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author | Treehugger Robot <treehugger-gerrit@google.com> | 2017-10-04 01:07:35 +0200 |
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committer | Gerrit Code Review <noreply-gerritcodereview@google.com> | 2017-10-04 01:07:35 +0200 |
commit | 16817312a6b1985d3f0afb6912051724e2695d8f (patch) | |
tree | 84d0019ed68f1d7bf68658f1cf716046e9ce2cde | |
parent | Merge "roots: Fix an issue with volume_for_path()." (diff) | |
parent | screen_ui: stage marker positioning (diff) | |
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-rw-r--r-- | screen_ui.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/screen_ui.cpp b/screen_ui.cpp index bc5c5c31f..166d7b4cf 100644 --- a/screen_ui.cpp +++ b/screen_ui.cpp @@ -165,7 +165,7 @@ void ScreenRecoveryUI::draw_background_locked() { int stage_height = gr_get_height(stageMarkerEmpty); int stage_width = gr_get_width(stageMarkerEmpty); int x = (gr_fb_width() - max_stage * gr_get_width(stageMarkerEmpty)) / 2; - int y = gr_fb_height() - stage_height; + int y = gr_fb_height() - stage_height - kMarginHeight; for (int i = 0; i < max_stage; ++i) { GRSurface* stage_surface = (i < stage) ? stageMarkerFill : stageMarkerEmpty; gr_blit(stage_surface, 0, 0, stage_width, stage_height, x, y); |