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authorDees_Troy <dees_troy@yahoo.com>2013-03-24 14:54:55 +0100
committerDees_Troy <dees_troy@yahoo.com>2013-03-30 14:56:39 +0100
commita13d74fc95324c4318fcc95956b07fe593669412 (patch)
tree74654a9fae5e24e346842da733d68a70c5bfb716 /gui/partitionlist.cpp
parentAdd search function to libtar (diff)
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Diffstat (limited to 'gui/partitionlist.cpp')
-rw-r--r--gui/partitionlist.cpp926
1 files changed, 926 insertions, 0 deletions
diff --git a/gui/partitionlist.cpp b/gui/partitionlist.cpp
new file mode 100644
index 000000000..9f9321c0b
--- /dev/null
+++ b/gui/partitionlist.cpp
@@ -0,0 +1,926 @@
+/*
+ Copyright 2013 bigbiff/Dees_Troy TeamWin
+ This file is part of TWRP/TeamWin Recovery Project.
+
+ TWRP is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ TWRP is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with TWRP. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include <linux/input.h>
+#include <pthread.h>
+#include <stdarg.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <fcntl.h>
+#include <sys/reboot.h>
+#include <sys/stat.h>
+#include <sys/time.h>
+#include <sys/mman.h>
+#include <sys/types.h>
+#include <sys/ioctl.h>
+#include <time.h>
+#include <unistd.h>
+#include <stdlib.h>
+#include <dirent.h>
+#include <ctype.h>
+
+#include <algorithm>
+
+extern "C" {
+#include "../common.h"
+#include "../roots.h"
+#include "../minuitwrp/minui.h"
+#include "../recovery_ui.h"
+}
+
+#include "rapidxml.hpp"
+#include "objects.hpp"
+#include "../data.hpp"
+#include "../twrp-functions.hpp"
+#include "../partitions.hpp"
+
+#define SCROLLING_SPEED_DECREMENT 6
+#define SCROLLING_FLOOR 10
+#define SCROLLING_MULTIPLIER 6
+
+GUIPartitionList::GUIPartitionList(xml_node<>* node)
+{
+ xml_attribute<>* attr;
+ xml_node<>* child;
+ int header_separator_color_specified = 0, header_separator_height_specified = 0, header_text_color_specified = 0, header_background_color_specified = 0;
+
+ mStart = mLineSpacing = startY = mFontHeight = mSeparatorH = scrollingY = scrollingSpeed = 0;
+ mIconWidth = mIconHeight = mSelectedIconHeight = mSelectedIconWidth = mUnselectedIconHeight = mUnselectedIconWidth = mHeaderIconHeight = mHeaderIconWidth = 0;
+ mHeaderSeparatorH = mLineHeight = mHeaderIsStatic = mHeaderH = actualLineHeight = 0;
+ mIconSelected = mIconUnselected = mBackground = mFont = mHeaderIcon = NULL;
+ mBackgroundX = mBackgroundY = mBackgroundW = mBackgroundH = 0;
+ mFastScrollW = mFastScrollLineW = mFastScrollRectW = mFastScrollRectH = 0;
+ mFastScrollRectX = mFastScrollRectY = -1;
+ mUpdate = 0;
+ touchDebounce = 6;
+ ConvertStrToColor("black", &mBackgroundColor);
+ ConvertStrToColor("black", &mHeaderBackgroundColor);
+ ConvertStrToColor("black", &mSeparatorColor);
+ ConvertStrToColor("black", &mHeaderSeparatorColor);
+ ConvertStrToColor("white", &mFontColor);
+ ConvertStrToColor("white", &mHeaderFontColor);
+ ConvertStrToColor("white", &mFastScrollLineColor);
+ ConvertStrToColor("white", &mFastScrollRectColor);
+ hasHighlightColor = false;
+ hasFontHighlightColor = false;
+ isHighlighted = false;
+ updateList = false;
+ startSelection = -1;
+
+ // Load header text
+ child = node->first_node("header");
+ if (child)
+ {
+ attr = child->first_attribute("icon");
+ if (attr)
+ mHeaderIcon = PageManager::FindResource(attr->value());
+
+ attr = child->first_attribute("background");
+ if (attr)
+ {
+ std::string color = attr->value();
+ ConvertStrToColor(color, &mHeaderBackgroundColor);
+ header_background_color_specified = -1;
+ }
+ attr = child->first_attribute("textcolor");
+ if (attr)
+ {
+ std::string color = attr->value();
+ ConvertStrToColor(color, &mHeaderFontColor);
+ header_text_color_specified = -1;
+ }
+ attr = child->first_attribute("separatorcolor");
+ if (attr)
+ {
+ std::string color = attr->value();
+ ConvertStrToColor(color, &mHeaderSeparatorColor);
+ header_separator_color_specified = -1;
+ }
+ attr = child->first_attribute("separatorheight");
+ if (attr) {
+ string parsevalue = gui_parse_text(attr->value());
+ mHeaderSeparatorH = atoi(parsevalue.c_str());
+ header_separator_height_specified = -1;
+ }
+ }
+ child = node->first_node("text");
+ if (child) mHeaderText = child->value();
+
+ memset(&mHighlightColor, 0, sizeof(COLOR));
+ child = node->first_node("highlight");
+ if (child) {
+ attr = child->first_attribute("color");
+ if (attr) {
+ hasHighlightColor = true;
+ std::string color = attr->value();
+ ConvertStrToColor(color, &mHighlightColor);
+ }
+ }
+
+ // Simple way to check for static state
+ mLastValue = gui_parse_text(mHeaderText);
+ if (mLastValue != mHeaderText)
+ mHeaderIsStatic = 0;
+ else
+ mHeaderIsStatic = -1;
+
+ child = node->first_node("icon");
+ if (child)
+ {
+ attr = child->first_attribute("selected");
+ if (attr)
+ mIconSelected = PageManager::FindResource(attr->value());
+ attr = child->first_attribute("unselected");
+ if (attr)
+ mIconUnselected = PageManager::FindResource(attr->value());
+ }
+ child = node->first_node("background");
+ if (child)
+ {
+ attr = child->first_attribute("resource");
+ if (attr)
+ mBackground = PageManager::FindResource(attr->value());
+ attr = child->first_attribute("color");
+ if (attr)
+ {
+ std::string color = attr->value();
+ ConvertStrToColor(color, &mBackgroundColor);
+ if (!header_background_color_specified)
+ ConvertStrToColor(color, &mHeaderBackgroundColor);
+ }
+ }
+
+ // Load the placement
+ LoadPlacement(node->first_node("placement"), &mRenderX, &mRenderY, &mRenderW, &mRenderH);
+ SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH);
+
+ // Load the font, and possibly override the color
+ child = node->first_node("font");
+ if (child)
+ {
+ attr = child->first_attribute("resource");
+ if (attr)
+ mFont = PageManager::FindResource(attr->value());
+
+ attr = child->first_attribute("color");
+ if (attr)
+ {
+ std::string color = attr->value();
+ ConvertStrToColor(color, &mFontColor);
+ if (!header_text_color_specified)
+ ConvertStrToColor(color, &mHeaderFontColor);
+ }
+
+ attr = child->first_attribute("spacing");
+ if (attr) {
+ string parsevalue = gui_parse_text(attr->value());
+ mLineSpacing = atoi(parsevalue.c_str());
+ }
+
+ attr = child->first_attribute("highlightcolor");
+ memset(&mFontHighlightColor, 0, sizeof(COLOR));
+ if (attr)
+ {
+ std::string color = attr->value();
+ ConvertStrToColor(color, &mFontHighlightColor);
+ hasFontHighlightColor = true;
+ }
+ }
+
+ // Load the separator if it exists
+ child = node->first_node("separator");
+ if (child)
+ {
+ attr = child->first_attribute("color");
+ if (attr)
+ {
+ std::string color = attr->value();
+ ConvertStrToColor(color, &mSeparatorColor);
+ if (!header_separator_color_specified)
+ ConvertStrToColor(color, &mHeaderSeparatorColor);
+ }
+
+ attr = child->first_attribute("height");
+ if (attr) {
+ string parsevalue = gui_parse_text(attr->value());
+ mSeparatorH = atoi(parsevalue.c_str());
+ if (!header_separator_height_specified)
+ mHeaderSeparatorH = mSeparatorH;
+ }
+ }
+
+ // Handle the result variable
+ child = node->first_node("data");
+ if (child)
+ {
+ attr = child->first_attribute("name");
+ if (attr)
+ mVariable = attr->value();
+ attr = child->first_attribute("selectedlist");
+ if (attr)
+ selectedList = attr->value();
+ }
+
+ // Fast scroll colors
+ child = node->first_node("fastscroll");
+ if (child)
+ {
+ attr = child->first_attribute("linecolor");
+ if(attr)
+ ConvertStrToColor(attr->value(), &mFastScrollLineColor);
+
+ attr = child->first_attribute("rectcolor");
+ if(attr)
+ ConvertStrToColor(attr->value(), &mFastScrollRectColor);
+
+ attr = child->first_attribute("w");
+ if (attr) {
+ string parsevalue = gui_parse_text(attr->value());
+ mFastScrollW = atoi(parsevalue.c_str());
+ }
+
+ attr = child->first_attribute("linew");
+ if (attr) {
+ string parsevalue = gui_parse_text(attr->value());
+ mFastScrollLineW = atoi(parsevalue.c_str());
+ }
+
+ attr = child->first_attribute("rectw");
+ if (attr) {
+ string parsevalue = gui_parse_text(attr->value());
+ mFastScrollRectW = atoi(parsevalue.c_str());
+ }
+
+ attr = child->first_attribute("recth");
+ if (attr) {
+ string parsevalue = gui_parse_text(attr->value());
+ mFastScrollRectH = atoi(parsevalue.c_str());
+ }
+ }
+
+ // Retrieve the line height
+ gr_getFontDetails(mFont ? mFont->GetResource() : NULL, &mFontHeight, NULL);
+ mLineHeight = mFontHeight;
+ mHeaderH = mFontHeight;
+
+ if (mIconSelected && mIconSelected->GetResource())
+ {
+ mSelectedIconWidth = gr_get_width(mIconSelected->GetResource());
+ mSelectedIconHeight = gr_get_height(mIconSelected->GetResource());
+ if (mSelectedIconHeight > (int)mLineHeight)
+ mLineHeight = mSelectedIconHeight;
+ mIconWidth = mSelectedIconWidth;
+ }
+
+ if (mIconUnselected && mIconUnselected->GetResource())
+ {
+ mUnselectedIconWidth = gr_get_width(mIconUnselected->GetResource());
+ mUnselectedIconHeight = gr_get_height(mIconUnselected->GetResource());
+ if (mUnselectedIconHeight > (int)mLineHeight)
+ mLineHeight = mUnselectedIconHeight;
+ if (mUnselectedIconWidth > mIconWidth)
+ mIconWidth = mUnselectedIconWidth;
+ }
+
+ if (mHeaderIcon && mHeaderIcon->GetResource())
+ {
+ mHeaderIconWidth = gr_get_width(mHeaderIcon->GetResource());
+ mHeaderIconHeight = gr_get_height(mHeaderIcon->GetResource());
+ if (mHeaderIconHeight > mHeaderH)
+ mHeaderH = mHeaderIconHeight;
+ if (mHeaderIconWidth > mIconWidth)
+ mIconWidth = mHeaderIconWidth;
+ }
+
+ mHeaderH += mLineSpacing + mHeaderSeparatorH;
+ actualLineHeight = mLineHeight + mLineSpacing + mSeparatorH;
+ if (mHeaderH < actualLineHeight)
+ mHeaderH = actualLineHeight;
+
+ if (actualLineHeight / 3 > 6)
+ touchDebounce = actualLineHeight / 3;
+
+ if (mBackground && mBackground->GetResource())
+ {
+ mBackgroundW = gr_get_width(mBackground->GetResource());
+ mBackgroundH = gr_get_height(mBackground->GetResource());
+ }
+
+ child = node->first_node("listtype");
+ if (child) {
+ attr = child->first_attribute("name");
+ if (attr) {
+ ListType = attr->value();
+ PartitionManager.Get_Partition_List(ListType, &mList);
+ } else {
+ mList.clear();
+ LOGE("No partition listtype name specified for partitionlist GUI element\n");
+ return;
+ }
+ } else {
+ mList.clear();
+ LOGE("No partition listtype specified for partitionlist GUI element\n");
+ return;
+ }
+}
+
+GUIPartitionList::~GUIPartitionList()
+{
+}
+
+int GUIPartitionList::Render(void)
+{
+ // First step, fill background
+ gr_color(mBackgroundColor.red, mBackgroundColor.green, mBackgroundColor.blue, 255);
+ gr_fill(mRenderX, mRenderY + mHeaderH, mRenderW, mRenderH - mHeaderH);
+
+ // Next, render the background resource (if it exists)
+ if (mBackground && mBackground->GetResource())
+ {
+ mBackgroundX = mRenderX + ((mRenderW - mBackgroundW) / 2);
+ mBackgroundY = mRenderY + ((mRenderH - mBackgroundH) / 2);
+ gr_blit(mBackground->GetResource(), 0, 0, mBackgroundW, mBackgroundH, mBackgroundX, mBackgroundY);
+ }
+
+ // This tells us how many lines we can actually render
+ int lines = (mRenderH - mHeaderH) / (actualLineHeight);
+ int line;
+
+ if (updateList) {
+ mList.clear();
+ PartitionManager.Get_Partition_List(ListType, &mList);
+ updateList = false;
+ if (ListType == "backup")
+ MatchList();
+ }
+
+ int listSize = mList.size();
+ int listW = mRenderW;
+
+ if (listSize < lines) {
+ lines = listSize;
+ scrollingY = 0;
+ mFastScrollRectX = mFastScrollRectY = -1;
+ } else {
+ lines++;
+ if (lines < listSize)
+ lines++;
+ if (listSize >= lines)
+ listW -= mFastScrollW; // space for fast scrollbar
+ else
+ mFastScrollRectX = mFastScrollRectY = -1; // no fast scrollbar
+ }
+
+ void* fontResource = NULL;
+ if (mFont) fontResource = mFont->GetResource();
+
+ int yPos = mRenderY + mHeaderH + scrollingY;
+ int fontOffsetY = (int)((actualLineHeight - mFontHeight) / 2);
+ int currentIconHeight = 0, currentIconWidth = 0;
+ int currentIconOffsetY = 0, currentIconOffsetX = 0;
+ int UnselectedIconOffsetY = (int)((actualLineHeight - mUnselectedIconHeight) / 2), SelectedIconOffsetY = (int)((actualLineHeight - mSelectedIconHeight) / 2);
+ int UnselectedIconOffsetX = (mIconWidth - mUnselectedIconWidth) / 2, SelectedIconOffsetX = (mIconWidth - mSelectedIconWidth) / 2;
+ int actualSelection = mStart;
+
+ if (isHighlighted) {
+ int selectY = scrollingY;
+
+ // Locate the correct line for highlighting
+ while (selectY + actualLineHeight < startSelection) {
+ selectY += actualLineHeight;
+ actualSelection++;
+ }
+ if (hasHighlightColor) {
+ // Highlight the area
+ gr_color(mHighlightColor.red, mHighlightColor.green, mHighlightColor.blue, 255);
+ int HighlightHeight = actualLineHeight;
+ if (mRenderY + mHeaderH + selectY + actualLineHeight > mRenderH + mRenderY) {
+ HighlightHeight = actualLineHeight - (mRenderY + mHeaderH + selectY + actualLineHeight - mRenderH - mRenderY);
+ }
+ gr_fill(mRenderX, mRenderY + mHeaderH + selectY, mRenderW, HighlightHeight);
+ }
+ }
+
+ for (line = 0; line < lines; line++)
+ {
+ Resource* icon;
+ std::string label;
+
+ if (line + mStart >= listSize)
+ continue;
+
+ label = mList.at(line + mStart).Display_Name;
+ if (isHighlighted && hasFontHighlightColor && line + mStart == actualSelection) {
+ // Use the highlight color for the font
+ gr_color(mFontHighlightColor.red, mFontHighlightColor.green, mFontHighlightColor.blue, 255);
+ } else {
+ // Set the color for the font
+ gr_color(mFontColor.red, mFontColor.green, mFontColor.blue, 255);
+ }
+
+ if (mList.at(line + mStart).selected != 0)
+ {
+ icon = mIconSelected;
+ currentIconHeight = mSelectedIconHeight;
+ currentIconWidth = mSelectedIconWidth;
+ currentIconOffsetY = SelectedIconOffsetY;
+ currentIconOffsetX = SelectedIconOffsetX;
+ }
+ else
+ {
+ icon = mIconUnselected;
+ currentIconHeight = mSelectedIconHeight;
+ currentIconWidth = mSelectedIconWidth;
+ currentIconOffsetY = SelectedIconOffsetY;
+ currentIconOffsetX = SelectedIconOffsetX;
+ }
+
+ if (icon && icon->GetResource())
+ {
+ int rect_y = 0, image_y = (yPos + currentIconOffsetY);
+ if (image_y + currentIconHeight > mRenderY + mRenderH)
+ rect_y = mRenderY + mRenderH - image_y;
+ else
+ rect_y = currentIconHeight;
+ gr_blit(icon->GetResource(), 0, 0, currentIconWidth, rect_y, mRenderX + currentIconOffsetX, image_y);
+ }
+ gr_textExWH(mRenderX + mIconWidth + 5, yPos + fontOffsetY, label.c_str(), fontResource, mRenderX + listW, mRenderY + mRenderH);
+
+ // Add the separator
+ if (yPos + actualLineHeight < mRenderH + mRenderY) {
+ gr_color(mSeparatorColor.red, mSeparatorColor.green, mSeparatorColor.blue, 255);
+ gr_fill(mRenderX, yPos + actualLineHeight - mSeparatorH, listW, mSeparatorH);
+ }
+
+ // Move the yPos
+ yPos += actualLineHeight;
+ }
+
+ // Render the Header (last so that it overwrites the top most row for per pixel scrolling)
+ // First step, fill background
+ gr_color(mHeaderBackgroundColor.red, mHeaderBackgroundColor.green, mHeaderBackgroundColor.blue, 255);
+ gr_fill(mRenderX, mRenderY, mRenderW, mHeaderH);
+
+ // Now, we need the header (icon + text)
+ yPos = mRenderY;
+ {
+ Resource* headerIcon;
+ int mIconOffsetX = 0;
+
+ // render the icon if it exists
+ headerIcon = mHeaderIcon;
+ if (headerIcon && headerIcon->GetResource())
+ {
+ gr_blit(headerIcon->GetResource(), 0, 0, mHeaderIconWidth, mHeaderIconHeight, mRenderX + ((mHeaderIconWidth - mIconWidth) / 2), (yPos + (int)((mHeaderH - mHeaderIconHeight) / 2)));
+ mIconOffsetX = mIconWidth;
+ }
+
+ // render the text
+ gr_color(mHeaderFontColor.red, mHeaderFontColor.green, mHeaderFontColor.blue, 255);
+ gr_textExWH(mRenderX + mIconOffsetX + 5, yPos + (int)((mHeaderH - mFontHeight) / 2), mLastValue.c_str(), fontResource, mRenderX + mRenderW, mRenderY + mRenderH);
+
+ // Add the separator
+ gr_color(mHeaderSeparatorColor.red, mHeaderSeparatorColor.green, mHeaderSeparatorColor.blue, 255);
+ gr_fill(mRenderX, yPos + mHeaderH - mHeaderSeparatorH, mRenderW, mHeaderSeparatorH);
+ }
+
+ // render fast scroll
+ lines = (mRenderH - mHeaderH) / (actualLineHeight);
+ if(mFastScrollW > 0 && listSize > lines)
+ {
+ int startX = listW + mRenderX;
+ int fWidth = mRenderW - listW;
+ int fHeight = mRenderH - mHeaderH;
+
+ // line
+ gr_color(mFastScrollLineColor.red, mFastScrollLineColor.green, mFastScrollLineColor.blue, 255);
+ gr_fill(startX + fWidth/2, mRenderY + mHeaderH, mFastScrollLineW, mRenderH - mHeaderH);
+
+ // rect
+ int pct = ((mStart*actualLineHeight - scrollingY)*100)/((listSize)*actualLineHeight-lines*actualLineHeight);
+ mFastScrollRectX = startX + (fWidth - mFastScrollRectW)/2;
+ mFastScrollRectY = mRenderY+mHeaderH + ((fHeight - mFastScrollRectH)*pct)/100;
+
+ gr_color(mFastScrollRectColor.red, mFastScrollRectColor.green, mFastScrollRectColor.blue, 255);
+ gr_fill(mFastScrollRectX, mFastScrollRectY, mFastScrollRectW, mFastScrollRectH);
+ }
+
+ mUpdate = 0;
+ return 0;
+}
+
+int GUIPartitionList::Update(void)
+{
+ if (!mHeaderIsStatic) {
+ std::string newValue = gui_parse_text(mHeaderText);
+ if (mLastValue != newValue) {
+ mLastValue = newValue;
+ mUpdate = 1;
+ }
+ }
+
+ // Check for changes in mount points if the list type is mount and update the list and render if needed
+ if (ListType == "mount") {
+ int listSize = mList.size();
+ for (int i = 0; i < listSize; i++) {
+ if (PartitionManager.Is_Mounted_By_Path(mList.at(i).Mount_Point) && !mList.at(i).selected) {
+ mList.at(i).selected = 1;
+ mUpdate = 1;
+ } else if (!PartitionManager.Is_Mounted_By_Path(mList.at(i).Mount_Point) && mList.at(i).selected) {
+ mList.at(i).selected = 0;
+ mUpdate = 1;
+ }
+ }
+ }
+
+ if (mUpdate)
+ {
+ mUpdate = 0;
+ if (Render() == 0)
+ return 2;
+ }
+
+ // Handle kinetic scrolling
+ if (scrollingSpeed == 0) {
+ // Do nothing
+ } else if (scrollingSpeed > 0) {
+ if (scrollingSpeed < ((int) (actualLineHeight * 2.5))) {
+ scrollingY += scrollingSpeed;
+ scrollingSpeed -= SCROLLING_SPEED_DECREMENT;
+ } else {
+ scrollingY += ((int) (actualLineHeight * 2.5));
+ scrollingSpeed -= SCROLLING_SPEED_DECREMENT;
+ }
+ while (mStart && scrollingY > 0) {
+ mStart--;
+ scrollingY -= actualLineHeight;
+ }
+ if (mStart == 0 && scrollingY > 0) {
+ scrollingY = 0;
+ scrollingSpeed = 0;
+ } else if (scrollingSpeed < SCROLLING_FLOOR)
+ scrollingSpeed = 0;
+ mUpdate = 1;
+ } else if (scrollingSpeed < 0) {
+ int totalSize = mList.size();
+ int lines = (mRenderH - mHeaderH) / (actualLineHeight);
+
+ if (totalSize > lines) {
+ int bottom_offset = ((int)(mRenderH) - mHeaderH) - (lines * actualLineHeight);
+
+ bottom_offset -= actualLineHeight;
+
+ if (abs(scrollingSpeed) < ((int) (actualLineHeight * 2.5))) {
+ scrollingY += scrollingSpeed;
+ scrollingSpeed += SCROLLING_SPEED_DECREMENT;
+ } else {
+ scrollingY -= ((int) (actualLineHeight * 2.5));
+ scrollingSpeed += SCROLLING_SPEED_DECREMENT;
+ }
+ while (mStart + lines + (bottom_offset ? 1 : 0) < totalSize && abs(scrollingY) > actualLineHeight) {
+ mStart++;
+ scrollingY += actualLineHeight;
+ }
+ if (bottom_offset != 0 && mStart + lines + 1 >= totalSize && scrollingY <= bottom_offset) {
+ mStart = totalSize - lines - 1;
+ scrollingY = bottom_offset;
+ } else if (mStart + lines >= totalSize && scrollingY < 0) {
+ mStart = totalSize - lines;
+ scrollingY = 0;
+ } else if (scrollingSpeed * -1 < SCROLLING_FLOOR)
+ scrollingSpeed = 0;
+ mUpdate = 1;
+ }
+ }
+
+ return 0;
+}
+
+int GUIPartitionList::GetSelection(int x, int y)
+{
+ // We only care about y position
+ if (y < mRenderY || y - mRenderY <= mHeaderH || y - mRenderY > mRenderH) return -1;
+ return (y - mRenderY - mHeaderH);
+}
+
+int GUIPartitionList::NotifyTouch(TOUCH_STATE state, int x, int y)
+{
+ static int lastY = 0, last2Y = 0;
+ int selection = 0;
+
+ switch (state)
+ {
+ case TOUCH_START:
+ if (scrollingSpeed != 0)
+ startSelection = -1;
+ else
+ startSelection = GetSelection(x,y);
+ isHighlighted = (startSelection > -1);
+ if (isHighlighted)
+ mUpdate = 1;
+ startY = lastY = last2Y = y;
+ scrollingSpeed = 0;
+ break;
+
+ case TOUCH_DRAG:
+ // Check if we dragged out of the selection window
+ if (GetSelection(x, y) == -1) {
+ last2Y = lastY = 0;
+ if (isHighlighted) {
+ isHighlighted = false;
+ mUpdate = 1;
+ }
+ break;
+ }
+
+ // Fast scroll
+ if(mFastScrollRectX != -1 && x >= mRenderX + mRenderW - mFastScrollW)
+ {
+ int pct = ((y-mRenderY-mHeaderH)*100)/(mRenderH-mHeaderH);
+ int totalSize = mList.size();
+ int lines = (mRenderH - mHeaderH) / (actualLineHeight);
+
+ float l = float((totalSize-lines)*pct)/100;
+ if(l + lines >= totalSize)
+ {
+ mStart = totalSize - lines;
+ scrollingY = 0;
+ }
+ else
+ {
+ mStart = l;
+ scrollingY = -(l - int(l))*actualLineHeight;
+ }
+
+ startSelection = -1;
+ mUpdate = 1;
+ scrollingSpeed = 0;
+ isHighlighted = false;
+ break;
+ }
+
+ // Provide some debounce on initial touches
+ if (startSelection != -1 && abs(y - startY) < touchDebounce) {
+ isHighlighted = true;
+ mUpdate = 1;
+ break;
+ }
+
+ isHighlighted = false;
+ last2Y = lastY;
+ lastY = y;
+ startSelection = -1;
+
+ // Handle scrolling
+ scrollingY += y - startY;
+ startY = y;
+ while(mStart && scrollingY > 0) {
+ mStart--;
+ scrollingY -= actualLineHeight;
+ }
+ if (mStart == 0 && scrollingY > 0)
+ scrollingY = 0;
+ {
+ int totalSize = mList.size();
+ int lines = (mRenderH - mHeaderH) / (actualLineHeight);
+
+ if (totalSize > lines) {
+ int bottom_offset = ((int)(mRenderH) - mHeaderH) - (lines * actualLineHeight);
+
+ bottom_offset -= actualLineHeight;
+
+ while (mStart + lines + (bottom_offset ? 1 : 0) < totalSize && abs(scrollingY) > actualLineHeight) {
+ mStart++;
+ scrollingY += actualLineHeight;
+ }
+ if (bottom_offset != 0 && mStart + lines + 1 >= totalSize && scrollingY <= bottom_offset) {
+ mStart = totalSize - lines - 1;
+ scrollingY = bottom_offset;
+ } else if (mStart + lines >= totalSize && scrollingY < 0) {
+ mStart = totalSize - lines;
+ scrollingY = 0;
+ }
+ } else
+ scrollingY = 0;
+ }
+ mUpdate = 1;
+ break;
+
+ case TOUCH_RELEASE:
+ isHighlighted = false;
+ if (startSelection >= 0)
+ {
+ // We've selected an item!
+ int listSize = mList.size();
+ int selectY = scrollingY, actualSelection = mStart;
+
+ // Move the selection to the proper place in the array
+ while (selectY + actualLineHeight < startSelection) {
+ selectY += actualLineHeight;
+ actualSelection++;
+ }
+
+ if (actualSelection < listSize && ListType == "mount") {
+ if (!mList.at(actualSelection).selected) {
+ if (PartitionManager.Mount_By_Path(mList.at(actualSelection).Mount_Point, true)) {
+ mList.at(actualSelection).selected = 1;
+ mUpdate = 1;
+ }
+ } else {
+ if (PartitionManager.UnMount_By_Path(mList.at(actualSelection).Mount_Point, true)) {
+ mList.at(actualSelection).selected = 0;
+ mUpdate = 1;
+ }
+ }
+ } else if (actualSelection < listSize && !mVariable.empty()) {
+ if (ListType == "storage") {
+ int i;
+ std::string str = mList.at(actualSelection).Mount_Point;
+ bool update_size = false;
+ TWPartition* Part = PartitionManager.Find_Partition_By_Path(str);
+ if (Part == NULL) {
+ LOGE("Unable to locate partition for '%s'\n", str.c_str());
+ return 0;
+ }
+ if (!Part->Is_Mounted() && Part->Removable)
+ update_size = true;
+ if (!Part->Mount(true)) {
+ // Do Nothing
+ } else if (update_size && !Part->Update_Size(true)) {
+ // Do Nothing
+ } else {
+ for (i=0; i<listSize; i++)
+ mList.at(i).selected = 0;
+
+ if (update_size) {
+ char free_space[255];
+ sprintf(free_space, "%llu", Part->Free / 1024 / 1024);
+ mList.at(actualSelection).Display_Name = Part->Storage_Name + " (";
+ mList.at(actualSelection).Display_Name += free_space;
+ mList.at(actualSelection).Display_Name += "MB)";
+ }
+ mList.at(actualSelection).selected = 1;
+ mUpdate = 1;
+
+ DataManager::SetValue(mVariable, str);
+ }
+ } else {
+ if (mList.at(actualSelection).selected)
+ mList.at(actualSelection).selected = 0;
+ else
+ mList.at(actualSelection).selected = 1;
+
+ int i;
+ string variablelist;
+ for (i=0; i<listSize; i++) {
+ if (mList.at(i).selected) {
+ variablelist += mList.at(i).Mount_Point + ";";
+ }
+ }
+
+ mUpdate = 1;
+ if (selectedList.empty())
+ DataManager::SetValue(mVariable, variablelist);
+ else
+ DataManager::SetValue(selectedList, variablelist);
+ }
+ }
+ } else {
+ // This is for kinetic scrolling
+ scrollingSpeed = lastY - last2Y;
+ if (abs(scrollingSpeed) > SCROLLING_FLOOR)
+ scrollingSpeed *= SCROLLING_MULTIPLIER;
+ else
+ scrollingSpeed = 0;
+ }
+ case TOUCH_REPEAT:
+ case TOUCH_HOLD:
+ break;
+ }
+ return 0;
+}
+
+int GUIPartitionList::NotifyVarChange(std::string varName, std::string value)
+{
+ if (!mHeaderIsStatic) {
+ std::string newValue = gui_parse_text(mHeaderText);
+ if (mLastValue != newValue) {
+ mLastValue = newValue;
+ mStart = 0;
+ scrollingY = 0;
+ scrollingSpeed = 0;
+ mUpdate = 1;
+ }
+ }
+ if (varName == mVariable && !mUpdate)
+ {
+ if (ListType == "storage") {
+ int i, listSize = mList.size(), selected_index = 0;
+
+ currentValue = value;
+
+ for (i=0; i<listSize; i++) {
+ if (mList.at(i).Mount_Point == currentValue) {
+ mList.at(i).selected = 1;
+ selected_index = i;
+ } else
+ mList.at(i).selected = 0;
+ }
+
+ int lines = mRenderH / (mLineHeight + mLineSpacing);
+ int line;
+
+ if (selected_index > mStart + lines - 1) {
+ mStart = selected_index;
+ } else if (selected_index < mStart) {
+ mStart = selected_index;
+ }
+ } else if (ListType == "backup") {
+ MatchList();
+ } else if (ListType == "restore") {
+ updateList = true;
+ }
+
+ mUpdate = 1;
+ return 0;
+ }
+ return 0;
+}
+
+int GUIPartitionList::SetRenderPos(int x, int y, int w /* = 0 */, int h /* = 0 */)
+{
+ mRenderX = x;
+ mRenderY = y;
+ if (w || h)
+ {
+ mRenderW = w;
+ mRenderH = h;
+ }
+ SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH);
+ mUpdate = 1;
+ return 0;
+}
+
+void GUIPartitionList::SetPageFocus(int inFocus)
+{
+ if (inFocus) {
+ if (ListType == "storage") {
+ int i, listSize = mList.size(), selected_index = 0;
+
+ DataManager::GetValue(mVariable, currentValue);
+
+ for (i=0; i<listSize; i++) {
+ if (mList.at(i).Mount_Point == currentValue) {
+ mList.at(i).selected = 1;
+ selected_index = i;
+ } else
+ mList.at(i).selected = 0;
+ }
+
+ int lines = mRenderH / (mLineHeight + mLineSpacing);
+ int line;
+
+ if (selected_index > mStart + lines - 1) {
+ mStart = selected_index;
+ } else if (selected_index < mStart) {
+ mStart = selected_index;
+ }
+ }
+ updateList = true;
+ mUpdate = 1;
+ }
+}
+
+void GUIPartitionList::MatchList(void) {
+ int i, listSize = mList.size();
+ string variablelist, searchvalue;
+ size_t pos;
+
+ DataManager::GetValue(mVariable, variablelist);
+
+ for (i=0; i<listSize; i++) {
+ searchvalue = mList.at(i).Mount_Point + ";";
+ pos = variablelist.find(searchvalue);
+ if (pos != string::npos) {
+ mList.at(i).selected = 1;
+ } else {
+ mList.at(i).selected = 0;
+ }
+ }
+}