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-rw-r--r--src/graphics/AssetManager_old.cpp146
1 files changed, 0 insertions, 146 deletions
diff --git a/src/graphics/AssetManager_old.cpp b/src/graphics/AssetManager_old.cpp
deleted file mode 100644
index ef856ca..0000000
--- a/src/graphics/AssetManager_old.cpp
+++ /dev/null
@@ -1,146 +0,0 @@
-#include "AssetManager_old.hpp"
-
-const std::string pathToAssets = "./assets/";
-const std::string pathToObjects = pathToAssets + "objects/";
-const std::string pathToIndexFile = pathToAssets + "indexes/1.11.json";
-const std::string pathToAssetsMc = "./assets/";
-const std::map<Asset::AssetType, std::string> assetTypeFileExtensions{
- std::make_pair(Asset::AssetType::Texture, ".png"),
- std::make_pair(Asset::AssetType::Lang, ".lang"),
- std::make_pair(Asset::AssetType::Sound, ".ogg"),
-};
-
-AssetManager_old::AssetManager_old() {
- return;
- std::ifstream indexFile(pathToIndexFile);
- if (!indexFile) {
- std::cerr << "Can't open file " << pathToIndexFile << std::endl;
- }
- nlohmann::json json = nlohmann::json::parse(indexFile)["objects"];
- for (auto it = json.begin(); it != json.end(); ++it) {
- size_t fileNameExtensionPos = -1;
- std::string name = it.key();
- Asset::AssetType type = Asset::Unknown;
- for (auto &it:assetTypeFileExtensions) {
- if ((fileNameExtensionPos = name.find(it.second)) != std::string::npos) {
- type = it.first;
- name = name.substr(0, fileNameExtensionPos);
- break;
- }
- }
- std::string hash = it.value()["hash"].get<std::string>();
- size_t size = it.value()["size"].get<int>();
- Asset asset{name, hash, Asset::AssetData(), size, type};
- this->assets[name] = asset;
- }
-}
-
-AssetManager_old::~AssetManager_old() {
-
-}
-
-Asset &AssetManager_old::GetAsset(std::string AssetName) {
- if (instance().assets.find(AssetName) == instance().assets.end() || !instance().assets[AssetName].isParsed())
- LoadAsset(AssetName);
- return instance().assets[AssetName];
-}
-
-void AssetManager_old::LoadAsset(std::string AssetName) {
- if (instance().assets.find(AssetName) != instance().assets.end() && instance().assets[AssetName].isParsed())
- return;
- std::string AssetFileName = GetPathToAsset(AssetName);
- Asset &asset = instance().assets[AssetName];
-
-
- if (asset.type == Asset::Texture) {
- asset.data.texture = new Texture(AssetFileName,GL_CLAMP_TO_BORDER,GL_NEAREST);
- //asset.data.texture.loadFromFile((asset.name + assetTypeFileExtensions.at(asset.type)));
- }
-}
-
-std::string AssetManager_old::GetPathToAsset(std::string AssetName) {
- if (instance().assets.find(AssetName) != instance().assets.end()){
- auto it = instance().assets.find(AssetName);
- return pathToObjects + std::string(instance().assets[AssetName].hash.c_str(), 2) + "/" +
- instance().assets[AssetName].hash;
- }
-
- instance().assets[AssetName].hash="";
- instance().assets[AssetName].type=Asset::AssetType::Texture;
- instance().assets[AssetName].name=AssetName;
- instance().assets[AssetName].size=0;
- return pathToAssetsMc + "" + instance().assets[AssetName].name +
- assetTypeFileExtensions.at(instance().assets[AssetName].type);
-}
-
-std::string AssetManager_old::GetAssetNameByBlockId(unsigned short id) {
- std::string assetBase = "minecraft/textures/blocks/";
- std::string textureName;
- switch (id){
- case 0:
- textureName="air";
- break;
- case 1:
- textureName="stone";
- break;
- case 2:
- textureName="grass";
- break;
- case 3:
- textureName="dirt";
- break;
- case 4:
- textureName="cobblestone";
- break;
- case 16:
- textureName="coal_ore";
- break;
- case 17:
- textureName="log_oak";
- break;
- case 31:
- textureName="air";
- break;
- default:
- //std::cout<<id<<std::endl;
- textureName="beacon";
- break;
- }
- return assetBase+textureName;
-}
-
-bool Asset::isParsed() {
- switch (type) {
- case Unknown:
- return false;
- break;
- case Texture:
- return this->data.texture != nullptr;
- break;
- case Sound:
- return false;
- break;
- case Model:
- return false;
- break;
- case Lang:
- return false;
- break;
- }
-}
-
-Asset::~Asset() {
- switch (type) {
- case Unknown:
- break;
- case Texture:
- delete this->data.texture;
- break;
- case Sound:
- break;
- case Model:
- break;
- case Lang:
- break;
- }
-}