From e62817b8252974b8a98393275874ee303840bf13 Mon Sep 17 00:00:00 2001
From: LaG1924 <12997935+LaG1924@users.noreply.github.com>
Date: Fri, 12 May 2017 18:49:50 +0500
Subject: 2017-05-12
---
depedencies/include/glm/mat2x3.hpp | 32 ++++++++++++++++++++++++++++++++
1 file changed, 32 insertions(+)
create mode 100644 depedencies/include/glm/mat2x3.hpp
(limited to 'depedencies/include/glm/mat2x3.hpp')
diff --git a/depedencies/include/glm/mat2x3.hpp b/depedencies/include/glm/mat2x3.hpp
new file mode 100644
index 0000000..5c1cc70
--- /dev/null
+++ b/depedencies/include/glm/mat2x3.hpp
@@ -0,0 +1,32 @@
+/// @ref core
+/// @file glm/mat2x3.hpp
+
+#pragma once
+
+#include "detail/type_mat2x3.hpp"
+
+namespace glm
+{
+ /// 2 columns of 3 components matrix of low precision floating-point numbers.
+ /// There is no guarantee on the actual precision.
+ ///
+ /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices
+ /// @see GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier
+ typedef tmat2x3 lowp_mat2x3;
+
+ /// 2 columns of 3 components matrix of medium precision floating-point numbers.
+ /// There is no guarantee on the actual precision.
+ ///
+ /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices
+ /// @see GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier
+ typedef tmat2x3 mediump_mat2x3;
+
+ /// 2 columns of 3 components matrix of high precision floating-point numbers.
+ /// There is no guarantee on the actual precision.
+ ///
+ /// @see GLSL 4.20.8 specification, section 4.1.6 Matrices
+ /// @see GLSL 4.20.8 specification, section 4.7.2 Precision Qualifier
+ typedef tmat2x3 highp_mat2x3;
+
+}//namespace glm
+
--
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