Commit message (Expand) | Author | Files | Lines | |
---|---|---|---|---|
2021-07-05 | Fixed shader error on MacOS | LaG1924 | 1 | -1/+1 |
2021-06-29 | Tint calculation moved to vertex shader | LaG1924 | 1 | -3/+5 |
2021-06-28 | Compacted vertices format | LaG1924 | 1 | -4/+4 |
2021-06-28 | Embed UV to vertex data | LaG1924 | 1 | -28/+9 |
2021-06-28 | More compact faces vertecies format | LaG1924 | 1 | -1/+1 |
2021-06-27 | Moved block face model matrix transformation to CPU | LaG1924 | 1 | -6/+3 |
2021-06-24 | Shader optimization, removed unused argument from GetBlockInfo function | UIS | 1 | -5/+3 |
2021-06-13 | Improved RmlUi integration | LaG1924 | 1 | -3/+4 |
2021-06-13 | Implemented basic RmlUi integration | LaG1924 | 1 | -0/+21 |
2019-01-27 | More advanced textures animation support | LaG1924 | 1 | -3/+11 |
2019-01-26 | Removed previous implementation of Shader | LaG1924 | 4 | -0/+82 |