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author | Dees_Troy <dees_troy@teamw.in> | 2012-09-05 21:24:24 +0200 |
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committer | Dees_Troy <dees_troy@teamw.in> | 2012-09-05 21:24:31 +0200 |
commit | 51a0e82eb29a6dfc79f93479883383fbdbf8bcc2 (patch) | |
tree | 52fc18206eb0feba9f50dc3b0ede9fdc5e40f35e /gui/pages.cpp | |
parent | Initial stub of partitions.hpp (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | gui/pages.cpp | 892 |
1 files changed, 892 insertions, 0 deletions
diff --git a/gui/pages.cpp b/gui/pages.cpp new file mode 100644 index 000000000..7e9274def --- /dev/null +++ b/gui/pages.cpp @@ -0,0 +1,892 @@ +// base_objects.cpp - Source to manage GUI base objects + +#include <stdarg.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <fcntl.h> +#include <sys/reboot.h> +#include <sys/stat.h> +#include <sys/time.h> +#include <sys/mman.h> +#include <sys/types.h> +#include <sys/ioctl.h> +#include <time.h> +#include <unistd.h> +#include <stdlib.h> + +#include <string> + +extern "C" { +#include "../common.h" +#include "../minuitwrp/minui.h" +#include "../recovery_ui.h" +} + +#include "rapidxml.hpp" +#include "objects.hpp" + +extern int gGuiRunning; + +std::map<std::string, PageSet*> PageManager::mPageSets; +PageSet* PageManager::mCurrentSet; +PageSet* PageManager::mBaseSet = NULL; + + +// Helper routine to convert a string to a color declaration +int ConvertStrToColor(std::string str, COLOR* color) +{ + // Set the default, solid black + memset(color, 0, sizeof(COLOR)); + color->alpha = 255; + + // Translate variables + DataManager::GetValue(str, str); + + // Look for some defaults + if (str == "black") return 0; + else if (str == "white") { color->red = color->green = color->blue = 255; return 0; } + else if (str == "red") { color->red = 255; return 0; } + else if (str == "green") { color->green = 255; return 0; } + else if (str == "blue") { color->blue = 255; return 0; } + + // At this point, we require an RGB(A) color + if (str[0] != '#') return -1; + str.erase(0, 1); + + int result = strtol(str.c_str(), NULL, 16); + if (str.size() > 6) + { + // We have alpha channel + color->alpha = result & 0x000000FF; + result = result >> 8; + } + color->red = (result >> 16) & 0x000000FF; + color->green = (result >> 8) & 0x000000FF; + color->blue = result & 0x000000FF; + return 0; +} + +// Helper APIs +bool LoadPlacement(xml_node<>* node, int* x, int* y, int* w /* = NULL */, int* h /* = NULL */, RenderObject::Placement* placement /* = NULL */) +{ + if (!node) return false; + + std::string value; + if (node->first_attribute("x")) + { + value = node->first_attribute("x")->value(); + DataManager::GetValue(value, value); + *x = atol(value.c_str()); + } + + if (node->first_attribute("y")) + { + value = node->first_attribute("y")->value(); + DataManager::GetValue(value, value); + *y = atol(value.c_str()); + } + + if (w && node->first_attribute("w")) + { + value = node->first_attribute("w")->value(); + DataManager::GetValue(value, value); + *w = atol(value.c_str()); + } + + if (h && node->first_attribute("h")) + { + value = node->first_attribute("h")->value(); + DataManager::GetValue(value, value); + *h = atol(value.c_str()); + } + + if (placement && node->first_attribute("placement")) + { + value = node->first_attribute("placement")->value(); + DataManager::GetValue(value, value); + *placement = (RenderObject::Placement) atol(value.c_str()); + } + + return true; +} + +int ActionObject::SetActionPos(int x, int y, int w, int h) +{ + if (x < 0 || y < 0) return -1; + + mActionX = x; + mActionY = y; + if (w || h) + { + mActionW = w; + mActionH = h; + } + return 0; +} + +Page::Page(xml_node<>* page, xml_node<>* templates /* = NULL */) +{ + mTouchStart = NULL; + + // We can memset the whole structure, because the alpha channel is ignored + memset(&mBackground, 0, sizeof(COLOR)); + + // With NULL, we make a console-only display + if (!page) + { + mName = "console"; + + GUIConsole* element = new GUIConsole(NULL); + mRenders.push_back(element); + mActions.push_back(element); + return; + } + + if (page->first_attribute("name")) + mName = page->first_attribute("name")->value(); + else + { + LOGE("No page name attribute found!\n"); + return; + } + + LOGI("Loading page %s\n", mName.c_str()); + + // This is a recursive routine for template handling + ProcessNode(page, templates); + + return; +} + +bool Page::ProcessNode(xml_node<>* page, xml_node<>* templates /* = NULL */, int depth /* = 0 */) +{ + if (depth == 10) + { + LOGE("Page processing depth has exceeded 10. Failing out. This is likely a recursive template.\n"); + return false; + } + + // Let's retrieve the background value, if any + xml_node<>* bg = page->first_node("background"); + if (bg) + { + xml_attribute<>* attr = bg->first_attribute("color"); + if (attr) + { + std::string color = attr->value(); + ConvertStrToColor(color, &mBackground); + } + } + + xml_node<>* child; + child = page->first_node("object"); + while (child) + { + if (!child->first_attribute("type")) + break; + + std::string type = child->first_attribute("type")->value(); + + if (type == "text") + { + GUIText* element = new GUIText(child); + mRenders.push_back(element); + mActions.push_back(element); + } + else if (type == "image") + { + GUIImage* element = new GUIImage(child); + mRenders.push_back(element); + } + else if (type == "fill") + { + GUIFill* element = new GUIFill(child); + mRenders.push_back(element); + } + else if (type == "action") + { + GUIAction* element = new GUIAction(child); + mActions.push_back(element); + } + else if (type == "console") + { + GUIConsole* element = new GUIConsole(child); + mRenders.push_back(element); + mActions.push_back(element); + } + else if (type == "button") + { + GUIButton* element = new GUIButton(child); + mRenders.push_back(element); + mActions.push_back(element); + } + else if (type == "checkbox") + { + GUICheckbox* element = new GUICheckbox(child); + mRenders.push_back(element); + mActions.push_back(element); + } + else if (type == "fileselector") + { + GUIFileSelector* element = new GUIFileSelector(child); + mRenders.push_back(element); + mActions.push_back(element); + } + else if (type == "animation") + { + GUIAnimation* element = new GUIAnimation(child); + mRenders.push_back(element); + } + else if (type == "progressbar") + { + GUIProgressBar* element = new GUIProgressBar(child); + mRenders.push_back(element); + mActions.push_back(element); + } + else if (type == "slider") + { + GUISlider* element = new GUISlider(child); + mRenders.push_back(element); + mActions.push_back(element); + } + else if (type == "listbox") + { + GUIListBox* element = new GUIListBox(child); + mRenders.push_back(element); + mActions.push_back(element); + } + else if (type == "keyboard") + { + GUIKeyboard* element = new GUIKeyboard(child); + mRenders.push_back(element); + mActions.push_back(element); + } + else if (type == "input") + { + GUIInput* element = new GUIInput(child); + mRenders.push_back(element); + mActions.push_back(element); + mInputs.push_back(element); + } + else if (type == "template") + { + if (!templates || !child->first_attribute("name")) + { + LOGE("Invalid template request.\n"); + } + else + { + std::string name = child->first_attribute("name")->value(); + + // We need to find the correct template + xml_node<>* node; + node = templates->first_node("template"); + + while (node) + { + if (!node->first_attribute("name")) + continue; + + if (name == node->first_attribute("name")->value()) + { + if (!ProcessNode(node, templates, depth + 1)) + return false; + else + break; + } + node = node->next_sibling("template"); + } + } + } + else + { + LOGE("Unknown object type.\n"); + } + child = child->next_sibling("object"); + } + return true; +} + +int Page::Render(void) +{ + // Render background + gr_color(mBackground.red, mBackground.green, mBackground.blue, mBackground.alpha); + gr_fill(0, 0, gr_fb_width(), gr_fb_height()); + + // Render remaining objects + std::vector<RenderObject*>::iterator iter; + for (iter = mRenders.begin(); iter != mRenders.end(); iter++) + { + if ((*iter)->Render()) + LOGE("A render request has failed.\n"); + } + return 0; +} + +int Page::Update(void) +{ + int retCode = 0; + + std::vector<RenderObject*>::iterator iter; + for (iter = mRenders.begin(); iter != mRenders.end(); iter++) + { + int ret = (*iter)->Update(); + if (ret < 0) + LOGE("An update request has failed.\n"); + else if (ret > retCode) + retCode = ret; + } + + return retCode; +} + +int Page::NotifyTouch(TOUCH_STATE state, int x, int y) +{ + // By default, return 1 to ignore further touches if nobody is listening + int ret = 1; + + // Don't try to handle a lack of handlers + if (mActions.size() == 0) return ret; + + // We record mTouchStart so we can pass all the touch stream to the same handler + if (state == TOUCH_START) + { + std::vector<ActionObject*>::reverse_iterator iter; + // We work backwards, from top-most element to bottom-most element + for (iter = mActions.rbegin(); iter != mActions.rend(); iter++) + { + if ((*iter)->IsInRegion(x, y)) + { + mTouchStart = (*iter); + ret = mTouchStart->NotifyTouch(state, x, y); + if (ret >= 0) break; + mTouchStart = NULL; + } + } + } + else if (state == TOUCH_RELEASE && mTouchStart != NULL) + { + ret = mTouchStart->NotifyTouch(state, x, y); + mTouchStart = NULL; + } + else if ((state == TOUCH_DRAG || state == TOUCH_HOLD || state == TOUCH_REPEAT) && mTouchStart != NULL) + { + ret = mTouchStart->NotifyTouch(state, x, y); + } + return ret; +} + +int Page::NotifyKey(int key) +{ + std::vector<ActionObject*>::reverse_iterator iter; + + // Don't try to handle a lack of handlers + if (mActions.size() == 0) return 1; + + // We work backwards, from top-most element to bottom-most element + for (iter = mActions.rbegin(); iter != mActions.rend(); iter++) + { + int ret = (*iter)->NotifyKey(key); + if (ret == 0) + return 0; + else if (ret < 0) + LOGE("An action handler has returned an error"); + } + return 1; +} + +int Page::NotifyKeyboard(int key) +{ + std::vector<InputObject*>::reverse_iterator iter; + + // Don't try to handle a lack of handlers + if (mInputs.size() == 0) return 1; + + // We work backwards, from top-most element to bottom-most element + for (iter = mInputs.rbegin(); iter != mInputs.rend(); iter++) + { + int ret = (*iter)->NotifyKeyboard(key); + if (ret == 0) + return 0; + else if (ret < 0) + LOGE("A keyboard handler has returned an error"); + } + return 1; +} + +int Page::SetKeyBoardFocus(int inFocus) +{ + std::vector<InputObject*>::reverse_iterator iter; + + // Don't try to handle a lack of handlers + if (mInputs.size() == 0) return 1; + + // We work backwards, from top-most element to bottom-most element + for (iter = mInputs.rbegin(); iter != mInputs.rend(); iter++) + { + int ret = (*iter)->SetInputFocus(inFocus); + if (ret == 0) + return 0; + else if (ret < 0) + LOGE("An input focus handler has returned an error"); + } + return 1; +} + +void Page::SetPageFocus(int inFocus) +{ + // Render remaining objects + std::vector<RenderObject*>::iterator iter; + for (iter = mRenders.begin(); iter != mRenders.end(); iter++) + { + (*iter)->SetPageFocus(inFocus); + } + return; +} + +int Page::NotifyVarChange(std::string varName, std::string value) +{ + std::vector<ActionObject*>::iterator iter; + + // Don't try to handle a lack of handlers + if (mActions.size() == 0) return 1; + + for (iter = mActions.begin(); iter != mActions.end(); ++iter) + { + if ((*iter)->NotifyVarChange(varName, value)) + LOGE("An action handler errored on NotifyVarChange.\n"); + } + return 0; +} + +PageSet::PageSet(char* xmlFile) +{ + mResources = NULL; + mCurrentPage = NULL; + mOverlayPage = NULL; + + mXmlFile = xmlFile; + if (xmlFile) + mDoc.parse<0>(mXmlFile); + else + mCurrentPage = new Page(NULL); +} + +PageSet::~PageSet() +{ + delete mResources; + free(mXmlFile); +} + +int PageSet::Load(ZipArchive* package) +{ + xml_node<>* parent; + xml_node<>* child; + xml_node<>* templates; + + parent = mDoc.first_node("recovery"); + if (!parent) + parent = mDoc.first_node("install"); + + // Now, let's parse the XML + LOGI("Loading resources...\n"); + child = parent->first_node("resources"); + if (child) + mResources = new ResourceManager(child, package); + + LOGI("Loading variables...\n"); + child = parent->first_node("variables"); + if (child) + LoadVariables(child); + + LOGI("Loading pages...\n"); + // This may be NULL if no templates are present + templates = parent->first_node("templates"); + + child = parent->first_node("pages"); + if (!child) + return -1; + + return LoadPages(child, templates); +} + +int PageSet::SetPage(std::string page) +{ + Page* tmp = FindPage(page); + if (tmp) + { + if (mCurrentPage) mCurrentPage->SetPageFocus(0); + mCurrentPage = tmp; + mCurrentPage->SetPageFocus(1); + mCurrentPage->NotifyVarChange("", ""); + return 0; + } + else + { + LOGE("Unable to locate page (%s)\n", page.c_str()); + } + return -1; +} + +int PageSet::SetOverlay(Page* page) +{ + if (mOverlayPage) mOverlayPage->SetPageFocus(0); + mOverlayPage = page; + if (mOverlayPage) + { + mOverlayPage->SetPageFocus(1); + mOverlayPage->NotifyVarChange("", ""); + } + return 0; +} + +Resource* PageSet::FindResource(std::string name) +{ + return mResources ? mResources->FindResource(name) : NULL; +} + +Page* PageSet::FindPage(std::string name) +{ + std::vector<Page*>::iterator iter; + + for (iter = mPages.begin(); iter != mPages.end(); iter++) + { + if (name == (*iter)->GetName()) + return (*iter); + } + return NULL; +} + +int PageSet::LoadVariables(xml_node<>* vars) +{ + xml_node<>* child; + + child = vars->first_node("variable"); + while (child) + { + if (!child->first_attribute("name")) + break; + if (!child->first_attribute("value")) + break; + + DataManager::SetValue(child->first_attribute("name")->value(), child->first_attribute("value")->value()); + child = child->next_sibling("variable"); + } + return 0; +} + +int PageSet::LoadPages(xml_node<>* pages, xml_node<>* templates /* = NULL */) +{ + xml_node<>* child; + + if (!pages) return -1; + + child = pages->first_node("page"); + while (child != NULL) + { + Page* page = new Page(child, templates); + if (page->GetName().empty()) + { + LOGE("Unable to process load page\n"); + delete page; + } + else + { + mPages.push_back(page); + } + child = child->next_sibling("page"); + } + if (mPages.size() > 0) + return 0; + return -1; +} + +int PageSet::IsCurrentPage(Page* page) +{ + return ((mCurrentPage && mCurrentPage == page) ? 1 : 0); +} + +int PageSet::Render(void) +{ + int ret; + + ret = (mCurrentPage ? mCurrentPage->Render() : -1); + if (ret < 0) return ret; + ret = (mOverlayPage ? mOverlayPage->Render() : -1); + return ret; +} + +int PageSet::Update(void) +{ + int ret; + + ret = (mCurrentPage ? mCurrentPage->Update() : -1); + if (ret < 0 || ret > 1) return ret; + ret = (mOverlayPage ? mOverlayPage->Update() : -1); + return ret; +} + +int PageSet::NotifyTouch(TOUCH_STATE state, int x, int y) +{ + if (mOverlayPage) return (mOverlayPage->NotifyTouch(state, x, y)); + return (mCurrentPage ? mCurrentPage->NotifyTouch(state, x, y) : -1); +} + +int PageSet::NotifyKey(int key) +{ + if (mOverlayPage) return (mOverlayPage->NotifyKey(key)); + return (mCurrentPage ? mCurrentPage->NotifyKey(key) : -1); +} + +int PageSet::NotifyKeyboard(int key) +{ + if (mOverlayPage) return (mOverlayPage->NotifyKeyboard(key)); + return (mCurrentPage ? mCurrentPage->NotifyKeyboard(key) : -1); +} + +int PageSet::SetKeyBoardFocus(int inFocus) +{ + if (mOverlayPage) return (mOverlayPage->SetKeyBoardFocus(inFocus)); + return (mCurrentPage ? mCurrentPage->SetKeyBoardFocus(inFocus) : -1); +} + +int PageSet::NotifyVarChange(std::string varName, std::string value) +{ + if (mOverlayPage) mOverlayPage->NotifyVarChange(varName, value); + return (mCurrentPage ? mCurrentPage->NotifyVarChange(varName, value) : -1); +} + +int PageManager::LoadPackage(std::string name, std::string package, std::string startpage) +{ + int fd; + ZipArchive zip, *pZip = NULL; + long len; + char* xmlFile = NULL; + PageSet* pageSet = NULL; + int ret; + + // Open the XML file + LOGI("Loading package: %s (%s)\n", name.c_str(), package.c_str()); + if (mzOpenZipArchive(package.c_str(), &zip)) + { + // We can try to load the XML directly... + struct stat st; + if(stat(package.c_str(),&st) != 0) + return -1; + + len = st.st_size; + xmlFile = (char*) malloc(len + 1); + if (!xmlFile) return -1; + + fd = open(package.c_str(), O_RDONLY); + if (fd == -1) goto error; + + read(fd, xmlFile, len); + close(fd); + } + else + { + pZip = &zip; + const ZipEntry* ui_xml = mzFindZipEntry(&zip, "ui.xml"); + if (ui_xml == NULL) + { + LOGE("Unable to locate ui.xml in zip file\n"); + goto error; + } + + // Allocate the buffer for the file + len = mzGetZipEntryUncompLen(ui_xml); + xmlFile = (char*) malloc(len + 1); + if (!xmlFile) goto error; + + if (!mzExtractZipEntryToBuffer(&zip, ui_xml, (unsigned char*) xmlFile)) + { + LOGE("Unable to extract ui.xml\n"); + goto error; + } + } + + // NULL-terminate the string + xmlFile[len] = 0x00; + + // Before loading, mCurrentSet must be the loading package so we can find resources + pageSet = mCurrentSet; + mCurrentSet = new PageSet(xmlFile); + + ret = mCurrentSet->Load(pZip); + if (ret == 0) + { + mCurrentSet->SetPage(startpage); + mPageSets.insert(std::pair<std::string, PageSet*>(name, mCurrentSet)); + } + else + { + LOGE("Package %s failed to load.\n", name.c_str()); + } + + // The first successful package we loaded is the base + if (mBaseSet == NULL) + mBaseSet = mCurrentSet; + + mCurrentSet = pageSet; + + if (pZip) mzCloseZipArchive(pZip); + return ret; + +error: + LOGE("An internal error has occurred.\n"); + if (pZip) mzCloseZipArchive(pZip); + if (xmlFile) free(xmlFile); + return -1; +} + +PageSet* PageManager::FindPackage(std::string name) +{ + std::map<std::string, PageSet*>::iterator iter; + + iter = mPageSets.find(name); + if (iter != mPageSets.end()) + { + return (*iter).second; + } + LOGE("Unable to locate package %s\n", name.c_str()); + return NULL; +} + +PageSet* PageManager::SelectPackage(std::string name) +{ + LOGI("Switching packages (%s)\n", name.c_str()); + PageSet* tmp; + + tmp = FindPackage(name); + if (tmp) + mCurrentSet = tmp; + else + LOGE("Unable to find package.\n"); + + return mCurrentSet; +} + +int PageManager::ReloadPackage(std::string name, std::string package) +{ + std::map<std::string, PageSet*>::iterator iter; + + iter = mPageSets.find(name); + if (iter == mPageSets.end()) + return -1; + + PageSet* set = (*iter).second; + mPageSets.erase(iter); + + if (LoadPackage(name, package, "main") != 0) + { + LOGE("Failed to load package.\n"); + mPageSets.insert(std::pair<std::string, PageSet*>(name, set)); + return -1; + } + if (mCurrentSet == set) SelectPackage(name); + delete set; + return 0; +} + +void PageManager::ReleasePackage(std::string name) +{ + std::map<std::string, PageSet*>::iterator iter; + + iter = mPageSets.find(name); + if (iter == mPageSets.end()) + return; + + PageSet* set = (*iter).second; + mPageSets.erase(iter); + delete set; + return; +} + +int PageManager::ChangePage(std::string name) +{ + DataManager::SetValue("tw_operation_state", 0); + int ret = (mCurrentSet ? mCurrentSet->SetPage(name) : -1); + return ret; +} + +int PageManager::ChangeOverlay(std::string name) +{ + if (name.empty()) + return mCurrentSet->SetOverlay(NULL); + else + { + Page* page = mBaseSet ? mBaseSet->FindPage(name) : NULL; + return mCurrentSet->SetOverlay(page); + } +} + +Resource* PageManager::FindResource(std::string name) +{ + return (mCurrentSet ? mCurrentSet->FindResource(name) : NULL); +} + +Resource* PageManager::FindResource(std::string package, std::string name) +{ + PageSet* tmp; + + tmp = FindPackage(name); + return (tmp ? tmp->FindResource(name) : NULL); +} + +int PageManager::SwitchToConsole(void) +{ + PageSet* console = new PageSet(NULL); + + mCurrentSet = console; + return 0; +} + +int PageManager::IsCurrentPage(Page* page) +{ + return (mCurrentSet ? mCurrentSet->IsCurrentPage(page) : 0); +} + +int PageManager::Render(void) +{ + return (mCurrentSet ? mCurrentSet->Render() : -1); +} + +int PageManager::Update(void) +{ + return (mCurrentSet ? mCurrentSet->Update() : -1); +} + +int PageManager::NotifyTouch(TOUCH_STATE state, int x, int y) +{ + return (mCurrentSet ? mCurrentSet->NotifyTouch(state, x, y) : -1); +} + +int PageManager::NotifyKey(int key) +{ + return (mCurrentSet ? mCurrentSet->NotifyKey(key) : -1); +} + +int PageManager::NotifyKeyboard(int key) +{ + return (mCurrentSet ? mCurrentSet->NotifyKeyboard(key) : -1); +} + +int PageManager::SetKeyBoardFocus(int inFocus) +{ + return (mCurrentSet ? mCurrentSet->SetKeyBoardFocus(inFocus) : -1); +} + +int PageManager::NotifyVarChange(std::string varName, std::string value) +{ + return (mCurrentSet ? mCurrentSet->NotifyVarChange(varName, value) : -1); +} + +extern "C" void gui_notifyVarChange(const char *name, const char* value) +{ + if (!gGuiRunning) return; + + PageManager::NotifyVarChange(name, value); +} + |