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-rw-r--r--src/ThreadGame.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/ThreadGame.cpp b/src/ThreadGame.cpp
index f425747..3ca9b13 100644
--- a/src/ThreadGame.cpp
+++ b/src/ThreadGame.cpp
@@ -83,7 +83,7 @@ void ThreadGame::Execute() {
gs->HandleRotation(data.x, data.y);
});
- LoopExecutionTimeController timer(std::chrono::milliseconds(int(1.0f / 60.0f * 1000.0f)));
+ LoopExecutionTimeController timer(std::chrono::milliseconds(int(1.0f / 120.0f * 1000.0f)));
while (isRunning) {
DebugInfo::gameThreadTime = timer.GetRealDeltaS() * 1000'00.0f;