From 6f67371bb1b46579ae837d0e0c61ac1b291be743 Mon Sep 17 00:00:00 2001
From: LaG1924 <12997935+LaG1924@users.noreply.github.com>
Date: Sat, 13 Jan 2018 07:51:33 +0500
Subject: Directory renamed
---
external/include/glm/mat4x3.hpp | 31 +++++++++++++++++++++++++++++++
1 file changed, 31 insertions(+)
create mode 100644 external/include/glm/mat4x3.hpp
(limited to 'external/include/glm/mat4x3.hpp')
diff --git a/external/include/glm/mat4x3.hpp b/external/include/glm/mat4x3.hpp
new file mode 100644
index 0000000..ea1cf88
--- /dev/null
+++ b/external/include/glm/mat4x3.hpp
@@ -0,0 +1,31 @@
+/// @ref core
+/// @file glm/mat4x3.hpp
+
+#pragma once
+
+#include "detail/type_mat4x3.hpp"
+
+namespace glm
+{
+ /// 4 columns of 3 components matrix of low precision floating-point numbers.
+ /// There is no guarantee on the actual precision.
+ ///
+ /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices
+ /// @see GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier
+ typedef tmat4x3 lowp_mat4x3;
+
+ /// 4 columns of 3 components matrix of medium precision floating-point numbers.
+ /// There is no guarantee on the actual precision.
+ ///
+ /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices
+ /// @see GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier
+ typedef tmat4x3 mediump_mat4x3;
+
+ /// 4 columns of 3 components matrix of high precision floating-point numbers.
+ /// There is no guarantee on the actual precision.
+ ///
+ /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices
+ /// @see GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier
+ typedef tmat4x3 highp_mat4x3;
+
+}//namespace glm
--
cgit v1.2.3