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#pragma once
#include <typeinfo>
#include <memory>
#include <functional>
#include <queue>
#include <map>
#include <list>
#include <mutex>
#include <easylogging++.h>
size_t constexpr StrHash(char const *input) {
return *input ? static_cast<size_t>(*input) + 33 * StrHash(input + 1) : 5381;
}
class Event {
struct EventDataBase {
virtual ~EventDataBase() {}
virtual const std::type_info& Type() const = 0;
};
template<typename T>
struct EventData : EventDataBase {
EventData(const T &val) : data(val) {}
const std::type_info& Type() const override {
return typeid(data);
}
T data;
};
std::shared_ptr<EventDataBase> data;
public:
const size_t id;
template<typename T>
Event(size_t eventId, const T &value) :
id(eventId),
data(std::make_shared<EventData<T>>(value)) {}
~Event() = default;
Event(const Event &other) = default;
Event &operator=(const Event &) = default;
Event(Event &&) = delete;
Event &operator=(Event &&) = delete;
template<typename T>
const T& get() const {
if (typeid(T) != data->Type())
throw std::runtime_error(std::string("Type ") + typeid(T).name() + " encountered but " + data->Type().name() + " expected");
return static_cast<EventData<T>*>(data.get())->data;
}
};
class EventListener {
friend class EventSystem;
using HandlerType = std::function<void(const Event&)>;
std::queue<Event> events;
std::map<size_t, HandlerType> handlers;
std::recursive_mutex mutex;
public:
EventListener();
~EventListener();
void HandleEvent();
void HandleAllEvents();
bool NotEmpty();
void WaitEvent();
void RegisterHandler(size_t eventId, const HandlerType &data);
void RegisterHandler(const char *eventId, const HandlerType & data) {
RegisterHandler(StrHash(eventId), data);
}
};
class EventSystem {
friend class EventListener;
static std::list<EventListener*> listeners;
static std::recursive_mutex listenersMutex;
public:
template <typename T>
static void PushEvent(size_t eventId, T data) {
Event event(eventId, data);
for (auto& listener : listeners) {
std::lock_guard<std::recursive_mutex> lock(EventSystem::listenersMutex);
auto it = listener->handlers.find(eventId);
if (it == listener->handlers.end())
continue;
listener->events.push(event);
}
}
template <typename T>
static void DirectEventCall(size_t eventId, T data) {
Event event(eventId, data);
for (auto & listener : listeners) {
std::lock_guard<std::recursive_mutex> lock(EventSystem::listenersMutex);
auto it = listener->handlers.find(eventId);
if (it == listener->handlers.end())
continue;
it->second(event);
}
}
};
#define PUSH_EVENT(eventName, data) EventSystem::PushEvent(StrHash(eventName),data); LOG(INFO)<<"PUSH_EVENT "<<eventName;
#define DIRECT_EVENT_CALL(eventName,data) EventSystem::DirectEventCall(StrHash(eventName),data); LOG(INFO)<<"DIRECT_CALL "<<eventName;
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