From 6f67371bb1b46579ae837d0e0c61ac1b291be743 Mon Sep 17 00:00:00 2001 From: LaG1924 <12997935+LaG1924@users.noreply.github.com> Date: Sat, 13 Jan 2018 07:51:33 +0500 Subject: Directory renamed --- external/include/glm/mat3x2.hpp | 31 +++++++++++++++++++++++++++++++ 1 file changed, 31 insertions(+) create mode 100644 external/include/glm/mat3x2.hpp (limited to 'external/include/glm/mat3x2.hpp') diff --git a/external/include/glm/mat3x2.hpp b/external/include/glm/mat3x2.hpp new file mode 100644 index 0000000..40a56de --- /dev/null +++ b/external/include/glm/mat3x2.hpp @@ -0,0 +1,31 @@ +/// @ref core +/// @file glm/mat3x2.hpp + +#pragma once + +#include "detail/type_mat3x2.hpp" + +namespace glm +{ + /// 3 columns of 2 components matrix of low precision floating-point numbers. + /// There is no guarantee on the actual precision. + /// + /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices + /// @see GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier + typedef tmat3x2 lowp_mat3x2; + + /// 3 columns of 2 components matrix of medium precision floating-point numbers. + /// There is no guarantee on the actual precision. + /// + /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices + /// @see GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier + typedef tmat3x2 mediump_mat3x2; + + /// 3 columns of 2 components matrix of high precision floating-point numbers. + /// There is no guarantee on the actual precision. + /// + /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices + /// @see GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier + typedef tmat3x2 highp_mat3x2; + +}//namespace -- cgit v1.2.3