blob: e2e8bf1e279b03d60ed0cb542db0eed3a35b4e14 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
|
#pragma once
#include <GL/glew.h>
class World;
class RenderState;
class RendererEntity {
unsigned int entityId;
World *world;
public:
RendererEntity(World *ptr, unsigned int id);
~RendererEntity();
void Render(RenderState& renderState);
static GLuint GetVao();
};
|