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path:
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src
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AssetManager.cpp
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Author
Age
Files
Lines
*
Minor shader optimization
LaG1924
2021-12-05
1
-1
/
+1
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*
Removed every reference to OpenGL except GalOgl.cpp
LaG1924
2021-11-19
1
-27
/
+0
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*
Changed TextureAtlas to Gal
LaG1924
2021-11-19
1
-2
/
+2
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*
Merge pull request #66 from LaG1924/ftr/more-rmlui
LaG1924
2021-07-04
1
-26
/
+0
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\
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Ftr/more rmlui
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*
Removed old items ids
LaG1924
2021-06-29
1
-26
/
+0
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|
*
|
Tint calculation moved to vertex shader
LaG1924
2021-06-29
1
-1
/
+1
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/
*
Fix multithreading
UIS
2021-06-24
1
-3
/
+1
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|
Reorder locks in Event.cpp
*
Use 12+4 bits for BlockId, GetBlockInfo return pointer instead value
UIS
2021-06-24
1
-20
/
+17
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*
Added Settings UI
LaG1924
2021-06-22
1
-2
/
+0
|
*
Implemented RmlFileInterface
LaG1924
2021-06-18
1
-0
/
+3
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*
Implemented basic RmlUi integration
LaG1924
2021-06-13
1
-4
/
+8
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*
Added CPM. First attempt to improve dependencies management #15
LaG1924
2021-06-06
1
-2
/
+2
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*
Implemented block-api
LaG1924
2019-05-19
1
-4
/
+4
|
*
Implemented lua's "require" for AM
LaG1924
2019-05-19
1
-2
/
+7
|
*
Implemented more scripting APIs
LaG1924
2019-05-18
1
-1
/
+6
|
*
Integrated Optick profiler
LaG1924
2019-04-30
1
-0
/
+2
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*
Refactored lua-api
LaG1924
2019-04-21
1
-37
/
+5
|
*
Minor lua-api improvement
LaG1924
2019-04-21
1
-16
/
+37
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*
Added lua-support
LaG1924
2019-04-21
1
-0
/
+50
|
*
More advanced textures animation support
LaG1924
2019-01-27
1
-1
/
+1
|
*
Basic animated textures support
LaG1924
2019-01-27
1
-5
/
+13
|
*
Removed previous implementation of Shader
LaG1924
2019-01-26
1
-1
/
+2
|
*
Implemented new Shader class
LaG1924
2019-01-26
1
-0
/
+32
|
*
Fixed rendering errors
LaG1924
2018-08-21
1
-4
/
+6
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*
Fixed linux compilation errors
LaG1924
2018-08-21
1
-3
/
+6
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*
More correct block rotating
LaG1924
2018-08-21
1
-9
/
+15
|
*
More correct face culling for rotated blocks
LaG1924
2018-08-20
1
-71
/
+16
|
*
Correct face culling for rotated blocks
LaG1924
2018-08-11
1
-0
/
+67
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*
Support rotation in BlockStates
LaG1924
2018-08-10
1
-11
/
+34
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*
Moved ParsedFace and FaceDirection out of BlockModel
LaG1924
2018-08-09
1
-21
/
+21
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*
Workaround for liquids
LaG1924
2018-08-09
1
-0
/
+4
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*
Replaced sdl2_image with stb_image
LaG1924
2018-08-09
1
-24
/
+13
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*
Basic BlockState support
LaG1924
2018-08-08
1
-33
/
+80
|
*
Added ERROR-texture
LaG1924
2018-08-05
1
-4
/
+4
|
*
Refactored AssetManager
LaG1924
2018-08-05
1
-276
/
+310
|
*
Removed previous implementation of texture atlas
LaG1924
2018-08-05
1
-156
/
+0
|
*
Replaced usage of old texture atlas
LaG1924
2018-08-05
1
-7
/
+11
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*
Implemented texture atlas
LaG1924
2018-08-05
1
-1
/
+14
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*
Loading texture data in AssetTree
LaG1924
2018-08-03
1
-1
/
+49
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*
BlockModels are using asset tree now
LaG1924
2018-07-01
1
-157
/
+200
|
*
Tree-based asset management
LaG1924
2018-06-30
1
-3
/
+29
|
*
Replaced fallback model to diamond block model
LaG1924
2018-03-30
1
-1
/
+1
|
*
Moved model parsing to startup stage and implemented model rotation
LaG1924
2018-03-28
1
-2
/
+153
|
*
Some parsing optimizations
LaG1924
2018-03-08
1
-3
/
+4
|
*
Small changes to conform Google C++ styleguide
Elisey Puzko
2018-02-18
1
-150
/
+144
|
*
Refactored #include directives
LaG1924
2018-01-13
1
-1
/
+7
|
*
2017-09-23
LaG1924
2018-01-13
1
-1
/
+1
|
*
2017-09-15
LaG1924
2018-01-13
1
-23
/
+73
|
*
2017-09-03
LaG1924
2018-01-13
1
-4
/
+153
|
*
2017-08-20
LaG1924
2017-08-20
1
-1
/
+1
|
*
2017-08-07
LaG1924
2017-08-07
1
-2
/
+5
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*
2017-07-29
LaG1924
2017-07-29
1
-0
/
+185