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author | Tao Bao <tbao@google.com> | 2017-08-03 20:35:40 +0200 |
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committer | android-build-merger <android-build-merger@google.com> | 2017-08-03 20:35:40 +0200 |
commit | 30886cb817a0e84ac10a26155b91bf6c84f417dc (patch) | |
tree | 019d778168ac18cb4c235e462d510f3298026742 | |
parent | Merge "Refactor the imgdiff" am: f411f3dcfb am: 6c1a6c389b (diff) | |
parent | Merge "ui: Move the support for touch inputs into RecoveryUI." am: faa5b1f773 (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | Android.mk | 12 | ||||
-rw-r--r-- | minui/events.cpp | 47 | ||||
-rw-r--r-- | minui/include/minui/minui.h | 3 | ||||
-rw-r--r-- | ui.cpp | 139 | ||||
-rw-r--r-- | ui.h | 24 |
5 files changed, 209 insertions, 16 deletions
diff --git a/Android.mk b/Android.mk index 3eed7a696..967b9dfbe 100644 --- a/Android.mk +++ b/Android.mk @@ -108,6 +108,18 @@ else LOCAL_CFLAGS += -DRECOVERY_UI_MARGIN_WIDTH=0 endif +ifneq ($(TARGET_RECOVERY_UI_TOUCH_LOW_THRESHOLD),) +LOCAL_CFLAGS += -DRECOVERY_UI_TOUCH_LOW_THRESHOLD=$(TARGET_RECOVERY_UI_TOUCH_LOW_THRESHOLD) +else +LOCAL_CFLAGS += -DRECOVERY_UI_TOUCH_LOW_THRESHOLD=50 +endif + +ifneq ($(TARGET_RECOVERY_UI_TOUCH_HIGH_THRESHOLD),) +LOCAL_CFLAGS += -DRECOVERY_UI_TOUCH_HIGH_THRESHOLD=$(TARGET_RECOVERY_UI_TOUCH_HIGH_THRESHOLD) +else +LOCAL_CFLAGS += -DRECOVERY_UI_TOUCH_HIGH_THRESHOLD=90 +endif + ifneq ($(TARGET_RECOVERY_UI_VR_STEREO_OFFSET),) LOCAL_CFLAGS += -DRECOVERY_UI_VR_STEREO_OFFSET=$(TARGET_RECOVERY_UI_VR_STEREO_OFFSET) else diff --git a/minui/events.cpp b/minui/events.cpp index 0e1fd44a0..24c2a8277 100644 --- a/minui/events.cpp +++ b/minui/events.cpp @@ -53,36 +53,37 @@ static bool test_bit(size_t bit, unsigned long* array) { // NOLINT return (array[bit/BITS_PER_LONG] & (1UL << (bit % BITS_PER_LONG))) != 0; } -int ev_init(ev_callback input_cb) { - bool epollctlfail = false; - +int ev_init(ev_callback input_cb, bool allow_touch_inputs) { g_epoll_fd = epoll_create(MAX_DEVICES + MAX_MISC_FDS); if (g_epoll_fd == -1) { return -1; } + bool epollctlfail = false; DIR* dir = opendir("/dev/input"); - if (dir != NULL) { + if (dir != nullptr) { dirent* de; while ((de = readdir(dir))) { - // Use unsigned long to match ioctl's parameter type. - unsigned long ev_bits[BITS_TO_LONGS(EV_MAX)]; // NOLINT - - // fprintf(stderr,"/dev/input/%s\n", de->d_name); if (strncmp(de->d_name, "event", 5)) continue; int fd = openat(dirfd(dir), de->d_name, O_RDONLY); if (fd == -1) continue; + // Use unsigned long to match ioctl's parameter type. + unsigned long ev_bits[BITS_TO_LONGS(EV_MAX)]; // NOLINT + // Read the evbits of the input device. if (ioctl(fd, EVIOCGBIT(0, sizeof(ev_bits)), ev_bits) == -1) { close(fd); continue; } - // We assume that only EV_KEY, EV_REL, and EV_SW event types are ever needed. + // We assume that only EV_KEY, EV_REL, and EV_SW event types are ever needed. EV_ABS is also + // allowed if allow_touch_inputs is set. if (!test_bit(EV_KEY, ev_bits) && !test_bit(EV_REL, ev_bits) && !test_bit(EV_SW, ev_bits)) { - close(fd); - continue; + if (!allow_touch_inputs || !test_bit(EV_ABS, ev_bits)) { + close(fd); + continue; + } } epoll_event ev; @@ -231,3 +232,27 @@ void ev_iterate_available_keys(const std::function<void(int)>& f) { } } } + +void ev_iterate_touch_inputs(const std::function<void(int)>& action) { + for (size_t i = 0; i < ev_dev_count; ++i) { + // Use unsigned long to match ioctl's parameter type. + unsigned long ev_bits[BITS_TO_LONGS(EV_MAX)] = {}; // NOLINT + if (ioctl(ev_fdinfo[i].fd, EVIOCGBIT(0, sizeof(ev_bits)), ev_bits) == -1) { + continue; + } + if (!test_bit(EV_ABS, ev_bits)) { + continue; + } + + unsigned long key_bits[BITS_TO_LONGS(KEY_MAX)] = {}; // NOLINT + if (ioctl(ev_fdinfo[i].fd, EVIOCGBIT(EV_ABS, KEY_MAX), key_bits) == -1) { + continue; + } + + for (int key_code = 0; key_code <= KEY_MAX; ++key_code) { + if (test_bit(key_code, key_bits)) { + action(key_code); + } + } + } +} diff --git a/minui/include/minui/minui.h b/minui/include/minui/minui.h index 78dd4cb98..017ddde75 100644 --- a/minui/include/minui/minui.h +++ b/minui/include/minui/minui.h @@ -74,10 +74,11 @@ struct input_event; using ev_callback = std::function<int(int fd, uint32_t epevents)>; using ev_set_key_callback = std::function<int(int code, int value)>; -int ev_init(ev_callback input_cb); +int ev_init(ev_callback input_cb, bool allow_touch_inputs = false); void ev_exit(); int ev_add_fd(int fd, ev_callback cb); void ev_iterate_available_keys(const std::function<void(int)>& f); +void ev_iterate_touch_inputs(const std::function<void(int)>& action); int ev_sync_key_state(const ev_set_key_callback& set_key_cb); // 'timeout' has the same semantics as poll(2). @@ -54,6 +54,9 @@ RecoveryUI::RecoveryUI() rtl_locale_(false), brightness_normal_(50), brightness_dimmed_(25), + touch_screen_allowed_(false), + kTouchLowThreshold(RECOVERY_UI_TOUCH_LOW_THRESHOLD), + kTouchHighThreshold(RECOVERY_UI_TOUCH_HIGH_THRESHOLD), key_queue_len(0), key_last_down(-1), key_long_press(false), @@ -64,6 +67,8 @@ RecoveryUI::RecoveryUI() has_power_key(false), has_up_key(false), has_down_key(false), + has_touch_screen(false), + touch_slot_(0), screensaver_state_(ScreensaverState::DISABLED) { pthread_mutex_init(&key_queue_mutex, nullptr); pthread_cond_init(&key_queue_cond, nullptr); @@ -77,6 +82,8 @@ void RecoveryUI::OnKeyDetected(int key_code) { has_down_key = true; } else if (key_code == KEY_UP || key_code == KEY_VOLUMEUP) { has_up_key = true; + } else if (key_code == ABS_MT_POSITION_X || key_code == ABS_MT_POSITION_Y) { + has_touch_screen = true; } } @@ -128,10 +135,15 @@ bool RecoveryUI::Init(const std::string& locale) { // Set up the locale info. SetLocale(locale); - ev_init(std::bind(&RecoveryUI::OnInputEvent, this, std::placeholders::_1, std::placeholders::_2)); + ev_init(std::bind(&RecoveryUI::OnInputEvent, this, std::placeholders::_1, std::placeholders::_2), + touch_screen_allowed_); ev_iterate_available_keys(std::bind(&RecoveryUI::OnKeyDetected, this, std::placeholders::_1)); + if (touch_screen_allowed_) { + ev_iterate_touch_inputs(std::bind(&RecoveryUI::OnKeyDetected, this, std::placeholders::_1)); + } + if (!InitScreensaver()) { LOG(INFO) << "Screensaver disabled"; } @@ -140,15 +152,85 @@ bool RecoveryUI::Init(const std::string& locale) { return true; } +void RecoveryUI::OnTouchDetected(int dx, int dy) { + enum SwipeDirection { UP, DOWN, RIGHT, LEFT } direction; + + // We only consider a valid swipe if: + // - the delta along one axis is below kTouchLowThreshold; + // - and the delta along the other axis is beyond kTouchHighThreshold. + if (abs(dy) < kTouchLowThreshold && abs(dx) > kTouchHighThreshold) { + direction = dx < 0 ? SwipeDirection::LEFT : SwipeDirection::RIGHT; + } else if (abs(dx) < kTouchLowThreshold && abs(dy) > kTouchHighThreshold) { + direction = dy < 0 ? SwipeDirection::UP : SwipeDirection::DOWN; + } else { + LOG(DEBUG) << "Ignored " << dx << " " << dy << " (low: " << kTouchLowThreshold + << ", high: " << kTouchHighThreshold << ")"; + return; + } + + LOG(DEBUG) << "Swipe direction=" << direction; + switch (direction) { + case SwipeDirection::UP: + ProcessKey(KEY_UP, 1); // press up key + ProcessKey(KEY_UP, 0); // and release it + break; + + case SwipeDirection::DOWN: + ProcessKey(KEY_DOWN, 1); // press down key + ProcessKey(KEY_DOWN, 0); // and release it + break; + + case SwipeDirection::LEFT: + case SwipeDirection::RIGHT: + ProcessKey(KEY_POWER, 1); // press power key + ProcessKey(KEY_POWER, 0); // and release it + break; + }; +} + int RecoveryUI::OnInputEvent(int fd, uint32_t epevents) { struct input_event ev; if (ev_get_input(fd, epevents, &ev) == -1) { return -1; } + // Touch inputs handling. + // + // We handle the touch inputs by tracking the position changes between initial contacting and + // upon lifting. touch_start_X/Y record the initial positions, with touch_finger_down set. Upon + // detecting the lift, we unset touch_finger_down and detect a swipe based on position changes. + // + // Per the doc Multi-touch Protocol at below, there are two protocols. + // https://www.kernel.org/doc/Documentation/input/multi-touch-protocol.txt + // + // The main difference between the stateless type A protocol and the stateful type B slot protocol + // lies in the usage of identifiable contacts to reduce the amount of data sent to userspace. The + // slot protocol (i.e. type B) sends ABS_MT_TRACKING_ID with a unique id on initial contact, and + // sends ABS_MT_TRACKING_ID -1 upon lifting the contact. Protocol A doesn't send + // ABS_MT_TRACKING_ID -1 on lifting, but the driver may additionally report BTN_TOUCH event. + // + // For protocol A, we rely on BTN_TOUCH to recognize lifting, while for protocol B we look for + // ABS_MT_TRACKING_ID being -1. + // + // Touch input events will only be available if touch_screen_allowed_ is set. + if (ev.type == EV_SYN) { + if (touch_screen_allowed_ && ev.code == SYN_REPORT) { + // There might be multiple SYN_REPORT events. We should only detect a swipe after lifting the + // contact. + if (touch_finger_down_ && !touch_swiping_) { + touch_start_X_ = touch_X_; + touch_start_Y_ = touch_Y_; + touch_swiping_ = true; + } else if (!touch_finger_down_ && touch_swiping_) { + touch_swiping_ = false; + OnTouchDetected(touch_X_ - touch_start_X_, touch_Y_ - touch_start_Y_); + } + } return 0; - } else if (ev.type == EV_REL) { + } + + if (ev.type == EV_REL) { if (ev.code == REL_Y) { // accumulate the up or down motion reported by // the trackball. When it exceeds a threshold @@ -169,7 +251,48 @@ int RecoveryUI::OnInputEvent(int fd, uint32_t epevents) { rel_sum = 0; } + if (touch_screen_allowed_ && ev.type == EV_ABS) { + if (ev.code == ABS_MT_SLOT) { + touch_slot_ = ev.value; + } + // Ignore other fingers. + if (touch_slot_ > 0) return 0; + + switch (ev.code) { + case ABS_MT_POSITION_X: + touch_X_ = ev.value; + touch_finger_down_ = true; + break; + + case ABS_MT_POSITION_Y: + touch_Y_ = ev.value; + touch_finger_down_ = true; + break; + + case ABS_MT_TRACKING_ID: + // Protocol B: -1 marks lifting the contact. + if (ev.value < 0) touch_finger_down_ = false; + break; + } + return 0; + } + if (ev.type == EV_KEY && ev.code <= KEY_MAX) { + if (touch_screen_allowed_) { + if (ev.code == BTN_TOUCH) { + // A BTN_TOUCH with value 1 indicates the start of contact (protocol A), with 0 means + // lifting the contact. + touch_finger_down_ = (ev.value == 1); + } + + // Intentionally ignore BTN_TOUCH and BTN_TOOL_FINGER, which would otherwise trigger + // additional scrolling (because in ScreenRecoveryUI::ShowFile(), we consider keys other than + // KEY_POWER and KEY_UP as KEY_DOWN). + if (ev.code == BTN_TOUCH || ev.code == BTN_TOOL_FINGER) { + return 0; + } + } + ProcessKey(ev.code, ev.value); } @@ -365,6 +488,14 @@ bool RecoveryUI::HasThreeButtons() { return has_power_key && has_up_key && has_down_key; } +bool RecoveryUI::HasPowerKey() const { + return has_power_key; +} + +bool RecoveryUI::HasTouchScreen() const { + return has_touch_screen; +} + void RecoveryUI::FlushKeys() { pthread_mutex_lock(&key_queue_mutex); key_queue_len = 0; @@ -377,8 +508,8 @@ RecoveryUI::KeyAction RecoveryUI::CheckKey(int key, bool is_long_press) { pthread_mutex_unlock(&key_queue_mutex); // If we have power and volume up keys, that chord is the signal to toggle the text display. - if (HasThreeButtons()) { - if (key == KEY_VOLUMEUP && IsKeyPressed(KEY_POWER)) { + if (HasThreeButtons() || (HasPowerKey() && HasTouchScreen() && touch_screen_allowed_)) { + if ((key == KEY_VOLUMEUP || key == KEY_UP) && IsKeyPressed(KEY_POWER)) { return TOGGLE; } } else { @@ -82,6 +82,12 @@ class RecoveryUI { // otherwise. virtual bool HasThreeButtons(); + // Returns true if it has a power key. + virtual bool HasPowerKey() const; + + // Returns true if it supports touch inputs. + virtual bool HasTouchScreen() const; + // Erases any queued-up keys. virtual void FlushKeys(); @@ -129,7 +135,14 @@ class RecoveryUI { unsigned int brightness_normal_; unsigned int brightness_dimmed_; + // Whether we should listen for touch inputs (default: false). + bool touch_screen_allowed_; + private: + // The sensitivity when detecting a swipe. + const int kTouchLowThreshold; + const int kTouchHighThreshold; + // Key event input queue pthread_mutex_t key_queue_mutex; pthread_cond_t key_queue_cond; @@ -147,6 +160,16 @@ class RecoveryUI { bool has_power_key; bool has_up_key; bool has_down_key; + bool has_touch_screen; + + // Touch event related variables. See the comments in RecoveryUI::OnInputEvent(). + int touch_slot_; + int touch_X_; + int touch_Y_; + int touch_start_X_; + int touch_start_Y_; + bool touch_finger_down_; + bool touch_swiping_; struct key_timer_t { RecoveryUI* ui; @@ -157,6 +180,7 @@ class RecoveryUI { pthread_t input_thread_; void OnKeyDetected(int key_code); + void OnTouchDetected(int dx, int dy); int OnInputEvent(int fd, uint32_t epevents); void ProcessKey(int key_code, int updown); |