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* Removed every reference to OpenGL except GalOgl.cppLaG19242021-11-191-60/+0
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* Implemented basic RmlUi integrationLaG19242021-06-131-0/+8
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* Fixed compilation in MSVC v142LaG19242019-04-211-0/+1
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* Removed previous implementation of ShaderLaG19242019-01-261-20/+15
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* Implemented new Shader classLaG19242019-01-261-0/+40
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* Refactored #include directivesLaG19242018-01-131-8/+0
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* 2017-07-29LaG19242017-07-291-0/+24