocation(int x);
protected:
- GUIText* mInputText;
+ GUIText* mInputText;
GUIAction* mAction;
Resource* mBackground;
Resource* mCursor;
Resource* mFont;
std::string mText;
- std::string mLastValue;
+ std::string mLastValue;
std::string mVariable;
std::string mMask;
std::string mMaskVariable;
- COLOR mBackgroundColor;
+ COLOR mBackgroundColor;
COLOR mCursorColor;
int scrollingX;
int lastX;
diff --git a/gui/pages.cpp b/gui/pages.cpp
index 86d4dff9f..9aea1b85a 100644
--- a/gui/pages.cpp
+++ b/gui/pages.cpp
@@ -50,27 +50,28 @@ std::map<std::string, PageSet*> PageManager::mPageSets;
PageSet* PageManager::mCurrentSet;
PageSet* PageManager::mBaseSet = NULL;
-
// Helper routine to convert a string to a color declaration
int ConvertStrToColor(std::string str, COLOR* color)
{
- // Set the default, solid black
- memset(color, 0, sizeof(COLOR));
- color->alpha = 255;
+ // Set the default, solid black
+ memset(color, 0, sizeof(COLOR));
+ color->alpha = 255;
+
+ // Translate variables
+ DataManager::GetValue(str, str);
+
+ // Look for some defaults
+ if (str == "black") return 0;
+ else if (str == "white") { color->red = color->green = color->blue = 255; return 0; }
+ else if (str == "red") { color->red = 255; return 0; }
+ else if (str == "green") { color->green = 255; return 0; }
+ else if (str == "blue") { color->blue = 255; return 0; }
- // Translate variables
- DataManager::GetValue(str, str);
-
- // Look for some defaults
- if (str == "black") return 0;
- else if (str == "white") { color->red = color->green = color->blue = 255; return 0; }
- else if (str == "red") { color->red = 255; return 0; }
- else if (str == "green") { color->green = 255; return 0; }
- else if (str == "blue") { color->blue = 255; return 0; }
+ // At this point, we require an RGB(A) color
+ if (str[0] != '#')
+ return -1;
- // At this point, we require an RGB(A) color
- if (str[0] != '#') return -1;
- str.erase(0, 1);
+ str.erase(0, 1);
int result;
if (str.size() >= 8) {
@@ -95,186 +96,188 @@ int ConvertStrToColor(std::string str, COLOR* color)
// Helper APIs
bool LoadPlacement(xml_node<>* node, int* x, int* y, int* w /* = NULL */, int* h /* = NULL */, RenderObject::Placement* placement /* = NULL */)
{
- if (!node) return false;
-
- std::string value;
- if (node->first_attribute("x"))
- {
- value = node->first_attribute("x")->value();
- DataManager::GetValue(value, value);
- *x = atol(value.c_str());
- }
-
- if (node->first_attribute("y"))
- {
- value = node->first_attribute("y")->value();
- DataManager::GetValue(value, value);
- *y = atol(value.c_str());
- }
-
- if (w && node->first_attribute("w"))
- {
- value = node->first_attribute("w")->value();
- DataManager::GetValue(value, value);
- *w = atol(value.c_str());
- }
-
- if (h && node->first_attribute("h"))
- {
- value = node->first_attribute("h")->value();
- DataManager::GetValue(value, value);
- *h = atol(value.c_str());
- }
-
- if (placement && node->first_attribute("placement"))
- {
- value = node->first_attribute("placement")->value();
- DataManager::GetValue(value, value);
- *placement = (RenderObject::Placement) atol(value.c_str());
- }
-
- return true;
+ if (!node)
+ return false;
+
+ std::string value;
+ if (node->first_attribute("x"))
+ {
+ value = node->first_attribute("x")->value();
+ DataManager::GetValue(value, value);
+ *x = atol(value.c_str());
+ }
+
+ if (node->first_attribute("y"))
+ {
+ value = node->first_attribute("y")->value();
+ DataManager::GetValue(value, value);
+ *y = atol(value.c_str());
+ }
+
+ if (w && node->first_attribute("w"))
+ {
+ value = node->first_attribute("w")->value();
+ DataManager::GetValue(value, value);
+ *w = atol(value.c_str());
+ }
+
+ if (h && node->first_attribute("h"))
+ {
+ value = node->first_attribute("h")->value();
+ DataManager::GetValue(value, value);
+ *h = atol(value.c_str());
+ }
+
+ if (placement && node->first_attribute("placement"))
+ {
+ value = node->first_attribute("placement")->value();
+ DataManager::GetValue(value, value);
+ *placement = (RenderObject::Placement) atol(value.c_str());
+ }
+
+ return true;
}
int ActionObject::SetActionPos(int x, int y, int w, int h)
{
- if (x < 0 || y < 0) return -1;
+ if (x < 0 || y < 0)
+ return -1;
- mActionX = x;
- mActionY = y;
- if (w || h)
- {
- mActionW = w;
- mActionH = h;
- }
- return 0;
+ mActionX = x;
+ mActionY = y;
+ if (w || h)
+ {
+ mActionW = w;
+ mActionH = h;
+ }
+ return 0;
}
Page::Page(xml_node<>* page, xml_node<>* templates /* = NULL */)
{
- mTouchStart = NULL;
+ mTouchStart = NULL;
- // We can memset the whole structure, because the alpha channel is ignored
- memset(&mBackground, 0, sizeof(COLOR));
+ // We can memset the whole structure, because the alpha channel is ignored
+ memset(&mBackground, 0, sizeof(COLOR));
- // With NULL, we make a console-only display
- if (!page)
- {
- mName = "console";
+ // With NULL, we make a console-only display
+ if (!page)
+ {
+ mName = "console";
- GUIConsole* element = new GUIConsole(NULL);
- mRenders.push_back(element);
- mActions.push_back(element);
- return;
- }
+ GUIConsole* element = new GUIConsole(NULL);
+ mRenders.push_back(element);
+ mActions.push_back(element);
+ return;
+ }
- if (page->first_attribute("name"))
- mName = page->first_attribute("name")->value();
- else
- {
- LOGERR("No page name attribute found!\n");
- return;
- }
+ if (page->first_attribute("name"))
+ mName = page->first_attribute("name")->value();
+ else
+ {
+ LOGERR("No page name attribute found!\n");
+ return;
+ }
- LOGINFO("Loading page %s\n", mName.c_str());
+ LOGINFO("Loading page %s\n", mName.c_str());
- // This is a recursive routine for template handling
- ProcessNode(page, templates);
+ // This is a recursive routine for template handling
+ ProcessNode(page, templates);
- return;
+ return;
}
bool Page::ProcessNode(xml_node<>* page, xml_node<>* templates /* = NULL */, int depth /* = 0 */)
{
- if (depth == 10)
- {
- LOGERR("Page processing depth has exceeded 10. Failing out. This is likely a recursive template.\n");
- return false;
- }
-
- // Let's retrieve the background value, if any
- xml_node<>* bg = page->first_node("background");
- if (bg)
- {
- xml_attribute<>* attr = bg->first_attribute("color");
- if (attr)
- {
- std::string color = attr->value();
- ConvertStrToColor(color, &mBackground);
- }
- }
-
- xml_node<>* child;
- child = page->first_node("object");
- while (child)
- {
- if (!child->first_attribute("type"))
- break;
-
- std::string type = child->first_attribute("type")->value();
-
- if (type == "text")
- {
- GUIText* element = new GUIText(child);
- mRenders.push_back(element);
- mActions.push_back(element);
- }
- else if (type == "image")
- {
- GUIImage* element = new GUIImage(child);
- mRenders.push_back(element);
- }
- else if (type == "fill")
- {
- GUIFill* element = new GUIFill(child);
- mRenders.push_back(element);
- }
- else if (type == "action")
- {
- GUIAction* element = new GUIAction(child);
- mActions.push_back(element);
- }
- else if (type == "console")
- {
- GUIConsole* element = new GUIConsole(child);
- mRenders.push_back(element);
- mActions.push_back(element);
- }
- else if (type == "button")
- {
- GUIButton* element = new GUIButton(child);
- mRenders.push_back(element);
- mActions.push_back(element);
- }
- else if (type == "checkbox")
- {
- GUICheckbox* element = new GUICheckbox(child);
- mRenders.push_back(element);
- mActions.push_back(element);
- }
- else if (type == "fileselector")
- {
- GUIFileSelector* element = new GUIFileSelector(child);
- mRenders.push_back(element);
- mActions.push_back(element);
- }
- else if (type == "animation")
- {
- GUIAnimation* element = new GUIAnimation(child);
- mRenders.push_back(element);
- }
- else if (type == "progressbar")
- {
- GUIProgressBar* element = new GUIProgressBar(child);
- mRenders.push_back(element);
- mActions.push_back(element);
- }
+ if (depth == 10)
+ {
+ LOGERR("Page processing depth has exceeded 10. Failing out. This is likely a recursive template.\n");
+ return false;
+ }
+
+ // Let's retrieve the background value, if any
+ xml_node<>* bg = page->first_node("background");
+ if (bg)
+ {
+ xml_attribute<>* attr = bg->first_attribute("color");
+ if (attr)
+ {
+ std::string color = attr->value();
+ ConvertStrToColor(color, &mBackground);
+ }
+ }
+
+ xml_node<>* child;
+ child = page->first_node("object");
+ while (child)
+ {
+ if (!child->first_attribute("type"))
+ break;
+
+ std::string type = child->first_attribute("type")->value();
+
+ if (type == "text")
+ {
+ GUIText* element = new GUIText(child);
+ mRenders.push_back(element);
+ mActions.push_back(element);
+ }
+ else if (type == "image")
+ {
+ GUIImage* element = new GUIImage(child);
+ mRenders.push_back(element);
+ }
+ else if (type == "fill")
+ {
+ GUIFill* element = new GUIFill(child);
+ mRenders.push_back(element);
+ }
+ else if (type == "action")
+ {
+ GUIAction* element = new GUIAction(child);
+ mActions.push_back(element);
+ }
+ else if (type == "console")
+ {
+ GUIConsole* element = new GUIConsole(child);
+ mRenders.push_back(element);
+ mActions.push_back(element);
+ }
+ else if (type == "button")
+ {
+ GUIButton* element = new GUIButton(child);
+ mRenders.push_back(element);
+ mActions.push_back(element);
+ }
+ else if (type == "checkbox")
+ {
+ GUICheckbox* element = new GUICheckbox(child);
+ mRenders.push_back(element);
+ mActions.push_back(element);
+ }
+ else if (type == "fileselector")
+ {
+ GUIFileSelector* element = new GUIFileSelector(child);
+ mRenders.push_back(element);
+ mActions.push_back(element);
+ }
+ else if (type == "animation")
+ {
+ GUIAnimation* element = new GUIAnimation(child);
+ mRenders.push_back(element);
+ }
+ else if (type == "progressbar")
+ {
+ GUIProgressBar* element = new GUIProgressBar(child);
+ mRenders.push_back(element);
+ mActions.push_back(element);
+ }
else if (type == "slider")
- {
- GUISlider* element = new GUISlider(child);
- mRenders.push_back(element);
- mActions.push_back(element);
- }
+ {
+ GUISlider* element = new GUISlider(child);
+ mRenders.push_back(element);
+ mActions.push_back(element);
+ }
else if (type == "slidervalue")
{
GUISliderValue *element = new GUISliderValue(child);
@@ -306,627 +309,651 @@ bool Page::ProcessNode(xml_node<>* page, xml_node<>* templates /* = NULL */, int
mRenders.push_back(element);
mActions.push_back(element);
}
- else if (type == "template")
- {
- if (!templates || !child->first_attribute("name"))
- {
- LOGERR("Invalid template request.\n");
- }
- else
- {
- std::string name = child->first_attribute("name")->value();
-
- // We need to find the correct template
- xml_node<>* node;
- node = templates->first_node("template");
-
- while (node)
- {
- if (!node->first_attribute("name"))
- continue;
-
- if (name == node->first_attribute("name")->value())
- {
- if (!ProcessNode(node, templates, depth + 1))
- return false;
- else
- break;
- }
- node = node->next_sibling("template");
- }
- }
- }
- else
- {
- LOGERR("Unknown object type.\n");
- }
- child = child->next_sibling("object");
- }
- return true;
+ else if (type == "template")
+ {
+ if (!templates || !child->first_attribute("name"))
+ {
+ LOGERR("Invalid template request.\n");
+ }
+ else
+ {
+ std::string name = child->first_attribute("name")->value();
+
+ // We need to find the correct template
+ xml_node<>* node;
+ node = templates->first_node("template");
+
+ while (node)
+ {
+ if (!node->first_attribute("name"))
+ continue;
+
+ if (name == node->first_attribute("name")->value())
+ {
+ if (!ProcessNode(node, templates, depth + 1))
+ return false;
+ else
+ break;
+ }
+ node = node->next_sibling("template");
+ }
+ }
+ }
+ else
+ {
+ LOGERR("Unknown object type.\n");
+ }
+ child = child->next_sibling("object");
+ }
+ return true;
}
int Page::Render(void)
{
- // Render background
- gr_color(mBackground.red, mBackground.green, mBackground.blue, mBackground.alpha);
- gr_fill(0, 0, gr_fb_width(), gr_fb_height());
+ // Render background
+ gr_color(mBackground.red, mBackground.green, mBackground.blue, mBackground.alpha);
+ gr_fill(0, 0, gr_fb_width(), gr_fb_height());
- // Render remaining objects
- std::vector<RenderObject*>::iterator iter;
- for (iter = mRenders.begin(); iter != mRenders.end(); iter++)
- {
- if ((*iter)->Render())
- LOGERR("A render request has failed.\n");
- }
- return 0;
+ // Render remaining objects
+ std::vector<RenderObject*>::iterator iter;
+ for (iter = mRenders.begin(); iter != mRenders.end(); iter++)
+ {
+ if ((*iter)->Render())
+ LOGERR("A render request has failed.\n");
+ }
+ return 0;
}
int Page::Update(void)
{
- int retCode = 0;
+ int retCode = 0;
- std::vector<RenderObject*>::iterator iter;
- for (iter = mRenders.begin(); iter != mRenders.end(); iter++)
- {
- int ret = (*iter)->Update();
- if (ret < 0)
- LOGERR("An update request has failed.\n");
- else if (ret > retCode)
- retCode = ret;
- }
+ std::vector<RenderObject*>::iterator iter;
+ for (iter = mRenders.begin(); iter != mRenders.end(); iter++)
+ {
+ int ret = (*iter)->Update();
+ if (ret < 0)
+ LOGERR("An update request has failed.\n");
+ else if (ret > retCode)
+ retCode = ret;
+ }
- return retCode;
+ return retCode;
}
int Page::NotifyTouch(TOUCH_STATE state, int x, int y)
{
- // By default, return 1 to ignore further touches if nobody is listening
- int ret = 1;
-
- // Don't try to handle a lack of handlers
- if (mActions.size() == 0) return ret;
-
- // We record mTouchStart so we can pass all the touch stream to the same handler
- if (state == TOUCH_START)
- {
- std::vector<ActionObject*>::reverse_iterator iter;
- // We work backwards, from top-most element to bottom-most element
- for (iter = mActions.rbegin(); iter != mActions.rend(); iter++)
- {
- if ((*iter)->IsInRegion(x, y))
- {
- mTouchStart = (*iter);
- ret = mTouchStart->NotifyTouch(state, x, y);
- if (ret >= 0) break;
- mTouchStart = NULL;
- }
- }
- }
- else if (state == TOUCH_RELEASE && mTouchStart != NULL)
- {
- ret = mTouchStart->NotifyTouch(state, x, y);
- mTouchStart = NULL;
- }
- else if ((state == TOUCH_DRAG || state == TOUCH_HOLD || state == TOUCH_REPEAT) && mTouchStart != NULL)
- {
- ret = mTouchStart->NotifyTouch(state, x, y);
- }
- return ret;
+ // By default, return 1 to ignore further touches if nobody is listening
+ int ret = 1;
+
+ // Don't try to handle a lack of handlers
+ if (mActions.size() == 0)
+ return ret;
+
+ // We record mTouchStart so we can pass all the touch stream to the same handler
+ if (state == TOUCH_START)
+ {
+ std::vector<ActionObject*>::reverse_iterator iter;
+ // We work backwards, from top-most element to bottom-most element
+ for (iter = mActions.rbegin(); iter != mActions.rend(); iter++)
+ {
+ if ((*iter)->IsInRegion(x, y))
+ {
+ mTouchStart = (*iter);
+ ret = mTouchStart->NotifyTouch(state, x, y);
+ if (ret >= 0)
+ break;
+ mTouchStart = NULL;
+ }
+ }
+ }
+ else if (state == TOUCH_RELEASE && mTouchStart != NULL)
+ {
+ ret = mTouchStart->NotifyTouch(state, x, y);
+ mTouchStart = NULL;
+ }
+ else if ((state == TOUCH_DRAG || state == TOUCH_HOLD || state == TOUCH_REPEAT) && mTouchStart != NULL)
+ {
+ ret = mTouchStart->NotifyTouch(state, x, y);
+ }
+ return ret;
}
int Page::NotifyKey(int key)
{
- std::vector<ActionObject*>::reverse_iterator iter;
+ std::vector<ActionObject*>::reverse_iterator iter;
- // Don't try to handle a lack of handlers
- if (mActions.size() == 0) return 1;
+ // Don't try to handle a lack of handlers
+ if (mActions.size() == 0)
+ return 1;
- // We work backwards, from top-most element to bottom-most element
- for (iter = mActions.rbegin(); iter != mActions.rend(); iter++)
- {
- int ret = (*iter)->NotifyKey(key);
- if (ret == 0)
- return 0;
- else if (ret < 0)
- LOGERR("An action handler has returned an error");
- }
- return 1;
+ // We work backwards, from top-most element to bottom-most element
+ for (iter = mActions.rbegin(); iter != mActions.rend(); iter++)
+ {
+ int ret = (*iter)->NotifyKey(key);
+ if (ret == 0)
+ return 0;
+ else if (ret < 0)
+ LOGERR("An action handler has returned an error");
+ }
+ return 1;
}
int Page::NotifyKeyboard(int key)
{
- std::vector<InputObject*>::reverse_iterator iter;
+ std::vector<InputObject*>::reverse_iterator iter;
- // Don't try to handle a lack of handlers
- if (mInputs.size() == 0) return 1;
+ // Don't try to handle a lack of handlers
+ if (mInputs.size() == 0)
+ return 1;
- // We work backwards, from top-most element to bottom-most element
- for (iter = mInputs.rbegin(); iter != mInputs.rend(); iter++)
- {
- int ret = (*iter)->NotifyKeyboard(key);
- if (ret == 0)
- return 0;
- else if (ret < 0)
- LOGERR("A keyboard handler has returned an error");
- }
- return 1;
+ // We work backwards, from top-most element to bottom-most element
+ for (iter = mInputs.rbegin(); iter != mInputs.rend(); iter++)
+ {
+ int ret = (*iter)->NotifyKeyboard(key);
+ if (ret == 0)
+ return 0;
+ else if (ret < 0)
+ LOGERR("A keyboard handler has returned an error");
+ }
+ return 1;
}
int Page::SetKeyBoardFocus(int inFocus)
{
- std::vector<InputObject*>::reverse_iterator iter;
+ std::vector<InputObject*>::reverse_iterator iter;
- // Don't try to handle a lack of handlers
- if (mInputs.size() == 0) return 1;
+ // Don't try to handle a lack of handlers
+ if (mInputs.size() == 0)
+ return 1;
- // We work backwards, from top-most element to bottom-most element
- for (iter = mInputs.rbegin(); iter != mInputs.rend(); iter++)
- {
- int ret = (*iter)->SetInputFocus(inFocus);
- if (ret == 0)
- return 0;
- else if (ret < 0)
- LOGERR("An input focus handler has returned an error");
- }
- return 1;
+ // We work backwards, from top-most element to bottom-most element
+ for (iter = mInputs.rbegin(); iter != mInputs.rend(); iter++)
+ {
+ int ret = (*iter)->SetInputFocus(inFocus);
+ if (ret == 0)
+ return 0;
+ else if (ret < 0)
+ LOGERR("An input focus handler has returned an error");
+ }
+ return 1;
}
void Page::SetPageFocus(int inFocus)
{
- // Render remaining objects
- std::vector<RenderObject*>::iterator iter;
- for (iter = mRenders.begin(); iter != mRenders.end(); iter++)
- {
- (*iter)->SetPageFocus(inFocus);
- }
- return;
+ // Render remaining objects
+ std::vector<RenderObject*>::iterator iter;
+ for (iter = mRenders.begin(); iter != mRenders.end(); iter++)
+ (*iter)->SetPageFocus(inFocus);
+
+ return;
}
int Page::NotifyVarChange(std::string varName, std::string value)
{
- std::vector<ActionObject*>::iterator iter;
+ std::vector<ActionObject*>::iterator iter;
- // Don't try to handle a lack of handlers
- if (mActions.size() == 0) return 1;
+ // Don't try to handle a lack of handlers
+ if (mActions.size() == 0)
+ return 1;
- for (iter = mActions.begin(); iter != mActions.end(); ++iter)
- {
- if ((*iter)->NotifyVarChange(varName, value))
- LOGERR("An action handler errored on NotifyVarChange.\n");
- }
- return 0;
+ for (iter = mActions.begin(); iter != mActions.end(); ++iter)
+ {
+ if ((*iter)->NotifyVarChange(varName, value))
+ LOGERR("An action handler errored on NotifyVarChange.\n");
+ }
+ return 0;
}
PageSet::PageSet(char* xmlFile)
{
- mResources = NULL;
- mCurrentPage = NULL;
- mOverlayPage = NULL;
+ mResources = NULL;
+ mCurrentPage = NULL;
+ mOverlayPage = NULL;
- mXmlFile = xmlFile;
- if (xmlFile)
- mDoc.parse<0>(mXmlFile);
- else
- mCurrentPage = new Page(NULL);
+ mXmlFile = xmlFile;
+ if (xmlFile)
+ mDoc.parse<0>(mXmlFile);
+ else
+ mCurrentPage = new Page(NULL);
}
PageSet::~PageSet()
{
- delete mResources;
- free(mXmlFile);
+ delete mResources;
+ free(mXmlFile);
}
int PageSet::Load(ZipArchive* package)
{
- xml_node<>* parent;
- xml_node<>* child;
- xml_node<>* templates;
+ xml_node<>* parent;
+ xml_node<>* child;
+ xml_node<>* templates;
- parent = mDoc.first_node("recovery");
- if (!parent)
- parent = mDoc.first_node("install");
+ parent = mDoc.first_node("recovery");
+ if (!parent)
+ parent = mDoc.first_node("install");
- // Now, let's parse the XML
- LOGINFO("Loading resources...\n");
- child = parent->first_node("resources");
- if (child)
- mResources = new ResourceManager(child, package);
+ // Now, let's parse the XML
+ LOGINFO("Loading resources...\n");
+ child = parent->first_node("resources");
+ if (child)
+ mResources = new ResourceManager(child, package);
- LOGINFO("Loading variables...\n");
- child = parent->first_node("variables");
- if (child)
- LoadVariables(child);
+ LOGINFO("Loading variables...\n");
+ child = parent->first_node("variables");
+ if (child)
+ LoadVariables(child);
- LOGINFO("Loading pages...\n");
- // This may be NULL if no templates are present
- templates = parent->first_node("templates");
+ LOGINFO("Loading pages...\n");
+ // This may be NULL if no templates are present
+ templates = parent->first_node("templates");
- child = parent->first_node("pages");
- if (!child)
- return -1;
+ child = parent->first_node("pages");
+ if (!child)
+ return -1;
- return LoadPages(child, templates);
+ return LoadPages(child, templates);
}
int PageSet::SetPage(std::string page)
{
- Page* tmp = FindPage(page);
- if (tmp)
- {
- if (mCurrentPage) mCurrentPage->SetPageFocus(0);
- mCurrentPage = tmp;
- mCurrentPage->SetPageFocus(1);
- mCurrentPage->NotifyVarChange("", "");
- return 0;
- }
- else
- {
- LOGERR("Unable to locate page (%s)\n", page.c_str());
- }
- return -1;
+ Page* tmp = FindPage(page);
+ if (tmp)
+ {
+ if (mCurrentPage) mCurrentPage->SetPageFocus(0);
+ mCurrentPage = tmp;
+ mCurrentPage->SetPageFocus(1);
+ mCurrentPage->NotifyVarChange("", "");
+ return 0;
+ }
+ else
+ {
+ LOGERR("Unable to locate page (%s)\n", page.c_str());
+ }
+ return -1;
}
int PageSet::SetOverlay(Page* page)
{
- if (mOverlayPage) mOverlayPage->SetPageFocus(0);
- mOverlayPage = page;
- if (mOverlayPage)
- {
- mOverlayPage->SetPageFocus(1);
- mOverlayPage->NotifyVarChange("", "");
- }
- return 0;
+ if (mOverlayPage) mOverlayPage->SetPageFocus(0);
+ mOverlayPage = page;
+ if (mOverlayPage)
+ {
+ mOverlayPage->SetPageFocus(1);
+ mOverlayPage->NotifyVarChange("", "");
+ }
+ return 0;
}
Resource* PageSet::FindResource(std::string name)
{
- return mResources ? mResources->FindResource(name) : NULL;
+ return mResources ? mResources->FindResource(name) : NULL;
}
Page* PageSet::FindPage(std::string name)
{
- std::vector<Page*>::iterator iter;
+ std::vector<Page*>::iterator iter;
- for (iter = mPages.begin(); iter != mPages.end(); iter++)
- {
- if (name == (*iter)->GetName())
- return (*iter);
- }
- return NULL;
+ for (iter = mPages.begin(); iter != mPages.end(); iter++)
+ {
+ if (name == (*iter)->GetName())
+ return (*iter);
+ }
+ return NULL;
}
int PageSet::LoadVariables(xml_node<>* vars)
{
- xml_node<>* child;
+ xml_node<>* child;
- child = vars->first_node("variable");
- while (child)
- {
- if (!child->first_attribute("name"))
- break;
- if (!child->first_attribute("value"))
- break;
+ child = vars->first_node("variable");
+ while (child)
+ {
+ if (!child->first_attribute("name"))
+ break;
+ if (!child->first_attribute("value"))
+ break;
- DataManager::SetValue(child->first_attribute("name")->value(), child->first_attribute("value")->value());
- child = child->next_sibling("variable");
- }
- return 0;
+ DataManager::SetValue(child->first_attribute("name")->value(), child->first_attribute("value")->value());
+ child = child->next_sibling("variable");
+ }
+ return 0;
}
int PageSet::LoadPages(xml_node<>* pages, xml_node<>* templates /* = NULL */)
{
- xml_node<>* child;
-
- if (!pages) return -1;
-
- child = pages->first_node("page");
- while (child != NULL)
- {
- Page* page = new Page(child, templates);
- if (page->GetName().empty())
- {
- LOGERR("Unable to process load page\n");
- delete page;
- }
- else
- {
- mPages.push_back(page);
- }
- child = child->next_sibling("page");
- }
- if (mPages.size() > 0)
- return 0;
- return -1;
+ xml_node<>* child;
+
+ if (!pages)
+ return -1;
+
+ child = pages->first_node("page");
+ while (child != NULL)
+ {
+ Page* page = new Page(child, templates);
+ if (page->GetName().empty())
+ {
+ LOGERR("Unable to process load page\n");
+ delete page;
+ }
+ else
+ {
+ mPages.push_back(page);
+ }
+ child = child->next_sibling("page");
+ }
+ if (mPages.size() > 0)
+ return 0;
+ return -1;
}
int PageSet::IsCurrentPage(Page* page)
{
- return ((mCurrentPage && mCurrentPage == page) ? 1 : 0);
+ return ((mCurrentPage && mCurrentPage == page) ? 1 : 0);
}
int PageSet::Render(void)
{
- int ret;
+ int ret;
- ret = (mCurrentPage ? mCurrentPage->Render() : -1);
- if (ret < 0) return ret;
- ret = (mOverlayPage ? mOverlayPage->Render() : -1);
- return ret;
+ ret = (mCurrentPage ? mCurrentPage->Render() : -1);
+ if (ret < 0)
+ return ret;
+ ret = (mOverlayPage ? mOverlayPage->Render() : -1);
+ return ret;
}
int PageSet::Update(void)
{
- int ret;
+ int ret;
- ret = (mCurrentPage ? mCurrentPage->Update() : -1);
- if (ret < 0 || ret > 1) return ret;
- ret = (mOverlayPage ? mOverlayPage->Update() : -1);
- return ret;
+ ret = (mCurrentPage ? mCurrentPage->Update() : -1);
+ if (ret < 0 || ret > 1)
+ return ret;
+ ret = (mOverlayPage ? mOverlayPage->Update() : -1);
+ return ret;
}
int PageSet::NotifyTouch(TOUCH_STATE state, int x, int y)
{
- if (mOverlayPage) return (mOverlayPage->NotifyTouch(state, x, y));
- return (mCurrentPage ? mCurrentPage->NotifyTouch(state, x, y) : -1);
+ if (mOverlayPage)
+ return (mOverlayPage->NotifyTouch(state, x, y));
+
+ return (mCurrentPage ? mCurrentPage->NotifyTouch(state, x, y) : -1);
}
int PageSet::NotifyKey(int key)
{
- if (mOverlayPage) return (mOverlayPage->NotifyKey(key));
- return (mCurrentPage ? mCurrentPage->NotifyKey(key) : -1);
+ if (mOverlayPage)
+ return (mOverlayPage->NotifyKey(key));
+
+ return (mCurrentPage ? mCurrentPage->NotifyKey(key) : -1);
}
int PageSet::NotifyKeyboard(int key)
{
- if (mOverlayPage) return (mOverlayPage->NotifyKeyboard(key));
- return (mCurrentPage ? mCurrentPage->NotifyKeyboard(key) : -1);
+ if (mOverlayPage)
+ return (mOverlayPage->NotifyKeyboard(key));
+
+ return (mCurrentPage ? mCurrentPage->NotifyKeyboard(key) : -1);
}
int PageSet::SetKeyBoardFocus(int inFocus)
{
- if (mOverlayPage) return (mOverlayPage->SetKeyBoardFocus(inFocus));
- return (mCurrentPage ? mCurrentPage->SetKeyBoardFocus(inFocus) : -1);
+ if (mOverlayPage)
+ return (mOverlayPage->SetKeyBoardFocus(inFocus));
+
+ return (mCurrentPage ? mCurrentPage->SetKeyBoardFocus(inFocus) : -1);
}
int PageSet::NotifyVarChange(std::string varName, std::string value)
{
- if (mOverlayPage) mOverlayPage->NotifyVarChange(varName, value);
- return (mCurrentPage ? mCurrentPage->NotifyVarChange(varName, value) : -1);
+ if (mOverlayPage)
+ mOverlayPage->NotifyVarChange(varName, value);
+
+ return (mCurrentPage ? mCurrentPage->NotifyVarChange(varName, value) : -1);
}
int PageManager::LoadPackage(std::string name, std::string package, std::string startpage)
{
- int fd;
- ZipArchive zip, *pZip = NULL;
- long len;
- char* xmlFile = NULL;
- PageSet* pageSet = NULL;
- int ret;
-
- // Open the XML file
- LOGINFO("Loading package: %s (%s)\n", name.c_str(), package.c_str());
- if (mzOpenZipArchive(package.c_str(), &zip))
- {
- // We can try to load the XML directly...
- struct stat st;
- if(stat(package.c_str(),&st) != 0)
- return -1;
-
- len = st.st_size;
- xmlFile = (char*) malloc(len + 1);
- if (!xmlFile) return -1;
-
- fd = open(package.c_str(), O_RDONLY);
- if (fd == -1) goto error;
-
- read(fd, xmlFile, len);
- close(fd);
- }
- else
- {
- pZip = &zip;
- const ZipEntry* ui_xml = mzFindZipEntry(&zip, "ui.xml");
- if (ui_xml == NULL)
- {
- LOGERR("Unable to locate ui.xml in zip file\n");
- goto error;
- }
-
- // Allocate the buffer for the file
- len = mzGetZipEntryUncompLen(ui_xml);
- xmlFile = (char*) malloc(len + 1);
- if (!xmlFile) goto error;
-
- if (!mzExtractZipEntryToBuffer(&zip, ui_xml, (unsigned char*) xmlFile))
- {
- LOGERR("Unable to extract ui.xml\n");
- goto error;
- }
- }
-
- // NULL-terminate the string
- xmlFile[len] = 0x00;
-
- // Before loading, mCurrentSet must be the loading package so we can find resources
- pageSet = mCurrentSet;
- mCurrentSet = new PageSet(xmlFile);
-
- ret = mCurrentSet->Load(pZip);
- if (ret == 0)
- {
- mCurrentSet->SetPage(startpage);
- mPageSets.insert(std::pair<std::string, PageSet*>(name, mCurrentSet));
- }
- else
- {
- LOGERR("Package %s failed to load.\n", name.c_str());
- }
+ int fd;
+ ZipArchive zip, *pZip = NULL;
+ long len;
+ char* xmlFile = NULL;
+ PageSet* pageSet = NULL;
+ int ret;
+
+ // Open the XML file
+ LOGINFO("Loading package: %s (%s)\n", name.c_str(), package.c_str());
+ if (mzOpenZipArchive(package.c_str(), &zip))
+ {
+ // We can try to load the XML directly...
+ struct stat st;
+ if(stat(package.c_str(),&st) != 0)
+ return -1;
+
+ len = st.st_size;
+ xmlFile = (char*) malloc(len + 1);
+ if (!xmlFile)
+ return -1;
+
+ fd = open(package.c_str(), O_RDONLY);
+ if (fd == -1)
+ goto error;
+
+ read(fd, xmlFile, len);
+ close(fd);
+ }
+ else
+ {
+ pZip = &zip;
+ const ZipEntry* ui_xml = mzFindZipEntry(&zip, "ui.xml");
+ if (ui_xml == NULL)
+ {
+ LOGERR("Unable to locate ui.xml in zip file\n");
+ goto error;
+ }
+
+ // Allocate the buffer for the file
+ len = mzGetZipEntryUncompLen(ui_xml);
+ xmlFile = (char*) malloc(len + 1);
+ if (!xmlFile)
+ goto error;
- // The first successful package we loaded is the base
- if (mBaseSet == NULL)
- mBaseSet = mCurrentSet;
+ if (!mzExtractZipEntryToBuffer(&zip, ui_xml, (unsigned char*) xmlFile))
+ {
+ LOGERR("Unable to extract ui.xml\n");
+ goto error;
+ }
+ }
+
+ // NULL-terminate the string
+ xmlFile[len] = 0x00;
- mCurrentSet = pageSet;
+ // Before loading, mCurrentSet must be the loading package so we can find resources
+ pageSet = mCurrentSet;
+ mCurrentSet = new PageSet(xmlFile);
+
+ ret = mCurrentSet->Load(pZip);
+ if (ret == 0)
+ {
+ mCurrentSet->SetPage(startpage);
+ mPageSets.insert(std::pair<std::string, PageSet*>(name, mCurrentSet));
+ }
+ else
+ {
+ LOGERR("Package %s failed to load.\n", name.c_str());
+ }
+
+ // The first successful package we loaded is the base
+ if (mBaseSet == NULL)
+ mBaseSet = mCurrentSet;
- if (pZip) mzCloseZipArchive(pZip);
- return ret;
+ mCurrentSet = pageSet;
+
+ if (pZip)
+ mzCloseZipArchive(pZip);
+ return ret;
error:
- LOGERR("An internal error has occurred.\n");
- if (pZip) mzCloseZipArchive(pZip);
- if (xmlFile) free(xmlFile);
- return -1;
+ LOGERR("An internal error has occurred.\n");
+ if (pZip)
+ mzCloseZipArchive(pZip);
+ if (xmlFile)
+ free(xmlFile);
+ return -1;
}
PageSet* PageManager::FindPackage(std::string name)
{
- std::map<std::string, PageSet*>::iterator iter;
+ std::map<std::string, PageSet*>::iterator iter;
+
+ iter = mPageSets.find(name);
+ if (iter != mPageSets.end())
+ return (*iter).second;
- iter = mPageSets.find(name);
- if (iter != mPageSets.end())
- {
- return (*iter).second;
- }
- LOGERR("Unable to locate package %s\n", name.c_str());
- return NULL;
+ LOGERR("Unable to locate package %s\n", name.c_str());
+ return NULL;
}
PageSet* PageManager::SelectPackage(std::string name)
{
- LOGINFO("Switching packages (%s)\n", name.c_str());
- PageSet* tmp;
+ LOGINFO("Switching packages (%s)\n", name.c_str());
+ PageSet* tmp;
- tmp = FindPackage(name);
- if (tmp)
- mCurrentSet = tmp;
- else
- LOGERR("Unable to find package.\n");
+ tmp = FindPackage(name);
+ if (tmp)
+ mCurrentSet = tmp;
+ else
+ LOGERR("Unable to find package.\n");
- return mCurrentSet;
+ return mCurrentSet;
}
int PageManager::ReloadPackage(std::string name, std::string package)
{
- std::map<std::string, PageSet*>::iterator iter;
+ std::map<std::string, PageSet*>::iterator iter;
- iter = mPageSets.find(name);
- if (iter == mPageSets.end())
- return -1;
+ iter = mPageSets.find(name);
+ if (iter == mPageSets.end())
+ return -1;
- PageSet* set = (*iter).second;
- mPageSets.erase(iter);
+ PageSet* set = (*iter).second;
+ mPageSets.erase(iter);
- if (LoadPackage(name, package, "main") != 0)
- {
- LOGERR("Failed to load package.\n");
- mPageSets.insert(std::pair<std::string, PageSet*>(name, set));
- return -1;
- }
- if (mCurrentSet == set) SelectPackage(name);
- delete set;
- return 0;
+ if (LoadPackage(name, package, "main") != 0)
+ {
+ LOGERR("Failed to load package.\n");
+ mPageSets.insert(std::pair<std::string, PageSet*>(name, set));
+ return -1;
+ }
+ if (mCurrentSet == set)
+ SelectPackage(name);
+ delete set;
+ return 0;
}
void PageManager::ReleasePackage(std::string name)
{
- std::map<std::string, PageSet*>::iterator iter;
+ std::map<std::string, PageSet*>::iterator iter;
- iter = mPageSets.find(name);
- if (iter == mPageSets.end())
- return;
+ iter = mPageSets.find(name);
+ if (iter == mPageSets.end())
+ return;
- PageSet* set = (*iter).second;
- mPageSets.erase(iter);
- delete set;
- return;
+ PageSet* set = (*iter).second;
+ mPageSets.erase(iter);
+ delete set;
+ return;
}
int PageManager::ChangePage(std::string name)
{
- DataManager::SetValue("tw_operation_state", 0);
- int ret = (mCurrentSet ? mCurrentSet->SetPage(name) : -1);
- return ret;
+ DataManager::SetValue("tw_operation_state", 0);
+ int ret = (mCurrentSet ? mCurrentSet->SetPage(name) : -1);
+ return ret;
}
int PageManager::ChangeOverlay(std::string name)
{
- if (name.empty())
- return mCurrentSet->SetOverlay(NULL);
- else
- {
- Page* page = mBaseSet ? mBaseSet->FindPage(name) : NULL;
- return mCurrentSet->SetOverlay(page);
- }
+ if (name.empty())
+ return mCurrentSet->SetOverlay(NULL);
+ else
+ {
+ Page* page = mBaseSet ? mBaseSet->FindPage(name) : NULL;
+ return mCurrentSet->SetOverlay(page);
+ }
}
Resource* PageManager::FindResource(std::string name)
{
- return (mCurrentSet ? mCurrentSet->FindResource(name) : NULL);
+ return (mCurrentSet ? mCurrentSet->FindResource(name) : NULL);
}
Resource* PageManager::FindResource(std::string package, std::string name)
{
- PageSet* tmp;
+ PageSet* tmp;
- tmp = FindPackage(name);
- return (tmp ? tmp->FindResource(name) : NULL);
+ tmp = FindPackage(name);
+ return (tmp ? tmp->FindResource(name) : NULL);
}
int PageManager::SwitchToConsole(void)
{
- PageSet* console = new PageSet(NULL);
+ PageSet* console = new PageSet(NULL);
- mCurrentSet = console;
- return 0;
+ mCurrentSet = console;
+ return 0;
}
int PageManager::IsCurrentPage(Page* page)
{
- return (mCurrentSet ? mCurrentSet->IsCurrentPage(page) : 0);
+ return (mCurrentSet ? mCurrentSet->IsCurrentPage(page) : 0);
}
int PageManager::Render(void)
{
- return (mCurrentSet ? mCurrentSet->Render() : -1);
+ return (mCurrentSet ? mCurrentSet->Render() : -1);
}
int PageManager::Update(void)
{
- if(blankTimer.IsScreenOff())
- return 0;
+ if(blankTimer.IsScreenOff())
+ return 0;
- return (mCurrentSet ? mCurrentSet->Update() : -1);
+ return (mCurrentSet ? mCurrentSet->Update() : -1);
}
int PageManager::NotifyTouch(TOUCH_STATE state, int x, int y)
{
- return (mCurrentSet ? mCurrentSet->NotifyTouch(state, x, y) : -1);
+ return (mCurrentSet ? mCurrentSet->NotifyTouch(state, x, y) : -1);
}
int PageManager::NotifyKey(int key)
{
- return (mCurrentSet ? mCurrentSet->NotifyKey(key) : -1);
+ return (mCurrentSet ? mCurrentSet->NotifyKey(key) : -1);
}
int PageManager::NotifyKeyboard(int key)
{
- return (mCurrentSet ? mCurrentSet->NotifyKeyboard(key) : -1);
+ return (mCurrentSet ? mCurrentSet->NotifyKeyboard(key) : -1);
}
int PageManager::SetKeyBoardFocus(int inFocus)
{
- return (mCurrentSet ? mCurrentSet->SetKeyBoardFocus(inFocus) : -1);
+ return (mCurrentSet ? mCurrentSet->SetKeyBoardFocus(inFocus) : -1);
}
int PageManager::NotifyVarChange(std::string varName, std::string value)
{
- return (mCurrentSet ? mCurrentSet->NotifyVarChange(varName, value) : -1);
+ return (mCurrentSet ? mCurrentSet->NotifyVarChange(varName, value) : -1);
}
extern "C" void gui_notifyVarChange(const char *name, const char* value)
{
- if (!gGuiRunning) return;
+ if (!gGuiRunning)
+ return;
- PageManager::NotifyVarChange(name, value);
+ PageManager::NotifyVarChange(name, value);
}
-
diff --git a/gui/pages.hpp b/gui/pages.hpp
index 2c7173552..c308c1a5c 100644
--- a/gui/pages.hpp
+++ b/gui/pages.hpp
@@ -4,10 +4,10 @@
#define _PAGES_HEADER_HPP
typedef struct {
- unsigned char red;
- unsigned char green;
- unsigned char blue;
- unsigned char alpha;
+ unsigned char red;
+ unsigned char green;
+ unsigned char blue;
+ unsigned char alpha;
} COLOR;
// Utility Functions
@@ -26,110 +26,110 @@ class InputObject;
class Page
{
public:
- virtual ~Page() {}
+ virtual ~Page() {}
public:
- Page(xml_node<>* page, xml_node<>* templates = NULL);
- std::string GetName(void) { return mName; }
+ Page(xml_node<>* page, xml_node<>* templates = NULL);
+ std::string GetName(void) { return mName; }
public:
- virtual int Render(void);
- virtual int Update(void);
- virtual int NotifyTouch(TOUCH_STATE state, int x, int y);
- virtual int NotifyKey(int key);
+ virtual int Render(void);
+ virtual int Update(void);
+ virtual int NotifyTouch(TOUCH_STATE state, int x, int y);
+ virtual int NotifyKey(int key);
virtual int NotifyKeyboard(int key);
virtual int SetKeyBoardFocus(int inFocus);
- virtual int NotifyVarChange(std::string varName, std::string value);
- virtual void SetPageFocus(int inFocus);
+ virtual int NotifyVarChange(std::string varName, std::string value);
+ virtual void SetPageFocus(int inFocus);
protected:
- std::string mName;
- std::vector<RenderObject*> mRenders;
- std::vector<ActionObject*> mActions;
+ std::string mName;
+ std::vector<RenderObject*> mRenders;
+ std::vector<ActionObject*> mActions;
std::vector<InputObject*> mInputs;
- ActionObject* mTouchStart;
- COLOR mBackground;
+ ActionObject* mTouchStart;
+ COLOR mBackground;
protected:
- bool ProcessNode(xml_node<>* page, xml_node<>* templates = NULL, int depth = 0);
+ bool ProcessNode(xml_node<>* page, xml_node<>* templates = NULL, int depth = 0);
};
class PageSet
{
public:
- PageSet(char* xmlFile);
- virtual ~PageSet();
+ PageSet(char* xmlFile);
+ virtual ~PageSet();
public:
- int Load(ZipArchive* package);
+ int Load(ZipArchive* package);
- Page* FindPage(std::string name);
- int SetPage(std::string page);
+ Page* FindPage(std::string name);
+ int SetPage(std::string page);
int SetOverlay(Page* page);
- Resource* FindResource(std::string name);
+ Resource* FindResource(std::string name);
- // Helper routine for identifing if we're the current page
- int IsCurrentPage(Page* page);
+ // Helper routine for identifing if we're the current page
+ int IsCurrentPage(Page* page);
- // These are routing routines
- int Render(void);
- int Update(void);
- int NotifyTouch(TOUCH_STATE state, int x, int y);
- int NotifyKey(int key);
+ // These are routing routines
+ int Render(void);
+ int Update(void);
+ int NotifyTouch(TOUCH_STATE state, int x, int y);
+ int NotifyKey(int key);
int NotifyKeyboard(int key);
int SetKeyBoardFocus(int inFocus);
- int NotifyVarChange(std::string varName, std::string value);
+ int NotifyVarChange(std::string varName, std::string value);
protected:
- int LoadPages(xml_node<>* pages, xml_node<>* templates = NULL);
- int LoadVariables(xml_node<>* vars);
+ int LoadPages(xml_node<>* pages, xml_node<>* templates = NULL);
+ int LoadVariables(xml_node<>* vars);
protected:
- char* mXmlFile;
- xml_document<> mDoc;
- ResourceManager* mResources;
- std::vector<Page*> mPages;
- Page* mCurrentPage;
- Page* mOverlayPage; // This is a special case, used for "locking" the screen
+ char* mXmlFile;
+ xml_document<> mDoc;
+ ResourceManager* mResources;
+ std::vector<Page*> mPages;
+ Page* mCurrentPage;
+ Page* mOverlayPage; // This is a special case, used for "locking" the screen
};
class PageManager
{
public:
- // Used by GUI
- static int LoadPackage(std::string name, std::string package, std::string startpage);
- static PageSet* SelectPackage(std::string name);
- static int ReloadPackage(std::string name, std::string package);
- static void ReleasePackage(std::string name);
-
- // Used for actions and pages
- static int ChangePage(std::string name);
+ // Used by GUI
+ static int LoadPackage(std::string name, std::string package, std::string startpage);
+ static PageSet* SelectPackage(std::string name);
+ static int ReloadPackage(std::string name, std::string package);
+ static void ReleasePackage(std::string name);
+
+ // Used for actions and pages
+ static int ChangePage(std::string name);
static int ChangeOverlay(std::string name);
- static Resource* FindResource(std::string name);
- static Resource* FindResource(std::string package, std::string name);
+ static Resource* FindResource(std::string name);
+ static Resource* FindResource(std::string package, std::string name);
- // Used for console-only mode - Can be reverted via ChangePage
- static int SwitchToConsole(void);
+ // Used for console-only mode - Can be reverted via ChangePage
+ static int SwitchToConsole(void);
- // Helper to identify if a particular page is the active page
- static int IsCurrentPage(Page* page);
+ // Helper to identify if a particular page is the active page
+ static int IsCurrentPage(Page* page);
- // These are routing routines
- static int Render(void);
- static int Update(void);
- static int NotifyTouch(TOUCH_STATE state, int x, int y);
- static int NotifyKey(int key);
+ // These are routing routines
+ static int Render(void);
+ static int Update(void);
+ static int NotifyTouch(TOUCH_STATE state, int x, int y);
+ static int NotifyKey(int key);
static int NotifyKeyboard(int key);
static int SetKeyBoardFocus(int inFocus);
- static int NotifyVarChange(std::string varName, std::string value);
+ static int NotifyVarChange(std::string varName, std::string value);
protected:
- static PageSet* FindPackage(std::string name);
+ static PageSet* FindPackage(std::string name);
protected:
- static std::map<std::string, PageSet*> mPageSets;
- static PageSet* mCurrentSet;
+ static std::map<std::string, PageSet*> mPageSets;
+ static PageSet* mCurrentSet;
static PageSet* mBaseSet;
};
diff --git a/gui/partitionlist.cpp b/gui/partitionlist.cpp
index 36d5c1609..abe0a38ad 100644
--- a/gui/partitionlist.cpp
+++ b/gui/partitionlist.cpp
@@ -193,12 +193,12 @@ GUIPartitionList::GUIPartitionList(xml_node<>* node)
attr = child->first_attribute("highlightcolor");
memset(&mFontHighlightColor, 0, sizeof(COLOR));
- if (attr)
- {
- std::string color = attr->value();
+ if (attr)
+ {
+ std::string color = attr->value();
ConvertStrToColor(color, &mFontHighlightColor);
hasFontHighlightColor = true;
- }
+ }
}
// Load the separator if it exists
@@ -433,21 +433,21 @@ int GUIPartitionList::Render(void)
}
if (mList.at(line + mStart).selected != 0)
- {
- icon = mIconSelected;
+ {
+ icon = mIconSelected;
currentIconHeight = mSelectedIconHeight;
currentIconWidth = mSelectedIconWidth;
currentIconOffsetY = SelectedIconOffsetY;
currentIconOffsetX = SelectedIconOffsetX;
- }
- else
- {
- icon = mIconUnselected;
+ }
+ else
+ {
+ icon = mIconUnselected;
currentIconHeight = mSelectedIconHeight;
currentIconWidth = mSelectedIconWidth;
currentIconOffsetY = SelectedIconOffsetY;
currentIconOffsetX = SelectedIconOffsetX;
- }
+ }
if (icon && icon->GetResource())
{
@@ -827,8 +827,8 @@ int GUIPartitionList::NotifyVarChange(std::string varName, std::string value)
}
}
if (varName == mVariable && !mUpdate)
- {
- if (ListType == "storage") {
+ {
+ if (ListType == "storage") {
int i, listSize = mList.size(), selected_index = 0;
currentValue = value;
@@ -856,8 +856,8 @@ int GUIPartitionList::NotifyVarChange(std::string varName, std::string value)
}
mUpdate = 1;
- return 0;
- }
+ return 0;
+ }
return 0;
}
diff --git a/gui/progressbar.cpp b/gui/progressbar.cpp
index dce431508..d53fdc19f 100644
--- a/gui/progressbar.cpp
+++ b/gui/progressbar.cpp
@@ -27,188 +27,200 @@ extern "C" {
GUIProgressBar::GUIProgressBar(xml_node<>* node)
{
- xml_attribute<>* attr;
- xml_node<>* child;
-
- mEmptyBar = NULL;
- mFullBar = NULL;
- mLastPos = 0;
- mSlide = 0.0;
- mSlideInc = 0.0;
-
- if (!node)
- {
- LOGERR("GUIProgressBar created without XML node\n");
- return;
- }
-
- child = node->first_node("resource");
- if (child)
- {
- attr = child->first_attribute("empty");
- if (attr)
- mEmptyBar = PageManager::FindResource(attr->value());
-
- attr = child->first_attribute("full");
- if (attr)
- mFullBar = PageManager::FindResource(attr->value());
- }
-
- // Load the placement
- LoadPlacement(node->first_node("placement"), &mRenderX, &mRenderY);
-
- // Load the data
- child = node->first_node("data");
- if (child)
- {
- attr = child->first_attribute("min");
- if (attr) mMinValVar = attr->value();
-
- attr = child->first_attribute("max");
- if (attr) mMaxValVar = attr->value();
-
- attr = child->first_attribute("name");
- if (attr) mCurValVar = attr->value();
- }
-
- if (mEmptyBar && mEmptyBar->GetResource())
- {
- mRenderW = gr_get_width(mEmptyBar->GetResource());
- mRenderH = gr_get_height(mEmptyBar->GetResource());
- }
-
- return;
+ xml_attribute<>* attr;
+ xml_node<>* child;
+
+ mEmptyBar = NULL;
+ mFullBar = NULL;
+ mLastPos = 0;
+ mSlide = 0.0;
+ mSlideInc = 0.0;
+
+ if (!node)
+ {
+ LOGERR("GUIProgressBar created without XML node\n");
+ return;
+ }
+
+ child = node->first_node("resource");
+ if (child)
+ {
+ attr = child->first_attribute("empty");
+ if (attr)
+ mEmptyBar = PageManager::FindResource(attr->value());
+
+ attr = child->first_attribute("full");
+ if (attr)
+ mFullBar = PageManager::FindResource(attr->value());
+ }
+
+ // Load the placement
+ LoadPlacement(node->first_node("placement"), &mRenderX, &mRenderY);
+
+ // Load the data
+ child = node->first_node("data");
+ if (child)
+ {
+ attr = child->first_attribute("min");
+ if (attr) mMinValVar = attr->value();
+
+ attr = child->first_attribute("max");
+ if (attr) mMaxValVar = attr->value();
+
+ attr = child->first_attribute("name");
+ if (attr) mCurValVar = attr->value();
+ }
+
+ if (mEmptyBar && mEmptyBar->GetResource())
+ {
+ mRenderW = gr_get_width(mEmptyBar->GetResource());
+ mRenderH = gr_get_height(mEmptyBar->GetResource());
+ }
+
+ return;
}
int GUIProgressBar::Render(void)
{
- // This handles making sure timing updates occur
- Update();
- return RenderInternal();
+ // This handles making sure timing updates occur
+ Update();
+ return RenderInternal();
}
int GUIProgressBar::RenderInternal(void)
{
- if (!mEmptyBar || !mEmptyBar->GetResource()) return -1;
- if (!mFullBar || !mFullBar->GetResource()) return -1;
+ if (!mEmptyBar || !mEmptyBar->GetResource())
+ return -1;
- gr_blit(mEmptyBar->GetResource(), 0, 0, mRenderW, mRenderH, mRenderX, mRenderY);
- gr_blit(mFullBar->GetResource(), 0, 0, mLastPos, mRenderH, mRenderX, mRenderY);
- return 0;
+ if (!mFullBar || !mFullBar->GetResource())
+ return -1;
+
+ gr_blit(mEmptyBar->GetResource(), 0, 0, mRenderW, mRenderH, mRenderX, mRenderY);
+ gr_blit(mFullBar->GetResource(), 0, 0, mLastPos, mRenderH, mRenderX, mRenderY);
+ return 0;
}
int GUIProgressBar::Update(void)
{
- std::string str;
- int min, max, cur, pos;
-
- if (mMinValVar.empty()) min = 0;
- else
- {
- str.clear();
- if (atoi(mMinValVar.c_str()) != 0) str = mMinValVar;
- else DataManager::GetValue(mMinValVar, str);
- min = atoi(str.c_str());
- }
-
- if (mMaxValVar.empty()) max = 100;
- else
- {
- str.clear();
- if (atoi(mMaxValVar.c_str()) != 0) str = mMaxValVar;
- else DataManager::GetValue(mMaxValVar, str);
- max = atoi(str.c_str());
- }
-
- str.clear();
- DataManager::GetValue(mCurValVar, str);
- cur = atoi(str.c_str());
-
- // Do slide, if needed
- if (mSlideFrames)
- {
- mSlide += mSlideInc;
- mSlideFrames--;
- if (cur != (int) mSlide)
- {
- cur = (int) mSlide;
- DataManager::SetValue(mCurValVar, cur);
- }
- }
-
- // Normalize to 0
- max -= min;
- cur -= min;
- min = 0;
-
- if (cur < min) cur = min;
- if (cur > max) cur = max;
-
- if (max == 0) pos = 0;
- else pos = (cur * mRenderW) / max;
-
- if (pos == mLastPos) return 0;
- mLastPos = pos;
- if (RenderInternal() != 0) return -1;
- return 2;
+ std::string str;
+ int min, max, cur, pos;
+
+ if (mMinValVar.empty())
+ min = 0;
+ else
+ {
+ str.clear();
+ if (atoi(mMinValVar.c_str()) != 0)
+ str = mMinValVar;
+ else
+ DataManager::GetValue(mMinValVar, str);
+ min = atoi(str.c_str());
+ }
+
+ if (mMaxValVar.empty())
+ max = 100;
+ else
+ {
+ str.clear();
+ if (atoi(mMaxValVar.c_str()) != 0)
+ str = mMaxValVar;
+ else
+ DataManager::GetValue(mMaxValVar, str);
+ max = atoi(str.c_str());
+ }
+
+ str.clear();
+ DataManager::GetValue(mCurValVar, str);
+ cur = atoi(str.c_str());
+
+ // Do slide, if needed
+ if (mSlideFrames)
+ {
+ mSlide += mSlideInc;
+ mSlideFrames--;
+ if (cur != (int) mSlide)
+ {
+ cur = (int) mSlide;
+ DataManager::SetValue(mCurValVar, cur);
+ }
+ }
+
+ // Normalize to 0
+ max -= min;
+ cur -= min;
+ min = 0;
+
+ if (cur < min) cur = min;
+ if (cur > max) cur = max;
+
+ if (max == 0) pos = 0;
+ else pos = (cur * mRenderW) / max;
+
+ if (pos == mLastPos)
+ return 0;
+
+ mLastPos = pos;
+
+ if (RenderInternal() != 0)
+ return -1;
+ return 2;
}
int GUIProgressBar::NotifyVarChange(std::string varName, std::string value)
{
- static int nextPush = 0;
-
- if (varName.empty())
- {
- nextPush = 0;
- mLastPos = 0;
- mSlide = 0.0;
- mSlideInc = 0.0;
- return 0;
- }
-
- if (varName == "ui_progress_portion" || varName == "ui_progress_frames")
- {
- std::string str;
- int cur;
-
- if (mSlideFrames)
- {
- mSlide += (mSlideInc * mSlideFrames);
- cur = (int) mSlide;
- DataManager::SetValue(mCurValVar, cur);
- mSlideFrames = 0;
- }
-
- if (nextPush)
- {
- mSlide += nextPush;
- cur = (int) mSlide;
- DataManager::SetValue(mCurValVar, cur);
- nextPush = 0;
- }
-
- if (varName == "ui_progress_portion") mSlide = atof(value.c_str());
- else
- {
- mSlideFrames = atol(value.c_str());
- if (mSlideFrames == 0)
- {
- // We're just holding this progress until the next push
- nextPush = mSlide;
- }
- }
-
- if (mSlide > 0 && mSlideFrames > 0)
- {
- // Get the current position
- str.clear();
- DataManager::GetValue(mCurValVar, str);
- cur = atoi(str.c_str());
-
- mSlideInc = (float) mSlide / (float) mSlideFrames;
- mSlide = cur;
- }
- }
- return 0;
+ static int nextPush = 0;
+
+ if (varName.empty())
+ {
+ nextPush = 0;
+ mLastPos = 0;
+ mSlide = 0.0;
+ mSlideInc = 0.0;
+ return 0;
+ }
+
+ if (varName == "ui_progress_portion" || varName == "ui_progress_frames")
+ {
+ std::string str;
+ int cur;
+
+ if (mSlideFrames)
+ {
+ mSlide += (mSlideInc * mSlideFrames);
+ cur = (int) mSlide;
+ DataManager::SetValue(mCurValVar, cur);
+ mSlideFrames = 0;
+ }
+
+ if (nextPush)
+ {
+ mSlide += nextPush;
+ cur = (int) mSlide;
+ DataManager::SetValue(mCurValVar, cur);
+ nextPush = 0;
+ }
+
+ if (varName == "ui_progress_portion") mSlide = atof(value.c_str());
+ else
+ {
+ mSlideFrames = atol(value.c_str());
+ if (mSlideFrames == 0)
+ {
+ // We're just holding this progress until the next push
+ nextPush = mSlide;
+ }
+ }
+
+ if (mSlide > 0 && mSlideFrames > 0)
+ {
+ // Get the current position
+ str.clear();
+ DataManager::GetValue(mCurValVar, str);
+ cur = atoi(str.c_str());
+
+ mSlideInc = (float) mSlide / (float) mSlideFrames;
+ mSlide = cur;
+ }
+ }
+ return 0;
}
-
diff --git a/gui/resources.cpp b/gui/resources.cpp
index aaa153303..6babc575c 100644
--- a/gui/resources.cpp
+++ b/gui/resources.cpp
@@ -32,59 +32,56 @@ extern "C" {
Resource::Resource(xml_node<>* node, ZipArchive* pZip)
{
- if (node && node->first_attribute("name"))
- mName = node->first_attribute("name")->value();
+ if (node && node->first_attribute("name"))
+ mName = node->first_attribute("name")->value();
}
-
-int Resource::ExtractResource(ZipArchive* pZip,
- std::string folderName,
- std::string fileName,
- std::string fileExtn,
- std::string destFile)
+int Resource::ExtractResource(ZipArchive* pZip, std::string folderName, std::string fileName, std::string fileExtn, std::string destFile)
{
- if (!pZip) return -1;
+ if (!pZip)
+ return -1;
- std::string src = folderName + "/" + fileName + fileExtn;
+ std::string src = folderName + "/" + fileName + fileExtn;
const ZipEntry* binary = mzFindZipEntry(pZip, src.c_str());
- if (binary == NULL) {
- return -1;
+ if (binary == NULL) {
+ return -1;
}
- unlink(destFile.c_str());
- int fd = creat(destFile.c_str(), 0666);
- if (fd < 0)
- return -1;
+ unlink(destFile.c_str());
+ int fd = creat(destFile.c_str(), 0666);
+ if (fd < 0)
+ return -1;
- int ret = 0;
- if (!mzExtractZipEntryToFile(pZip, binary, fd))
- ret = -1;
+ int ret = 0;
+ if (!mzExtractZipEntryToFile(pZip, binary, fd))
+ ret = -1;
- close(fd);
- return ret;
+ close(fd);
+ return ret;
}
FontResource::FontResource(xml_node<>* node, ZipArchive* pZip)
: Resource(node, pZip)
{
- std::string file;
-
- mFont = NULL;
- if (!node) return;
-
- if (node->first_attribute("filename"))
- file = node->first_attribute("filename")->value();
-
- if (ExtractResource(pZip, "fonts", file, ".dat", TMP_RESOURCE_NAME) == 0)
- {
- mFont = gr_loadFont(TMP_RESOURCE_NAME);
- unlink(TMP_RESOURCE_NAME);
- }
- else
- {
- mFont = gr_loadFont(file.c_str());
- }
+ std::string file;
+
+ mFont = NULL;
+ if (!node)
+ return;
+
+ if (node->first_attribute("filename"))
+ file = node->first_attribute("filename")->value();
+
+ if (ExtractResource(pZip, "fonts", file, ".dat", TMP_RESOURCE_NAME) == 0)
+ {
+ mFont = gr_loadFont(TMP_RESOURCE_NAME);
+ unlink(TMP_RESOURCE_NAME);
+ }
+ else
+ {
+ mFont = gr_loadFont(file.c_str());
+ }
}
FontResource::~FontResource()
@@ -94,115 +91,118 @@ FontResource::~FontResource()
ImageResource::ImageResource(xml_node<>* node, ZipArchive* pZip)
: Resource(node, pZip)
{
- std::string file;
+ std::string file;
- mSurface = NULL;
- if (!node) return;
+ mSurface = NULL;
+ if (!node)
+ return;
- if (node->first_attribute("filename"))
- file = node->first_attribute("filename")->value();
+ if (node->first_attribute("filename"))
+ file = node->first_attribute("filename")->value();
- if (ExtractResource(pZip, "images", file, ".png", TMP_RESOURCE_NAME) == 0)
- {
- res_create_surface(TMP_RESOURCE_NAME, &mSurface);
- unlink(TMP_RESOURCE_NAME);
- } else if (ExtractResource(pZip, "images", file, "", TMP_RESOURCE_NAME) == 0)
- {
- // JPG includes the .jpg extension in the filename so extension should be blank
+ if (ExtractResource(pZip, "images", file, ".png", TMP_RESOURCE_NAME) == 0)
+ {
+ res_create_surface(TMP_RESOURCE_NAME, &mSurface);
+ unlink(TMP_RESOURCE_NAME);
+ }
+ else if (ExtractResource(pZip, "images", file, "", TMP_RESOURCE_NAME) == 0)
+ {
+ // JPG includes the .jpg extension in the filename so extension should be blank
res_create_surface(TMP_RESOURCE_NAME, &mSurface);
- unlink(TMP_RESOURCE_NAME);
- }
- else
+ unlink(TMP_RESOURCE_NAME);
+ }
+ else
res_create_surface(file.c_str(), &mSurface);
}
ImageResource::~ImageResource()
{
- if (mSurface)
- res_free_surface(mSurface);
+ if (mSurface)
+ res_free_surface(mSurface);
}
AnimationResource::AnimationResource(xml_node<>* node, ZipArchive* pZip)
: Resource(node, pZip)
{
- std::string file;
- int fileNum = 1;
-
- if (!node) return;
-
- if (node->first_attribute("filename"))
- file = node->first_attribute("filename")->value();
-
- for ( ; ; )
- {
- std::ostringstream fileName;
- fileName << file << std::setfill ('0') << std::setw (3) << fileNum;
-
- gr_surface surface;
- if (pZip)
- {
- if (ExtractResource(pZip, "images", fileName.str(), ".png", TMP_RESOURCE_NAME) != 0)
- break;
-
- if (res_create_surface(TMP_RESOURCE_NAME, &surface))
- break;
-
- unlink(TMP_RESOURCE_NAME);
- }
- else
- {
- if (res_create_surface(fileName.str().c_str(), &surface))
- break;
- }
- mSurfaces.push_back(surface);
- fileNum++;
- }
+ std::string file;
+ int fileNum = 1;
+
+ if (!node)
+ return;
+
+ if (node->first_attribute("filename"))
+ file = node->first_attribute("filename")->value();
+
+ for (;;)
+ {
+ std::ostringstream fileName;
+ fileName << file << std::setfill ('0') << std::setw (3) << fileNum;
+
+ gr_surface surface;
+ if (pZip)
+ {
+ if (ExtractResource(pZip, "images", fileName.str(), ".png", TMP_RESOURCE_NAME) != 0)
+ break;
+
+ if (res_create_surface(TMP_RESOURCE_NAME, &surface))
+ break;
+
+ unlink(TMP_RESOURCE_NAME);
+ }
+ else
+ {
+ if (res_create_surface(fileName.str().c_str(), &surface))
+ break;
+ }
+ mSurfaces.push_back(surface);
+ fileNum++;
+ }
}
AnimationResource::~AnimationResource()
{
- std::vector<gr_surface>::iterator it;
+ std::vector<gr_surface>::iterator it;
+
+ for (it = mSurfaces.begin(); it != mSurfaces.end(); ++it)
+ res_free_surface(*it);
- for (it = mSurfaces.begin(); it != mSurfaces.end(); ++it)
- {
- res_free_surface(*it);
- }
- mSurfaces.clear();
+ mSurfaces.clear();
}
Resource* ResourceManager::FindResource(std::string name)
{
- std::vector<Resource*>::iterator iter;
-
- for (iter = mResources.begin(); iter != mResources.end(); iter++)
- {
- if (name == (*iter)->GetName())
- return (*iter);
- }
- return NULL;
+ std::vector<Resource*>::iterator iter;
+
+ for (iter = mResources.begin(); iter != mResources.end(); iter++)
+ {
+ if (name == (*iter)->GetName())
+ return (*iter);
+ }
+ return NULL;
}
ResourceManager::ResourceManager(xml_node<>* resList, ZipArchive* pZip)
{
- xml_node<>* child;
+ xml_node<>* child;
- if (!resList) return;
+ if (!resList)
+ return;
- child = resList->first_node("resource");
- while (child != NULL)
- {
- xml_attribute<>* attr = child->first_attribute("type");
- if (!attr)
- break;
+ child = resList->first_node("resource");
+ while (child != NULL)
+ {
+ xml_attribute<>* attr = child->first_attribute("type");
+ if (!attr)
+ break;
std::string type = attr->value();
- if (type == "font")
- {
- FontResource* res = new FontResource(child, pZip);
- if (res == NULL || res->GetResource() == NULL)
- {
- xml_attribute<>* attr_name = child->first_attribute("name");
+ if (type == "font")
+ {
+ FontResource* res = new FontResource(child, pZip);
+ if (res == NULL || res->GetResource() == NULL)
+ {
+ xml_attribute<>* attr_name = child->first_attribute("name");
if (!attr_name) {
std::string res_name = attr_name->value();
@@ -210,19 +210,19 @@ ResourceManager::ResourceManager(xml_node<>* resList, ZipArchive* pZip)
} else
LOGERR("Resource type (%s) failed to load\n", type.c_str());
- delete res;
- }
- else
- {
- mResources.push_back((Resource*) res);
- }
- }
- else if (type == "image")
- {
+ delete res;
+ }
+ else
+ {
+ mResources.push_back((Resource*) res);
+ }
+ }
+ else if (type == "image")
+ {
ImageResource* res = new ImageResource(child, pZip);
- if (res == NULL || res->GetResource() == NULL)
- {
- xml_attribute<>* attr_name = child->first_attribute("name");
+ if (res == NULL || res->GetResource() == NULL)
+ {
+ xml_attribute<>* attr_name = child->first_attribute("name");
if (!attr_name) {
std::string res_name = attr_name->value();
@@ -230,19 +230,19 @@ ResourceManager::ResourceManager(xml_node<>* resList, ZipArchive* pZip)
} else
LOGERR("Resource type (%s) failed to load\n", type.c_str());
- delete res;
- }
- else
- {
+ delete res;
+ }
+ else
+ {
mResources.push_back((Resource*) res);
- }
- }
- else if (type == "animation")
- {
- AnimationResource* res = new AnimationResource(child, pZip);
- if (res == NULL || res->GetResource() == NULL)
- {
- xml_attribute<>* attr_name = child->first_attribute("name");
+ }
+ }
+ else if (type == "animation")
+ {
+ AnimationResource* res = new AnimationResource(child, pZip);
+ if (res == NULL || res->GetResource() == NULL)
+ {
+ xml_attribute<>* attr_name = child->first_attribute("name");
if (!attr_name) {
std::string res_name = attr_name->value();
@@ -250,30 +250,28 @@ ResourceManager::ResourceManager(xml_node<>* resList, ZipArchive* pZip)
} else
LOGERR("Resource type (%s) failed to load\n", type.c_str());
- delete res;
- }
- else
- {
- mResources.push_back((Resource*) res);
- }
- }
- else
- {
- LOGERR("Resource type (%s) not supported.\n", type.c_str());
- }
-
- child = child->next_sibling("resource");
- }
+ delete res;
+ }
+ else
+ {
+ mResources.push_back((Resource*) res);
+ }
+ }
+ else
+ {
+ LOGERR("Resource type (%s) not supported.\n", type.c_str());
+ }
+
+ child = child->next_sibling("resource");
+ }
}
ResourceManager::~ResourceManager()
{
- std::vector<Resource*>::iterator iter;
+ std::vector<Resource*>::iterator iter;
- for (iter = mResources.begin(); iter != mResources.end(); iter++)
- {
- delete *iter;
- }
- mResources.clear();
-}
+ for (iter = mResources.begin(); iter != mResources.end(); iter++)
+ delete *iter;
+ mResources.clear();
+}
diff --git a/gui/resources.hpp b/gui/resources.hpp
index 6cb5da263..4e05e4186 100644
--- a/gui/resources.hpp
+++ b/gui/resources.hpp
@@ -7,24 +7,24 @@
class Resource
{
public:
- Resource(xml_node<>* node, ZipArchive* pZip);
- virtual ~Resource() {}
+ Resource(xml_node<>* node, ZipArchive* pZip);
+ virtual ~Resource() {}
public:
- virtual void* GetResource(void) = 0;
- std::string GetName(void) { return mName; }
+ virtual void* GetResource(void) = 0;
+ std::string GetName(void) { return mName; }
private:
- std::string mName;
+ std::string mName;
protected:
- static int ExtractResource(ZipArchive* pZip, std::string folderName, std::string fileName, std::string fileExtn, std::string destFile);
+ static int ExtractResource(ZipArchive* pZip, std::string folderName, std::string fileName, std::string fileExtn, std::string destFile);
};
typedef enum {
- TOUCH_START = 0,
- TOUCH_DRAG = 1,
- TOUCH_RELEASE = 2,
+ TOUCH_START = 0,
+ TOUCH_DRAG = 1,
+ TOUCH_RELEASE = 2,
TOUCH_HOLD = 3,
TOUCH_REPEAT = 4
} TOUCH_STATE;
@@ -32,56 +32,55 @@ typedef enum {
class FontResource : public Resource
{
public:
- FontResource(xml_node<>* node, ZipArchive* pZip);
- virtual ~FontResource();
+ FontResource(xml_node<>* node, ZipArchive* pZip);
+ virtual ~FontResource();
public:
- virtual void* GetResource(void) { return mFont; }
+ virtual void* GetResource(void) { return mFont; }
protected:
- void* mFont;
+ void* mFont;
};
class ImageResource : public Resource
{
public:
- ImageResource(xml_node<>* node, ZipArchive* pZip);
- virtual ~ImageResource();
+ ImageResource(xml_node<>* node, ZipArchive* pZip);
+ virtual ~ImageResource();
public:
- virtual void* GetResource(void) { return mSurface; }
+ virtual void* GetResource(void) { return mSurface; }
protected:
- gr_surface mSurface;
+ gr_surface mSurface;
};
class AnimationResource : public Resource
{
public:
- AnimationResource(xml_node<>* node, ZipArchive* pZip);
- virtual ~AnimationResource();
+ AnimationResource(xml_node<>* node, ZipArchive* pZip);
+ virtual ~AnimationResource();
public:
- virtual void* GetResource(void) { return mSurfaces.at(0); }
- virtual void* GetResource(int entry) { return mSurfaces.at(entry); }
- virtual int GetResourceCount(void) { return mSurfaces.size(); }
+ virtual void* GetResource(void) { return mSurfaces.at(0); }
+ virtual void* GetResource(int entry) { return mSurfaces.at(entry); }
+ virtual int GetResourceCount(void) { return mSurfaces.size(); }
protected:
- std::vector<gr_surface> mSurfaces;
+ std::vector<gr_surface> mSurfaces;
};
class ResourceManager
{
public:
- ResourceManager(xml_node<>* resList, ZipArchive* pZip);
- virtual ~ResourceManager();
+ ResourceManager(xml_node<>* resList, ZipArchive* pZip);
+ virtual ~ResourceManager();
public:
- Resource* FindResource(std::string name);
+ Resource* FindResource(std::string name);
private:
- std::vector<Resource*> mResources;
+ std::vector<Resource*> mResources;
};
#endif // _RESOURCE_HEADER
-
diff --git a/gui/slider.cpp b/gui/slider.cpp
index 4542d60e1..b46d156f6 100644
--- a/gui/slider.cpp
+++ b/gui/slider.cpp
@@ -28,143 +28,143 @@ extern "C" {
GUISlider::GUISlider(xml_node<>* node)
{
- xml_attribute<>* attr;
- xml_node<>* child;
-
- sAction = NULL;
- sSlider = NULL;
- sSliderUsed = NULL;
- sTouch = NULL;
- sTouchW = 20;
-
- if (!node)
- {
- LOGERR("GUISlider created without XML node\n");
- return;
- }
-
- child = node->first_node("resource");
- if (child)
- {
- attr = child->first_attribute("base");
- if (attr)
- sSlider = PageManager::FindResource(attr->value());
-
- attr = child->first_attribute("used");
- if (attr)
- sSliderUsed = PageManager::FindResource(attr->value());
-
- attr = child->first_attribute("touch");
- if (attr)
- sTouch = PageManager::FindResource(attr->value());
- }
-
- // Load the placement
+ xml_attribute<>* attr;
+ xml_node<>* child;
+
+ sAction = NULL;
+ sSlider = NULL;
+ sSliderUsed = NULL;
+ sTouch = NULL;
+ sTouchW = 20;
+
+ if (!node)
+ {
+ LOGERR("GUISlider created without XML node\n");
+ return;
+ }
+
+ child = node->first_node("resource");
+ if (child)
+ {
+ attr = child->first_attribute("base");
+ if (attr)
+ sSlider = PageManager::FindResource(attr->value());
+
+ attr = child->first_attribute("used");
+ if (attr)
+ sSliderUsed = PageManager::FindResource(attr->value());
+
+ attr = child->first_attribute("touch");
+ if (attr)
+ sTouch = PageManager::FindResource(attr->value());
+ }
+
+ // Load the placement
LoadPlacement(node->first_node("placement"), &mRenderX, &mRenderY);
- if (sSlider && sSlider->GetResource())
- {
+ if (sSlider && sSlider->GetResource())
+ {
mRenderW = gr_get_width(sSlider->GetResource());
- mRenderH = gr_get_height(sSlider->GetResource());
- }
- if (sTouch && sTouch->GetResource())
- {
- sTouchW = gr_get_width(sTouch->GetResource()); // Width of the "touch image" that follows the touch (arrow)
- sTouchH = gr_get_height(sTouch->GetResource()); // Height of the "touch image" that follows the touch (arrow)
- }
-
- //LOGINFO("mRenderW: %i mTouchW: %i\n", mRenderW, mTouchW);
+ mRenderH = gr_get_height(sSlider->GetResource());
+ }
+ if (sTouch && sTouch->GetResource())
+ {
+ sTouchW = gr_get_width(sTouch->GetResource()); // Width of the "touch image" that follows the touch (arrow)
+ sTouchH = gr_get_height(sTouch->GetResource()); // Height of the "touch image" that follows the touch (arrow)
+ }
+
+ //LOGINFO("mRenderW: %i mTouchW: %i\n", mRenderW, mTouchW);
mActionX = mRenderX;
- mActionY = mRenderY;
- mActionW = mRenderW;
- mActionH = mRenderH;
+ mActionY = mRenderY;
+ mActionW = mRenderW;
+ mActionH = mRenderH;
- sAction = new GUIAction(node);
+ sAction = new GUIAction(node);
- sCurTouchX = mRenderX;
- sUpdate = 1;
-
- return;
+ sCurTouchX = mRenderX;
+ sUpdate = 1;
}
GUISlider::~GUISlider()
{
- delete sAction;
+ delete sAction;
}
int GUISlider::Render(void)
{
- if (!sSlider || !sSlider->GetResource()) return -1;
+ if (!sSlider || !sSlider->GetResource())
+ return -1;
- // Draw the slider
- gr_blit(sSlider->GetResource(), 0, 0, mRenderW, mRenderH, mRenderX, mRenderY);
+ // Draw the slider
+ gr_blit(sSlider->GetResource(), 0, 0, mRenderW, mRenderH, mRenderX, mRenderY);
- // Draw the used
- if (sSliderUsed && sSliderUsed->GetResource() && sCurTouchX > mRenderX)
- {
- gr_blit(sSliderUsed->GetResource(), 0, 0, sCurTouchX - mRenderX, mRenderH, mRenderX, mRenderY);
- }
+ // Draw the used
+ if (sSliderUsed && sSliderUsed->GetResource() && sCurTouchX > mRenderX)
+ gr_blit(sSliderUsed->GetResource(), 0, 0, sCurTouchX - mRenderX, mRenderH, mRenderX, mRenderY);
- // Draw the touch icon
- if (sTouch && sTouch->GetResource())
- {
- gr_blit(sTouch->GetResource(), 0, 0, sTouchW, sTouchH, sCurTouchX, (mRenderY + ((mRenderH - sTouchH) / 2)));
- }
+ // Draw the touch icon
+ if (sTouch && sTouch->GetResource())
+ gr_blit(sTouch->GetResource(), 0, 0, sTouchW, sTouchH, sCurTouchX, (mRenderY + ((mRenderH - sTouchH) / 2)));
- sUpdate = 0;
- return 0;
+ sUpdate = 0;
+ return 0;
}
int GUISlider::Update(void)
{
- if (sUpdate) return 2;
- return 0;
+ if (sUpdate)
+ return 2;
+ return 0;
}
int GUISlider::NotifyTouch(TOUCH_STATE state, int x, int y)
{
- static bool dragging = false;
+ static bool dragging = false;
switch (state)
- {
- case TOUCH_START:
- if (x >= mRenderX && x <= mRenderX + sTouchW &&
- y >= mRenderY && y <= mRenderY + mRenderH)
- {
- sCurTouchX = x - (sTouchW / 2);
- if (sCurTouchX < mRenderX) sCurTouchX = mRenderX;
- dragging = true;
- }
- break;
-
- case TOUCH_DRAG:
- if (!dragging) return 0;
- if (y < mRenderY - sTouchH || y > mRenderY + (sTouchH * 2))
- {
- sCurTouchX = mRenderX;
- dragging = false;
- sUpdate = 1;
- break;
- }
- sCurTouchX = x - (sTouchW / 2);
- if (sCurTouchX < mRenderX) sCurTouchX = mRenderX;
- if (sCurTouchX > mRenderX + mRenderW - sTouchW) sCurTouchX = mRenderX + mRenderW - sTouchW;
- sUpdate = 1;
- break;
-
- case TOUCH_RELEASE:
- if (!dragging) return 0;
- if (sCurTouchX >= mRenderX + mRenderW - sTouchW)
- {
- sAction->doActions();
- }
- sCurTouchX = mRenderX;
- dragging = false;
- sUpdate = 1;
+ {
+ case TOUCH_START:
+ if (x >= mRenderX && x <= mRenderX + sTouchW &&
+ y >= mRenderY && y <= mRenderY + mRenderH)
+ {
+ sCurTouchX = x - (sTouchW / 2);
+ if (sCurTouchX < mRenderX)
+ sCurTouchX = mRenderX;
+ dragging = true;
+ }
+ break;
+
+ case TOUCH_DRAG:
+ if (!dragging)
+ return 0;
+ if (y < mRenderY - sTouchH || y > mRenderY + (sTouchH * 2))
+ {
+ sCurTouchX = mRenderX;
+ dragging = false;
+ sUpdate = 1;
+ break;
+ }
+ sCurTouchX = x - (sTouchW / 2);
+ if (sCurTouchX < mRenderX)
+ sCurTouchX = mRenderX;
+ if (sCurTouchX > mRenderX + mRenderW - sTouchW)
+ sCurTouchX = mRenderX + mRenderW - sTouchW;
+ sUpdate = 1;
+ break;
+
+ case TOUCH_RELEASE:
+ if (!dragging)
+ return 0;
+
+ if (sCurTouchX >= mRenderX + mRenderW - sTouchW)
+ sAction->doActions();
+
+ sCurTouchX = mRenderX;
+ dragging = false;
+ sUpdate = 1;
case TOUCH_REPEAT:
case TOUCH_HOLD:
- break;
- }
- return 0;
+ break;
+ }
+ return 0;
}
-
diff --git a/gui/text.cpp b/gui/text.cpp
index 46a6622e2..7eb6c18b4 100644
--- a/gui/text.cpp
+++ b/gui/text.cpp
@@ -26,116 +26,119 @@ extern "C" {
#include "objects.hpp"
GUIText::GUIText(xml_node<>* node)
- : Conditional(node)
+ : Conditional(node)
{
- xml_attribute<>* attr;
- xml_node<>* child;
+ xml_attribute<>* attr;
+ xml_node<>* child;
- mFont = NULL;
- mIsStatic = 1;
- mVarChanged = 0;
- mFontHeight = 0;
+ mFont = NULL;
+ mIsStatic = 1;
+ mVarChanged = 0;
+ mFontHeight = 0;
maxWidth = 0;
charSkip = 0;
isHighlighted = false;
hasHighlightColor = false;
- if (!node) return;
+ if (!node)
+ return;
- // Initialize color to solid black
- memset(&mColor, 0, sizeof(COLOR));
- mColor.alpha = 255;
+ // Initialize color to solid black
+ memset(&mColor, 0, sizeof(COLOR));
+ mColor.alpha = 255;
memset(&mHighlightColor, 0, sizeof(COLOR));
- mHighlightColor.alpha = 255;
-
- attr = node->first_attribute("color");
- if (attr)
- {
- std::string color = attr->value();
- ConvertStrToColor(color, &mColor);
- }
+ mHighlightColor.alpha = 255;
+
+ attr = node->first_attribute("color");
+ if (attr)
+ {
+ std::string color = attr->value();
+ ConvertStrToColor(color, &mColor);
+ }
attr = node->first_attribute("highlightcolor");
- if (attr)
- {
- std::string color = attr->value();
+ if (attr)
+ {
+ std::string color = attr->value();
ConvertStrToColor(color, &mHighlightColor);
hasHighlightColor = true;
- }
-
- // Load the font, and possibly override the color
- child = node->first_node("font");
- if (child)
- {
- attr = child->first_attribute("resource");
- if (attr)
- mFont = PageManager::FindResource(attr->value());
-
- attr = child->first_attribute("color");
- if (attr)
- {
- std::string color = attr->value();
- ConvertStrToColor(color, &mColor);
- }
+ }
+
+ // Load the font, and possibly override the color
+ child = node->first_node("font");
+ if (child)
+ {
+ attr = child->first_attribute("resource");
+ if (attr)
+ mFont = PageManager::FindResource(attr->value());
+
+ attr = child->first_attribute("color");
+ if (attr)
+ {
+ std::string color = attr->value();
+ ConvertStrToColor(color, &mColor);
+ }
attr = child->first_attribute("highlightcolor");
- if (attr)
- {
- std::string color = attr->value();
+ if (attr)
+ {
+ std::string color = attr->value();
ConvertStrToColor(color, &mHighlightColor);
hasHighlightColor = true;
- }
- }
+ }
+ }
- // Load the placement
- LoadPlacement(node->first_node("placement"), &mRenderX, &mRenderY, &mRenderW, &mRenderH, &mPlacement);
+ // Load the placement
+ LoadPlacement(node->first_node("placement"), &mRenderX, &mRenderY, &mRenderW, &mRenderH, &mPlacement);
- child = node->first_node("text");
- if (child) mText = child->value();
+ child = node->first_node("text");
+ if (child) mText = child->value();
- // Simple way to check for static state
- mLastValue = parseText();
- if (mLastValue != mText) mIsStatic = 0;
+ // Simple way to check for static state
+ mLastValue = parseText();
+ if (mLastValue != mText) mIsStatic = 0;
- gr_getFontDetails(mFont ? mFont->GetResource() : NULL, (unsigned*) &mFontHeight, NULL);
- return;
+ gr_getFontDetails(mFont ? mFont->GetResource() : NULL, (unsigned*) &mFontHeight, NULL);
+ return;
}
int GUIText::Render(void)
{
- if (!isConditionTrue()) return 0;
+ if (!isConditionTrue())
+ return 0;
- void* fontResource = NULL;
+ void* fontResource = NULL;
string displayValue;
- if (mFont) fontResource = mFont->GetResource();
+ if (mFont)
+ fontResource = mFont->GetResource();
- mLastValue = parseText();
+ mLastValue = parseText();
displayValue = mLastValue;
if (charSkip)
displayValue.erase(0, charSkip);
- mVarChanged = 0;
-
- int x = mRenderX, y = mRenderY;
- int width = gr_measureEx(displayValue.c_str(), fontResource);
-
- if (mPlacement != TOP_LEFT && mPlacement != BOTTOM_LEFT)
- {
- if (mPlacement == CENTER || mPlacement == CENTER_X_ONLY)
- x -= (width / 2);
- else
- x -= width;
- }
- if (mPlacement != TOP_LEFT && mPlacement != TOP_RIGHT)
- {
- if (mPlacement == CENTER)
- y -= (mFontHeight / 2);
- else if (mPlacement == BOTTOM_LEFT || mPlacement == BOTTOM_RIGHT)
- y -= mFontHeight;
- }
-
- if (hasHighlightColor && isHighlighted)
+ mVarChanged = 0;
+
+ int x = mRenderX, y = mRenderY;
+ int width = gr_measureEx(displayValue.c_str(), fontResource);
+
+ if (mPlacement != TOP_LEFT && mPlacement != BOTTOM_LEFT)
+ {
+ if (mPlacement == CENTER || mPlacement == CENTER_X_ONLY)
+ x -= (width / 2);
+ else
+ x -= width;
+ }
+ if (mPlacement != TOP_LEFT && mPlacement != TOP_RIGHT)
+ {
+ if (mPlacement == CENTER)
+ y -= (mFontHeight / 2);
+ else if (mPlacement == BOTTOM_LEFT || mPlacement == BOTTOM_RIGHT)
+ y -= mFontHeight;
+ }
+
+ if (hasHighlightColor && isHighlighted)
gr_color(mHighlightColor.red, mHighlightColor.green, mHighlightColor.blue, mHighlightColor.alpha);
else
gr_color(mColor.red, mColor.green, mColor.blue, mColor.alpha);
@@ -144,82 +147,85 @@ int GUIText::Render(void)
gr_textExW(x, y, displayValue.c_str(), fontResource, maxWidth + x);
else
gr_textEx(x, y, displayValue.c_str(), fontResource);
- return 0;
+ return 0;
}
int GUIText::Update(void)
{
- if (!isConditionTrue()) return 0;
+ if (!isConditionTrue())
+ return 0;
- static int updateCounter = 3;
+ static int updateCounter = 3;
- // This hack just makes sure we update at least once a minute for things like clock and battery
- if (updateCounter) updateCounter--;
- else
- {
- mVarChanged = 1;
- updateCounter = 3;
- }
+ // This hack just makes sure we update at least once a minute for things like clock and battery
+ if (updateCounter) updateCounter--;
+ else
+ {
+ mVarChanged = 1;
+ updateCounter = 3;
+ }
- if (mIsStatic || !mVarChanged) return 0;
+ if (mIsStatic || !mVarChanged)
+ return 0;
- std::string newValue = parseText();
- if (mLastValue == newValue)
+ std::string newValue = parseText();
+ if (mLastValue == newValue)
return 0;
else
mLastValue = newValue;
- return 2;
+ return 2;
}
int GUIText::GetCurrentBounds(int& w, int& h)
{
- void* fontResource = NULL;
+ void* fontResource = NULL;
- if (mFont) fontResource = mFont->GetResource();
+ if (mFont)
+ fontResource = mFont->GetResource();
- h = mFontHeight;
+ h = mFontHeight;
mLastValue = parseText();
- w = gr_measureEx(mLastValue.c_str(), fontResource);
- return 0;
+ w = gr_measureEx(mLastValue.c_str(), fontResource);
+ return 0;
}
std::string GUIText::parseText(void)
{
- static int counter = 0;
- std::string str = mText;
- size_t pos = 0;
- size_t next = 0, end = 0;
-
- while (1)
- {
- next = str.find('%', pos);
- if (next == std::string::npos) return str;
- end = str.find('%', next + 1);
- if (end == std::string::npos) return str;
-
- // We have a block of data
- std::string var = str.substr(next + 1, (end - next) - 1);
- str.erase(next, (end - next) + 1);
-
- if (next + 1 == end)
- {
- str.insert(next, 1, '%');
- }
- else
- {
- std::string value;
- if (DataManager::GetValue(var, value) == 0)
- str.insert(next, value);
- }
-
- pos = next + 1;
- }
+ static int counter = 0;
+ std::string str = mText;
+ size_t pos = 0;
+ size_t next = 0, end = 0;
+
+ while (1)
+ {
+ next = str.find('%', pos);
+ if (next == std::string::npos) return str;
+ end = str.find('%', next + 1);
+ if (end == std::string::npos) return str;
+
+ // We have a block of data
+ std::string var = str.substr(next + 1, (end - next) - 1);
+ str.erase(next, (end - next) + 1);
+
+ if (next + 1 == end)
+ {
+ str.insert(next, 1, '%');
+ }
+ else
+ {
+ std::string value;
+ if (DataManager::GetValue(var, value) == 0)
+ str.insert(next, value);
+ }
+
+ pos = next + 1;
+ }
}
int GUIText::NotifyVarChange(std::string varName, std::string value)
{
- mVarChanged = 1;
- return 0;
+ mVarChanged = 1;
+ return 0;
}
int GUIText::SetMaxWidth(unsigned width)