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#include "Entity.hpp"
VectorF Entity::DecodeVelocity(short x, short y, short z)
{
const float ticksPerSecond = 20;
const double velMod = 1 / 8000.0;
return VectorF(x * velMod * ticksPerSecond, y*velMod*ticksPerSecond, z*velMod*ticksPerSecond);
}
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