diff options
Diffstat (limited to 'src/core/AssetManager.cpp')
-rw-r--r-- | src/core/AssetManager.cpp | 60 |
1 files changed, 33 insertions, 27 deletions
diff --git a/src/core/AssetManager.cpp b/src/core/AssetManager.cpp index 003f2f0..eaa002f 100644 --- a/src/core/AssetManager.cpp +++ b/src/core/AssetManager.cpp @@ -8,9 +8,6 @@ const fs::path pathToAssetsList = "./items.json"; const fs::path pathToTextureIndex = "./textures.json"; AssetManager::AssetManager() { - for (auto &it:fs::recursive_directory_iterator(pathToAssets)) { - - } LoadIds(); LoadTextureResources(); } @@ -23,7 +20,7 @@ void AssetManager::LoadIds() { int id = it["type"].get<int>(); int state = it["meta"].get<int>(); std::string blockName = it["text_type"].get<std::string>(); - assetIds[blockName] = Block(id, 0, state); + assetIds[blockName] = Block(id, state); } LOG(INFO) << "Loaded " << assetIds.size() << " ids"; } @@ -38,13 +35,15 @@ void AssetManager::LoadTextureResources() { nlohmann::json index; in >> index; std::string filename = index["meta"]["image"].get<std::string>(); + float textureWidth = index["meta"]["size"]["w"].get<int>(); + float textureHeight = index["meta"]["size"]["h"].get<int>(); for (auto &it:index["frames"]) { auto frame = it["frame"]; - TextureCoord coord; - coord.x = frame["x"].get<int>(); - coord.y = frame["y"].get<int>();; - coord.w = frame["w"].get<int>(); - coord.h = frame["h"].get<int>(); + TextureCoordinates coord; + coord.x = frame["x"].get<int>() / textureWidth; + coord.y = frame["y"].get<int>() / textureHeight; + coord.w = frame["w"].get<int>() / textureWidth; + coord.h = frame["h"].get<int>() / textureHeight; std::string assetName = it["filename"].get<std::string>(); assetName.insert(0, "minecraft/textures/"); assetName.erase(assetName.length() - 4); @@ -55,30 +54,37 @@ void AssetManager::LoadTextureResources() { LOG(INFO) << "Texture atlas id is " << textureAtlas->texture; } -TextureCoord AssetManager::GetTextureByAssetName(std::string AssetName) { - return assetTextures[AssetName]; +TextureCoordinates AssetManager::GetTextureByAssetName(std::string AssetName) { + if (assetTextures.find(AssetName) != assetTextures.end()) + return assetTextures[AssetName]; + else + return TextureCoordinates{-1, -1, -1, -1}; } -std::string AssetManager::GetTextureAssetNameByBlockId(unsigned short BlockId, unsigned char BlockSide) { - //Block sides: 0 - bottom, 1 - top, 2 - north, 3 - south, 4 - west, 5 - east - std::map<Block, std::string> lookupTable = { - {Block(0), "minecraft/textures/blocks/air"}, - {Block(1, 0), "minecraft/textures/blocks/stone"}, - {Block(1, 1), "minecraft/textures/blocks/stone_granite"}, +std::string AssetManager::GetTextureAssetNameByBlockId(BlockTextureId block) { + //Block sides: 0 - bottom, 1 - top, 2 - north, 3 - south, 4 - west, 5 - east 6 - every side + std::map<BlockTextureId, std::string> lookupTable = { + {BlockTextureId(0, 0), "minecraft/textures/blocks/air"}, + {BlockTextureId(1, 0), "minecraft/textures/blocks/stone"}, + {BlockTextureId(1, 1), "minecraft/textures/blocks/stone_granite"}, - {Block(2, 0, 0), "minecraft/textures/blocks/dirt"}, - {Block(2, 0, 1), "minecraft/textures/blocks/grass_top"}, - {Block(2, 0, 2), "minecraft/textures/blocks/grass_side"}, - {Block(2, 0, 3), "minecraft/textures/blocks/grass_side"}, - {Block(2, 0, 4), "minecraft/textures/blocks/grass_side"}, - {Block(2, 0, 5), "minecraft/textures/blocks/grass_side"}, + {BlockTextureId(2, 0, 0), "minecraft/textures/blocks/dirt"}, + {BlockTextureId(2, 0, 1), "minecraft/textures/blocks/grass_top"}, + {BlockTextureId(2, 0, 2), "minecraft/textures/blocks/grass_side"}, + {BlockTextureId(2, 0, 3), "minecraft/textures/blocks/grass_side"}, + {BlockTextureId(2, 0, 4), "minecraft/textures/blocks/grass_side"}, + {BlockTextureId(2, 0, 5), "minecraft/textures/blocks/grass_side"}, - {Block(3), "minecraft/textures/blocks/dirt"}, - {Block(4), "minecraft/textures/blocks/cobblestone"}, + {BlockTextureId(3, 0), "minecraft/textures/blocks/dirt"}, + {BlockTextureId(4, 0), "minecraft/textures/blocks/cobblestone"}, }; - return lookupTable[Block(BlockId, BlockSide)]; + return lookupTable[block]; } -const GLuint AssetManager::GetTextureAtlas() { +GLuint AssetManager::GetTextureAtlas() { return textureAtlas->texture; } + +TextureCoordinates AssetManager::GetTextureByBlock(BlockTextureId block) { + return this->GetTextureByAssetName(this->GetTextureAssetNameByBlockId(block)); +} |