//============================================================================= // Copyright (C) 2002 Radical Entertainment Ltd. All rights reserved. // // File: mayacamera.h // // Description: Blahblahblah // // History: 22/07/2002 + Created -- CaryBrisebois // //============================================================================= #ifndef MAYACAMERA_H #define MAYACAMERA_H //======================================== // Nested Includes //======================================== #include "precompiled/PCH.h" #include //======================================== // Forward References //======================================== //============================================================================= // // Synopsis: Blahblahblah // //============================================================================= class MayaCamera { public: MayaCamera(); virtual ~MayaCamera(); void EnsureCamExists(); void Set( const rmt::Vector& position, const rmt::Vector& target, const rmt::Vector& vup, float fov ); private: //Prevent wasteful constructor creation. MayaCamera( const MayaCamera& mayacamera ); MayaCamera& operator=( const MayaCamera& mayacamera ); }; #endif //MAYACAMERA_H