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-rw-r--r--src/Shader.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/Shader.cpp b/src/Shader.cpp
index 2b69c02..164da69 100644
--- a/src/Shader.cpp
+++ b/src/Shader.cpp
@@ -1,7 +1,5 @@
#include "Shader.hpp"
-#include "Event.hpp"
-
Shader::Shader(const GLchar *vertexPath, const GLchar *fragmentPath, const GLchar *geometryPath) {
vertex = vertexPath;
fragment = fragmentPath;
@@ -90,7 +88,7 @@ Shader::Shader(const GLchar *vertexPath, const GLchar *fragmentPath, const GLcha
glGetProgramiv(this->Program, GL_LINK_STATUS, &success);
if (!success) {
glGetProgramInfoLog(this->Program, 512, NULL, infoLog);
- EventAgregator::PushEvent(EventType::Disconnect, DisconnectData{ "Shader linking failed" });
+ LOG(FATAL) << "Shader program not linked: " << infoLog;
}
glDeleteShader(vertex);