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Minecraft:JE in C++
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Author
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2021-12-27
Added RegisterLiquid to lua api
LaG1924
1
-0
/
+6
2021-12-26
Removed previous liquids implementation
LaG1924
1
-8
/
+0
2021-12-25
Added smooth lighting settings parameter
LaG1924
1
-0
/
+1
2021-12-07
Added more SSAO settings
LaG1924
1
-1
/
+2
2021-12-07
Added optional forward rendering
LaG1924
1
-0
/
+1
2021-12-05
Added Ambient occlusion options parameter
LaG1924
1
-8
/
+9
2021-11-28
Added gamma correction
LaG1924
1
-1
/
+1
2021-07-05
Added disconnect messages
LaG1924
1
-0
/
+11
2021-07-04
Added basic Chat
LaG1924
2
-1
/
+50
2021-07-03
Added Respawn screen
LaG1924
1
-0
/
+1
2021-07-02
Added Loading screen
LaG1924
1
-0
/
+1
2021-06-29
Added more debug values
LaG1924
1
-0
/
+13
2021-06-22
Minor changes to Ui scripts
LaG1924
2
-3
/
+41
2021-06-22
Added Settings UI
LaG1924
2
-24
/
+141
2021-06-19
Added game menus
LaG1924
1
-3
/
+46
2021-06-18
Implemented RmlFileInterface
LaG1924
1
-2
/
+5
2020-07-27
Support for non-overworld dimensions
LaG1924
2
-3
/
+7
2019-05-20
Completely removed hardcoded list of blockstates
LaG1924
1
-0
/
+491
2019-05-19
Implemented block-api
LaG1924
2
-4
/
+27
2019-05-19
Implemented lua's "require" for AM
LaG1924
2
-0
/
+5
2019-05-19
Implemented GameState lua-api
LaG1924
1
-3
/
+9
2019-05-18
Implemented more scripting APIs
LaG1924
1
-2
/
+15
2019-04-21
Refactored lua-api
LaG1924
1
-4
/
+9
2019-04-21
Minor lua-api improvement
LaG1924
1
-0
/
+12