Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Added AO mask | LaG1924 | 2021-12-18 | 1 | -1/+2 |
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* | More optimization to GBuffer size | LaG1924 | 2021-12-11 | 1 | -4/+2 |
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* | Optimized GBuffer size | LaG1924 | 2021-12-11 | 1 | -5/+2 |
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* | Added SSAO | LaG1924 | 2021-12-04 | 1 | -2/+5 |
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* | Changed shaders to use SPB | LaG1924 | 2021-11-27 | 1 | -2/+2 |
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* | Moved face lighting to lighting pass | LaG1924 | 2021-11-21 | 1 | -8/+11 |
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* | Added normals to faces | LaG1924 | 2021-11-21 | 1 | -1/+2 |
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* | Added Gbuffer | LaG1924 | 2021-11-21 | 1 | -4/+6 |
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* | Tint calculation moved to vertex shader | LaG1924 | 2021-06-29 | 1 | -33/+2 |
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* | Embed UV to vertex data | LaG1924 | 2021-06-28 | 1 | -2/+1 |
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* | Fixed MacOS OpenGL errors | LaG1924 | 2021-06-07 | 1 | -1/+3 |
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* | Removed previous implementation of Shader | LaG1924 | 2019-01-26 | 1 | -0/+48 |