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author | Benjamin Dobell <benjamin.dobell+github@glassechidna.com.au> | 2010-12-04 14:25:04 +0100 |
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committer | Benjamin Dobell <benjamin.dobell+github@glassechidna.com.au> | 2010-12-04 14:25:04 +0100 |
commit | 46f2c1134d276944fb74584a61d90cc363aee7eb (patch) | |
tree | 6fa14b7ef509a3fb84305dec013dd24bcae6c17d /libusb-1.0/INSTALL_WIN.txt | |
parent | Addresses: (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | libusb-1.0/INSTALL_WIN.txt | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/libusb-1.0/INSTALL_WIN.txt b/libusb-1.0/INSTALL_WIN.txt new file mode 100644 index 0000000..fb3bf3d --- /dev/null +++ b/libusb-1.0/INSTALL_WIN.txt @@ -0,0 +1,60 @@ +Installation Instructions for Windows +************************************* + +If you are compiling for MinGW or cygwin, please refer to the INSTALL file. + +If you are using Microsoft Visual Studio: +- Open the relevant solution file libusb.dsw for MSVC6, libusb.sln for Visual + Studio 2005 or later (you will go through a conversion process if using 2008 + or later). These files are located in the msvc\ directory. +- If you want to debug the library, uncomment the ENABLE_DEBUG_LOGGING define + in msvc\config.h +- Select your configuration and compile the project + +Note that if you are using Visual Studio Express, you will not be able to +compile the 64 bit version of the library. + +If you are using the freely available Windows DDK/WDK (Driver Development Kit) +- If you want to debug the library, uncomment the ENABLE_DEBUG_LOGGING define + in msvc\config.h +- Open one of the relevant Free Build or Checked Build prompt for your target + platform +- Navigate to the msvc\ directory where the ddk_build.cmd file is located, and + run 'ddk_build' +- To produce a DLL rather than a static library, use: 'ddk_build DLL' +- To produce a static library that uses LIBCMT[d] instead of MSVCRT[d] (/MT[d] + vs /MD[d] in Visual Studio) use: 'ddk_build /MT' + +Note that using the Windows DDK, it is possible to compile both the 32 and 64 +bit versions of the library. + + +Destination directories +*********************** + +The 32 bit binaries compiled either from Visual Studio or the DDK are placed in +a Win32\ directory at the root of the library +The 64 bit binaries are placed in an x64 directory + + +Troubleshooting +*************** + +If the compilation process complains about missing libraries, you need to ensure +that the default library paths for your project point to a directory that +contains the necessary libraries. +If needed, these libraries can be obtained by installing either the latest +Windows SDK or the DDK (Links provided at the end of this file). + + +Links +***** + +Additional information related to the Windows backend: + http://libusb.org/wiki/windows_backend + +Latest Windows Driver (Development) Kit (DDK): + http://www.microsoft.com/downloads/details.aspx?displaylang=en&FamilyID=36a2630f-5d56-43b5-b996-7633f2ec14ff + +Latest Microsoft Windows SDK: + http://www.microsoft.com/downloads/details.aspx?displaylang=en&FamilyID=c17ba869-9671-4330-a63e-1fd44e0e2505 |