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author | Dees_Troy <dees_troy@yahoo.com> | 2013-03-24 14:54:55 +0100 |
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committer | Dees_Troy <dees_troy@yahoo.com> | 2013-03-30 14:56:39 +0100 |
commit | a13d74fc95324c4318fcc95956b07fe593669412 (patch) | |
tree | 74654a9fae5e24e346842da733d68a70c5bfb716 /gui/partitionlist.cpp | |
parent | Add search function to libtar (diff) | |
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Diffstat (limited to 'gui/partitionlist.cpp')
-rw-r--r-- | gui/partitionlist.cpp | 926 |
1 files changed, 926 insertions, 0 deletions
diff --git a/gui/partitionlist.cpp b/gui/partitionlist.cpp new file mode 100644 index 000000000..9f9321c0b --- /dev/null +++ b/gui/partitionlist.cpp @@ -0,0 +1,926 @@ +/* + Copyright 2013 bigbiff/Dees_Troy TeamWin + This file is part of TWRP/TeamWin Recovery Project. + + TWRP is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + TWRP is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with TWRP. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include <linux/input.h> +#include <pthread.h> +#include <stdarg.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <fcntl.h> +#include <sys/reboot.h> +#include <sys/stat.h> +#include <sys/time.h> +#include <sys/mman.h> +#include <sys/types.h> +#include <sys/ioctl.h> +#include <time.h> +#include <unistd.h> +#include <stdlib.h> +#include <dirent.h> +#include <ctype.h> + +#include <algorithm> + +extern "C" { +#include "../common.h" +#include "../roots.h" +#include "../minuitwrp/minui.h" +#include "../recovery_ui.h" +} + +#include "rapidxml.hpp" +#include "objects.hpp" +#include "../data.hpp" +#include "../twrp-functions.hpp" +#include "../partitions.hpp" + +#define SCROLLING_SPEED_DECREMENT 6 +#define SCROLLING_FLOOR 10 +#define SCROLLING_MULTIPLIER 6 + +GUIPartitionList::GUIPartitionList(xml_node<>* node) +{ + xml_attribute<>* attr; + xml_node<>* child; + int header_separator_color_specified = 0, header_separator_height_specified = 0, header_text_color_specified = 0, header_background_color_specified = 0; + + mStart = mLineSpacing = startY = mFontHeight = mSeparatorH = scrollingY = scrollingSpeed = 0; + mIconWidth = mIconHeight = mSelectedIconHeight = mSelectedIconWidth = mUnselectedIconHeight = mUnselectedIconWidth = mHeaderIconHeight = mHeaderIconWidth = 0; + mHeaderSeparatorH = mLineHeight = mHeaderIsStatic = mHeaderH = actualLineHeight = 0; + mIconSelected = mIconUnselected = mBackground = mFont = mHeaderIcon = NULL; + mBackgroundX = mBackgroundY = mBackgroundW = mBackgroundH = 0; + mFastScrollW = mFastScrollLineW = mFastScrollRectW = mFastScrollRectH = 0; + mFastScrollRectX = mFastScrollRectY = -1; + mUpdate = 0; + touchDebounce = 6; + ConvertStrToColor("black", &mBackgroundColor); + ConvertStrToColor("black", &mHeaderBackgroundColor); + ConvertStrToColor("black", &mSeparatorColor); + ConvertStrToColor("black", &mHeaderSeparatorColor); + ConvertStrToColor("white", &mFontColor); + ConvertStrToColor("white", &mHeaderFontColor); + ConvertStrToColor("white", &mFastScrollLineColor); + ConvertStrToColor("white", &mFastScrollRectColor); + hasHighlightColor = false; + hasFontHighlightColor = false; + isHighlighted = false; + updateList = false; + startSelection = -1; + + // Load header text + child = node->first_node("header"); + if (child) + { + attr = child->first_attribute("icon"); + if (attr) + mHeaderIcon = PageManager::FindResource(attr->value()); + + attr = child->first_attribute("background"); + if (attr) + { + std::string color = attr->value(); + ConvertStrToColor(color, &mHeaderBackgroundColor); + header_background_color_specified = -1; + } + attr = child->first_attribute("textcolor"); + if (attr) + { + std::string color = attr->value(); + ConvertStrToColor(color, &mHeaderFontColor); + header_text_color_specified = -1; + } + attr = child->first_attribute("separatorcolor"); + if (attr) + { + std::string color = attr->value(); + ConvertStrToColor(color, &mHeaderSeparatorColor); + header_separator_color_specified = -1; + } + attr = child->first_attribute("separatorheight"); + if (attr) { + string parsevalue = gui_parse_text(attr->value()); + mHeaderSeparatorH = atoi(parsevalue.c_str()); + header_separator_height_specified = -1; + } + } + child = node->first_node("text"); + if (child) mHeaderText = child->value(); + + memset(&mHighlightColor, 0, sizeof(COLOR)); + child = node->first_node("highlight"); + if (child) { + attr = child->first_attribute("color"); + if (attr) { + hasHighlightColor = true; + std::string color = attr->value(); + ConvertStrToColor(color, &mHighlightColor); + } + } + + // Simple way to check for static state + mLastValue = gui_parse_text(mHeaderText); + if (mLastValue != mHeaderText) + mHeaderIsStatic = 0; + else + mHeaderIsStatic = -1; + + child = node->first_node("icon"); + if (child) + { + attr = child->first_attribute("selected"); + if (attr) + mIconSelected = PageManager::FindResource(attr->value()); + attr = child->first_attribute("unselected"); + if (attr) + mIconUnselected = PageManager::FindResource(attr->value()); + } + child = node->first_node("background"); + if (child) + { + attr = child->first_attribute("resource"); + if (attr) + mBackground = PageManager::FindResource(attr->value()); + attr = child->first_attribute("color"); + if (attr) + { + std::string color = attr->value(); + ConvertStrToColor(color, &mBackgroundColor); + if (!header_background_color_specified) + ConvertStrToColor(color, &mHeaderBackgroundColor); + } + } + + // Load the placement + LoadPlacement(node->first_node("placement"), &mRenderX, &mRenderY, &mRenderW, &mRenderH); + SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH); + + // Load the font, and possibly override the color + child = node->first_node("font"); + if (child) + { + attr = child->first_attribute("resource"); + if (attr) + mFont = PageManager::FindResource(attr->value()); + + attr = child->first_attribute("color"); + if (attr) + { + std::string color = attr->value(); + ConvertStrToColor(color, &mFontColor); + if (!header_text_color_specified) + ConvertStrToColor(color, &mHeaderFontColor); + } + + attr = child->first_attribute("spacing"); + if (attr) { + string parsevalue = gui_parse_text(attr->value()); + mLineSpacing = atoi(parsevalue.c_str()); + } + + attr = child->first_attribute("highlightcolor"); + memset(&mFontHighlightColor, 0, sizeof(COLOR)); + if (attr) + { + std::string color = attr->value(); + ConvertStrToColor(color, &mFontHighlightColor); + hasFontHighlightColor = true; + } + } + + // Load the separator if it exists + child = node->first_node("separator"); + if (child) + { + attr = child->first_attribute("color"); + if (attr) + { + std::string color = attr->value(); + ConvertStrToColor(color, &mSeparatorColor); + if (!header_separator_color_specified) + ConvertStrToColor(color, &mHeaderSeparatorColor); + } + + attr = child->first_attribute("height"); + if (attr) { + string parsevalue = gui_parse_text(attr->value()); + mSeparatorH = atoi(parsevalue.c_str()); + if (!header_separator_height_specified) + mHeaderSeparatorH = mSeparatorH; + } + } + + // Handle the result variable + child = node->first_node("data"); + if (child) + { + attr = child->first_attribute("name"); + if (attr) + mVariable = attr->value(); + attr = child->first_attribute("selectedlist"); + if (attr) + selectedList = attr->value(); + } + + // Fast scroll colors + child = node->first_node("fastscroll"); + if (child) + { + attr = child->first_attribute("linecolor"); + if(attr) + ConvertStrToColor(attr->value(), &mFastScrollLineColor); + + attr = child->first_attribute("rectcolor"); + if(attr) + ConvertStrToColor(attr->value(), &mFastScrollRectColor); + + attr = child->first_attribute("w"); + if (attr) { + string parsevalue = gui_parse_text(attr->value()); + mFastScrollW = atoi(parsevalue.c_str()); + } + + attr = child->first_attribute("linew"); + if (attr) { + string parsevalue = gui_parse_text(attr->value()); + mFastScrollLineW = atoi(parsevalue.c_str()); + } + + attr = child->first_attribute("rectw"); + if (attr) { + string parsevalue = gui_parse_text(attr->value()); + mFastScrollRectW = atoi(parsevalue.c_str()); + } + + attr = child->first_attribute("recth"); + if (attr) { + string parsevalue = gui_parse_text(attr->value()); + mFastScrollRectH = atoi(parsevalue.c_str()); + } + } + + // Retrieve the line height + gr_getFontDetails(mFont ? mFont->GetResource() : NULL, &mFontHeight, NULL); + mLineHeight = mFontHeight; + mHeaderH = mFontHeight; + + if (mIconSelected && mIconSelected->GetResource()) + { + mSelectedIconWidth = gr_get_width(mIconSelected->GetResource()); + mSelectedIconHeight = gr_get_height(mIconSelected->GetResource()); + if (mSelectedIconHeight > (int)mLineHeight) + mLineHeight = mSelectedIconHeight; + mIconWidth = mSelectedIconWidth; + } + + if (mIconUnselected && mIconUnselected->GetResource()) + { + mUnselectedIconWidth = gr_get_width(mIconUnselected->GetResource()); + mUnselectedIconHeight = gr_get_height(mIconUnselected->GetResource()); + if (mUnselectedIconHeight > (int)mLineHeight) + mLineHeight = mUnselectedIconHeight; + if (mUnselectedIconWidth > mIconWidth) + mIconWidth = mUnselectedIconWidth; + } + + if (mHeaderIcon && mHeaderIcon->GetResource()) + { + mHeaderIconWidth = gr_get_width(mHeaderIcon->GetResource()); + mHeaderIconHeight = gr_get_height(mHeaderIcon->GetResource()); + if (mHeaderIconHeight > mHeaderH) + mHeaderH = mHeaderIconHeight; + if (mHeaderIconWidth > mIconWidth) + mIconWidth = mHeaderIconWidth; + } + + mHeaderH += mLineSpacing + mHeaderSeparatorH; + actualLineHeight = mLineHeight + mLineSpacing + mSeparatorH; + if (mHeaderH < actualLineHeight) + mHeaderH = actualLineHeight; + + if (actualLineHeight / 3 > 6) + touchDebounce = actualLineHeight / 3; + + if (mBackground && mBackground->GetResource()) + { + mBackgroundW = gr_get_width(mBackground->GetResource()); + mBackgroundH = gr_get_height(mBackground->GetResource()); + } + + child = node->first_node("listtype"); + if (child) { + attr = child->first_attribute("name"); + if (attr) { + ListType = attr->value(); + PartitionManager.Get_Partition_List(ListType, &mList); + } else { + mList.clear(); + LOGE("No partition listtype name specified for partitionlist GUI element\n"); + return; + } + } else { + mList.clear(); + LOGE("No partition listtype specified for partitionlist GUI element\n"); + return; + } +} + +GUIPartitionList::~GUIPartitionList() +{ +} + +int GUIPartitionList::Render(void) +{ + // First step, fill background + gr_color(mBackgroundColor.red, mBackgroundColor.green, mBackgroundColor.blue, 255); + gr_fill(mRenderX, mRenderY + mHeaderH, mRenderW, mRenderH - mHeaderH); + + // Next, render the background resource (if it exists) + if (mBackground && mBackground->GetResource()) + { + mBackgroundX = mRenderX + ((mRenderW - mBackgroundW) / 2); + mBackgroundY = mRenderY + ((mRenderH - mBackgroundH) / 2); + gr_blit(mBackground->GetResource(), 0, 0, mBackgroundW, mBackgroundH, mBackgroundX, mBackgroundY); + } + + // This tells us how many lines we can actually render + int lines = (mRenderH - mHeaderH) / (actualLineHeight); + int line; + + if (updateList) { + mList.clear(); + PartitionManager.Get_Partition_List(ListType, &mList); + updateList = false; + if (ListType == "backup") + MatchList(); + } + + int listSize = mList.size(); + int listW = mRenderW; + + if (listSize < lines) { + lines = listSize; + scrollingY = 0; + mFastScrollRectX = mFastScrollRectY = -1; + } else { + lines++; + if (lines < listSize) + lines++; + if (listSize >= lines) + listW -= mFastScrollW; // space for fast scrollbar + else + mFastScrollRectX = mFastScrollRectY = -1; // no fast scrollbar + } + + void* fontResource = NULL; + if (mFont) fontResource = mFont->GetResource(); + + int yPos = mRenderY + mHeaderH + scrollingY; + int fontOffsetY = (int)((actualLineHeight - mFontHeight) / 2); + int currentIconHeight = 0, currentIconWidth = 0; + int currentIconOffsetY = 0, currentIconOffsetX = 0; + int UnselectedIconOffsetY = (int)((actualLineHeight - mUnselectedIconHeight) / 2), SelectedIconOffsetY = (int)((actualLineHeight - mSelectedIconHeight) / 2); + int UnselectedIconOffsetX = (mIconWidth - mUnselectedIconWidth) / 2, SelectedIconOffsetX = (mIconWidth - mSelectedIconWidth) / 2; + int actualSelection = mStart; + + if (isHighlighted) { + int selectY = scrollingY; + + // Locate the correct line for highlighting + while (selectY + actualLineHeight < startSelection) { + selectY += actualLineHeight; + actualSelection++; + } + if (hasHighlightColor) { + // Highlight the area + gr_color(mHighlightColor.red, mHighlightColor.green, mHighlightColor.blue, 255); + int HighlightHeight = actualLineHeight; + if (mRenderY + mHeaderH + selectY + actualLineHeight > mRenderH + mRenderY) { + HighlightHeight = actualLineHeight - (mRenderY + mHeaderH + selectY + actualLineHeight - mRenderH - mRenderY); + } + gr_fill(mRenderX, mRenderY + mHeaderH + selectY, mRenderW, HighlightHeight); + } + } + + for (line = 0; line < lines; line++) + { + Resource* icon; + std::string label; + + if (line + mStart >= listSize) + continue; + + label = mList.at(line + mStart).Display_Name; + if (isHighlighted && hasFontHighlightColor && line + mStart == actualSelection) { + // Use the highlight color for the font + gr_color(mFontHighlightColor.red, mFontHighlightColor.green, mFontHighlightColor.blue, 255); + } else { + // Set the color for the font + gr_color(mFontColor.red, mFontColor.green, mFontColor.blue, 255); + } + + if (mList.at(line + mStart).selected != 0) + { + icon = mIconSelected; + currentIconHeight = mSelectedIconHeight; + currentIconWidth = mSelectedIconWidth; + currentIconOffsetY = SelectedIconOffsetY; + currentIconOffsetX = SelectedIconOffsetX; + } + else + { + icon = mIconUnselected; + currentIconHeight = mSelectedIconHeight; + currentIconWidth = mSelectedIconWidth; + currentIconOffsetY = SelectedIconOffsetY; + currentIconOffsetX = SelectedIconOffsetX; + } + + if (icon && icon->GetResource()) + { + int rect_y = 0, image_y = (yPos + currentIconOffsetY); + if (image_y + currentIconHeight > mRenderY + mRenderH) + rect_y = mRenderY + mRenderH - image_y; + else + rect_y = currentIconHeight; + gr_blit(icon->GetResource(), 0, 0, currentIconWidth, rect_y, mRenderX + currentIconOffsetX, image_y); + } + gr_textExWH(mRenderX + mIconWidth + 5, yPos + fontOffsetY, label.c_str(), fontResource, mRenderX + listW, mRenderY + mRenderH); + + // Add the separator + if (yPos + actualLineHeight < mRenderH + mRenderY) { + gr_color(mSeparatorColor.red, mSeparatorColor.green, mSeparatorColor.blue, 255); + gr_fill(mRenderX, yPos + actualLineHeight - mSeparatorH, listW, mSeparatorH); + } + + // Move the yPos + yPos += actualLineHeight; + } + + // Render the Header (last so that it overwrites the top most row for per pixel scrolling) + // First step, fill background + gr_color(mHeaderBackgroundColor.red, mHeaderBackgroundColor.green, mHeaderBackgroundColor.blue, 255); + gr_fill(mRenderX, mRenderY, mRenderW, mHeaderH); + + // Now, we need the header (icon + text) + yPos = mRenderY; + { + Resource* headerIcon; + int mIconOffsetX = 0; + + // render the icon if it exists + headerIcon = mHeaderIcon; + if (headerIcon && headerIcon->GetResource()) + { + gr_blit(headerIcon->GetResource(), 0, 0, mHeaderIconWidth, mHeaderIconHeight, mRenderX + ((mHeaderIconWidth - mIconWidth) / 2), (yPos + (int)((mHeaderH - mHeaderIconHeight) / 2))); + mIconOffsetX = mIconWidth; + } + + // render the text + gr_color(mHeaderFontColor.red, mHeaderFontColor.green, mHeaderFontColor.blue, 255); + gr_textExWH(mRenderX + mIconOffsetX + 5, yPos + (int)((mHeaderH - mFontHeight) / 2), mLastValue.c_str(), fontResource, mRenderX + mRenderW, mRenderY + mRenderH); + + // Add the separator + gr_color(mHeaderSeparatorColor.red, mHeaderSeparatorColor.green, mHeaderSeparatorColor.blue, 255); + gr_fill(mRenderX, yPos + mHeaderH - mHeaderSeparatorH, mRenderW, mHeaderSeparatorH); + } + + // render fast scroll + lines = (mRenderH - mHeaderH) / (actualLineHeight); + if(mFastScrollW > 0 && listSize > lines) + { + int startX = listW + mRenderX; + int fWidth = mRenderW - listW; + int fHeight = mRenderH - mHeaderH; + + // line + gr_color(mFastScrollLineColor.red, mFastScrollLineColor.green, mFastScrollLineColor.blue, 255); + gr_fill(startX + fWidth/2, mRenderY + mHeaderH, mFastScrollLineW, mRenderH - mHeaderH); + + // rect + int pct = ((mStart*actualLineHeight - scrollingY)*100)/((listSize)*actualLineHeight-lines*actualLineHeight); + mFastScrollRectX = startX + (fWidth - mFastScrollRectW)/2; + mFastScrollRectY = mRenderY+mHeaderH + ((fHeight - mFastScrollRectH)*pct)/100; + + gr_color(mFastScrollRectColor.red, mFastScrollRectColor.green, mFastScrollRectColor.blue, 255); + gr_fill(mFastScrollRectX, mFastScrollRectY, mFastScrollRectW, mFastScrollRectH); + } + + mUpdate = 0; + return 0; +} + +int GUIPartitionList::Update(void) +{ + if (!mHeaderIsStatic) { + std::string newValue = gui_parse_text(mHeaderText); + if (mLastValue != newValue) { + mLastValue = newValue; + mUpdate = 1; + } + } + + // Check for changes in mount points if the list type is mount and update the list and render if needed + if (ListType == "mount") { + int listSize = mList.size(); + for (int i = 0; i < listSize; i++) { + if (PartitionManager.Is_Mounted_By_Path(mList.at(i).Mount_Point) && !mList.at(i).selected) { + mList.at(i).selected = 1; + mUpdate = 1; + } else if (!PartitionManager.Is_Mounted_By_Path(mList.at(i).Mount_Point) && mList.at(i).selected) { + mList.at(i).selected = 0; + mUpdate = 1; + } + } + } + + if (mUpdate) + { + mUpdate = 0; + if (Render() == 0) + return 2; + } + + // Handle kinetic scrolling + if (scrollingSpeed == 0) { + // Do nothing + } else if (scrollingSpeed > 0) { + if (scrollingSpeed < ((int) (actualLineHeight * 2.5))) { + scrollingY += scrollingSpeed; + scrollingSpeed -= SCROLLING_SPEED_DECREMENT; + } else { + scrollingY += ((int) (actualLineHeight * 2.5)); + scrollingSpeed -= SCROLLING_SPEED_DECREMENT; + } + while (mStart && scrollingY > 0) { + mStart--; + scrollingY -= actualLineHeight; + } + if (mStart == 0 && scrollingY > 0) { + scrollingY = 0; + scrollingSpeed = 0; + } else if (scrollingSpeed < SCROLLING_FLOOR) + scrollingSpeed = 0; + mUpdate = 1; + } else if (scrollingSpeed < 0) { + int totalSize = mList.size(); + int lines = (mRenderH - mHeaderH) / (actualLineHeight); + + if (totalSize > lines) { + int bottom_offset = ((int)(mRenderH) - mHeaderH) - (lines * actualLineHeight); + + bottom_offset -= actualLineHeight; + + if (abs(scrollingSpeed) < ((int) (actualLineHeight * 2.5))) { + scrollingY += scrollingSpeed; + scrollingSpeed += SCROLLING_SPEED_DECREMENT; + } else { + scrollingY -= ((int) (actualLineHeight * 2.5)); + scrollingSpeed += SCROLLING_SPEED_DECREMENT; + } + while (mStart + lines + (bottom_offset ? 1 : 0) < totalSize && abs(scrollingY) > actualLineHeight) { + mStart++; + scrollingY += actualLineHeight; + } + if (bottom_offset != 0 && mStart + lines + 1 >= totalSize && scrollingY <= bottom_offset) { + mStart = totalSize - lines - 1; + scrollingY = bottom_offset; + } else if (mStart + lines >= totalSize && scrollingY < 0) { + mStart = totalSize - lines; + scrollingY = 0; + } else if (scrollingSpeed * -1 < SCROLLING_FLOOR) + scrollingSpeed = 0; + mUpdate = 1; + } + } + + return 0; +} + +int GUIPartitionList::GetSelection(int x, int y) +{ + // We only care about y position + if (y < mRenderY || y - mRenderY <= mHeaderH || y - mRenderY > mRenderH) return -1; + return (y - mRenderY - mHeaderH); +} + +int GUIPartitionList::NotifyTouch(TOUCH_STATE state, int x, int y) +{ + static int lastY = 0, last2Y = 0; + int selection = 0; + + switch (state) + { + case TOUCH_START: + if (scrollingSpeed != 0) + startSelection = -1; + else + startSelection = GetSelection(x,y); + isHighlighted = (startSelection > -1); + if (isHighlighted) + mUpdate = 1; + startY = lastY = last2Y = y; + scrollingSpeed = 0; + break; + + case TOUCH_DRAG: + // Check if we dragged out of the selection window + if (GetSelection(x, y) == -1) { + last2Y = lastY = 0; + if (isHighlighted) { + isHighlighted = false; + mUpdate = 1; + } + break; + } + + // Fast scroll + if(mFastScrollRectX != -1 && x >= mRenderX + mRenderW - mFastScrollW) + { + int pct = ((y-mRenderY-mHeaderH)*100)/(mRenderH-mHeaderH); + int totalSize = mList.size(); + int lines = (mRenderH - mHeaderH) / (actualLineHeight); + + float l = float((totalSize-lines)*pct)/100; + if(l + lines >= totalSize) + { + mStart = totalSize - lines; + scrollingY = 0; + } + else + { + mStart = l; + scrollingY = -(l - int(l))*actualLineHeight; + } + + startSelection = -1; + mUpdate = 1; + scrollingSpeed = 0; + isHighlighted = false; + break; + } + + // Provide some debounce on initial touches + if (startSelection != -1 && abs(y - startY) < touchDebounce) { + isHighlighted = true; + mUpdate = 1; + break; + } + + isHighlighted = false; + last2Y = lastY; + lastY = y; + startSelection = -1; + + // Handle scrolling + scrollingY += y - startY; + startY = y; + while(mStart && scrollingY > 0) { + mStart--; + scrollingY -= actualLineHeight; + } + if (mStart == 0 && scrollingY > 0) + scrollingY = 0; + { + int totalSize = mList.size(); + int lines = (mRenderH - mHeaderH) / (actualLineHeight); + + if (totalSize > lines) { + int bottom_offset = ((int)(mRenderH) - mHeaderH) - (lines * actualLineHeight); + + bottom_offset -= actualLineHeight; + + while (mStart + lines + (bottom_offset ? 1 : 0) < totalSize && abs(scrollingY) > actualLineHeight) { + mStart++; + scrollingY += actualLineHeight; + } + if (bottom_offset != 0 && mStart + lines + 1 >= totalSize && scrollingY <= bottom_offset) { + mStart = totalSize - lines - 1; + scrollingY = bottom_offset; + } else if (mStart + lines >= totalSize && scrollingY < 0) { + mStart = totalSize - lines; + scrollingY = 0; + } + } else + scrollingY = 0; + } + mUpdate = 1; + break; + + case TOUCH_RELEASE: + isHighlighted = false; + if (startSelection >= 0) + { + // We've selected an item! + int listSize = mList.size(); + int selectY = scrollingY, actualSelection = mStart; + + // Move the selection to the proper place in the array + while (selectY + actualLineHeight < startSelection) { + selectY += actualLineHeight; + actualSelection++; + } + + if (actualSelection < listSize && ListType == "mount") { + if (!mList.at(actualSelection).selected) { + if (PartitionManager.Mount_By_Path(mList.at(actualSelection).Mount_Point, true)) { + mList.at(actualSelection).selected = 1; + mUpdate = 1; + } + } else { + if (PartitionManager.UnMount_By_Path(mList.at(actualSelection).Mount_Point, true)) { + mList.at(actualSelection).selected = 0; + mUpdate = 1; + } + } + } else if (actualSelection < listSize && !mVariable.empty()) { + if (ListType == "storage") { + int i; + std::string str = mList.at(actualSelection).Mount_Point; + bool update_size = false; + TWPartition* Part = PartitionManager.Find_Partition_By_Path(str); + if (Part == NULL) { + LOGE("Unable to locate partition for '%s'\n", str.c_str()); + return 0; + } + if (!Part->Is_Mounted() && Part->Removable) + update_size = true; + if (!Part->Mount(true)) { + // Do Nothing + } else if (update_size && !Part->Update_Size(true)) { + // Do Nothing + } else { + for (i=0; i<listSize; i++) + mList.at(i).selected = 0; + + if (update_size) { + char free_space[255]; + sprintf(free_space, "%llu", Part->Free / 1024 / 1024); + mList.at(actualSelection).Display_Name = Part->Storage_Name + " ("; + mList.at(actualSelection).Display_Name += free_space; + mList.at(actualSelection).Display_Name += "MB)"; + } + mList.at(actualSelection).selected = 1; + mUpdate = 1; + + DataManager::SetValue(mVariable, str); + } + } else { + if (mList.at(actualSelection).selected) + mList.at(actualSelection).selected = 0; + else + mList.at(actualSelection).selected = 1; + + int i; + string variablelist; + for (i=0; i<listSize; i++) { + if (mList.at(i).selected) { + variablelist += mList.at(i).Mount_Point + ";"; + } + } + + mUpdate = 1; + if (selectedList.empty()) + DataManager::SetValue(mVariable, variablelist); + else + DataManager::SetValue(selectedList, variablelist); + } + } + } else { + // This is for kinetic scrolling + scrollingSpeed = lastY - last2Y; + if (abs(scrollingSpeed) > SCROLLING_FLOOR) + scrollingSpeed *= SCROLLING_MULTIPLIER; + else + scrollingSpeed = 0; + } + case TOUCH_REPEAT: + case TOUCH_HOLD: + break; + } + return 0; +} + +int GUIPartitionList::NotifyVarChange(std::string varName, std::string value) +{ + if (!mHeaderIsStatic) { + std::string newValue = gui_parse_text(mHeaderText); + if (mLastValue != newValue) { + mLastValue = newValue; + mStart = 0; + scrollingY = 0; + scrollingSpeed = 0; + mUpdate = 1; + } + } + if (varName == mVariable && !mUpdate) + { + if (ListType == "storage") { + int i, listSize = mList.size(), selected_index = 0; + + currentValue = value; + + for (i=0; i<listSize; i++) { + if (mList.at(i).Mount_Point == currentValue) { + mList.at(i).selected = 1; + selected_index = i; + } else + mList.at(i).selected = 0; + } + + int lines = mRenderH / (mLineHeight + mLineSpacing); + int line; + + if (selected_index > mStart + lines - 1) { + mStart = selected_index; + } else if (selected_index < mStart) { + mStart = selected_index; + } + } else if (ListType == "backup") { + MatchList(); + } else if (ListType == "restore") { + updateList = true; + } + + mUpdate = 1; + return 0; + } + return 0; +} + +int GUIPartitionList::SetRenderPos(int x, int y, int w /* = 0 */, int h /* = 0 */) +{ + mRenderX = x; + mRenderY = y; + if (w || h) + { + mRenderW = w; + mRenderH = h; + } + SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH); + mUpdate = 1; + return 0; +} + +void GUIPartitionList::SetPageFocus(int inFocus) +{ + if (inFocus) { + if (ListType == "storage") { + int i, listSize = mList.size(), selected_index = 0; + + DataManager::GetValue(mVariable, currentValue); + + for (i=0; i<listSize; i++) { + if (mList.at(i).Mount_Point == currentValue) { + mList.at(i).selected = 1; + selected_index = i; + } else + mList.at(i).selected = 0; + } + + int lines = mRenderH / (mLineHeight + mLineSpacing); + int line; + + if (selected_index > mStart + lines - 1) { + mStart = selected_index; + } else if (selected_index < mStart) { + mStart = selected_index; + } + } + updateList = true; + mUpdate = 1; + } +} + +void GUIPartitionList::MatchList(void) { + int i, listSize = mList.size(); + string variablelist, searchvalue; + size_t pos; + + DataManager::GetValue(mVariable, variablelist); + + for (i=0; i<listSize; i++) { + searchvalue = mList.at(i).Mount_Point + ";"; + pos = variablelist.find(searchvalue); + if (pos != string::npos) { + mList.at(i).selected = 1; + } else { + mList.at(i).selected = 0; + } + } +} |