From c149d9ac2492cecbd1ba336f231157f69413942b Mon Sep 17 00:00:00 2001 From: LaG1924 <12997935+LaG1924@users.noreply.github.com> Date: Sat, 30 Sep 2017 21:00:09 +0500 Subject: 2017-09-30 --- src/GameState.hpp | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) (limited to 'src/GameState.hpp') diff --git a/src/GameState.hpp b/src/GameState.hpp index 659f829..31ec928 100644 --- a/src/GameState.hpp +++ b/src/GameState.hpp @@ -25,7 +25,8 @@ public: void HandleMovement(GameState::Direction direction, float deltaTime); void HandleRotation(double yaw, double pitch); glm::mat4 GetViewMatrix(); - void updateCameraVectors(); + Entity* player; + /*void updateCameraVectors(); float Yaw(); float Pitch(); @@ -37,7 +38,7 @@ public: glm::vec3 Front; glm::vec3 Up; glm::vec3 Right; - glm::vec3 WorldUp; + glm::vec3 WorldUp;*/ World world; @@ -58,17 +59,17 @@ public: bool g_PlayerCreativeMode = false; float g_PlayerFlyingSpeed = 0; float g_PlayerFovModifier = 0; - float g_PlayerPitch = 0; + /*float g_PlayerPitch = 0; float g_PlayerYaw = 0; double g_PlayerX = 0; double g_PlayerY = 0; - double g_PlayerZ = 0; + double g_PlayerZ = 0;*/ float g_PlayerHealth = 0; - bool g_OnGround = true; + /*bool g_OnGround = true; double g_PlayerVelocityX = 0; double g_PlayerVelocityY = 0; - double g_PlayerVelocityZ = 0; + double g_PlayerVelocityZ = 0;*/ long long WorldAge = 0; long long TimeOfDay = 0; -- cgit v1.2.3