From f01c1c3704d277a3fe8286f591fef6693d9e089c Mon Sep 17 00:00:00 2001 From: LaG1924 Date: Sun, 5 Dec 2021 04:50:13 +0500 Subject: Added Ambient occlusion options parameter --- src/RenderConfigs.cpp | 105 +++++++++++++++++++++++++++----------------------- 1 file changed, 56 insertions(+), 49 deletions(-) (limited to 'src/RenderConfigs.cpp') diff --git a/src/RenderConfigs.cpp b/src/RenderConfigs.cpp index 88166a5..0a5450b 100644 --- a/src/RenderConfigs.cpp +++ b/src/RenderConfigs.cpp @@ -80,7 +80,7 @@ PostProcess::PostProcess( }); } -Gbuffer::Gbuffer(size_t geomW, size_t geomH, size_t lightW, size_t lightH) { +Gbuffer::Gbuffer(size_t geomW, size_t geomH, size_t lightW, size_t lightH, bool applySsao) { auto gal = Gal::GetImplementation(); auto colorConf = gal->CreateTexture2DConfig(geomW, geomH, Gal::Format::R8G8B8); @@ -124,57 +124,60 @@ Gbuffer::Gbuffer(size_t geomW, size_t geomH, size_t lightW, size_t lightH) { geomFramebuffer = gal->BuildFramebuffer(geomFbConf); geomFramebuffer->SetViewport(0, 0, geomW, geomH); - auto noiseConf = gal->CreateTexture2DConfig(4, 4, Gal::Format::R32G32B32A32F); - noiseConf->SetWrapping(Gal::Wrapping::Repeat); - noiseConf->SetMinFilter(Gal::Filtering::Bilinear); - noiseConf->SetMaxFilter(Gal::Filtering::Bilinear); - ssaoNoise = gal->BuildTexture(noiseConf); - - std::mt19937 rng(std::chrono::steady_clock::now().time_since_epoch().count()); - std::uniform_real_distribution<> dis(-1.0f, 1.0f); - std::vector noiseTexData(16); - for (auto& vec : noiseTexData) { - vec.x = dis(rng); - vec.y = dis(rng); - vec.z = 0.0f; - vec.w = 0.0f; + if (applySsao) { + auto noiseConf = gal->CreateTexture2DConfig(4, 4, Gal::Format::R32G32B32A32F); + noiseConf->SetWrapping(Gal::Wrapping::Repeat); + noiseConf->SetMinFilter(Gal::Filtering::Bilinear); + noiseConf->SetMaxFilter(Gal::Filtering::Bilinear); + ssaoNoise = gal->BuildTexture(noiseConf); + + std::mt19937 rng(std::chrono::steady_clock::now().time_since_epoch().count()); + std::uniform_real_distribution<> dis(-1.0f, 1.0f); + std::vector noiseTexData(16); + for (auto& vec : noiseTexData) { + vec.x = dis(rng); + vec.y = dis(rng); + vec.z = 0.0f; + vec.w = 0.0f; + } + ssaoNoise->SetData({ reinterpret_cast(noiseTexData.data()), reinterpret_cast(noiseTexData.data() + noiseTexData.size()) }); + + std::vector>> ssaoTextures = { + {"normal", normal}, + {"worldPos", worldPos}, + {"ssaoNoise", ssaoNoise}, + }; + + ssaoPass = std::make_unique(LoadPixelShader("/altcraft/shaders/frag/ssao"), + ssaoTextures, + std::vector>{}, + lightW, + lightH, + Gal::Format::R8G8B8A8, + Gal::Filtering::Bilinear); + + std::vector>> ssaoBlurTextures = { + {"blurInput", ssaoPass->GetResultTexture()}, + }; + + std::vector> ssaoBlurParameters = { + {"blurScale", Gal::Type::Int32}, + }; + + ssaoBlurPass = std::make_unique(LoadPixelShader("/altcraft/shaders/frag/blur"), + ssaoBlurTextures, + ssaoBlurParameters, + lightW, + lightH, + Gal::Format::R8G8B8A8, + Gal::Filtering::Bilinear); + + ssaoBlurPass->SetShaderParameter("blurScale", 2); } - ssaoNoise->SetData({ reinterpret_cast(noiseTexData.data()), reinterpret_cast(noiseTexData.data() + noiseTexData.size()) }); - - std::vector>> ssaoTextures = { - {"normal", normal}, - {"worldPos", worldPos}, - {"ssaoNoise", ssaoNoise}, - }; - - ssaoPass = std::make_unique(LoadPixelShader("/altcraft/shaders/frag/ssao"), - ssaoTextures, - std::vector>{}, - lightW, - lightH, - Gal::Format::R8G8B8A8, - Gal::Filtering::Bilinear); - - std::vector>> ssaoBlurTextures = { - {"blurInput", ssaoPass->GetResultTexture()}, - }; - - std::vector> ssaoBlurParameters = { - {"blurScale", Gal::Type::Int32}, - }; - - ssaoBlurPass = std::make_unique(LoadPixelShader("/altcraft/shaders/frag/blur"), - ssaoBlurTextures, - ssaoBlurParameters, - lightW, - lightH, - Gal::Format::R8G8B8A8, - Gal::Filtering::Bilinear); - - ssaoBlurPass->SetShaderParameter("blurScale", 2); std::vector> lightingParameters = { {"renderBuff", Gal::Type::Int32}, + {"applySsao", Gal::Type::Int32}, }; std::vector>> lightingTextures = { @@ -184,9 +187,11 @@ Gbuffer::Gbuffer(size_t geomW, size_t geomH, size_t lightW, size_t lightH) { {"worldPos", worldPos}, {"addColor", addColor}, {"light", light}, - {"ssao", ssaoBlurPass->GetResultTexture()}, }; + if (applySsao) + lightingTextures.emplace_back("ssao", ssaoBlurPass->GetResultTexture()); + lightingPass = std::make_unique(LoadPixelShader("/altcraft/shaders/frag/light"), lightingTextures, lightingParameters, @@ -194,4 +199,6 @@ Gbuffer::Gbuffer(size_t geomW, size_t geomH, size_t lightW, size_t lightH) { lightH, Gal::Format::R8G8B8A8, Gal::Filtering::Bilinear); + + lightingPass->SetShaderParameter("applySsao", true); } -- cgit v1.2.3